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Filip Sauer (cdog)
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User Since
Apr 19 2012, 4:19 PM (377 w, 6 d)

Recent Activity

Jan 19 2019

Filip Sauer (cdog) added a comment to T58477: Mirror Modifier does not work with Bezier curves in Workbench, Eevee and partially Cycles.

Seems like this hasn't been fixed completely. It still doesn't work when the curve doesn't have any volume/geometry (bevel or profile). In 2.79 this was working as expected.
a simple curve with mirror modifier


a curve with bevel profile

working as expected in 2.79

Jan 19 2019, 12:02 AM · BF Blender, Modifiers

Jun 19 2018

Filip Sauer (cdog) created T55528: AO distance ignores textures with black.
Jun 19 2018, 9:43 AM · Cycles, BF Blender

May 8 2017

Filip Sauer (cdog) created T51437: Denoiser produces black pixels.
May 8 2017, 10:37 AM · Cycles, BF Blender

Sep 18 2015

Filip Sauer (cdog) added a comment to T46146: Blender crashes on opening a file.

So it seems that it's been fixed. I downloaded today's build and it works again. So I think this can be closed.
Or if you still want to examine it here's a crash I get when I run yesterday's build in software GL


and the terminal
./blender-softwaregl
connect failed: No such file or directory
Read new prefs: /home/fil/.config/blender/2.75/config/userpref.blend
Writing: /tmp/blender.crash.txt
Segmentation fault

Sep 18 2015, 7:31 PM · BF Blender

Sep 17 2015

Filip Sauer (cdog) added a comment to T46146: Blender crashes on opening a file.

Could you elaborate more on how to start blender with software GL? I tried to run the blender-sotwaregl but nothing happened. BTW. I'm using driver from ATI, not the default system one.

Sep 17 2015, 11:19 PM · BF Blender
Filip Sauer (cdog) created T46146: Blender crashes on opening a file.
Sep 17 2015, 8:16 PM · BF Blender

May 26 2015

Filip Sauer (cdog) created T44853: Blender crashes when using multi edit.
May 26 2015, 7:33 PM · BF Blender

Aug 17 2014

Filip Sauer (cdog) created T41472: Redundant freestyle stroke drawing during viewport render.
Aug 17 2014, 10:33 PM · Rendering, Freestyle, BF Blender

Aug 14 2014

Filip Sauer (cdog) created T41440: Displacement in compositing creates holes.
Aug 14 2014, 4:03 PM · Compositing, BF Blender

Jul 13 2014

Filip Sauer (cdog) added a comment to T39184: bevel bug.

The behaviour I would like is in the following image. Which means curved inside and outside edges included. The current behaviour really doesn't behave like a multisegment bevel. I could get the same with 1 segment bevel and then add loopcuts. So I think it's definitely worth continuing this path.

Jul 13 2014, 9:06 PM · BF Blender

Jun 15 2014

Filip Sauer (cdog) added a comment to T39184: bevel bug.

I can't imagine a situation where I wouldn't want them to curve, but if you say so :) Maybe a checkbox then?

Jun 15 2014, 6:53 PM · BF Blender
Filip Sauer (cdog) reopened T39184: bevel bug as "Open".

Howardt, I can still reproduce the bug mentioned in the first post in today's build. That means edge loops which are close to each other still don't follow curvature and go straight. Just try a multisegment bevel on an edge loop.

Jun 15 2014, 9:56 AM · BF Blender

Mar 21 2014

Filip Sauer (cdog) added a comment to T39307: Blur in compositor produces artifacts.

Yes, that's it. Sorry - I guess my screen is too bright, so I could see it well :)
I wonder, though, if the part where it gets narrower should be there at all (when blurring in X direction only). I would expect the correct result to look like this.

Mar 21 2014, 10:45 AM · Compositing, BF Blender
Filip Sauer (cdog) raised the priority of T39307: Blur in compositor produces artifacts from to Needs Triage by Developer.
Mar 21 2014, 12:38 AM · Compositing, BF Blender

Jan 24 2014

Filip Sauer (cdog) added a comment to T38348: Panel remains scrolled when switching to another tab.

Actually this behaviour has bothered me too in the properties panel. What good is it to have an empty area and then having to scroll up to see something? Maybe there could be a condition if there's nothing to show then scroll all the way up, where there is something, else keep the scroll position.

Jan 24 2014, 9:54 AM · Blender 2.70, BF Blender, User Interface

Jan 17 2014

Filip Sauer (cdog) added a comment to T37832: OpenCL Compositing Bug.

I actually also encountered this bug. I have an AMD Radeon HD 6500M/5600/5700 Series . I suspect the defocus node is the cause, because it occurred when I used it. But it's not easily reproducible. I rendered an animation and most of the frames were fine, but several had this exact error.

Jan 17 2014, 9:17 PM · Compositing, BF Blender

Dec 25 2013

Filip Sauer (cdog) raised the priority of T37946: N-gon produces error in newer builds from to Needs Triage by Developer.
Dec 25 2013, 10:29 PM · Mesh Modeling, BF Blender

Dec 19 2013

Filip Sauer (cdog) raised the priority of T37868: Missing first letter in labels from to Needs Triage by Developer.
Dec 19 2013, 12:46 PM · BF Blender