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Carlo Andreacchio (candreacchio)
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User Since
Apr 13 2010, 12:29 AM (458 w, 18 h)

Recent Activity

Dec 16 2018

Carlo Andreacchio (candreacchio) reopened T58652: blender 2.8 - hard crash - editing shape keys weirdness with instances as "Open".

Hi Sergey,

Dec 16 2018, 10:07 PM · BF Blender, Mesh Modeling

Dec 14 2018

Carlo Andreacchio (candreacchio) created T59344: Blender 2.8 - Knife cut - pressing Z at a fast speed doesnt register all of the toggles (keymap 2.7x) .
Dec 14 2018, 2:04 AM · BF Blender, Mesh Modeling

Dec 12 2018

Carlo Andreacchio (candreacchio) created T59231: Blender 2.8 - Shape Key editor - Tab doesnt go to the next value, but instead edits the name of the next shape key.
Dec 12 2018, 7:02 AM · BF Blender, User Interface
Carlo Andreacchio (candreacchio) renamed T59222: Blender 2.8 - Editing objects with modifiers enabled for edit mode crashes blender from Blender 2.8 - Editing objects with Subsurf enabled crashes blender to Blender 2.8 - Editing objects with modifiers enabled for edit mode crashes blender.
Dec 12 2018, 1:43 AM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) added a comment to T59222: Blender 2.8 - Editing objects with modifiers enabled for edit mode crashes blender.

disabling 'display modifier in edit mode' results in no crash

Dec 12 2018, 1:42 AM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) created T59222: Blender 2.8 - Editing objects with modifiers enabled for edit mode crashes blender.
Dec 12 2018, 1:41 AM · BF Blender: 2.8

Dec 11 2018

Carlo Andreacchio (candreacchio) created T59172: Blender 2.8 - Blender 2.7x keymaps throw out errors.
Dec 11 2018, 8:15 AM · BF Blender

Dec 10 2018

Carlo Andreacchio (candreacchio) raised the priority of T59100: Blender 2.8 - Blender2.7x keymap has pie menus for , & . from Incomplete to Needs Triage.
Dec 10 2018, 10:10 PM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) added a comment to T59100: Blender 2.8 - Blender2.7x keymap has pie menus for , & ..

It is a bug as the 'Blender 2.7x' keymap should represent the hotkeys from Blender 2.7x as much as possible. Blender 2.7x did not have any pie menus so the expected behaviour is to have it work the same.

Dec 10 2018, 10:10 PM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) created T59102: Blender 2.8 - Pie menus are inaccurate.
Dec 10 2018, 3:26 AM · BF Blender
Carlo Andreacchio (candreacchio) created T59100: Blender 2.8 - Blender2.7x keymap has pie menus for , & ..
Dec 10 2018, 3:23 AM · BF Blender: 2.8

Dec 7 2018

Carlo Andreacchio (candreacchio) raised the priority of T58899: Blender 2.8 - Eevee - Material Index is missing from the materials menu from Incomplete to Needs Triage.
Dec 7 2018, 1:47 AM · BF Blender, Eevee
Carlo Andreacchio (candreacchio) added a comment to T58899: Blender 2.8 - Eevee - Material Index is missing from the materials menu.

Actually the Material Index is supported... It just isnt exposed to the UI.

Dec 7 2018, 1:46 AM · BF Blender, Eevee

Dec 6 2018

Carlo Andreacchio (candreacchio) created T58900: Blender 2.8 - Eevee - Shader compliation is not multithreaded.
Dec 6 2018, 11:11 PM · Eevee, BF Blender: 2.8
Carlo Andreacchio (candreacchio) created T58899: Blender 2.8 - Eevee - Material Index is missing from the materials menu.
Dec 6 2018, 11:08 PM · BF Blender, Eevee
Carlo Andreacchio (candreacchio) created T58893: Blender 2.8 - Editing instances with modifiers causes issues.
Dec 6 2018, 10:04 PM · Mesh Modeling, BF Blender: 2.8

Dec 4 2018

Carlo Andreacchio (candreacchio) added a comment to T58188: Extreme FPS loss (24x) between 2.79 and 2.8 with particle systems.

After this fix... I have noticed that it has helped the test scene i made, but has not impacted the production scenes all that much.

