Page MenuHome

Martin Capitanio (capnm)
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 15 2015, 2:34 PM (210 w, 2 d)

Recent Activity

Fri, Mar 15

Martin Capitanio (capnm) added a comment to T62601: 2.8 Follow Path bug.

To me it doesn't seem to be an issue with "Follow" option. It appears to be working correct to me.

Yes, I only listed cases where the initial offset (this bug) appears.

Fri, Mar 15, 3:19 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62601: 2.8 Follow Path bug.

Seem to depend on state of the 'Follow' check box:

  • selected v2.79 OK, v2.8 broken
  • unselected v2.79 broken, v2.8 OK
Fri, Mar 15, 10:03 AM · BF Blender

Sat, Mar 9

Martin Capitanio (capnm) added a comment to T62384: 2D workspace Bugs.

Ah yes, I think the new material copy should be set as current. If you do not look at or hide the top bar (me), the material panel is misleading.

Sat, Mar 9, 11:55 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62384: 2D workspace Bugs.

Verify what material are you using in the current brush and verify also if the material is pinned to the brush.

It fells magic ;-)
I wrote the minimal example repro with a start from the factory settings, so you can verify everything yourself.
I believe the material setting is currently weird/broken. See e.g. at the 12 in the screenshot …

Sat, Mar 9, 8:12 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62384: 2D workspace Bugs.

Please check rBba4d07cc5c74e42445a59bf1e77587cbf4a83482 to see if it fixed the material issue.

Fixed the "hidden" problem for me, but it (not sure if it was caused by your commit) behaves weird:
Step by step repro:

  • File -> New -> 2D Animation
  • with the already selected 'Black' material click at the 'Add a new material' button, 'Black.001' appears in-place of 'Black'
  • draw something nice
  • now by hovering the pointer over the material panel the old material 'Black' magically appears in a new slot at the bottom of the slot list:

Sat, Mar 9, 6:50 PM · BF Blender
Martin Capitanio (capnm) added a comment to T57655: Crash after opening a v2.79 file saved with maximized area.

Note that the issue will still happen when opening old files saved while in maximized area full-screen.

If you use the shortcut, it works perfect even with the old file :-) Thanks!

Sat, Mar 9, 6:02 PM · BF Blender
Martin Capitanio (capnm) awarded rB457ecc68259a: Partially revert "Collection duplication from Outliner: add a 'duplicate… a Dislike token.
Sat, Mar 9, 11:11 AM

Thu, Mar 7

Martin Capitanio (capnm) added a comment to T62272: Scene custom properties crash.

Crashes also after referencing a scene property from another scene (in a single file):

Thu, Mar 7, 10:17 AM · Dependency Graph, BF Blender

Wed, Mar 6

Martin Capitanio (capnm) added a comment to T61993: extrude along normal .

… not very nice when you intend to extrude along a different orientation

Wed, Mar 6, 11:29 PM · BF Blender
Martin Capitanio (capnm) awarded rBa77feabb5147: Collection duplication from Outliner: add a 'duplicate hierarchy' operation. a Like token.
Wed, Mar 6, 10:48 PM

Tue, Mar 5

Martin Capitanio (capnm) added a comment to T62231: Add Sphere, adjust Rings, Crash.

Can confirm that after a hard reboot;) reverting rB301bcf771de on current tip rB104d9b47 seems to fix the issue.

Tue, Mar 5, 11:22 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62231: Add Sphere, adjust Rings, Crash.

Adding a new UV sphere has here (linux) somehow frozen the whole X11 … 🙄

Tue, Mar 5, 10:47 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62221: Grease pencil & unusual fill artifact .

The issue occurs by oversampling, but only if the GP material contains some another visible layer with opacity < 1. My workaround is to put transparent layers to separate GP objects.

Tue, Mar 5, 8:14 PM · BF Blender

Sat, Mar 2

Martin Capitanio (capnm) added a comment to T62124: Crash when using linked scene as Background Scene.

The background scene handling seems to be generally broken, here it crashes in a single file:

  • load factory settings
  • create a new "Scene.001"
  • set the first "Scene" as background scene of "Scene.001"
  • crash
Sat, Mar 2, 5:08 PM · BF Blender

Thu, Feb 28

Martin Capitanio (capnm) added a comment to T62015: Duplicating object, rotating, pivot point not used.

The pivot point of the fist transform is always the object origin, that is also wrong.

