Charlie Jolly (charlie)
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User Since
Jul 29 2008, 1:46 AM (532 w, 6 d)

Recent Activity

Sat, Oct 13

Charlie Jolly (charlie) added reviewers for D3789: Cycles & Eevee Vector Rotate Node: Standalone node with access to XYZ sockets.: Cycles, Eevee, Brecht Van Lommel (brecht).

Sat, Oct 13, 6:38 PM
Charlie Jolly (charlie) created D3789: Cycles & Eevee Vector Rotate Node: Standalone node with access to XYZ sockets..
Sat, Oct 13, 6:37 PM
Charlie Jolly (charlie) updated the diff for D3786: Cycles & Eevee Material Nodes: Add Multiply function to Vector Math Node.

Reset patch after arc error

Sat, Oct 13, 6:23 PM
Charlie Jolly (charlie) updated the diff for D3786: Cycles & Eevee Material Nodes: Add Multiply function to Vector Math Node.

Last commit was wrong patch, reverting!!

Sat, Oct 13, 6:09 PM
Charlie Jolly (charlie) updated the diff for D3786: Cycles & Eevee Material Nodes: Add Multiply function to Vector Math Node.
  • Merge branch 'blender2.8' of git://git.blender.org/blender into blender2.8
  • Building blocks for Vector Rotate node
  • Merge branch 'blender2.8' of git://git.blender.org/blender into blender2.8
  • More groundwork
  • Merge branch 'blender2.8' of git://git.blender.org/blender into blender2.8
  • First working version
  • clean up
Sat, Oct 13, 6:03 PM

Thu, Oct 11

Charlie Jolly (charlie) added a comment to D3786: Cycles & Eevee Material Nodes: Add Multiply function to Vector Math Node.

I'll leave it up to @Brecht Van Lommel (brecht) to decide if we want this in but if it does make it in, couple of things:

  1. it kinda feels like if we're gonna have multiply, we should probably have divide as well.
  2. I Recently documented the operations this node performs, please update that as well given this is a 2.8 patch, not sure what the best approach is here, @Aaron Carlisle (Blendify) ?
  3. nit picking unrelated to your patch: the magic numbers in the switch in gpu_shader_vect_math could really use some #defines regardless if this patch makes it or not.
Thu, Oct 11, 7:08 PM
Charlie Jolly (charlie) added reviewers for D3786: Cycles & Eevee Material Nodes: Add Multiply function to Vector Math Node: Cycles, Eevee.

Thu, Oct 11, 6:21 PM
Charlie Jolly (charlie) created D3786: Cycles & Eevee Material Nodes: Add Multiply function to Vector Math Node.
Thu, Oct 11, 6:20 PM

Sat, Oct 6

Charlie Jolly (charlie) updated the diff for D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL.

Change tileable option name to periodic. This matches name used in Gabor patch and is more accurate in how the option works relative to scale.

Sat, Oct 6, 12:45 AM · Cycles, Eevee, BF Blender: 2.8

Fri, Oct 5

Charlie Jolly (charlie) added a comment to T55607: Cycles: Add more procedural noise types.

Added patches for seamless Voronoi and Gabor.
https://developer.blender.org/D3743
https://developer.blender.org/D3495

Fri, Oct 5, 11:58 PM · Cycles
Charlie Jolly (charlie) updated the diff for D3495: Cycles Gabor Noise Texture Node.
  • Rewrite patch with Cycles, Eeevee(GLSL) and OSL support
  • Incorporates anisotropic modes from OSL implementation
  • Supports periodic/seamless textures (if scaling is set to whole numbers)
  • Exposes variables to control impulses, bandwidth, frequency, rotation, weight (amplitude), phase and variation (randomness)
  • Seed is exposed for varying small periodic textures
  • Supports additional kernel shapes
  • Removed multiple calls to RNG and uses a single call per sample, in my tests this seemed ok
  • Direction input for Anisotropic mode (possible bug in Eevee as it needs to be connected to work correctly)
Fri, Oct 5, 9:22 PM · Cycles, BF Blender: 2.8, BF Blender

Fri, Sep 28

Bartosz Moniewski (monio) awarded D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL a Love token.
Fri, Sep 28, 11:01 PM · Cycles, Eevee, BF Blender: 2.8
Charlie Jolly (charlie) added a comment to D3495: Cycles Gabor Noise Texture Node.

