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Jacob Merrill (blueprintrandom)
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User Since
Mar 5 2013, 6:23 PM (485 w, 6 d)

Recent Activity

Fri, Jun 24

Jacob Merrill (blueprintrandom) awarded D15274: Geometry Nodes: Shortest Path (WIP) a Like token.
Fri, Jun 24, 9:59 PM

Sat, Jun 18

Jacob Merrill (blueprintrandom) awarded D15205: Refactor: Extract color attributes as generic attributes a Like token.
Sat, Jun 18, 8:36 PM · EEVEE & Viewport

Wed, Jun 15

Jacob Merrill (blueprintrandom) awarded D15198: Geometry Nodes: Volume Cube node a Love token.
Wed, Jun 15, 4:31 PM · Geometry Nodes, Nodes & Physics

Mon, Jun 13

Jacob Merrill (blueprintrandom) added a comment to T88368: Regression: broken normal shading, sharp edges appear on smooth surfaces..

Can we do 'both' behaviors ?

Mon, Jun 13, 4:10 AM · BF Blender, EEVEE & Viewport

Sun, Jun 12

Jacob Merrill (blueprintrandom) awarded rB9e9d003a823f: Render: change view layer name convention to ViewLayer_001 to avoid OpenEXR… a Like token.
Sun, Jun 12, 2:45 AM
Jacob Merrill (blueprintrandom) awarded D15174: UI: Use "bl_order" for child panels too a Like token.
Sun, Jun 12, 1:52 AM · User Interface

Mon, Jun 6

Jacob Merrill (blueprintrandom) added a comment to D15117: Geometry Node: Add Mesh Contain Node.

I think the attribute statistic and accumulate field nodes are used for this*

Mon, Jun 6, 1:15 AM · Geometry Nodes

Wed, Jun 1

Jacob Merrill (blueprintrandom) updated the summary of D15042: Geometry Node: Image Info.
Wed, Jun 1, 7:37 PM · Geometry Nodes

Tue, May 31

Jacob Merrill (blueprintrandom) added a comment to T88219: Regression: Massive drops in Animation playback (fps) in the viewport.

"we are a animation software that is terrible at the actual act of animation"

Tue, May 31, 7:33 PM · Nodes & Physics, Core, Images & Movies, EEVEE & Viewport, BF Blender

Mon, May 30

Jacob Merrill (blueprintrandom) added a comment to T91293: Realtime Viewport Compositor.


so is there some updates?

Mon, May 30, 3:43 AM · EEVEE & Viewport

May 26 2022

Jacob Merrill (blueprintrandom) added a comment to T72007: Design: EEVEE Compositing.

Do aov use MRT now?

May 26 2022, 3:37 AM · EEVEE & Viewport, BF Blender (2.83), Render Pipeline, Compositing

May 25 2022

Jacob Merrill (blueprintrandom) awarded D15019: Geometry Nodes: Add Instance Dimensions Input Node a Love token.
May 25 2022, 5:36 PM · Geometry Nodes

May 23 2022

Jacob Merrill (blueprintrandom) awarded T98328: Node groups from assets cannot be refreshed automatically a Manufacturing Defect? token.
May 23 2022, 5:43 PM · Asset Browser, Pipeline, Assets & I/O, Geometry Nodes, Nodes & Physics, BF Blender

May 22 2022

Jacob Merrill (blueprintrandom) awarded D3495: Cycles Gabor Noise Texture Node a Like token.
May 22 2022, 6:50 PM · Cycles, BF Blender: 2.8, BF Blender

May 20 2022

Jacob Merrill (blueprintrandom) awarded D14989: Python API: add mathutils.Color functions to convert color spaces a Love token.
May 20 2022, 1:12 AM

May 18 2022

Jacob Merrill (blueprintrandom) updated subscribers of D14255: Geometry node: Bisect.

@Hans Goudey (HooglyBoogly) @Johnny Matthews (guitargeek)

May 18 2022, 10:58 PM · Geometry Nodes
Jacob Merrill (blueprintrandom) added a comment to T97905: Experiment: Compositor meta data to support different workflows..

would this be used with stuff like FSR or DLSS?