Thu, Feb 28, 2:15 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62025: Outliner and viewport missing update after deleting object.

… or moving the mouse over a second outliner e.g. in the "scripting" workspace crashes with segfault:

Thread 1 "blender8debug" received signal SIGSEGV, Segmentation fault.
0x0000555557afd079 in tree_element_id_type_to_index (te=0x7fffaafd5e48)
    at source/blender/editors/space_outliner/outliner_draw.c:1556
1556			return INDEX_ID_OB + ob->type;
(gdb) bt
#0  0x0000555557afd079 in tree_element_id_type_to_index (te=0x7fffaafd5e48)
    at source/blender/editors/space_outliner/outliner_draw.c:1556
#1  0x0000555557afd29d in outliner_draw_iconrow (C=0x7fffcf06d488, block=0x7fffab7a6208, fstyle=0x7fffccf4b2e0, scene=0x7fffccf78008, view_layer=0x7fffccf44248, soops=0x7fffcceee108, lb=0x7fffab1f02d0, level=1, xmax=195, offsx=0x7fffffffce24, ys=-82, alpha_fac=1, merged=0x7fffffffce90)
    at source/blender/editors/space_outliner/outliner_draw.c:1605
#2  0x0000555557afd39a in outliner_draw_iconrow (C=0x7fffcf06d488, block=0x7fffab7a6208, fstyle=0x7fffccf4b2e0, scene=0x7fffccf78008, view_layer=0x7fffccf44248, soops=0x7fffcceee108, lb=0x7fffab1f0260, level=0, xmax=195, offsx=0x7fffffffce24, ys=-82, alpha_fac=1, merged=0x7fffffffce90)
    at source/blender/editors/space_outliner/outliner_draw.c:1618
#3  0x0000555557afe4c7 in outliner_draw_tree_element (C=0x7fffcf06d488, block=0x7fffab7a6208, fstyle=0x7fffccf4b2e0, scene=0x7fffccf78008, view_layer=0x7fffccf44248, ar=0x7fffcc80bcc8, soops=0x7fffcceee108, te=0x7fffab1f0248, draw_grayed_out=false, startx=20, starty=0x7fffffffd86c, te_edit=0x7fffffffd8f8)
    at source/blender/editors/space_outliner/outliner_draw.c:1866
#4  0x0000555557afe62e in outliner_draw_tree_element (C=0x7fffcf06d488, block=0x7fffab7a6208, fstyle=0x7fffccf4b2e0, scene=0x7fffccf78008, view_layer=0x7fffccf44248, ar=0x7fffcc80bcc8, soops=0x7fffcceee108, te=0x7fffab1f00f8, draw_grayed_out=false, startx=0, starty=0x7fffffffd86c, te_edit=0x7fffffffd8f8)
    at source/blender/editors/space_outliner/outliner_draw.c:1887
#5  0x0000555557aff4c9 in outliner_draw_tree (C=0x7fffcf06d488, block=0x7fffab7a6208, scene=0x7fffccf78008, view_layer=0x7fffccf44248, ar=0x7fffcc80bcc8, soops=0x7fffcceee108, has_restrict_icons=true, te_edit=0x7fffffffd8f8)
    at source/blender/editors/space_outliner/outliner_draw.c:2145
#6  0x0000555557affd71 in draw_outliner (C=0x7fffcf06d488)
    at source/blender/editors/space_outliner/outliner_draw.c:2286
#7  0x0000555557af5054 in outliner_main_region_draw (C=0x7fffcf06d488, ar=0x7fffcc80bcc8)
    at source/blender/editors/space_outliner/space_outliner.c:96
#8  0x00005555580260e1 in ED_region_do_draw (C=0x7fffcf06d488, ar=0x7fffcc80bcc8)
    at source/blender/editors/screen/area.c:508
#9  0x0000555557a14de0 in wm_draw_window_offscreen (C=0x7fffcf06d488, win=0x7fffcceecf08, stereo=false)
    at source/blender/windowmanager/intern/wm_draw.c:573
#10 0x0000555557a1535e in wm_draw_window (C=0x7fffcf06d488, win=0x7fffcceecf08)
    at source/blender/windowmanager/intern/wm_draw.c:705
#11 0x0000555557a1586a in wm_draw_update (C=0x7fffcf06d488)
    at source/blender/windowmanager/intern/wm_draw.c:859
#12 0x0000555557a124e5 in WM_main (C=0x7fffcf06d488)
    at source/blender/windowmanager/intern/wm.c:424
#13 0x0000555557a0cbf9 in main (argc=1, argv=0x7fffffffdcd8)
    at source/creator/creator.c:505
Thu, Feb 28, 1:19 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62025: Outliner and viewport missing update after deleting object.