@Brecht Van Lommel (brecht) I'm going to try and revisit this. From working on the Voronoi node I think that it would be better to implement this separately to the built in OSL gabor noise. This way it is much easier to keep Cycles, OSL and Eevee in sync. Can I get your view on this?

Fri, Sep 28, 5:41 PM · Cycles, BF Blender: 2.8, BF Blender
Charlie Jolly (charlie) updated the diff for D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL.

Fix tiling when color option is used.

Fri, Sep 28, 12:38 PM · Cycles, Eevee, BF Blender: 2.8
Charlie Jolly (charlie) added a comment to D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL.

Fri, Sep 28, 1:15 AM · Cycles, Eevee, BF Blender: 2.8
Charlie Jolly (charlie) created D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL.
Fri, Sep 28, 1:13 AM · Cycles, Eevee, BF Blender: 2.8

Mon, Sep 24

Charlie Jolly (charlie) updated the diff for D2807: Mute node wires.

Keep patch updated with name changes from GWN to GPU.

Mon, Sep 24, 3:36 PM · BF Blender: 2.8, Nodes
Charlie Jolly (charlie) added a comment to T55607: Cycles: Add more procedural noise types.

Possible breaking changes in OSL 2.0 that breaks noise that uses quick_floor.
Replaced with OIIO::ifloor.
https://github.com/imageworks/OpenShadingLanguage/pull/912

Mon, Sep 24, 3:02 PM · Cycles

Mon, Sep 17

Charlie Jolly (charlie) added a comment to D3673: Cycles Noise, Voronoi Edge Along Surface Normal.

In this case, perhaps @Brecht Van Lommel (brecht) can provide more detail about the normal calculations and if an equivalent is available from Cycles.

Mon, Sep 17, 2:52 PM · Cycles, BF Blender: 2.8

Sep 11 2018

Charlie Jolly (charlie) added a comment to D3673: Cycles Noise, Voronoi Edge Along Surface Normal.

Tests using OSL.

Sep 11 2018, 6:56 PM · Cycles, BF Blender: 2.8

Sep 10 2018

Charlie Jolly (charlie) added a comment to D3673: Cycles Noise, Voronoi Edge Along Surface Normal.

The new algorithm is 2D so it will have the same issues that the original algorithm was trying to solve. I'll spend some more time experimenting!

Sep 10 2018, 11:45 PM · Cycles, BF Blender: 2.8
Charlie Jolly (charlie) added a comment to D3680: Eeevee Voronoi GLSL.

Can someone commit this as I don't have commit rights? Thanks.

Sep 10 2018, 4:59 PM · Cycles, Eevee

Sep 7 2018

Charlie Jolly (charlie) added a comment to D3673: Cycles Noise, Voronoi Edge Along Surface Normal.

I found another example by Inigo Quilez. The shadertoy code is under MIT license.

Sep 7 2018, 4:07 PM · Cycles, BF Blender: 2.8
Charlie Jolly (charlie) updated the diff for D3680: Eeevee Voronoi GLSL.

Typo! Sorry.

Sep 7 2018, 3:48 PM · Cycles, Eevee
Charlie Jolly (charlie) created D3680: Eeevee Voronoi GLSL.
Sep 7 2018, 3:45 PM · Cycles, Eevee

Sep 4 2018

Charlie Jolly (charlie) added a comment to D3673: Cycles Noise, Voronoi Edge Along Surface Normal.

The example code on devtalk provides the same banding issues so to achieve the same look as the original example on devtalk does require running it through a colorramp or similar.

Sep 4 2018, 10:46 AM · Cycles, BF Blender: 2.8

Sep 3 2018

Charlie Jolly (charlie) awarded T56668: Intel HD530 + Windows 10 Bugs a Party Time token.
Sep 3 2018, 6:12 PM · Eevee
Charlie Jolly (charlie) created D3673: Cycles Noise, Voronoi Edge Along Surface Normal.
Sep 3 2018, 5:53 PM · Cycles, BF Blender: 2.8

Sep 2 2018

Wo!262 (wo262) awarded D3495: Cycles Gabor Noise Texture Node a Love token.
Sep 2 2018, 8:49 AM · Cycles, BF Blender: 2.8, BF Blender

Aug 23 2018

Charlie Jolly (charlie) added a comment to T56491: Crash due to (preview) jobs running during undo step..