Dec 4 2018, 10:45 PM · BF Blender
Carlo Andreacchio (candreacchio) created T58747: Blender 2.8 - Select Linked DupliCollection is named Dupligroup.
Dec 4 2018, 10:32 PM · BF Blender: 2.8

Dec 3 2018

Carlo Andreacchio (candreacchio) added a comment to T58660: Blender 2.8 - A face cannot be in two face maps.

Fair enough, face maps / face groups would be super useful for modelling. We make use of vertex groups, but sometimes that selects extra faces that we are not wanting to select.

Dec 3 2018, 11:03 PM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) created T58660: Blender 2.8 - A face cannot be in two face maps.
Dec 3 2018, 10:47 PM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) created T58657: Blender 2.8 - 2.7x Keymap does not honor Alt A to play timeline.
Dec 3 2018, 10:43 PM · BF Blender
Carlo Andreacchio (candreacchio) updated the task description for T58652: blender 2.8 - hard crash - editing shape keys weirdness with instances.
Dec 3 2018, 10:42 PM · BF Blender, Mesh Modeling
Carlo Andreacchio (candreacchio) renamed T58652: blender 2.8 - hard crash - editing shape keys weirdness with instances from blender 2.8 - editing shape keys weirdness with instances to blender 2.8 - hard crash - editing shape keys weirdness with instances.
Dec 3 2018, 10:38 PM · BF Blender, Mesh Modeling
Carlo Andreacchio (candreacchio) created T58652: blender 2.8 - hard crash - editing shape keys weirdness with instances.
Dec 3 2018, 10:24 PM · BF Blender, Mesh Modeling
Carlo Andreacchio (candreacchio) added a comment to T58650: Issue copying HEX color code.

Works for me in build rB81c2fd25e5b

Dec 3 2018, 10:04 PM · BF Blender
Carlo Andreacchio (candreacchio) created T58593: Blender 2.8 - Viewport Display Animation doesnt work / hard crashes blender.
Dec 3 2018, 6:41 AM · Animation, BF Blender
Carlo Andreacchio (candreacchio) added a comment to T58571: Blender 2.79 & 2.8 - Limit Dissolve does not have the right 'Max Angle' when the Delimit mode is Material mode.

{F5804179}whops forgot to attach the file! Sorry!

Dec 3 2018, 2:22 AM · Modifiers, Mesh Modeling, BF Blender
Carlo Andreacchio (candreacchio) added projects to T58571: Blender 2.79 & 2.8 - Limit Dissolve does not have the right 'Max Angle' when the Delimit mode is Material mode: BF Blender: 2.8, Mesh Modeling, Modifiers.
Dec 3 2018, 2:08 AM · Modifiers, Mesh Modeling, BF Blender
Carlo Andreacchio (candreacchio) created T58571: Blender 2.79 & 2.8 - Limit Dissolve does not have the right 'Max Angle' when the Delimit mode is Material mode.
Dec 3 2018, 2:03 AM · Modifiers, Mesh Modeling, BF Blender
Carlo Andreacchio (candreacchio) added a comment to T58188: Extreme FPS loss (24x) between 2.79 and 2.8 with particle systems.
This test scene is a bit of a weird artificial case, but part of why wireframe drawing can be fast in heavy scenes is because many of the edges can be skipped for drawing.
Dec 3 2018, 1:49 AM · BF Blender

Dec 2 2018

Carlo Andreacchio (candreacchio) added a comment to T58188: Extreme FPS loss (24x) between 2.79 and 2.8 with particle systems.

Just updated to 756df74fca7393e4f4dc6e50330f88df437e00ae and can confirm it is still here.

Dec 2 2018, 10:02 PM · BF Blender

Nov 30 2018

Carlo Andreacchio (candreacchio) added a comment to T58250: Crash instead of error message on Linux for unsupported OpenGL.

The GPU requirements for blender 2.8 have been increased and needs to be compatible with OpenGL 3.3 (which came out in 2010)

Nov 30 2018, 1:35 AM · BF Blender, Platform: Linux, OpenGL / Gfx
Wo!262 (wo262) awarded T58195: Blender 2.8 - No way of adding collections that are manually created to the scene collection a Love token.
Nov 30 2018, 12:49 AM · BF Blender: 2.8

Nov 29 2018

Carlo Andreacchio (candreacchio) created T58229: Blender 2.79 & 2.8 - Undo when dealing with separate by loose parts ends up with duplicate objects.
Nov 29 2018, 11:47 PM · BF Blender
Carlo Andreacchio (candreacchio) added a comment to T56204: Edit Mode - Vertex Slide & Edge Slide do not honor 'C' toggle. problem affects multiple edit mode tools (shear as well).

