Page MenuHome

Martin Capitanio (capnm)
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 15 2015, 2:34 PM (200 w, 5 d)

Recent Activity

Thu, Jan 17

Martin Capitanio (capnm) added a comment to D4189: TopologyRake for dyntopo..

I have only made a few formatting adjustments and rebase to master. Do whatever you want with it :-)

Thu, Jan 17, 9:23 PM · Sculpting and Painting, BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T60584: Texture Painting feature currently bugged, Add Texture Slot clearing.?.

The mode is global in Blender …

Yeah, I already saw the discussion about that.
Sorry not native writer here:) I meant the global state of the active tool. I think it feels strange to use your pointer in different editor types with one global state (or in this issue, the global status of the active tool changes by changing an editor type in a split view). For example you can so easily get broken UIs like this

Thu, Jan 17, 12:21 PM · BF Blender
Martin Capitanio (capnm) added a comment to T60584: Texture Painting feature currently bugged, Add Texture Slot clearing.?.

@William Reynish (billreynish) I edited my comment before I saw yours. Play 10 minutes with different tools in different windows and different modes.
I think it feels broken in many cases. For example, he's talking about changing one window from Image Editor to Shader Editor …

Thu, Jan 17, 10:00 AM · BF Blender
Martin Capitanio (capnm) added a comment to T60584: Texture Painting feature currently bugged, Add Texture Slot clearing.?.

Switch left side window from Image Editor to Shader Editor. TEXTURE SLOT feature on PROPERTIES-Tool AREA clears and you are unable to return to it even after going back to Image Editor.

Thu, Jan 17, 7:21 AM · BF Blender

Tue, Jan 15

Martin Capitanio (capnm) added a comment to T59826: Suddenly crash when using the fill tool when a key frames are selected .

Is this still an issue in the latest build?

Tue, Jan 15, 6:07 PM · BF Blender: 2.8, BF Blender

Mon, Jan 14

Martin Capitanio (capnm) added a comment to D4189: TopologyRake for dyntopo..

Does it compile now?

Mon, Jan 14, 7:22 PM · Sculpting and Painting, BF Blender: 2.8
Martin Capitanio (capnm) added inline comments to D4189: TopologyRake for dyntopo..
Mon, Jan 14, 4:13 PM · Sculpting and Painting, BF Blender: 2.8

Fri, Jan 11

Martin Capitanio (capnm) added a comment to T60408: Extruded vertex from subdivion surface shows edge incorrectly in viewport.

It's broken since switching to OpenSubdiv (rB9abcf56fa88dd)

Fri, Jan 11, 10:31 PM · BF Blender

Mon, Jan 7

Martin Capitanio (capnm) added a comment to T59151: Bevel modifier has bad input width for percent.

@Howard Trickey (howardt) by the way, when I look at your patch, with RNA_def_property_ui_range (prop, 0.0f, 100.0f, 5.0, 2); I would expect, that dragging over the value-bar should change it with the step value. It's mentioned as a mystery in source/blender/makesrna/intern/rna_define.c:1444. Is this intended or something that could be fixed?

Mon, Jan 7, 4:12 PM · BF Blender
Martin Capitanio (capnm) added a comment to T58722: Crash while trying to replace materials in the material slot.

I can reproduce the crash with rB6015a03255af. It's a duplicate of T56545.

Mon, Jan 7, 8:08 AM · BF Blender

Sat, Jan 5

Martin Capitanio (capnm) added a comment to T58669: Freestyle + EEVEE render not working.

Now I get a segfault instead of a black render when opening a new file, activating freestyle, then rendering. Still macOS.

This can be a driver problem, submit a new bugreport?
Works perfectly also in Linux:

Sat, Jan 5, 10:04 AM · BF Blender
Martin Capitanio (capnm) added a comment to T60167: Translucide shader is missing in the list.

However, it's easily possible to sneak-in incompatible shaders everywhere. The world shader nodes have a similar problem T59747.

Sat, Jan 5, 1:39 AM · BF Blender
Martin Capitanio (capnm) added a comment to T60163: Multires modifier not always updating external data files when .blend is saved causing changes to be lost.

I can confirm that. Looking at the file modifications times, exiting an already saved Blender writes the correct btx file to the hard disk. CTRL-S just writes the old unmodified displacement version.