May 18 2022, 9:12 PM · Good First Issue, Compositing

May 10 2022

Jacob Merrill (blueprintrandom) added a comment to D13515: Geometry Nodes: Tessellate Mesh node (WIP).

@Hans Goudey (HooglyBoogly) - do you think you could provide a code outline for Eric ?

May 10 2022, 6:35 PM

May 8 2022

Jacob Merrill (blueprintrandom) added a comment to T86841: Mesh Bevel Node.

💖💗💓💜🧡💛💘

May 8 2022, 10:41 PM · Nodes & Physics, Geometry Nodes

May 6 2022

Jacob Merrill (blueprintrandom) awarded T97896: Improve eevee Fps in the viewport a The World Burns token.
May 6 2022, 4:57 PM · EEVEE & Viewport
Jacob Merrill (blueprintrandom) added a comment to T97896: Improve eevee Fps in the viewport.

This has been a long standing issue

May 6 2022, 4:57 PM · EEVEE & Viewport

Apr 28 2022

Jacob Merrill (blueprintrandom) added a comment to T97665: Sculpt & Pbvh Drawing Speedup.
Apr 28 2022, 1:39 AM · Sculpt, Paint & Texture, EEVEE & Viewport
Jacob Merrill (blueprintrandom) awarded rB3558f565f1e8: Fix T97498, T97651: crash in Cycles with TBB 2021 after recent changes a Like token.
Apr 28 2022, 12:39 AM

Apr 27 2022

Jacob Merrill (blueprintrandom) awarded T92212: Cycles Metal device a Like token.
Apr 27 2022, 10:50 PM · Cycles, Render & Cycles

Apr 24 2022

Jacob Merrill (blueprintrandom) retitled D14736: Modification of The node "Extrude Mesh" to include the ability to extrude a Conic shape from Modification of The node "Extrude Mesh" for have ability to extrude Conic shape to Modification of The node "Extrude Mesh" to include the ability to extrude a Conic shape.
Apr 24 2022, 12:35 AM · Geometry Nodes
Jacob Merrill (blueprintrandom) retitled D14736: Modification of The node "Extrude Mesh" to include the ability to extrude a Conic shape from Modification of The node "Extrude Mesh" for have hability to extrude Conic shape to Modification of The node "Extrude Mesh" for have ability to extrude Conic shape.
Apr 24 2022, 12:34 AM · Geometry Nodes
Jacob Merrill (blueprintrandom) awarded D14736: Modification of The node "Extrude Mesh" to include the ability to extrude a Conic shape a Like token.
Apr 24 2022, 12:34 AM · Geometry Nodes

Apr 22 2022

Jacob Merrill (blueprintrandom) added a comment to T97540: Blender crash after math node input socket is removed and switched to another operation.

users can also add subD modifer and set to 8 and crash their whole pc
https://fb.watch/cyLB1zsfEY/

Apr 22 2022, 9:40 PM · Nodes & Physics, Geometry Nodes, BF Blender

Apr 21 2022

Jacob Merrill (blueprintrandom) awarded T97249: Blog post(s) for the new curve/hair system a Love token.
Apr 21 2022, 5:54 AM · Geometry Nodes

Apr 16 2022

Jacob Merrill (blueprintrandom) added a comment to T94036: RBD collisions ignore geometry nodes deformation.

upbge has a method - to construct a physics shape from the evaluated geometry in bullet

Apr 16 2022, 1:40 AM · Physics, Nodes & Physics, Geometry Nodes, BF Blender

Apr 15 2022

Jacob Merrill (blueprintrandom) added a comment to D14643: Fix T95700: Oject Info node does not work with GPU subdivided meshes.

This seems reasonable to me, at least I can't think of any unintended consequences. Thanks for the good patch description.
Eventually maybe we'll want something like nodes implemented with the GPU that use the GPU subdivision. In the meantime, I guess this is a better solution since it doesn't require ensuring the subdivision is evaluated in many places.