Retested, it is to do with Blender2.7x keymaps

Nov 29 2018, 10:43 PM · BF Blender, Mesh Modeling
Carlo Andreacchio (candreacchio) updated the task description for T58188: Extreme FPS loss (24x) between 2.79 and 2.8 with particle systems.
Nov 29 2018, 10:37 PM · BF Blender
Carlo Andreacchio (candreacchio) reopened T58188: Extreme FPS loss (24x) between 2.79 and 2.8 with particle systems as "Open".

How is this resolved? there is a massive performance hit with Blender 2.8 making it unusable for production based scenes.

Nov 29 2018, 10:36 PM · BF Blender
Carlo Andreacchio (candreacchio) reopened T56204: Edit Mode - Vertex Slide & Edge Slide do not honor 'C' toggle. problem affects multiple edit mode tools (shear as well) as "Open".

Seems to have resurfaced.

Nov 29 2018, 10:33 PM · BF Blender, Mesh Modeling
Carlo Andreacchio (candreacchio) updated the task description for T58195: Blender 2.8 - No way of adding collections that are manually created to the scene collection.
Nov 29 2018, 10:13 PM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) created T58195: Blender 2.8 - No way of adding collections that are manually created to the scene collection.
Nov 29 2018, 10:10 PM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) created T58193: Blender 2.8 - Adding new collection from the Objects Menu, does not add the collection to the scene.
Nov 29 2018, 10:06 PM · BF Blender
Carlo Andreacchio (candreacchio) created T58190: Blender 2.8 - Paste selection from buffer - Disabling 'Active Collection' doesnt work.
Nov 29 2018, 10:04 PM · BF Blender
Carlo Andreacchio (candreacchio) created T58188: Extreme FPS loss (24x) between 2.79 and 2.8 with particle systems.
Nov 29 2018, 9:52 PM · BF Blender
Carlo Andreacchio (candreacchio) added a comment to rB67d77f47f0a4: Fix leak in CPU brand check.

Can we get this applied to the master branch aswell please? The CPU checks were implemented in the master branch aswell.

Nov 29 2018, 2:09 AM

Nov 23 2018

Carlo Andreacchio (candreacchio) created D3981: Blender Manual - Cycles - GPU Support.
Nov 23 2018, 8:54 AM · Cycles

Nov 19 2018

Carlo Andreacchio (candreacchio) added a comment to T57884: Triangle count is incorrect when above around 2 billion.

This isn't to do with one mesh but a scene... I opened our production scenes from blender 2.7 in 2.8 and it's reporting it.

Nov 19 2018, 12:48 PM · BF Blender: 2.8, BF Blender

Nov 18 2018

Carlo Andreacchio (candreacchio) raised the priority of T57884: Triangle count is incorrect when above around 2 billion from Incomplete to Needs Triage.

Probably not the most efficient bug blend, but its there. make sure you have enough ram to open the file (not a problem in blender 2.7)

Nov 18 2018, 10:13 PM · BF Blender: 2.8, BF Blender

Nov 17 2018

Carlo Andreacchio (candreacchio) added a comment to T57884: Triangle count is incorrect when above around 2 billion.

This is actually a problem on verts and faces aswell, not just tris.

Nov 17 2018, 2:23 AM · BF Blender: 2.8, BF Blender
Carlo Andreacchio (candreacchio) created T57886: Some image empties crash blender2.8.
Nov 17 2018, 2:18 AM · BF Blender: 2.8
Carlo Andreacchio (candreacchio) created T57885: Unable to use Local View.
Nov 17 2018, 1:48 AM · BF Blender: 2.8, BF Blender
Carlo Andreacchio (candreacchio) created T57884: Triangle count is incorrect when above around 2 billion.
Nov 17 2018, 1:45 AM · BF Blender: 2.8, BF Blender

Sep 28 2018

Carlo Andreacchio (candreacchio) added a comment to T56396: Cycles - Non-Deformation Motion Blur is inconsistant.

Thanks for the bug fix... Any chance we can get it applied to the master branch aswell?

Sep 28 2018, 11:59 PM · Cycles, BF Blender

Sep 11 2018

Carlo Andreacchio (candreacchio) added a comment to T56396: Cycles - Non-Deformation Motion Blur is inconsistant.