This may help.

Aug 23 2018, 4:46 PM · Restricted Project, Platform: Windows, BF Blender: 2.8

Aug 22 2018

Charlie Jolly (charlie) added a comment to T56491: Crash due to (preview) jobs running during undo step..

Confirmed on Windows 10 debug build MSVS2017

Aug 22 2018, 3:49 PM · Restricted Project, Platform: Windows, BF Blender: 2.8
Charlie Jolly (charlie) created D3636: MSVS 2017 Bug - Subdiv Mesh.
Aug 22 2018, 3:33 PM · BF Blender: 2.8

Aug 21 2018

Charlie Jolly (charlie) added a comment to T56471: Crashes when extruding with snap setting turned on.

Confirmed after a bit of trial and error, MSVS2017, Windows 10 debug build, this information might help.

Aug 21 2018, 4:46 PM · Mesh Modeling, BF Blender: 2.8

Aug 20 2018

Charlie Jolly (charlie) added a comment to T56457: Crash when selecting Grease Pencil objects with no Grease Pencil brushes active.

Confirmed here on Windows 10 MSVS2017 Debug Build

Aug 20 2018, 2:44 PM · BF Blender

Aug 17 2018

Charlie Jolly (charlie) awarded D3617: Workbench: Add Curvature overlay for better visibility of surface detail for e.g. sculpting a Cup of Joe token.
Aug 17 2018, 3:27 PM

Aug 15 2018

Charlie Jolly (charlie) added a comment to T56242: The materials look wrong in windows 10.

I remember this was working on previous builds of 2.8 so I think it's not drivers.

Aug 15 2018, 11:54 AM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8

Aug 13 2018

Charlie Jolly (charlie) awarded D3594: New sculpting brush cursor a Mountain of Wealth token.
Aug 13 2018, 6:44 PM · Sculpting and Painting
Charlie Jolly (charlie) added a comment to D3581: Upgrade freetype to 2.9.1.

Blender needs to update libraries over time so this is unavoidable. Isn't it better to raise these concerns about hinting with the Freetype (https://www.freetype.org/) peeps?

Aug 13 2018, 10:52 AM

Aug 9 2018

Charlie Jolly (charlie) added a comment to D3206: Circular Array modifier.

Updated link to Anti Features here: https://wiki.blender.org/wiki/Reference/AntiFeatures

Aug 9 2018, 6:41 PM · BF Blender: 2.8
Charlie Jolly (charlie) created D3589: GP Add option to affect only stroke or fill for Color, Tint & Opacity Modifiers.
Aug 9 2018, 11:43 AM · BF Blender: 2.8, Restricted Project

Aug 8 2018

Charlie Jolly (charlie) awarded rB05c0992c9b8f: GP: Fix modifiers Tint, Opacity and Hue and create materials to Opacity a Like token.
Aug 8 2018, 8:47 PM
Charlie Jolly (charlie) added a comment to T56242: The materials look wrong in windows 10.

Confirm the same issue with Intel HD 520 on Windows 10.

Aug 8 2018, 4:38 PM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8
Charlie Jolly (charlie) updated the diff for D3586: GP Fix/Update Opacity Modifier .

Update to use new gpencil_apply_modifier_material function.
Add default GP_OPACITY_CREATE_COLORS to the initData function.

Aug 8 2018, 4:35 PM · BF Blender: 2.8, Restricted Project
Charlie Jolly (charlie) created D3586: GP Fix/Update Opacity Modifier .
Aug 8 2018, 1:04 PM · BF Blender: 2.8, Restricted Project

Aug 7 2018

Charlie Jolly (charlie) awarded rB3884b8692774: Fix T56266: Second try to fix material problems a Like token.
Aug 7 2018, 10:22 PM
Charlie Jolly (charlie) awarded rB8a035612ee8b: Fix T56266: Grease Pencil Tint and Color modifier error when apply a Like token.
Aug 7 2018, 8:36 PM
Charlie Jolly (charlie) raised a concern with rB8a035612ee8b: Fix T56266: Grease Pencil Tint and Color modifier error when apply.