"load factory settings" and RMB->delete camera in the outliner
clears here the outliner until you click somewhere into the viewport

Thu, Feb 28, 12:26 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62030: Wirefame , random crash.

I don't have any issues here. This was probably fixed, check with the latest build.

Thu, Feb 28, 10:09 AM · BF Blender
Martin Capitanio (capnm) added a comment to T62027: zoom in make blender crash.

Fixed, duplicate of T62018

Thu, Feb 28, 3:07 AM · BF Blender
Martin Capitanio (capnm) added a comment to T62024: Crash when entering Wireframe mode while in pose mode.

Crashes here if you have enabled "orbit around selection", is duplicate of T62018.

Thu, Feb 28, 12:27 AM · BF Blender

Wed, Feb 27

Martin Capitanio (capnm) added a comment to T62023: Navigating in edit mode crashes instantly.

Right, you must wait until T62018 is resolved or you could use an older beta version ...

Wed, Feb 27, 11:17 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62023: Navigating in edit mode crashes instantly.

Duplicate of T62018

Wed, Feb 27, 10:42 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62019: Blender crash in edit mode when "Orbit Around Selection" is enabled.

Duplicate of T62018

Thread 1 "blender8debug" received signal SIGSEGV, Segmentation fault.
0x0000555557c282c1 in initTransInfo (C=0x7fffcf06d488, t=0x7fffcf102908, op=0x0, event=0x0)
    source/blender/editors/transform/transform_generics.c:1525
1525		if ((prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
Wed, Feb 27, 9:25 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62018: Bevel tool crashes.

Also crashes at the same location with the inset op:

Wed, Feb 27, 8:35 PM · BF Blender
Martin Capitanio (capnm) added a comment to T62015: Duplicating object, rotating, pivot point not used.

Tested current rBf57fce3534258e44958779ba2dd3ef6b8012f0fb
It's broken if you try any transform immediately after the duplicate op:

Wed, Feb 27, 5:20 PM · BF Blender

Mon, Feb 25

Martin Capitanio (capnm) awarded D4400: 3D Cursor Rotation Control in 3D view side panel a Party Time token.
Mon, Feb 25, 11:13 AM · BF Blender: 2.8

Feb 23 2019

Martin Capitanio (capnm) awarded rB8214a1ae34ad: GP: Define new Draw Mode a Like token.
Feb 23 2019, 7:18 PM

Feb 14 2019

Martin Capitanio (capnm) added a comment to T61360: Smooth Vertex Weights operator affects ALL objects that are in weight paint mode(even deselected ones).

@Campbell Barton (campbellbarton) afaict rBa8134647c9a9 is unrelated and doesn't fix this issue.

Feb 14 2019, 4:07 AM · BF Blender

Feb 6 2019

Martin Capitanio (capnm) added a comment to T61217: İt's not working properly.

This was only temporarily broken. Try installing the current version before reporting a bug:
https://builder.blender.org/download/

Feb 6 2019, 9:10 AM · Addons

Feb 5 2019

Martin Capitanio (capnm) added a comment to T61190: Crash by scene change.

So far I could trace this back to a NaN pointer arithmetic.

Feb 5 2019, 3:17 AM · BF Blender

Feb 3 2019

Martin Capitanio (capnm) awarded D3594: New sculpting brush cursor a Like token.
Feb 3 2019, 2:34 AM · Sculpting and Painting

Feb 1 2019

Martin Capitanio (capnm) added a comment to T61036: Errors importing obj file from Daz Studio.

You can compare the datum or the hash value https://developer.blender.org/diffusion/B/history/master/

Feb 1 2019, 6:42 AM · Import/Export, BF Blender: 2.8

Jan 31 2019

Martin Capitanio (capnm) added a comment to T61035: My 2.8 file stopped oppening on newest builds.

I dug around a bit. There are apparently issues when using a text object as a bone shape.
Here is the same file where I converted the text object causing the crash into a mesh:


Jan 31 2019, 12:33 PM · BF Blender: 2.8, BF Blender

Jan 30 2019

Martin Capitanio (capnm) added a comment to T61036: Errors importing obj file from Daz Studio.