Just wondering if there has been any update on this bug?

Sep 11 2018, 1:58 AM · Cycles, BF Blender

Sep 4 2018

Carlo Andreacchio (candreacchio) added a comment to T56676: New Depsgraph - Dual windows, unlinked layers in 3D viewport, objects which are not in active layers are not updated nicely.

Can you list out how to have multiple viewports with different collections visible in 2.8?

Sep 4 2018, 9:23 AM · Dependency Graph, BF Blender
Carlo Andreacchio (candreacchio) created T56676: New Depsgraph - Dual windows, unlinked layers in 3D viewport, objects which are not in active layers are not updated nicely.
Sep 4 2018, 4:16 AM · Dependency Graph, BF Blender

Aug 30 2018

Carlo Andreacchio (candreacchio) added a comment to T56396: Cycles - Non-Deformation Motion Blur is inconsistant.

The motion blur sometimes looks the same as if the object is static, steps below.

Aug 30 2018, 1:00 AM · Cycles, BF Blender

Aug 27 2018

Carlo Andreacchio (candreacchio) added a comment to T56557: Buildbot windows hash different between application & website.

Should mention that the bpy.app.build_commit_timestamp option is reporting it correct but not bpy.app.hash

Aug 27 2018, 4:24 AM · Infrastructure: Blender Buildbot
Carlo Andreacchio (candreacchio) created T56557: Buildbot windows hash different between application & website.
Aug 27 2018, 4:09 AM · Infrastructure: Blender Buildbot

Aug 16 2018

Carlo Andreacchio (candreacchio) added a comment to T56384: Other Benchmark Tasks Ideas.

Breaking Cycles down into more benchmarks

  • Preprocessing speed
  • Raytracing speed
Aug 16 2018, 12:11 AM · Blender Open Data (Benchmark 2.0)

Aug 15 2018

Carlo Andreacchio (candreacchio) added a comment to T56396: Cycles - Non-Deformation Motion Blur is inconsistant.

Issue is not present in rB78c2063685cb6e0d0bcb895cf4eb70686455d596
Issue is present in rBdb333d9ea4881d9f48e3cc4b1ec59b4dafb27cc0

Aug 15 2018, 9:33 AM · Cycles, BF Blender
Carlo Andreacchio (candreacchio) added a comment to T56396: Cycles - Non-Deformation Motion Blur is inconsistant.

This was not the behaviour in rB7f86afec9d6 . Effects CPU & GPU aswell.

Aug 15 2018, 9:01 AM · Cycles, BF Blender
Carlo Andreacchio (candreacchio) created T56396: Cycles - Non-Deformation Motion Blur is inconsistant.
Aug 15 2018, 8:58 AM · Cycles, BF Blender

Aug 14 2018

Carlo Andreacchio (candreacchio) raised the priority of T56364: CPU names not reflecting dual CPU sockets from Incomplete to Needs Triage.

This is not a bug report in terms of blender. It has no .blend file. It is to do with the new OpenData Blender website. I cannot produce a small simple blend file.

Aug 14 2018, 9:40 AM · Blender Open Data
Carlo Andreacchio (candreacchio) created T56364: CPU names not reflecting dual CPU sockets.
Aug 14 2018, 1:19 AM · Blender Open Data

Aug 9 2018

Carlo Andreacchio (candreacchio) added a comment to T56084: Material Preview icon in the material slots editor crashes out if you undo too fast.

Just checking in again, and wondering if there has been any progress on this bug?

Aug 9 2018, 12:33 AM · BF Blender
Carlo Andreacchio (candreacchio) added a comment to T56204: Edit Mode - Vertex Slide & Edge Slide do not honor 'C' toggle. problem affects multiple edit mode tools (shear as well).

Hi, Has there been any progress on this bug?

Aug 9 2018, 12:33 AM · BF Blender, Mesh Modeling

Aug 2 2018

Carlo Andreacchio (candreacchio) renamed T56204: Edit Mode - Vertex Slide & Edge Slide do not honor 'C' toggle. problem affects multiple edit mode tools (shear as well) from Edit Mode - Vertex Slide & Edge Slide do not honor 'C' hotkey to Edit Mode - Vertex Slide & Edge Slide do not honor 'C' toggle. problem affects multiple edit mode tools (shear as well).
Aug 2 2018, 8:07 AM · BF Blender, Mesh Modeling
Carlo Andreacchio (candreacchio) added a comment to T56204: Edit Mode - Vertex Slide & Edge Slide do not honor 'C' toggle. problem affects multiple edit mode tools (shear as well).