Sorry @Antonio Vazquez (antoniov) this is better but I'm still getting different results when applying when Create Materials is unchecked (bottom of image).

Aug 7 2018, 8:34 PM
Charlie Jolly (charlie) created D3585: GP Fix Tint Modifier Apply.
Aug 7 2018, 6:35 PM · BF Blender: 2.8, Restricted Project
Charlie Jolly (charlie) added a comment to T56242: The materials look wrong in windows 10.

@Lucas Torrón López (asimetrix) Can you upload your blend? I'm experiencing similar situation with Intel HD 520 with Eevee displaying black and Windows 10 driver is supposed to support OpenGL 4.5.

Aug 7 2018, 6:02 PM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8

Aug 4 2018

Charlie Jolly (charlie) added a comment to D3580: GP Mirror Modifier - Apply fails when object is not used as center.

Just checked and there is a test for the mmd->object in the update_position function. This patch should be ok I think.

Aug 4 2018, 4:01 PM · Restricted Project, BF Blender: 2.8
Charlie Jolly (charlie) created D3580: GP Mirror Modifier - Apply fails when object is not used as center.
Aug 4 2018, 3:09 PM · Restricted Project, BF Blender: 2.8
Charlie Jolly (charlie) closed D3577: GP Mirror Modifier Axis Fix.

Actually, thanks to you, a great job on GP.

Aug 4 2018, 10:15 AM · BF Blender: 2.8, Restricted Project
Charlie Jolly (charlie) added a comment to D3577: GP Mirror Modifier Axis Fix.

Sure, it's mistajolly@gmail.com

Aug 4 2018, 9:44 AM · BF Blender: 2.8, Restricted Project
Charlie Jolly (charlie) added a comment to D3577: GP Mirror Modifier Axis Fix.

Unfortunately, I don't have commit rights. Can you commit this for me?

Aug 4 2018, 12:23 AM · BF Blender: 2.8, Restricted Project

Aug 3 2018

Charlie Jolly (charlie) updated the diff for D3577: GP Mirror Modifier Axis Fix.

Move comment too, sorry!

Aug 3 2018, 6:10 PM · BF Blender: 2.8, Restricted Project
Charlie Jolly (charlie) updated the diff for D3577: GP Mirror Modifier Axis Fix.

Forgot to move the check to see if axis needed mirroring.

Aug 3 2018, 5:57 PM · BF Blender: 2.8, Restricted Project
Charlie Jolly (charlie) created D3577: GP Mirror Modifier Axis Fix.
Aug 3 2018, 5:45 PM · BF Blender: 2.8, Restricted Project
Charlie Jolly (charlie) created T56222: MSVS 2017 Bug - Bevel Modifier.
Aug 3 2018, 12:22 PM · BF Blender: 2.8, BF Blender

Jul 17 2018

derek barker (lordodin) awarded rB83a4e1aaf9d1: Cycles: add voronoi features and distance settings from Blender. a Love token.
Jul 17 2018, 10:51 AM

Jul 15 2018

Bartosz Moniewski (monio) awarded D3503: Cycles Voronoi Noise : Update original patch to 2.8 a Love token.
Jul 15 2018, 3:53 PM · BF Blender: 2.8, Cycles

Jul 13 2018

Bartosz Moniewski (monio) awarded rB30bffb5a3afa: Nodes: add sqrt, ceil, floor and fract to math nodes. a Love token.
Jul 13 2018, 6:03 PM
Charlie Jolly (charlie) updated the diff for D3537: Add missing maths functions to maths node: sqrt, ceil and floor..

Added node_shader_math.c fract function

Jul 13 2018, 12:33 AM
Charlie Jolly (charlie) updated the diff for D3537: Add missing maths functions to maths node: sqrt, ceil and floor..

Added Fract function defined as x - floor(x).