Sat, Jan 5, 12:35 AM · BF Blender

Wed, Jan 2

Martin Capitanio (capnm) created T60068: Viewport shows old cached object names.
Wed, Jan 2, 2:36 PM · BF Blender

Tue, Jan 1

Martin Capitanio (capnm) added a comment to T60041: Blender render completely blank/checkers(EVEE, Cycle, Integrated).

there's something I'm not doing right

Yes, you've set the render border, clear it with ctrl+alt+b

Tue, Jan 1, 9:08 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59993: Blender segfault after switching to the material tab with a model imported from a GLTF file.

It crashes with eevee by trying to create the material thumbnail, a simpler file

Tue, Jan 1, 7:16 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59916: 2.8 non-solid objects difficult to select.

It's also a mystery to me why anyone would implement it that way.
After deselecting all objects, I would expect to select the top object first, the second one behind by a second click and so on.
However, it seems to work the same as in v2.79 (it selects the last active object, now with alt-a and left-click):

Tue, Jan 1, 12:50 PM · BF Blender, User Interface

Mon, Dec 31

Martin Capitanio (capnm) added a comment to T59990: Crash when entering edit mode with skin modifier enabled..

The mesh cache is here unhappy with a texture and non-existent UV geometry.
A simpler file:


backtrace

Mon, Dec 31, 6:19 PM · Modifiers, BF Blender

Sun, Dec 30

Martin Capitanio (capnm) added a comment to D4148: UI: Preferences Redesign Part 2.

If technically possible, if there is enough room for the text on the left side of the checkbox, this would be nicer (more consistent):

The text is on the left side of the checkbox.

The layout code used to work like in your screenshot, but it was changed for these reasons:

  • The connection with the 'decorator' (state indicator) was lost
  • We were wasting lots of space to the right of the checkbox while not having enough on the left

    We tried several configurations with various benefits and drawbacks:

Sun, Dec 30, 8:25 PM
Martin Capitanio (capnm) added a comment to D4148: UI: Preferences Redesign Part 2.

If technically possible, if there is enough room for the text on the left side of the checkbox, this would be nicer (more consistent):

Sun, Dec 30, 7:30 PM
Martin Capitanio (capnm) added a comment to T59826: Suddenly crash when using the fill tool when a key frames are selected .

Appreciate the help. So that's because of the blank material thingy ? How do I get rid of it ?

Sun, Dec 30, 7:42 AM · BF Blender: 2.8, BF Blender

Sat, Dec 29

Martin Capitanio (capnm) added a comment to T59826: Suddenly crash when using the fill tool when a key frames are selected .

This and similar issues are caused by trying to access an empty element inside the material array:

Sat, Dec 29, 9:30 AM · BF Blender: 2.8, BF Blender

Fri, Dec 28

Martin Capitanio (capnm) added a comment to T58191: Subdivision Surface modifier performance issues.

Worked: Before the new "Quality" setting was introduced in the Subdivision Surface modifier

It was introduced after the enabling of OpenSubdiv (rB9abcf56fa8)

Fri, Dec 28, 10:36 PM · BF Blender, Modifiers
Martin Capitanio (capnm) added a comment to T59907: strange slowness in subsurf + armature deform (blender 2.80).

it was still working on 2.80 Alpha 2. (hash: 3b7daa5bf46) (2018-11-22)

I can confirm that.
Somewhere between
rBa0d7d3187b good
rBdcb86689b0 bad
there was a big slowdown by translating or rotating similar objects. The viewport movement is still fast.
It's unrelated to the armature modifier.

Fri, Dec 28, 4:44 PM · BF Blender, BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T59916: 2.8 non-solid objects difficult to select.

It works, but every attempt to – Deselect all (alt-a) / Click on any object in front of another – cycles between the involved objects.
(current 2.8 factory default)
Not sure if this is considered a bug or feature.

Fri, Dec 28, 2:22 PM · BF Blender, User Interface
Martin Capitanio (capnm) added a comment to T59904: Cannot change input field after changing value in Graph Editor.

Seems to be an old bug, e.g. I checked that it works in 2017-12 rBdc848e9a8b and is broken in 2018-05 rB4e5d5b3a9e5

Fri, Dec 28, 12:33 PM · Animation, BF Blender

Thu, Dec 27

Martin Capitanio (capnm) added a comment to T59904: Cannot change input field after changing value in Graph Editor.

I have just found a "workaround":
temporally disable the Does F-curve contribute to error [ ] box in the graph editor side-bar and change/add a keyframe with the modified value.