Apr 15 2022, 7:18 PM · Geometry Nodes

Apr 8 2022

Jacob Merrill (blueprintrandom) awarded D14604: Shader nodes: Cubemap projection extension for the environment texture node a Love token.
Apr 8 2022, 6:31 PM · Render & Cycles, EEVEE & Viewport
Jacob Merrill (blueprintrandom) added a comment to T93220: EEVEE rewrite.
Apr 8 2022, 6:25 PM · EEVEE & Viewport

Apr 5 2022

Jacob Merrill (blueprintrandom) awarded T68981: New curves object type a Love token.
Apr 5 2022, 5:54 AM · Nodes & Physics, BF Blender

Mar 25 2022

Jacob Merrill (blueprintrandom) added a comment to T96463: Merge By Distance Node breaks Motion Blur in Cycles.

Being able to write your own velocity vector could work here too*

Mar 25 2022, 5:09 AM · Cycles, Geometry Nodes, BF Blender

Mar 23 2022

Jacob Merrill (blueprintrandom) awarded T92572: Cycles: CPU batched execution for performance a Love token.
Mar 23 2022, 3:55 PM · Cycles, Render & Cycles

Mar 20 2022

Jacob Merrill (blueprintrandom) added a comment to T85962: Many Nodes (Join geometry, Boolean, Object Info?) and realizing instances remove UVs (output float2, not MLoopUV)..

looks like a UV system may be in the works

Mar 20 2022, 12:02 AM · Nodes & Physics, Geometry Nodes, BF Blender

Mar 19 2022

Jacob Merrill (blueprintrandom) awarded D14389: Geometry Nodes: Unwrap and Pack Islands Nodes a Love token.
Mar 19 2022, 10:42 PM · Geometry Nodes

Mar 15 2022

Jacob Merrill (blueprintrandom) awarded D10947: XR: Motion Capture a Like token.
Mar 15 2022, 8:17 PM · Virtual Reality
Jacob Merrill (blueprintrandom) added a comment to D13515: Geometry Nodes: Tessellate Mesh node (WIP).

perhaps it would be better to add a 'selection' node to merge by distance - to allow the user to mark edges as 'dissolvable'

Mar 15 2022, 6:24 PM
Jacob Merrill (blueprintrandom) awarded T92963: Instancing Performance Improvements a Love token.
Mar 15 2022, 3:10 AM · Performance, Geometry Nodes

Mar 14 2022

Jacob Merrill (blueprintrandom) awarded rB73dc8c24e44b: PyAPI: optimize depsgraph use in PyDrivers a Like token.
Mar 14 2022, 6:13 PM

Mar 13 2022

Jacob Merrill (blueprintrandom) added a comment to T88150: Full Frame Compositor.

Could AMD FSR be added as a dependency?

Mar 13 2022, 5:54 PM · BF Blender, Compositing

Mar 11 2022

Jacob Merrill (blueprintrandom) awarded T96261: Metal Viewport a Doubloon token.
Mar 11 2022, 6:49 PM · EEVEE & Viewport, BF Blender

Mar 5 2022

Jacob Merrill (blueprintrandom) added a comment to T96166: Insufficient transform precision?.

you can solve this with a floating origin*

Mar 5 2022, 6:39 PM · EEVEE & Viewport, BF Blender

Mar 1 2022

Jacob Merrill (blueprintrandom) awarded D12482: Geometry Nodes: Add UV output to Curve to Mesh node a Love token.
Mar 1 2022, 10:21 PM · Geometry Nodes

Feb 24 2022

Jacob Merrill (blueprintrandom) awarded T93259: Duplicate Geometry node a Party Time token.
Feb 24 2022, 1:33 AM · Geometry Nodes

Feb 22 2022

Jacob Merrill (blueprintrandom) awarded D11905: Geometry Nodes: Remesh Blocks a Love token.
Feb 22 2022, 8:17 PM · Nodes & Physics, Geometry Nodes

Feb 19 2022

Jacob Merrill (blueprintrandom) awarded T95878: Sprite sheet composition a Like token.
Feb 19 2022, 6:23 PM · Add-ons (Community)

Feb 17 2022

Jacob Merrill (blueprintrandom) awarded T95842: Prepare custom data API for attribute sharing. a Like token.
Feb 17 2022, 5:48 PM · Core, Geometry Nodes

Feb 8 2022

Jacob Merrill (blueprintrandom) added a comment to T95592: OpenGL Invalid Enum.

apple does not have openGL

Feb 8 2022, 2:44 AM · EEVEE & Viewport, BF Blender

Feb 7 2022

Jacob Merrill (blueprintrandom) added a comment to T86839: Converting Modifiers to Nodes.