Jul 13 2018, 12:27 AM

Jul 12 2018

Bartosz Moniewski (monio) awarded D3537: Add missing maths functions to maths node: sqrt, ceil and floor. a Love token.
Jul 12 2018, 11:10 PM
Charlie Jolly (charlie) updated the diff for D3537: Add missing maths functions to maths node: sqrt, ceil and floor..

Cleanup comment.

Jul 12 2018, 7:18 PM
Charlie Jolly (charlie) added reviewers for D3537: Add missing maths functions to maths node: sqrt, ceil and floor.: Cycles, Nodes.
Jul 12 2018, 7:15 PM
Charlie Jolly (charlie) updated the diff for D3537: Add missing maths functions to maths node: sqrt, ceil and floor..

Missed adding function to node_shader_math.c

Jul 12 2018, 7:13 PM
Charlie Jolly (charlie) created D3537: Add missing maths functions to maths node: sqrt, ceil and floor..
Jul 12 2018, 7:04 PM

Jul 10 2018

Charlie Jolly (charlie) updated the diff for D3503: Cycles Voronoi Noise : Update original patch to 2.8.
  • Merge branch 'blender2.8' of git://git.blender.org/blender into arcpatch-D3503
  • Add OSL
Jul 10 2018, 2:49 PM · BF Blender: 2.8, Cycles

Jun 28 2018

Charlie Jolly (charlie) added a comment to D3495: Cycles Gabor Noise Texture Node.

I've spent a little more time on this and I've made a few changes so that it matches the OSL version more accurately.

Jun 28 2018, 7:36 PM · Cycles, BF Blender: 2.8, BF Blender

Jun 26 2018

ogierm (ogierm) awarded T55607: Cycles: Add more procedural noise types a Dat Boi token.
Jun 26 2018, 4:45 PM · Cycles

Jun 25 2018

Charlie Jolly (charlie) retitled D3503: Cycles Voronoi Noise : Update original patch to 2.8 from Update patch to 2.8 to Cycles Voronoi Noise : Update original patch to 2.8.
Jun 25 2018, 10:33 PM · BF Blender: 2.8, Cycles
Charlie Jolly (charlie) added a comment to D3495: Cycles Gabor Noise Texture Node.

Impulses seem to be calculated differently compared to the OSL version.

Jun 25 2018, 10:31 PM · Cycles, BF Blender: 2.8, BF Blender
Charlie Jolly (charlie) added a comment to D3495: Cycles Gabor Noise Texture Node.

It is similar to the OSL version from what I can tell. The original patch D287 doesn't directly reference OSL but it is similar in places.

Jun 25 2018, 10:29 PM · Cycles, BF Blender: 2.8, BF Blender
Charlie Jolly (charlie) added a comment to T55607: Cycles: Add more procedural noise types.

Added updated Voronoi patch from D1463

Jun 25 2018, 8:04 PM · Cycles
Charlie Jolly (charlie) added a comment to D3503: Cycles Voronoi Noise : Update original patch to 2.8.

Update D1463 to Blender 2.8

Jun 25 2018, 8:02 PM · BF Blender: 2.8, Cycles
Charlie Jolly (charlie) added a comment to D1463: Expand Voronoi node functionality in Cycles.

See D3503 Updated patch to 2.8

Jun 25 2018, 8:01 PM · Cycles
Charlie Jolly (charlie) created D3503: Cycles Voronoi Noise : Update original patch to 2.8.
Jun 25 2018, 8:00 PM · BF Blender: 2.8, Cycles

Jun 24 2018

Charlie Jolly (charlie) updated the task description for T55607: Cycles: Add more procedural noise types.
Jun 24 2018, 10:51 PM · Cycles
Charlie Jolly (charlie) triaged T55607: Cycles: Add more procedural noise types as Normal priority.
Jun 24 2018, 10:51 PM · Cycles
Charlie Jolly (charlie) added a comment to D3495: Cycles Gabor Noise Texture Node.

Top left corner textures (2x2) are musgrave, voronoi and noise for comparison.