To see Python errors, just click on the Scripting workspace.
The wavefront importer uses the same code, this is already fixed in rB1ceaca7f646c

Jan 30 2019, 10:23 PM · Import/Export, BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T61035: My 2.8 file stopped oppening on newest builds.
GNU gdb (Ubuntu 8.1-0ubuntu3) 8.1.0.20180409-git
...
Blender 2.80 (sub 43)
Build: 2019-01-30 21:09:59 Linux Debug
...
read file ../Manta asfaltica.blend
  Version 280 sub 41 date 2019-01-21 00:28 hash dd3f5186260e
Animato: Invalid path. ID = 'Adesivo_desenrolando ',  'modifiers["Boolean"].show_viewport[0]'
invalid driver - modifiers["Boolean"].show_viewport[0]
Animato: Invalid path. ID = 'Adesivo_desenrolando ',  'modifiers["Boolean"].show_render[0]'
invalid driver - modifiers["Boolean"].show_render[0]
eval fcurve 'location' - 0.000000 => 0/2, 1
eval fcurve 'location' - 0.000000 => 0/2, 1
eval fcurve 'location' - 0.000000 => 0/2, 1
Jan 30 2019, 9:28 PM · BF Blender: 2.8, BF Blender
Martin Capitanio (capnm) added a comment to T61017: Material.diffuse_color rgba introduced issues.

@Martin Capitanio (capnm): Please create another report for the other bug (in general we'd like to have one bug per report, not two).

Jan 30 2019, 2:48 PM · Addons
Martin Capitanio (capnm) created T61017: Material.diffuse_color rgba introduced issues.
Jan 30 2019, 1:31 PM · Addons
Martin Capitanio (capnm) added inline comments to rB1a61c209a0ff: Workbench: Make Material transparency part of the rgba color picker.
Jan 30 2019, 12:44 PM
Martin Capitanio (capnm) added inline comments to D4082: Documentation for glTF 2.0 exporter.
Jan 30 2019, 6:08 AM · Documentation

Jan 17 2019

Martin Capitanio (capnm) added a comment to D4189: TopologyRake for dyntopo..

I have only made a few formatting adjustments and rebase to master. Do whatever you want with it :-)

Jan 17 2019, 9:23 PM · Sculpting and Painting, BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T60584: Texture Painting feature currently bugged, Add Texture Slot clearing.?.

The mode is global in Blender …

Yeah, I already saw the discussion about that.
Sorry not native writer here:) I meant the global state of the active tool. I think it feels strange to use your pointer in different editor types with one global state (or in this issue, the global status of the active tool changes by changing an editor type in a split view). For example you can so easily get broken UIs like this

Jan 17 2019, 12:21 PM · BF Blender
Martin Capitanio (capnm) added a comment to T60584: Texture Painting feature currently bugged, Add Texture Slot clearing.?.

@William Reynish (billreynish) I edited my comment before I saw yours. Play 10 minutes with different tools in different windows and different modes.
I think it feels broken in many cases. For example, he's talking about changing one window from Image Editor to Shader Editor …

Jan 17 2019, 10:00 AM · BF Blender
Martin Capitanio (capnm) added a comment to T60584: Texture Painting feature currently bugged, Add Texture Slot clearing.?.

Switch left side window from Image Editor to Shader Editor. TEXTURE SLOT feature on PROPERTIES-Tool AREA clears and you are unable to return to it even after going back to Image Editor.

Jan 17 2019, 7:21 AM · BF Blender

Jan 15 2019

Martin Capitanio (capnm) added a comment to T59826: Suddenly crash when using the fill tool when a key frames are selected .

Is this still an issue in the latest build?

Jan 15 2019, 6:07 PM · BF Blender: 2.8, BF Blender

Jan 14 2019

Martin Capitanio (capnm) added a comment to D4189: TopologyRake for dyntopo..

Does it compile now?

Jan 14 2019, 7:22 PM · Sculpting and Painting, BF Blender: 2.8
Martin Capitanio (capnm) added inline comments to D4189: TopologyRake for dyntopo..
Jan 14 2019, 4:13 PM · Sculpting and Painting, BF Blender: 2.8

Jan 11 2019

Martin Capitanio (capnm) added a comment to T60408: Extruded vertex from subdivion surface shows edge incorrectly in viewport.