Stakeholder for shrinkwrap here. Some of the many use cases of the modifier involve - Retopology , very quickly making clothing items, using it in conjunction with vertex proximity also enables many interesting applications especially now with geometry nodes thanks to the ability to do arbitrary math with vertex weights. And i imagine as a node you may also be able to use it for example to squeeze out information about other objects. For example once it has shrinkwrapped i can just read out the position or normals attribute etc etc and do god knows how many things with it. The sky is the limit really, once you have a way to pass information between arbitrary things like this, just like how you guys pass around all kinds of data in your function calls. Not exactly standard use case i know but good food for thought none the less.

Edit: Didn't read about the "Attribute transfer node" discard the last point i guess. The rest still stands though.

Feb 7 2022, 10:03 PM · Nodes & Physics, Geometry Nodes
Jacob Merrill (blueprintrandom) awarded T86839: Converting Modifiers to Nodes a Love token.
Feb 7 2022, 10:00 PM · Nodes & Physics, Geometry Nodes

Feb 5 2022

Jacob Merrill (blueprintrandom) added a comment to T87006: geo nodes not update immediately with python.

yeah I just noted that it appears to be disabled somehow from being used continuously :(

Feb 5 2022, 5:08 PM · Core, Nodes & Physics, Geometry Nodes, BF Blender
Jacob Merrill (blueprintrandom) added a comment to T87006: geo nodes not update immediately with python.

I think this can be closed actually

Feb 5 2022, 12:20 AM · Core, Nodes & Physics, Geometry Nodes, BF Blender
Jacob Merrill (blueprintrandom) added a comment to T87006: geo nodes not update immediately with python.

just tested

Feb 5 2022, 12:20 AM · Core, Nodes & Physics, Geometry Nodes, BF Blender
Jacob Merrill (blueprintrandom) added a comment to T87006: geo nodes not update immediately with python.

does this require .update_tag() ?

Feb 5 2022, 12:18 AM · Core, Nodes & Physics, Geometry Nodes, BF Blender

Feb 4 2022

Jacob Merrill (blueprintrandom) awarded D13906: Geometry Nodes: Mesh Face is Planar Node a Love token.
Feb 4 2022, 8:32 PM · Geometry Nodes

Feb 2 2022

Jacob Merrill (blueprintrandom) updated the summary of D13515: Geometry Nodes: Tessellate Mesh node (WIP).
Feb 2 2022, 10:07 PM
Jacob Merrill (blueprintrandom) updated the summary of D13515: Geometry Nodes: Tessellate Mesh node (WIP).
Feb 2 2022, 10:06 PM
Jacob Merrill (blueprintrandom) updated the summary of D13515: Geometry Nodes: Tessellate Mesh node (WIP).
Feb 2 2022, 10:04 PM
Jacob Merrill (blueprintrandom) added a comment to T95453: Geometry Nodes 3.2 Targets.

https://developer.blender.org/D13515 - can this make it into 3.2?

Feb 2 2022, 9:59 PM · BF Blender (3.2), Geometry Nodes
Jacob Merrill (blueprintrandom) added a comment to D13764: Function Node: Add Integer Math node.

bitwise operations are good for states, and for bullet bitmasks (or something like them)

Feb 2 2022, 7:05 PM · Nodes, Geometry Nodes
Jacob Merrill (blueprintrandom) added a comment to T76752: EEVEE: Alpha Blend + Show Backface material is out of focus..

could we add a output aov channel that is allocated auto - depth - so people can write their own info to the depth pass before the DOF?