Jun 24 2018, 10:40 PM · Cycles, BF Blender: 2.8, BF Blender

Jun 21 2018

Charlie Jolly (charlie) added a reviewer for D3495: Cycles Gabor Noise Texture Node: Cycles.
Jun 21 2018, 5:37 PM · Cycles, BF Blender: 2.8, BF Blender
Charlie Jolly (charlie) created D3495: Cycles Gabor Noise Texture Node.
Jun 21 2018, 5:34 PM · Cycles, BF Blender: 2.8, BF Blender

Jun 15 2018

Charlie Jolly (charlie) added a comment to T55486: Workbench: Smalltasks.

Is there any reason that Object colour can't be added back as an option?

Jun 15 2018, 11:02 AM · Code Quest

Jun 13 2018

Charlie Jolly (charlie) updated the diff for D2807: Mute node wires.

Compile fix for bmain changes in 2.8

Jun 13 2018, 10:24 AM · BF Blender: 2.8, Nodes

May 29 2018

Duarte Farrajota Ramos (duarteframos) awarded D2807: Mute node wires a Like token.
May 29 2018, 5:59 PM · BF Blender: 2.8, Nodes
Charlie Jolly (charlie) added a comment to T52659: Mute node links (design task).

Added back bar.

May 29 2018, 5:00 PM · Nodes, User Interface
Charlie Jolly (charlie) updated the diff for D2807: Mute node wires.

Added back bar and simplified the logic.

May 29 2018, 4:58 PM · BF Blender: 2.8, Nodes

May 26 2018

Charlie Jolly (charlie) added a comment to T52659: Mute node links (design task).

Added new mute cursor and adjusted the way lines are drawn. This is better for long links and works with the new way that 2.8 draws links, previous 2.7x patch was completely different. Also fixed highlighting when nodes are selected.

May 26 2018, 12:54 AM · Nodes, User Interface
Charlie Jolly (charlie) added a comment to D2807: Mute node wires.

May 26 2018, 12:46 AM · BF Blender: 2.8, Nodes
Charlie Jolly (charlie) updated the diff for D2807: Mute node wires.

Muted links display red at both ends and the normal wire colour in the middle.

May 26 2018, 12:45 AM · BF Blender: 2.8, Nodes

May 25 2018

Charlie Jolly (charlie) updated the diff for D2807: Mute node wires.

+ Add custom mute cursor

May 25 2018, 6:30 PM · BF Blender: 2.8, Nodes
Charlie Jolly (charlie) edited reviewers for D2807: Mute node wires, added: User Interface; removed: Greg Zaal (gregzaal).
May 25 2018, 11:13 AM · BF Blender: 2.8, Nodes

May 24 2018

Charlie Jolly (charlie) added a comment to T52659: Mute node links (design task).

Updated D2807 to Blender 2.8.

May 24 2018, 4:47 PM · Nodes, User Interface
Charlie Jolly (charlie) added a project to D2807: Mute node wires: BF Blender: 2.8.
May 24 2018, 4:44 PM · BF Blender: 2.8, Nodes
Charlie Jolly (charlie) updated the diff for D2807: Mute node wires.

Updated patch for Blender 2.8

May 24 2018, 4:43 PM · BF Blender: 2.8, Nodes

Apr 26 2018

Charlie Jolly (charlie) added a comment to T52659: Mute node links (design task).

Could this task be considered for inclusion in 2.8 during one of the CodeQuest UI meetings? I'm wondering if there is anything else that needs to be done for this?

Apr 26 2018, 10:31 AM · Nodes, User Interface
Charlie Jolly (charlie) added a comment to T54662: Tool Icon Design.

Have you considered colour blindness accessibility especially with the colour coding? Thinking that for the Blender 101 this is going to be important.

Apr 26 2018, 10:20 AM · User Interface, Code Quest

Mar 1 2018

Charlie Jolly (charlie) awarded D3038: Cycles volume : fast empty space optimization by generating a tight mesh around the volume. a Yellow Medal token.
Mar 1 2018, 12:54 PM

Feb 12 2018

Charlie Jolly (charlie) added a comment to T54054: Bmesh boolean modifier fails with co-planar geometry (carve doesn't).

@Artem (Hickz) Carve is no longer maintained which is why it was removed. @Howard Trickey (howardt) Is Carve behaviour defined for coplanar geometry, can that behaviour be copied for BMesh?

Feb 12 2018, 4:45 PM · Modifiers, BF Blender