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Mateusz (brezdo)
I changed account to @grzelins

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User Details

User Since
Feb 26 2018, 3:22 PM (122 w, 6 d)

Recent Activity

May 21 2020

Mateusz (brezdo) removed a watcher for Good First Issue: Mateusz (brezdo).
May 21 2020, 9:44 PM

May 6 2020

Mateusz (brezdo) updated Mateusz (brezdo).
May 6 2020, 7:08 PM
Mateusz (brezdo) updated Mateusz (brezdo).
May 6 2020, 7:06 PM

Apr 2 2020

Mateusz (brezdo) awarded D7200: 3ds export fix for Blender 2.80 a Like token.
Apr 2 2020, 7:42 PM · Python API, Add-ons (Community), Import/Export

Mar 29 2020

Mateusz (brezdo) awarded T73324: Particles Nodes a Love token.
Mar 29 2020, 6:25 PM · Nodes, Nodes & Physics, BF Blender
Mateusz (brezdo) awarded T67088: Everything Nodes UX a Love token.
Mar 29 2020, 5:59 PM · User Interface, BF Blender

Mar 27 2020

Mateusz (brezdo) awarded T74157: Use menus for operator search & various improvements a Like token.
Mar 27 2020, 6:49 PM · BF Blender (2.90), User Interface

Mar 21 2020

Mateusz (brezdo) updated the diff for D7177: install_deps: Enable PIC in Python static library..

run ldconfig to point to python shared library

Mar 21 2020, 10:40 AM
Mateusz (brezdo) awarded D5336: Destructive Extrude Operator a Love token.
Mar 21 2020, 8:59 AM · Modeling
Mateusz (brezdo) awarded T57210: Add Object Tools Todo a Love token.
Mar 21 2020, 8:54 AM · BF Blender (2.90), BF Blender: 2.8, User Interface, Code Quest

Mar 20 2020

Mateusz (brezdo) awarded T74916: Industry compatible keymap - Grease Pencil object in Edit mode - Tweak tool acts like the Cursor tool a Love token.
Mar 20 2020, 9:15 AM · User Interface, Grease Pencil, BF Blender

Mar 19 2020

Mateusz (brezdo) created D7177: install_deps: Enable PIC in Python static library..
Mar 19 2020, 11:19 AM
Mateusz (brezdo) added a comment to D3078: install_deps: Enable PIC in Python static library..

This patch is still relevant today. I can build: make debug, but make bpy fails with linking error like this:

I think instead of flags option --enable-shared should be used. In current master it is line 1292, I will submit diff when I make sure it works.

Mar 19 2020, 10:10 AM
Mateusz (brezdo) awarded T54186: install_deps.sh: build static libs and related fixes a Love token.
Mar 19 2020, 9:59 AM · BF Blender
Mateusz (brezdo) awarded D3078: install_deps: Enable PIC in Python static library. a Love token.
Mar 19 2020, 9:59 AM

Mar 18 2020

Mateusz (brezdo) awarded D6491: UI: Info Editor Changes a Love token.
Mar 18 2020, 12:22 PM · User Interface
Mateusz (brezdo) awarded D6926: Info Editor: Add ability to filter reports by type a Like token.
Mar 18 2020, 12:05 PM · User Interface

Mar 17 2020

Mateusz (brezdo) updated the diff for D7155: Code quality: rename function .
Mar 17 2020, 10:54 AM
Mateusz (brezdo) created D7155: Code quality: rename function .
Mar 17 2020, 10:43 AM

Nov 5 2019

Mateusz (brezdo) awarded T69979: Make "offset edge loop" slide evenly a Like token.
Nov 5 2019, 6:14 PM · Modeling, BF Blender

Feb 17 2019

Mateusz (brezdo) added a comment to T61562: Hide Top Bar when using full screen File Browser.