Feb 2 2022, 5:36 PM · EEVEE & Viewport, BF Blender

Jan 23 2022

Jacob Merrill (blueprintrandom) added a comment to T88545: Unable to set the input values of geometry nodes modifier through python.

it's almost like it was disabled after I made my geonodes game engine demo :(

Jan 23 2022, 11:17 PM · Geometry Nodes, BF Blender

Jan 22 2022

Jacob Merrill (blueprintrandom) added a comment to D12406: OpenSubDiv: add support for an OpenGL evaluator.

This sets a precedent for a GPU mode for armature skinning also

Jan 22 2022, 8:01 PM
Jacob Merrill (blueprintrandom) added a comment to D13515: Geometry Nodes: Tessellate Mesh node (WIP).



here is another nice procedural building test file using tesselate
usage in video
https://www.youtube.com/watch?v=n0ppRwvUfxU

Jan 22 2022, 5:06 PM
Jacob Merrill (blueprintrandom) awarded D10190: Geometry Nodes: Point Primitive Node a Love token.
Jan 22 2022, 2:11 AM · Geometry Nodes

Jan 21 2022

Jacob Merrill (blueprintrandom) added a comment to D13709: Geometry Nodes: Extrude Mesh Node.

Is there going to be a test build or will this just merge in?

Jan 21 2022, 10:26 PM · Geometry Nodes
Jacob Merrill (blueprintrandom) awarded D13809: Flip Mesh Faces Node a Party Time token.
Jan 21 2022, 4:51 PM · Geometry Nodes
Jacob Merrill (blueprintrandom) added a comment to D13515: Geometry Nodes: Tessellate Mesh node (WIP).

could you rebase this on master?

Jan 21 2022, 4:25 AM

Jan 18 2022

Jacob Merrill (blueprintrandom) awarded D13809: Flip Mesh Faces Node a Love token.
Jan 18 2022, 11:42 PM · Geometry Nodes
Jacob Merrill (blueprintrandom) awarded T93551: Mesh Auto Smooth and Normals Design Changes a Like token.
Jan 18 2022, 1:55 AM · Modeling, Geometry Nodes

Jan 15 2022

Jacob Merrill (blueprintrandom) added a comment to D13809: Flip Mesh Faces Node.

perhaps a bunch of headache could be avoided, if normals could be set like crease can on output?

Jan 15 2022, 5:46 PM · Geometry Nodes
Jacob Merrill (blueprintrandom) added a watcher for Geometry Nodes: Jacob Merrill (blueprintrandom).
Jan 15 2022, 5:27 AM

Jan 14 2022

Jacob Merrill (blueprintrandom) awarded T91293: Realtime Viewport Compositor a Like token.
Jan 14 2022, 7:11 PM · EEVEE & Viewport

Jan 12 2022

Jacob Merrill (blueprintrandom) added a comment to T93220: EEVEE rewrite.
Jan 12 2022, 7:41 PM · EEVEE & Viewport

Jan 8 2022

Jacob Merrill (blueprintrandom) added a comment to T88150: Full Frame Compositor.

I think that 'realtime composition' is now the goal using nodes that write openGL / vulkan later

Jan 8 2022, 4:27 PM · BF Blender, Compositing

Jan 5 2022

Jacob Merrill (blueprintrandom) added a comment to T94653: blender.chat does not have HTTPS .

Jan 5 2022, 1:48 AM · BF Blender
Jacob Merrill (blueprintrandom) created T94653: blender.chat does not have HTTPS .
Jan 5 2022, 1:47 AM · BF Blender

Jan 4 2022

Jacob Merrill (blueprintrandom) awarded T94644: GPU subdivision improvements a Like token.
Jan 4 2022, 9:17 PM · Modeling, EEVEE & Viewport

Jan 3 2022

Jacob Merrill (blueprintrandom) added a comment to T93220: EEVEE rewrite.
Jan 3 2022, 3:06 AM · EEVEE & Viewport

Dec 29 2021

Jacob Merrill (blueprintrandom) added a comment to T94453: Custom Extrude geometry node setup crashes when adding 'weld' after.

Thank you!!