It's broken since switching to OpenSubdiv (rB9abcf56fa88dd)

Jan 11 2019, 10:31 PM · BF Blender

Jan 7 2019

Martin Capitanio (capnm) added a comment to T59151: Bevel modifier has bad input width for percent.

@Howard Trickey (howardt) by the way, when I look at your patch, with RNA_def_property_ui_range (prop, 0.0f, 100.0f, 5.0, 2); I would expect, that dragging over the value-bar should change it with the step value. It's mentioned as a mystery in source/blender/makesrna/intern/rna_define.c:1444. Is this intended or something that could be fixed?

Jan 7 2019, 4:12 PM · BF Blender
Martin Capitanio (capnm) added a comment to T58722: Crash while trying to replace materials in the material slot.

I can reproduce the crash with rB6015a03255af. It's a duplicate of T56545.

Jan 7 2019, 8:08 AM · BF Blender

Jan 5 2019

Martin Capitanio (capnm) added a comment to T58669: Freestyle + EEVEE render not working.

Now I get a segfault instead of a black render when opening a new file, activating freestyle, then rendering. Still macOS.

This can be a driver problem, submit a new bugreport?
Works perfectly also in Linux:

Jan 5 2019, 10:04 AM · Freestyle, BF Blender
Martin Capitanio (capnm) added a comment to T60167: Translucide shader is missing in the list.

However, it's easily possible to sneak-in incompatible shaders everywhere. The world shader nodes have a similar problem T59747.

Jan 5 2019, 1:39 AM · BF Blender
Martin Capitanio (capnm) added a comment to T60163: Multires modifier not always updating external data files when .blend is saved causing changes to be lost.

I can confirm that. Looking at the file modifications times, exiting an already saved Blender writes the correct btx file to the hard disk. CTRL-S just writes the old unmodified displacement version.

Jan 5 2019, 12:35 AM · BF Blender

Jan 2 2019

Martin Capitanio (capnm) created T60068: Viewport shows old cached object names.
Jan 2 2019, 2:36 PM · BF Blender

Jan 1 2019

Martin Capitanio (capnm) added a comment to T60041: Blender render completely blank/checkers(EVEE, Cycle, Integrated).

there's something I'm not doing right

Yes, you've set the render border, clear it with ctrl+alt+b

Jan 1 2019, 9:08 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59993: Blender segfault after switching to the material tab with a model imported from a GLTF file.

It crashes with eevee by trying to create the material thumbnail, a simpler file

Jan 1 2019, 7:16 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59916: 2.8 non-solid objects difficult to select.

It's also a mystery to me why anyone would implement it that way.
After deselecting all objects, I would expect to select the top object first, the second one behind by a second click and so on.
However, it seems to work the same as in v2.79 (it selects the last active object, now with alt-a and left-click):

Jan 1 2019, 12:50 PM · BF Blender, User Interface

Dec 31 2018

Martin Capitanio (capnm) added a comment to T59990: Crash when entering edit mode with skin modifier enabled..

The mesh cache is here unhappy with a texture and non-existent UV geometry.
A simpler file:


backtrace

Dec 31 2018, 6:19 PM · Modifiers, BF Blender

Dec 30 2018

Martin Capitanio (capnm) added a comment to D4148: UI: Preferences Redesign Part 2.

If technically possible, if there is enough room for the text on the left side of the checkbox, this would be nicer (more consistent):

The text is on the left side of the checkbox.

The layout code used to work like in your screenshot, but it was changed for these reasons:

  • The connection with the 'decorator' (state indicator) was lost
  • We were wasting lots of space to the right of the checkbox while not having enough on the left

    We tried several configurations with various benefits and drawbacks:

Dec 30 2018, 8:25 PM
Martin Capitanio (capnm) added a comment to D4148: UI: Preferences Redesign Part 2.

If technically possible, if there is enough room for the text on the left side of the checkbox, this would be nicer (more consistent):

Dec 30 2018, 7:30 PM
Martin Capitanio (capnm) added a comment to T59826: Suddenly crash when using the fill tool when a key frames are selected .

Appreciate the help. So that's because of the blank material thingy ? How do I get rid of it ?

Dec 30 2018, 7:42 AM · BF Blender: 2.8, BF Blender

Dec 29 2018

Martin Capitanio (capnm) added a comment to T59826: Suddenly crash when using the fill tool when a key frames are selected .