Also effects other tools such as sheer (cant select x or y axis)

Aug 2 2018, 8:06 AM · BF Blender, Mesh Modeling
Carlo Andreacchio (candreacchio) added a comment to T56084: Material Preview icon in the material slots editor crashes out if you undo too fast.

Hi Bastien, Has there been any update on this bug? it has been a week and a half since i first reported it.

Aug 2 2018, 3:19 AM · BF Blender
Carlo Andreacchio (candreacchio) created T56204: Edit Mode - Vertex Slide & Edge Slide do not honor 'C' toggle. problem affects multiple edit mode tools (shear as well).
Aug 2 2018, 3:17 AM · BF Blender, Mesh Modeling

Jul 27 2018

Carlo Andreacchio (candreacchio) added a comment to T56084: Material Preview icon in the material slots editor crashes out if you undo too fast.

I have found a way of reproducing this, see the main topic for the steps. Please let me know if they are not precise enough.

Jul 27 2018, 1:40 AM · BF Blender
Carlo Andreacchio (candreacchio) renamed T56084: Material Preview icon in the material slots editor crashes out if you undo too fast from Undo crashes out blender after working on a file for a while to Material Preview icon in the material slots editor crashes out if you undo too fast.
Jul 27 2018, 1:40 AM · BF Blender

Jul 26 2018

Carlo Andreacchio (candreacchio) raised the priority of T56035: Blender 2.79 - New Despgraph - Animation gets out of sync when dealing with visibility. from Incomplete to Needs Triage.

EDIT: I tried to make a blend file and though it summarised the problem. seems like I can only provide a blank scene to ensure this bug is seen in a consistant manner. Can you please tell me which of hte steps I listed out are not precise enough? I can provide a blank blender scene if required, but it seems pretty pointless.

Jul 26 2018, 12:44 PM · Dependency Graph, Animation, BF Blender

Jul 25 2018

Carlo Andreacchio (candreacchio) updated the task description for T56035: Blender 2.79 - New Despgraph - Animation gets out of sync when dealing with visibility..
Jul 25 2018, 12:47 AM · Dependency Graph, Animation, BF Blender

Jul 23 2018

Carlo Andreacchio (candreacchio) updated the task description for T56084: Material Preview icon in the material slots editor crashes out if you undo too fast.
Jul 23 2018, 3:43 AM · BF Blender
Carlo Andreacchio (candreacchio) updated the task description for T56084: Material Preview icon in the material slots editor crashes out if you undo too fast.
Jul 23 2018, 3:42 AM · BF Blender
Carlo Andreacchio (candreacchio) created T56084: Material Preview icon in the material slots editor crashes out if you undo too fast.
Jul 23 2018, 3:42 AM · BF Blender

Jul 22 2018

Carlo Andreacchio (candreacchio) added a comment to T56035: Blender 2.79 - New Despgraph - Animation gets out of sync when dealing with visibility..

Would someone be able to confirm this bug please?

Jul 22 2018, 3:05 AM · Dependency Graph, Animation, BF Blender

Jul 19 2018

Carlo Andreacchio (candreacchio) closed T56036: latest Build do not see GTX cuda cpu as Invalid.
Jul 19 2018, 2:26 AM · BF Blender
Carlo Andreacchio (candreacchio) added a comment to T56036: latest Build do not see GTX cuda cpu.

As of february this year

Jul 19 2018, 1:40 AM · BF Blender
Carlo Andreacchio (candreacchio) added a comment to T56025: Blender hangs on fbx import.

FBX is working here fine. Couple of things though. Can you confirm you are just trying to import a single simple object? Have you tried 2.79 instead of 2.78?

Jul 19 2018, 1:27 AM · Addons, Import/Export
Carlo Andreacchio (candreacchio) added projects to T56035: Blender 2.79 - New Despgraph - Animation gets out of sync when dealing with visibility.: Animation, Dependency Graph.
Jul 19 2018, 1:24 AM · Dependency Graph, Animation, BF Blender
Carlo Andreacchio (candreacchio) updated the task description for T56035: Blender 2.79 - New Despgraph - Animation gets out of sync when dealing with visibility..
Jul 19 2018, 1:23 AM · Dependency Graph, Animation, BF Blender
Carlo Andreacchio (candreacchio) created T56035: Blender 2.79 - New Despgraph - Animation gets out of sync when dealing with visibility..
Jul 19 2018, 1:22 AM · Dependency Graph, Animation, BF Blender

Jul 9 2018

Carlo Andreacchio (candreacchio) added a comment to T55861: RGB channel problems with Cycles and TGA file format.