There are more cases there it does not make sense to show topbar like full screen outliner, properties...
I was working to hide and restore topbar on fullscreen (ctr+space), but I think it should be done more generic way

Feb 17 2019, 3:32 PM · User Interface, BF Blender: 2.8

Dec 26 2018

Mateusz (brezdo) added a comment to D4121: T57855 Drag and drop to set parent in the Outliner for multiple objects - part 1.

That's ok, I will find another task. Thank you for your time.

Dec 26 2018, 2:27 PM

Dec 25 2018

Mateusz (brezdo) updated the summary of D4121: T57855 Drag and drop to set parent in the Outliner for multiple objects - part 1.
Dec 25 2018, 10:09 PM
Mateusz (brezdo) added a revision to T57855: Outliner. Drag and drop to parent should support multiple objects: D4121: T57855 Drag and drop to set parent in the Outliner for multiple objects - part 1.
Dec 25 2018, 10:09 PM · User Interface, BF Blender: 2.8
Mateusz (brezdo) added a task to D4121: T57855 Drag and drop to set parent in the Outliner for multiple objects - part 1: T57855: Outliner. Drag and drop to parent should support multiple objects.
Dec 25 2018, 10:08 PM
Mateusz (brezdo) created D4121: T57855 Drag and drop to set parent in the Outliner for multiple objects - part 1.
Dec 25 2018, 10:08 PM

Sep 13 2018

Mateusz (brezdo) added a comment to D3689: Initial implementation of user defined name-number delimiter (proof of concept).

That's ok. My main goal while doing this, was to learn and by the way do something useful. And I have learned a lot.
Anyway, thank you for you time. :)

Sep 13 2018, 5:05 PM

Sep 12 2018

Bartosz Moniewski (monio) awarded D3689: Initial implementation of user defined name-number delimiter (proof of concept) a Love token.
Sep 12 2018, 11:38 PM
Mateusz (brezdo) added a comment to D3689: Initial implementation of user defined name-number delimiter (proof of concept).

In current implementation with finite number of delimiters, the dot, hyphen and underscore are always considered valid delimiters. So copying Cube_001 will never become Cube_001.001, but instead will become Cube.001. Please see small video demo.

Sep 12 2018, 11:15 PM
Mateusz (brezdo) updated the summary of D3689: Initial implementation of user defined name-number delimiter (proof of concept).
Sep 12 2018, 10:34 PM
Mateusz (brezdo) retitled D3689: Initial implementation of user defined name-number delimiter (proof of concept) from Initial implementation of user defined name-number delimiter to Initial implementation of user defined name-number delimiter (proof of concept).
Sep 12 2018, 10:32 PM
Mateusz (brezdo) created D3689: Initial implementation of user defined name-number delimiter (proof of concept).
Sep 12 2018, 10:17 PM

Aug 25 2018

Mateusz (brezdo) added a watcher for Good First Issue: Mateusz (brezdo).
Aug 25 2018, 11:08 AM

May 11 2018

Mateusz (brezdo) added a comment to D3310: Edit Mesh: multi-object MESH_OT_select_similar support.

Sorry, after investigation I can't figure out how to push it further. I will keep tinkering and keep my eye on this task thought, because it is interesting task to study from

May 11 2018, 10:27 PM · BF Blender: 2.8

May 10 2018

Mateusz (brezdo) added inline comments to D3335: Multi-Object-Editing: MESH_OT_select_ungrouped T54643.
May 10 2018, 11:54 PM
Mateusz (brezdo) added a comment to D3335: Multi-Object-Editing: MESH_OT_select_ungrouped T54643.