Thu, Dec 27, 10:17 PM · Animation, BF Blender
Martin Capitanio (capnm) added a comment to T59904: Cannot change input field after changing value in Graph Editor.

I've seen the same issue in the GP object. After adding,
for example a keyframe for thickness or color, the input fields become unusable:

Thu, Dec 27, 9:19 PM · Animation, BF Blender

Tue, Dec 25

Martin Capitanio (capnm) added a comment to T59737: Texture Paint w/out Material Causes Crash.

duplicate of T59799

Tue, Dec 25, 5:39 PM · BF Blender: 2.8, BF Blender
Martin Capitanio (capnm) added a comment to T59847: Error in blender 2.8 beta (meshes and texture paint).

duplicate of T59799

Tue, Dec 25, 5:37 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59752: Filling fail.

But the color are on the line, instead of under the line

Take a look at https://youtu.be/pywbPQD9vYU?t=549
Apparently, the layer draw order in alpha2 was backwards, now the top layers are drawn on top.
(If your drawing isn't in-plane, there's a known 3D depth-ordering bug T59417)

Tue, Dec 25, 7:35 AM · BF Blender

Mon, Dec 24

Martin Capitanio (capnm) added a comment to T59747: Bug on EnvironmentTexture.

Well, you generally get artworks :-) if you don't use the background shader:

Mon, Dec 24, 3:14 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59799: Texture paint mode crash.

@Brecht Van Lommel (brecht) as far I understand, that isn't fix for this crash.
I can 100% reproduce that e.g. with

  • start Blender with the factory settings
  • delete the default cube
  • add a new cube or another mesh
  • switch to the texture paint mode
  • crash
Mon, Dec 24, 1:28 PM · BF Blender

Sun, Dec 23

Martin Capitanio (capnm) added a comment to T59793: bug .

Tested with some older Blender versions from my backup:
rBdd4c87cd0451376bce96 works
rB1eafa91f647143b56591 broken

Sun, Dec 23, 5:05 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59791: 3D Print Tool plugin crashes when checking all problems in 2.80.

It is already known issue, see T58317

Sun, Dec 23, 4:24 PM · BF Blender: 2.8, BF Blender

Sat, Dec 22

Martin Capitanio (capnm) added a comment to T58327: Quick Favorites "Remove from Favorites" missing for added Modifiers.

@Philipp Oeser (lichtwerk) Some related notes:

Sat, Dec 22, 12:24 AM · BF Blender

Fri, Dec 21

Martin Capitanio (capnm) closed T59696: Crashes in "mesh_create_loops_tris()" as Resolved.

@Clément Foucault (fclem) Can confirm that the issue is fixed after rB217727cb3565 (this is a dup of T59637).

Fri, Dec 21, 3:15 AM · BF Blender: 2.8

Thu, Dec 20

Martin Capitanio (capnm) created T59696: Crashes in "mesh_create_loops_tris()".
Thu, Dec 20, 11:58 PM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T59645: The recent changes broke the pressure and tilt of the tablet pen.

In particular, adding the "pen" to the whitelist causes the CURSOR to be erroneously recognized as a stylus in the device name check in tablet_mode_from_name():

Thu, Dec 20, 5:16 AM · BF Blender: 2.8, BF Blender

Dec 20 2018

Martin Capitanio (capnm) added a comment to T59645: The recent changes broke the pressure and tilt of the tablet pen.

Removing pen from the whitelist fixes the issue for this tablet:
intern/ghost/intern/GHOST_SystemX11.cpp:2332

Dec 20 2018, 12:46 AM · BF Blender: 2.8, BF Blender
Martin Capitanio (capnm) created T59645: The recent changes broke the pressure and tilt of the tablet pen.
Dec 20 2018, 12:00 AM · BF Blender: 2.8, BF Blender

Dec 17 2018

Martin Capitanio (capnm) added a comment to T59417: Grease Pencil Sketch mirror not occluded by geometry and "erases" foreground lines.

Hi guys, I'm trying to understand what problems you want to solve.
Looks like you're talking about two different issues.

Dec 17 2018, 4:37 AM · BF Blender

Dec 12 2018

Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

@Clément Foucault (fclem) so far I haven't got any edit-mode crash after 10eb92035c9b.
Thanks.