Dec 29 2021, 5:59 PM · Modeling, BF Blender
Jacob Merrill (blueprintrandom) added a comment to T94453: Custom Extrude geometry node setup crashes when adding 'weld' after.


in daily build - blender-3.1.0-alpha+master.20b438d523c9-windows.amd64-release

Dec 29 2021, 12:16 AM · Modeling, BF Blender

Dec 28 2021

Jacob Merrill (blueprintrandom) updated the task description for T94453: Custom Extrude geometry node setup crashes when adding 'weld' after.
Dec 28 2021, 11:43 PM · Modeling, BF Blender
Jacob Merrill (blueprintrandom) created T94453: Custom Extrude geometry node setup crashes when adding 'weld' after.
Dec 28 2021, 11:39 PM · Modeling, BF Blender

Dec 27 2021

Jacob Merrill (blueprintrandom) awarded rB9085b4a731fd: Blend To Neighbor Implementation a Love token.
Dec 27 2021, 5:30 PM

Dec 24 2021

Jacob Merrill (blueprintrandom) added a comment to D13515: Geometry Nodes: Tessellate Mesh node (WIP).



here is a nice test file / demo

Dec 24 2021, 1:45 AM

Dec 20 2021

Jacob Merrill (blueprintrandom) awarded D13515: Geometry Nodes: Tessellate Mesh node (WIP) a Love token.
Dec 20 2021, 8:06 PM

Dec 18 2021

Jacob Merrill (blueprintrandom) added a comment to T94203: Geometry nodes attributes per face, are not passed on to instanced geometry .

building a fresh build to see where that option is

Dec 18 2021, 3:46 AM · Geometry Nodes, Nodes & Physics, BF Blender

Dec 17 2021

Jacob Merrill (blueprintrandom) added a comment to T94203: Geometry nodes attributes per face, are not passed on to instanced geometry .

I can confirm this, it looks like the instances have the anonymous attribute created from the capture node, but the realized mesh doesn't.

Dec 17 2021, 8:45 PM · Geometry Nodes, Nodes & Physics, BF Blender
Jacob Merrill (blueprintrandom) created T94203: Geometry nodes attributes per face, are not passed on to instanced geometry .
Dec 17 2021, 8:29 PM · Geometry Nodes, Nodes & Physics, BF Blender

Dec 14 2021

Jacob Merrill (blueprintrandom) added a comment to T93649: Blender freezes when saving with active VR session.

Thank you @Peter Kim (muxed-reality) and @Julian Eisel (Severin) !!

Dec 14 2021, 11:47 PM · Virtual Reality, BF Blender
Jacob Merrill (blueprintrandom) added a comment to T94034: DreamSoft's Blender Free Add-ons.

Please go find something better to do,

Dec 14 2021, 11:26 PM · Add-ons (Community)

Dec 5 2021

Jacob Merrill (blueprintrandom) added a watcher for Compositing: Jacob Merrill (blueprintrandom).
Dec 5 2021, 7:20 PM
Jacob Merrill (blueprintrandom) awarded T85962: Many Nodes (Join geometry, Boolean, Object Info?) and realizing instances remove UVs (output float2, not MLoopUV). a The World Burns token.
Dec 5 2021, 5:38 PM · Nodes & Physics, Geometry Nodes, BF Blender

Dec 4 2021

Jacob Merrill (blueprintrandom) added a comment to T92525: Image Engine redesign..

is this like a Sparse virtual textures system?

Dec 4 2021, 7:43 PM · EEVEE & Viewport

Dec 2 2021

Jacob Merrill (blueprintrandom) awarded D13420: XR: Customizable Actions a Love token.
Dec 2 2021, 6:39 PM · Virtual Reality

Dec 1 2021

Jacob Merrill (blueprintrandom) awarded T91627: Virtual Reality: 3.x Series Roadmap a Love token.
Dec 1 2021, 4:59 PM · Virtual Reality
Jacob Merrill (blueprintrandom) awarded D13421: XR: Customizable Actions (Add-on) a Love token.
Dec 1 2021, 4:15 AM · Virtual Reality