First time using arcanist, hopefully everything went ok

May 10 2018, 11:48 PM
Mateusz (brezdo) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3335: Multi-Object-Editing: MESH_OT_select_ungrouped T54643.
May 10 2018, 11:47 PM · Modeling, Code Quest
Mateusz (brezdo) added a task to D3335: Multi-Object-Editing: MESH_OT_select_ungrouped T54643: T54643: Multi-Object-Mode: EditMesh Tools.
May 10 2018, 11:47 PM
Mateusz (brezdo) created D3335: Multi-Object-Editing: MESH_OT_select_ungrouped T54643.
May 10 2018, 11:45 PM
Mateusz (brezdo) updated the diff for D3310: Edit Mesh: multi-object MESH_OT_select_similar support.
May 10 2018, 11:16 AM · BF Blender: 2.8

May 9 2018

Mateusz (brezdo) added a comment to D3310: Edit Mesh: multi-object MESH_OT_select_similar support.
  1. Did I got the indentetion right?
  2. Not sure what EDBM_op_finish(...) does. Should I continue or free memory and return?
May 9 2018, 10:32 PM · BF Blender: 2.8
Mateusz (brezdo) added a task to D3310: Edit Mesh: multi-object MESH_OT_select_similar support: T54643: Multi-Object-Mode: EditMesh Tools.
May 9 2018, 10:27 PM · BF Blender: 2.8
Mateusz (brezdo) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3310: Edit Mesh: multi-object MESH_OT_select_similar support.
May 9 2018, 10:27 PM · Modeling, Code Quest
Mateusz (brezdo) created D3310: Edit Mesh: multi-object MESH_OT_select_similar support.
May 9 2018, 10:26 PM · BF Blender: 2.8

May 7 2018

Mateusz (brezdo) updated the diff for D3214: Multi object editing - face dissolve support.
  1. const bool now outside loop (shame on me…)
  2. Sorry, can not understand you. I have my editor set to spaces, what lines is the issue? (This is Clion's automatic formatting)
  3. Now facecount is checked
May 7 2018, 10:16 PM · BF Blender: 2.8
Mateusz (brezdo) updated the summary of D3212: Multi object editing - edge dissolve support.
May 7 2018, 9:30 PM · BF Blender: 2.8
Mateusz (brezdo) added a task to D3214: Multi object editing - face dissolve support: T54643: Multi-Object-Mode: EditMesh Tools.
May 7 2018, 9:26 PM · BF Blender: 2.8
Mateusz (brezdo) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3214: Multi object editing - face dissolve support.
May 7 2018, 9:26 PM · Modeling, Code Quest
Mateusz (brezdo) created D3214: Multi object editing - face dissolve support.
May 7 2018, 9:26 PM · BF Blender: 2.8
Mateusz (brezdo) added a task to D3212: Multi object editing - edge dissolve support: T54643: Multi-Object-Mode: EditMesh Tools.
May 7 2018, 9:16 PM · BF Blender: 2.8
Mateusz (brezdo) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3212: Multi object editing - edge dissolve support.
May 7 2018, 9:16 PM · Modeling, Code Quest
Mateusz (brezdo) created D3212: Multi object editing - edge dissolve support.
May 7 2018, 9:15 PM · BF Blender: 2.8
Mateusz (brezdo) added a project to D3210: Multi object editing - verticle dissolve support: BF Blender: 2.8.
May 7 2018, 5:22 PM · BF Blender: 2.8
Mateusz (brezdo) retitled D3210: Multi object editing - verticle dissolve support from Multi object editing - verticle dissolve to Multi object editing - verticle dissolve support.
May 7 2018, 5:09 PM · BF Blender: 2.8
Mateusz (brezdo) updated the summary of D3210: Multi object editing - verticle dissolve support.
May 7 2018, 5:04 PM · BF Blender: 2.8
Mateusz (brezdo) added a task to D3210: Multi object editing - verticle dissolve support: T54643: Multi-Object-Mode: EditMesh Tools.
May 7 2018, 5:03 PM · BF Blender: 2.8
Mateusz (brezdo) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3210: Multi object editing - verticle dissolve support.
May 7 2018, 5:03 PM · Modeling, Code Quest
Mateusz (brezdo) created D3210: Multi object editing - verticle dissolve support.
May 7 2018, 5:01 PM · BF Blender: 2.8