Dec 12 2018, 6:40 PM · BF Blender
Martin Capitanio (capnm) updated subscribers of T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

I just got another related? crash:

  1. works on commit(s) before ae1f563899de458b94d315823fd077ea4002dd86
  2. crashes on current blender2.8 git tip, commit eedd679ef274ed1bbb65420483ff5f23afc07f21
Dec 12 2018, 2:17 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

Can confirm that b87b6e8e289cdc15c730341d840ca5fd9836a430 has fixed it 👌
Possible duplicate issues += T59224 T59222 T59229

Dec 12 2018, 5:43 AM · BF Blender

Dec 11 2018

Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

It opens fine here. All the commit you bisected are from yesterday.

bad: [d415b5c7b85b07ce4e30e4dbe33491df23202cdc] Fix crash in do-versions after recent changes
Date:   Tue Dec 11 12:44:29 2018 +0100
Dec 11 2018, 8:28 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

@Clément Foucault (fclem) Yes, e.g. just open the file F5916342 The bisect log:

git bisect start
# good: [168a6a4bfc13cbe5c2fb510607b9565de3eb9472] Merge branch 'master' into blender2.8
git bisect good 168a6a4bfc13cbe5c2fb510607b9565de3eb9472
# good: [168a6a4bfc13cbe5c2fb510607b9565de3eb9472] Merge branch 'master' into blender2.8
git bisect good 168a6a4bfc13cbe5c2fb510607b9565de3eb9472
# bad: [d415b5c7b85b07ce4e30e4dbe33491df23202cdc] Fix crash in do-versions after recent changes
git bisect bad d415b5c7b85b07ce4e30e4dbe33491df23202cdc
# bad: [0c3535df9f5bb91045d85298ebc4697fec75eda1] Edit Mesh: Fix edges poking through the verts points in xray/seethrough mode
git bisect bad 0c3535df9f5bb91045d85298ebc4697fec75eda1
# good: [c2b0d8b6d6c771da70b8fd9da5ac9cc53d04184d] Fix T57633: Particle texture update problem
git bisect good c2b0d8b6d6c771da70b8fd9da5ac9cc53d04184d
# good: [a99eb0ca689c8116964032faf8425cfba16759bc] GPU: Cleanup: Rename vbo to ibo for index buffers
git bisect good a99eb0ca689c8116964032faf8425cfba16759bc
# bad: [ae1f563899de458b94d315823fd077ea4002dd86] DRW: Batch Cache: Mesh: Port more batches to batch request method
git bisect bad ae1f563899de458b94d315823fd077ea4002dd86
# good: [1d92888ee8e8abf7ba40c1875dedc84e0138be2c] DRW: Batch Cache: Add batch request system
git bisect good 1d92888ee8e8abf7ba40c1875dedc84e0138be2c
# first bad commit: [ae1f563899de458b94d315823fd077ea4002dd86] DRW: Batch Cache: Mesh: Port more batches to batch request method
Dec 11 2018, 3:52 PM · BF Blender
Martin Capitanio (capnm) updated subscribers of T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.
Dec 11 2018, 3:26 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

Mesh with Subdivision Surface or Mirror modifier -> edit mode
( Linux d415b5c7b85b07ce4e30e4dbe33491df23202cdc )

Dec 11 2018, 1:45 PM · BF Blender

Dec 8 2018

Martin Capitanio (capnm) closed T58959: Occasional crashes in edit mode while moving a mesh with the mirror modifier as Invalid.

Looks like a mesa 18.2.x driver issue.
Works on the same hardware with Linux mesa 18.0.5 or Windows.

Dec 8 2018, 1:05 PM · BF Blender: 2.8

Dec 7 2018

Martin Capitanio (capnm) added a comment to T58959: Occasional crashes in edit mode while moving a mesh with the mirror modifier.

I can reproduce that with this file


c3da1691aca740850ad13b5c1fb2407f594585c9

Dec 7 2018, 8:29 PM · BF Blender: 2.8
Martin Capitanio (capnm) created T58959: Occasional crashes in edit mode while moving a mesh with the mirror modifier.
Dec 7 2018, 6:51 PM · BF Blender: 2.8

Dec 4 2018

Martin Capitanio (capnm) added a comment to T58682: Unable to Left Click Box Select in Edit Mode -- hitting B and Box Selecting works.

Note: Loading your file without UI (i.e. with factory settings) fixes the issue.

Dec 4 2018, 10:23 AM · BF Blender

Dec 1 2018

Martin Capitanio (capnm) added a comment to T58307: Multires Modifier - No smooth shading and no rotation depth..

with just one multires level, the model disappears completely when rotating in sculpt mode.

