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joao (curlicue)
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May 5 2019, 11:15 PM (19 w, 5 d)

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May 7 2019

joao (curlicue) added a comment to T59850: blender 2.8 exports fbx to unity 2018.3. The rendering mode of Material is "Transparent". It depends of the color of the 3D object.

It looks like an issue with unity mixing up the colors values, could be an issue on Unity, or in the Blender exporter, I don't know. I've updated the comment with the right link, maybe that'll be useful to try and reproduce.

May 7 2019, 3:43 PM · BF Blender

May 5 2019

joao (curlicue) added a comment to T59850: blender 2.8 exports fbx to unity 2018.3. The rendering mode of Material is "Transparent". It depends of the color of the 3D object.

The transparency seems to be equivelant to the Red value on a material in Blender, i.e. (0, 100, 100) will be a solid color, and (127,100,100) will be about 50% transparency. More details from this here: https://stackoverflow.com/a/54462858/5905035

May 5 2019, 11:19 PM · BF Blender