A simpler file

Dec 29 2018, 9:30 AM · BF Blender: 2.8, BF Blender

Dec 28 2018

Martin Capitanio (capnm) added a comment to T58191: Subdivision Surface modifier performance issues.

Worked: Before the new "Quality" setting was introduced in the Subdivision Surface modifier

It was introduced after the enabling of OpenSubdiv (rB9abcf56fa8)

Dec 28 2018, 10:36 PM · BF Blender, Modifiers
Martin Capitanio (capnm) added a comment to T59907: strange slowness in subsurf + armature deform (blender 2.80).

it was still working on 2.80 Alpha 2. (hash: 3b7daa5bf46) (2018-11-22)

I can confirm that.
Somewhere between
rBa0d7d3187b good
rBdcb86689b0 bad
there was a big slowdown by translating or rotating similar objects. The viewport movement is still fast. Edit: It happens in the object mode only by the presence of an armature modifier.

Dec 28 2018, 4:44 PM · BF Blender, BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T59916: 2.8 non-solid objects difficult to select.

It works, but every attempt to – Deselect all (alt-a) / Click on any object in front of another – cycles between the involved objects.
(current 2.8 factory default)
Not sure if this is considered a bug or feature.

Dec 28 2018, 2:22 PM · BF Blender, User Interface
Martin Capitanio (capnm) added a comment to T59904: Cannot change input field after changing value in Graph Editor.

Seems to be an old bug, e.g. I checked that it works in 2017-12 rBdc848e9a8b and is broken in 2018-05 rB4e5d5b3a9e5

Dec 28 2018, 12:33 PM · Animation, BF Blender

Dec 27 2018

Martin Capitanio (capnm) added a comment to T59904: Cannot change input field after changing value in Graph Editor.

I have just found a "workaround":
temporally disable the Does F-curve contribute to result [ ] box in the graph editor side-bar and change/add a keyframe with the modified value.

Dec 27 2018, 10:17 PM · Animation, BF Blender
Martin Capitanio (capnm) added a comment to T59904: Cannot change input field after changing value in Graph Editor.

I've seen the same issue in the GP object. After adding,
for example a keyframe for thickness or color, the input fields become unusable:

Dec 27 2018, 9:19 PM · Animation, BF Blender

Dec 25 2018

Martin Capitanio (capnm) added a comment to T59737: Texture Paint w/out Material Causes Crash.

duplicate of T59799

Dec 25 2018, 5:39 PM · BF Blender: 2.8, BF Blender
Martin Capitanio (capnm) added a comment to T59847: Error in blender 2.8 beta (meshes and texture paint).

duplicate of T59799

Dec 25 2018, 5:37 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59752: Filling fail.

But the color are on the line, instead of under the line

Take a look at https://youtu.be/pywbPQD9vYU?t=549
Apparently, the layer draw order in alpha2 was backwards, now the top layers are drawn on top.
(If your drawing isn't in-plane, there's a known 3D depth-ordering bug T59417)

Dec 25 2018, 7:35 AM · BF Blender

Dec 24 2018

Martin Capitanio (capnm) added a comment to T59747: Bug on EnvironmentTexture.

Well, you generally get artworks :-) if you don't use the background shader:

Dec 24 2018, 3:14 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59799: Texture paint mode crash.

@Brecht Van Lommel (brecht) as far I understand, that isn't fix for this crash.
I can 100% reproduce that e.g. with

  • start Blender with the factory settings
  • delete the default cube
  • add a new cube or another mesh
  • switch to the texture paint mode
  • crash
Dec 24 2018, 1:28 PM · BF Blender

Dec 23 2018

Martin Capitanio (capnm) added a comment to T59793: bug .

Tested with some older Blender versions from my backup:
rBdd4c87cd0451376bce96 works
rB1eafa91f647143b56591 broken

Dec 23 2018, 5:05 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59791: 3D Print Tool plugin crashes when checking all problems in 2.80.

It is already known issue, see T58317

Dec 23 2018, 4:24 PM · BF Blender: 2.8, BF Blender

Dec 22 2018

Martin Capitanio (capnm) added a comment to T58327: Quick Favorites "Remove from Favorites" missing for added Modifiers.

@Philipp Oeser (lichtwerk) Some related notes:

Dec 22 2018, 12:24 AM · BF Blender

Dec 21 2018

Martin Capitanio (capnm) closed T59696: Crashes in "mesh_create_loops_tris()" as Resolved.