(Linux, git blender2.8 tip) It depends on the option "Number of subdivisions in sculpt mode".
For >1, it shows only one division during the view-port movement. The automatic depth positioning for the center point works only when sculpting the 'visible' subdiv #1 mesh points.

Dec 1 2018, 11:55 AM · BF Blender
Martin Capitanio (capnm) awarded T58307: Multires Modifier - No smooth shading and no rotation depth. a The World Burns token.
Dec 1 2018, 11:37 AM · BF Blender

Nov 15 2018

Martin Capitanio (capnm) added a comment to T57820: Fix 3d gizmo position awareness problem.

@Campbell Barton (campbellbarton) from a graphic-design point of view and the front/back consistency it doesn't look very good. My (female) co-worker and I still prefer variant 1 :

Nov 15 2018, 5:22 AM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57820: Fix 3d gizmo position awareness problem.

testing here, axes which are in-front are displayed brighter - which is the intent.

I mean the aligned axes (Y in the example 1,2) that worked on the previous commit
28e7c94de26a4706af16d6f2893917ca910a27ce
now they are always bright.

Nov 15 2018, 3:55 AM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57820: Fix 3d gizmo position awareness problem.

@Campbell Barton (campbellbarton) That's hard to understand and doesn't work as intended for the first paragraph:

+			/* Flip the faded state when axis aligned, since we're hiding the front-mode axis
+			 * otherwise we see the color for the back-most axis, which is useful for
+			 * click-to-rotate 180d but not useful to visualize.
+			 *
+			 * Use depth bias so axis-aligned views show the positive axis as being in-front.
+			 * This is a detail so primary axes show as dominant.
+			 */
+			const bool is_pos_color = (
+					((axis_order[axis_index].depth > (axis_depth_bias * (is_pos ? -1 : 1))) == (axis_align != axis)));
+
Nov 15 2018, 2:55 AM · BF Blender: 2.8

Nov 14 2018

Martin Capitanio (capnm) abandoned D3939: Fix 3D gizmo position awareness problems.
Nov 14 2018, 2:08 PM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57820: Fix 3d gizmo position awareness problem.

Anyways, will leave open for now...

Thanks, I still don't understand how this CMS works ;)

Nov 14 2018, 2:00 PM · BF Blender: 2.8
Martin Capitanio (capnm) created D3941: Fix 3d gizmo position awareness problem v2.
Nov 14 2018, 1:45 PM
Martin Capitanio (capnm) created D3939: Fix 3D gizmo position awareness problems.
Nov 14 2018, 1:00 AM · BF Blender: 2.8
Martin Capitanio (capnm) created T57820: Fix 3d gizmo position awareness problem.
Nov 14 2018, 12:44 AM · BF Blender: 2.8

Nov 13 2018

Martin Capitanio (capnm) added a comment to D3936: Fixes to Navigate Gizmo.

To evaluate this requires more than just recoloring a single screenshot …

You're right, we need a prototype to fine-tune the details.
Personally, however, I believe that you only construct problems that aren't a problem.

Nov 13 2018, 7:45 PM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to D3936: Fixes to Navigate Gizmo.

I think the negative signs are more disturbing. What if you only change the opacity?
It becomes clear which axis points forwards or backwards:

Nov 13 2018, 1:43 PM · BF Blender: 2.8

Nov 9 2018

Martin Capitanio (capnm) added a comment to T57737: select or move over the transform tool.

so D3923 fixes T57639 as well?

Nov 9 2018, 3:58 PM · User Interface, BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57737: select or move over the transform tool.

Oh, this null pointer is actually the cause of T57639.

Nov 9 2018, 3:25 PM · User Interface, BF Blender: 2.8

Nov 7 2018

Martin Capitanio (capnm) added a comment to T57639: Crash related to ui_tooltip.

I'm not familiar with the code, but it looks like some timing/concurrency problem.

Nov 7 2018, 12:14 PM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to rBb9e919b00337: Icons: remove unused vertex paint icons.

I think this breaks the build

Nov 7 2018, 10:19 AM

Nov 6 2018

Martin Capitanio (capnm) created T57655: Crash after opening a v2.79 file saved with maximized area.
Nov 6 2018, 6:00 PM · BF Blender
Martin Capitanio (capnm) added a comment to T57639: Crash related to ui_tooltip.