As the other thread mentioned:

Jul 9 2018, 9:22 AM · Nodes, Rendering, Cycles
Carlo Andreacchio (candreacchio) added a comment to T55861: RGB channel problems with Cycles and TGA file format.

duplicate of T38582

Jul 9 2018, 9:04 AM · Nodes, Rendering, Cycles

Jul 3 2018

Carlo Andreacchio (candreacchio) closed T55701: Cycles - Motion blur seems to be additive when rendering animations when camera is parented to a empty as Resolved.

Ignore, our tests were invalid

Jul 3 2018, 2:20 AM · BF Blender
Carlo Andreacchio (candreacchio) added a comment to T55701: Cycles - Motion blur seems to be additive when rendering animations when camera is parented to a empty.

Also happens when constrained to a curve

Jul 3 2018, 12:59 AM · BF Blender
Carlo Andreacchio (candreacchio) created T55701: Cycles - Motion blur seems to be additive when rendering animations when camera is parented to a empty.
Jul 3 2018, 12:49 AM · BF Blender

Jun 30 2018

Carlo Andreacchio (candreacchio) reopened T55672: Boolean - Animation - Viewport works correctly render view doesnt as "Open".
Jun 30 2018, 3:34 AM · Cycles, BF Blender
Carlo Andreacchio (candreacchio) raised the priority of T55672: Boolean - Animation - Viewport works correctly render view doesnt from Confirmed to Needs Triage.

@Brecht Van Lommel (brecht) disabling the motion blur for both objects does not fix the issue. I have reuploaded the file, with both objects having disabled motionblur yet the bug persists

Jun 30 2018, 3:33 AM · Cycles, BF Blender

Jun 29 2018

Carlo Andreacchio (candreacchio) added a comment to T55672: Boolean - Animation - Viewport works correctly render view doesnt.

Seems like it has something to do with the animation on the Boolean. Clearing the animation makes the boolean work correctly.

Jun 29 2018, 6:55 AM · Cycles, BF Blender
Carlo Andreacchio (candreacchio) created T55672: Boolean - Animation - Viewport works correctly render view doesnt.
Jun 29 2018, 5:56 AM · Cycles, BF Blender

Jun 28 2018

Carlo Andreacchio (candreacchio) edited projects for T55626: Cycles - Motion blur seems to be additive when rendering animations, added: BF Blender; removed Addons.
Jun 28 2018, 8:57 AM · BF Blender, Cycles
Carlo Andreacchio (candreacchio) added a comment to T55626: Cycles - Motion blur seems to be additive when rendering animations.

I can confirm this is happening both on master and blender2.8

Jun 28 2018, 8:19 AM · BF Blender, Cycles

Jun 27 2018

Carlo Andreacchio (candreacchio) added a comment to T55626: Cycles - Motion blur seems to be additive when rendering animations.

using a value higher than 1 when the position isnt Center on Frame, reproduces this bug aswell

Jun 27 2018, 12:34 AM · BF Blender, Cycles
Carlo Andreacchio (candreacchio) added a comment to T55626: Cycles - Motion blur seems to be additive when rendering animations.

It only has the bug when the position is 'Center on Frame', the other two options avoid this bug.

Jun 27 2018, 12:08 AM · BF Blender, Cycles

Jun 26 2018

Carlo Andreacchio (candreacchio) added a comment to T55626: Cycles - Motion blur seems to be additive when rendering animations.

Seems like this is a duplicate of T55106

Jun 26 2018, 10:58 AM · BF Blender, Cycles
Carlo Andreacchio (candreacchio) added a comment to T55626: Cycles - Motion blur seems to be additive when rendering animations.

I have bisected the issue to commit rB78c2063685cb6e0d0bcb895cf4eb70686455d596

Jun 26 2018, 10:57 AM · BF Blender, Cycles
Carlo Andreacchio (candreacchio) added a project to T55626: Cycles - Motion blur seems to be additive when rendering animations: Cycles.
Jun 26 2018, 6:56 AM · BF Blender, Cycles