@Clément Foucault (fclem) Can confirm that the issue is fixed after rB217727cb3565 (this is a dup of T59637).

Dec 21 2018, 3:15 AM · BF Blender: 2.8

Dec 20 2018

Martin Capitanio (capnm) created T59696: Crashes in "mesh_create_loops_tris()".
Dec 20 2018, 11:58 PM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T59645: The recent changes broke the pressure and tilt of the tablet pen.

In particular, adding the "pen" to the whitelist causes the CURSOR to be erroneously recognized as a stylus in the device name check in tablet_mode_from_name():

Dec 20 2018, 5:16 AM · BF Blender: 2.8, BF Blender
Martin Capitanio (capnm) added a comment to T59645: The recent changes broke the pressure and tilt of the tablet pen.

Removing pen from the whitelist fixes the issue for this tablet:
intern/ghost/intern/GHOST_SystemX11.cpp:2332

Dec 20 2018, 12:46 AM · BF Blender: 2.8, BF Blender
Martin Capitanio (capnm) created T59645: The recent changes broke the pressure and tilt of the tablet pen.
Dec 20 2018, 12:00 AM · BF Blender: 2.8, BF Blender

Dec 17 2018

Martin Capitanio (capnm) added a comment to T59417: Grease Pencil Sketch mirror not occluded by geometry and "erases" foreground lines.

Hi guys, I'm trying to understand what problems you want to solve.
Looks like you're talking about two different issues.

Dec 17 2018, 4:37 AM · BF Blender

Dec 12 2018

Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

@Clément Foucault (fclem) so far I haven't got any edit-mode crash after 10eb92035c9b.
Thanks.

Dec 12 2018, 6:40 PM · BF Blender
Martin Capitanio (capnm) updated subscribers of T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

I just got another related? crash:

  1. works on commit(s) before ae1f563899de458b94d315823fd077ea4002dd86
  2. crashes on current blender2.8 git tip, commit eedd679ef274ed1bbb65420483ff5f23afc07f21
Dec 12 2018, 2:17 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

Can confirm that b87b6e8e289cdc15c730341d840ca5fd9836a430 has fixed it 👌
Possible duplicate issues += T59224 T59222 T59229

Dec 12 2018, 5:43 AM · BF Blender

Dec 11 2018

Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

It opens fine here. All the commit you bisected are from yesterday.

bad: [d415b5c7b85b07ce4e30e4dbe33491df23202cdc] Fix crash in do-versions after recent changes
Date:   Tue Dec 11 12:44:29 2018 +0100
Dec 11 2018, 8:28 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

@Clément Foucault (fclem) Yes, e.g. just open the file F5916342 The bisect log:

git bisect start
# good: [168a6a4bfc13cbe5c2fb510607b9565de3eb9472] Merge branch 'master' into blender2.8
git bisect good 168a6a4bfc13cbe5c2fb510607b9565de3eb9472
# good: [168a6a4bfc13cbe5c2fb510607b9565de3eb9472] Merge branch 'master' into blender2.8
git bisect good 168a6a4bfc13cbe5c2fb510607b9565de3eb9472
# bad: [d415b5c7b85b07ce4e30e4dbe33491df23202cdc] Fix crash in do-versions after recent changes
git bisect bad d415b5c7b85b07ce4e30e4dbe33491df23202cdc
# bad: [0c3535df9f5bb91045d85298ebc4697fec75eda1] Edit Mesh: Fix edges poking through the verts points in xray/seethrough mode
git bisect bad 0c3535df9f5bb91045d85298ebc4697fec75eda1
# good: [c2b0d8b6d6c771da70b8fd9da5ac9cc53d04184d] Fix T57633: Particle texture update problem
git bisect good c2b0d8b6d6c771da70b8fd9da5ac9cc53d04184d
# good: [a99eb0ca689c8116964032faf8425cfba16759bc] GPU: Cleanup: Rename vbo to ibo for index buffers
git bisect good a99eb0ca689c8116964032faf8425cfba16759bc
# bad: [ae1f563899de458b94d315823fd077ea4002dd86] DRW: Batch Cache: Mesh: Port more batches to batch request method
git bisect bad ae1f563899de458b94d315823fd077ea4002dd86
# good: [1d92888ee8e8abf7ba40c1875dedc84e0138be2c] DRW: Batch Cache: Add batch request system
git bisect good 1d92888ee8e8abf7ba40c1875dedc84e0138be2c
# first bad commit: [ae1f563899de458b94d315823fd077ea4002dd86] DRW: Batch Cache: Mesh: Port more batches to batch request method
Dec 11 2018, 3:52 PM · BF Blender
Martin Capitanio (capnm) updated subscribers of T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.
Dec 11 2018, 3:26 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