Unfortunately I don't know any pattern to reproduce.
Happens here randomly 2-3x / day during a quick work on low-poly game assets.

Nov 6 2018, 2:03 PM · BF Blender: 2.8

Nov 5 2018

Martin Capitanio (capnm) created T57639: Crash related to ui_tooltip.
Nov 5 2018, 4:52 PM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57574: The 'View' text and gizmos are not visible on a bright background.

I marked it as invalid because it's not a bug and definitely not a crash (the only kind of reports allowed at this moment). But then I felt bad about it and spent my Friday night fixing it.

Nov 5 2018, 8:28 AM · User Interface, BF Blender: 2.8

Nov 3 2018

Martin Capitanio (capnm) added a comment to T57574: The 'View' text and gizmos are not visible on a bright background.

Although Pablo very kindly marked this task as Invalid, the problem was IMO resolved in:
ef42dcd31e773b4c2c7ee5f6ef220ea3ce03bf76
UI: Darken the backdrop of navigation gizmos.
and
df0058061d599ce45dad3589299349ca6f5813b9
UI: Soft drop shadow on 3D Viewport info text.

Nov 3 2018, 12:54 PM · User Interface, BF Blender: 2.8

Nov 2 2018

Martin Capitanio (capnm) added a comment to T57574: The 'View' text and gizmos are not visible on a bright background.

Actually, the left mock-up looks good, the outlines are annoying.
I think it does not matter if the backdrop disappears. As long as the (white) text is still readable and the symbol is visible, the grey backdrop loses its original function.

Nov 2 2018, 2:18 PM · User Interface, BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57574: The 'View' text and gizmos are not visible on a bright background.

Looks like we have a transparent (white) circle surrounding gizmos already (text doesnt). Unsure what a good solution would be here.

Nov 2 2018, 1:13 PM · User Interface, BF Blender: 2.8
Martin Capitanio (capnm) updated the task description for T57574: The 'View' text and gizmos are not visible on a bright background.
Nov 2 2018, 3:41 AM · User Interface, BF Blender: 2.8
Martin Capitanio (capnm) created T57574: The 'View' text and gizmos are not visible on a bright background.
Nov 2 2018, 3:31 AM · User Interface, BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57208: 3D Cursor Tool Todo.

Well, I think the most important option in the entire Blender history would actually be [x] Position Lock ;-)
or maybe just [«] [»] for position undo/redo.

Nov 2 2018, 1:44 AM · BF Blender: 2.8, User Interface, Code Quest

Nov 1 2018

Martin Capitanio (capnm) awarded D3601: Use 3D cursor rotation for new objects a Like token.
Nov 1 2018, 11:41 PM · BF Blender: 2.8
Martin Capitanio (capnm) awarded D3552: Snap 3D Cursor to Center of Volume of Object a Like token.
Nov 1 2018, 11:41 PM · BF Blender: 2.8
Martin Capitanio (capnm) added a comment to T57208: 3D Cursor Tool Todo.

+ Add [Rotation x y z] – here and in the sidebar?

Nov 1 2018, 11:10 PM · BF Blender: 2.8, User Interface, Code Quest
Martin Capitanio (capnm) added a comment to T55757: Location 3D Cursor not work.

Setting the cursor position from the sidebar works here (Linux, current tip)
68a4610fc497347c69f1a75d05d6186395fa1a14

Nov 1 2018, 10:56 PM · BF Blender

Apr 21 2017

Martin Capitanio (capnm) added a comment to T50761: [AMDGPU-pro] Cycles troubles with opencl (CL_OUT_OF_HOST_MEMORY).

clinfo 2.1.16.01.12 (mesa), this seems to be a related bug/error:

Apr 21 2017, 11:09 PM · Cycles, BF Blender
Martin Capitanio (capnm) added a comment to T50761: [AMDGPU-pro] Cycles troubles with opencl (CL_OUT_OF_HOST_MEMORY).

Unfortunately you are right, GCN1 arch ;-(
Even after upgrade to the latest AMD driver still the same issue.

Apr 21 2017, 10:22 PM · Cycles, BF Blender

Apr 3 2017

Martin Capitanio (capnm) added inline comments to rBA8a17c01627ba: uv_magic_uv commit to addons release: T51064.
Apr 3 2017, 5:43 PM
Martin Capitanio (capnm) added inline comments to rBA8a17c01627ba: uv_magic_uv commit to addons release: T51064.
Apr 3 2017, 12:27 PM
Martin Capitanio (capnm) added inline comments to rBACb520b1baeb13: Magic UV: Update for 2.79 release.
Apr 3 2017, 11:05 AM

Apr 2 2017

Martin Capitanio (capnm) added a comment to T51067: Camera Rigs Addon (contrib): Promote 2.79 release.


The warning is confusing / probably outdated. Should be something like
'Enable Auto Run Python Scripts in User Preferences > File'

Apr 2 2017, 9:14 PM · Addons
Martin Capitanio (capnm) added a comment to T50761: [AMDGPU-pro] Cycles troubles with opencl (CL_OUT_OF_HOST_MEMORY).

I can confirm the same error message with Ubuntu LTS 16.04 + proprietary AMDGPU-PRO Driver 16.6:

Apr 2 2017, 5:50 PM · Cycles, BF Blender
Martin Capitanio (capnm) added a comment to T49465: Cycles OpenCL throws CL_INVALID_BUILD_OPTIONS on AMD R9 280x on Linux.
Apr 2 2017, 5:24 PM · Cycles, BF Blender

Jun 5 2015

Martin Capitanio (capnm) added a comment to T44932: Grease Pencil: In the line-drawing mode a tablet pen produces non-deterministic line with. .

Turns out, there is also a regression in the 'freehand' drawed strokes with the tablet pen. The first screenshot is from v2.74,
the second one from current tip at 94e7ac5b97dd0b15a53d47c78672b8ed1e8a4bf1

Jun 5 2015, 10:45 PM · BF Blender
Martin Capitanio (capnm) added a comment to T44932: Grease Pencil: In the line-drawing mode a tablet pen produces non-deterministic line with. .

Even with my previous 'imrovement' the artist keeps calling
the GP pen pressure support a crap :(

Jun 5 2015, 2:06 PM · BF Blender

Jun 4 2015

Martin Capitanio (capnm) added a comment to T44932: Grease Pencil: In the line-drawing mode a tablet pen produces non-deterministic line with. .

At least it works better for me with both tested Wacom tablets on Linux and Windows7.

Jun 4 2015, 3:49 AM · BF Blender

Jun 3 2015

Martin Capitanio (capnm) added a comment to T44932: Grease Pencil: In the line-drawing mode a tablet pen produces non-deterministic line with. .

BTW this

 gpencil_paint.c:362
			/* if this is just the second point we've added, increment the buffer size
			 * so that it will be drawn properly...
			 * otherwise, just leave it alone, otherwise we get problems
			 */
			if (gpd->sbuffer_size != 2)
				gpd->sbuffer_size = 2;

is kind of funny ;-)

Jun 3 2015, 10:31 PM · BF Blender
Martin Capitanio (capnm) added a comment to T44932: Grease Pencil: In the line-drawing mode a tablet pen produces non-deterministic line with. .

Xinput events coming from the tablet pen (a quick rise from full pressure):
(blender probably pick-ups the last a[2]=0 events for the line thickness)

Jun 3 2015, 2:31 PM · BF Blender
Martin Capitanio (capnm) added a comment to T44932: Grease Pencil: In the line-drawing mode a tablet pen produces non-deterministic line with. .

A similar problem has the GP_PAINTMODE_DRAW_POLY mode.

Jun 3 2015, 9:25 AM · BF Blender

Jun 2 2015

Martin Capitanio (capnm) created T44932: Grease Pencil: In the line-drawing mode a tablet pen produces non-deterministic line with. .
Jun 2 2015, 11:19 PM · BF Blender

Apr 5 2015

Martin Capitanio (capnm) added a comment to rB92755da4712a: Fix T44251 (2nd try): Changing views using numpad broken.

Fantastic.
Btw. almost everywhere in blender, the key-repeat doesn't make sense
and should be therefore disabled. I have been teaching already many kids
(using blender). For some reason this is causing big problems
for their fingers/brains. I am curious to see how it is with stickies ;)

Apr 5 2015, 10:35 PM
Martin Capitanio (capnm) added a comment to rB92755da4712a: Fix T44251 (2nd try): Changing views using numpad broken.

Hi Julian,
(beware: I can't decipher the code and may completely misunderstand the stickies)
this enables the keyboard-repeat and makes the numpad keys behave as
before - here is it expected. But i think, this shouldn't be the default for shortcut-keys
set as hold aka sticky?

Apr 5 2015, 8:53 PM