Mesh with Subdivision Surface or Mirror modifier -> edit mode
( Linux d415b5c7b85b07ce4e30e4dbe33491df23202cdc )

Dec 11 2018, 1:45 PM · BF Blender

Dec 8 2018

Martin Capitanio (capnm) closed T58959: Occasional crashes in edit mode while moving a mesh with the mirror modifier as Invalid.

Looks like a mesa 18.2.x driver issue.
Works on the same hardware with Linux mesa 18.0.5 or Windows.

Dec 8 2018, 1:05 PM · BF Blender: 2.8

Dec 7 2018

Martin Capitanio (capnm) added a comment to T58959: Occasional crashes in edit mode while moving a mesh with the mirror modifier.

I can reproduce that with this file


c3da1691aca740850ad13b5c1fb2407f594585c9

Dec 7 2018, 8:29 PM · BF Blender: 2.8
Martin Capitanio (capnm) created T58959: Occasional crashes in edit mode while moving a mesh with the mirror modifier.
Dec 7 2018, 6:51 PM · BF Blender: 2.8

Dec 4 2018

Martin Capitanio (capnm) added a comment to T58682: Unable to Left Click Box Select in Edit Mode -- hitting B and Box Selecting works.

Note: Loading your file without UI (i.e. with factory settings) fixes the issue.

Dec 4 2018, 10:23 AM · BF Blender

Dec 1 2018

Martin Capitanio (capnm) added a comment to T58307: Multires Modifier - No smooth shading and no rotation depth..

with just one multires level, the model disappears completely when rotating in sculpt mode.

(Linux, git blender2.8 tip) It depends on the option "Number of subdivisions in sculpt mode".
For >1, it shows only one division during the view-port movement. The automatic depth positioning for the center point works only when sculpting the 'visible' subdiv #1 mesh points.

Dec 1 2018, 11:55 AM · BF Blender
Martin Capitanio (capnm) awarded T58307: Multires Modifier - No smooth shading and no rotation depth. a The World Burns token.
Dec 1 2018, 11:37 AM · BF Blender

Nov 15 2018

Martin Capitanio (capnm) added a comment to T57820: Fix 3d gizmo position awareness problem.

@Campbell Barton (campbellbarton) from a graphic-design point of view and the front/back consistency it doesn't look very good. My (female) co-worker and I still prefer variant 1 :

Nov 15 2018, 5:22 AM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57820: Fix 3d gizmo position awareness problem.

testing here, axes which are in-front are displayed brighter - which is the intent.

I mean the aligned axes (Y in the example 1,2) that worked on the previous commit
28e7c94de26a4706af16d6f2893917ca910a27ce
now they are always bright.

Nov 15 2018, 3:55 AM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57820: Fix 3d gizmo position awareness problem.

@Campbell Barton (campbellbarton) That's hard to understand and doesn't work as intended for the first paragraph:

+			/* Flip the faded state when axis aligned, since we're hiding the front-mode axis
+			 * otherwise we see the color for the back-most axis, which is useful for
+			 * click-to-rotate 180d but not useful to visualize.
+			 *
+			 * Use depth bias so axis-aligned views show the positive axis as being in-front.
+			 * This is a detail so primary axes show as dominant.
+			 */
+			const bool is_pos_color = (
+					((axis_order[axis_index].depth > (axis_depth_bias * (is_pos ? -1 : 1))) == (axis_align != axis)));
+
Nov 15 2018, 2:55 AM · BF Blender: 2.8

Nov 14 2018

Martin Capitanio (capnm) abandoned D3939: Fix 3D gizmo position awareness problems.
Nov 14 2018, 2:08 PM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57820: Fix 3d gizmo position awareness problem.

Anyways, will leave open for now...

Thanks, I still don't understand how this CMS works ;)

Nov 14 2018, 2:00 PM · BF Blender: 2.8
Martin Capitanio (capnm) created D3941: Fix 3d gizmo position awareness problem v2.
Nov 14 2018, 1:45 PM