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David Brennan (davidbrennan)
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User Since
Dec 26 2011, 4:30 AM (408 w, 2 d)

Recent Activity

May 1 2019

David Brennan (davidbrennan) added a comment to T63372: Can't add "Scene" into VSE.

Aside from the major inconvenience of having to render a Scene out into an Image Sequence before being able to integrate it into the VSE, another significant drawback is the lack of "Bullet Time". I had always used the "Speed Strip" in the VSE atop the Scene Strop to create a "Bullet Time" effect in videos. While this might still be technically possible, it would require constantly shifting back and forth between different Scenes in order to get the timing achieved properly.

May 1 2019, 9:19 AM · BF Blender

Apr 8 2019

David Brennan (davidbrennan) added a comment to T63372: Can't add "Scene" into VSE.

Wait: Then how do you edit animations in sync with audio and images in the VSE?

Apr 8 2019, 1:27 AM · BF Blender

Apr 7 2019

David Brennan (davidbrennan) created T63372: Can't add "Scene" into VSE.
Apr 7 2019, 9:35 PM · BF Blender

Jul 6 2015

David Brennan (davidbrennan) added a comment to T45342: Edge Slide only works in one direction..

(Yes, I mean "Vertex Slide", not "Edge Slide". My fault.)

Jul 6 2015, 11:51 AM · BF Blender
David Brennan (davidbrennan) added a comment to T45342: Edge Slide only works in one direction..

Because of the stupid "drag-and-drop only" option. Why would they not allow a "Browse for File" option like 100% of other sites?

Jul 6 2015, 11:25 AM · BF Blender
David Brennan (davidbrennan) created T45342: Edge Slide only works in one direction..
Jul 6 2015, 11:02 AM · BF Blender

Aug 23 2014

David Brennan (davidbrennan) added a comment to T41538: Sun Beam Node has artifact at its radius..

Great thanks!

Aug 23 2014, 4:18 PM · BF Blender

Aug 22 2014

David Brennan (davidbrennan) added a comment to T41538: Sun Beam Node has artifact at its radius..

This seems like a "showstopper" to me. I've just been experimenting with the Sun Beam Node for hours and this makes it nearly unusable perhaps 75% of the time. (Well, it can be used, but there's all sorts of secondary steps needed to clear out that dot.) I don't believe the Sun Beam Node should be packaged if this persists in it.

Aug 22 2014, 11:07 PM · BF Blender
David Brennan (davidbrennan) updated subscribers of T41538: Sun Beam Node has artifact at its radius..
Aug 22 2014, 9:29 AM · BF Blender
David Brennan (davidbrennan) added a comment to T41538: Sun Beam Node has artifact at its radius..
Aug 22 2014, 9:28 AM · BF Blender
David Brennan (davidbrennan) created T41538: Sun Beam Node has artifact at its radius..
Aug 22 2014, 9:25 AM · BF Blender

Jul 15 2014

David Brennan (davidbrennan) added a comment to T41067: Compositing Problems in 2.71.

Great thanks for your work. God bless!

Jul 15 2014, 11:21 PM · BF Blender

Jul 14 2014

David Brennan (davidbrennan) added a comment to T41067: Compositing Problems in 2.71.

Well, the "regression" sounds best to me.

Jul 14 2014, 11:30 PM · BF Blender
David Brennan (davidbrennan) raised the priority of T41067: Compositing Problems in 2.71 from to Needs Triage by Developer.
Jul 14 2014, 12:01 PM · BF Blender

Jun 23 2014

David Brennan (davidbrennan) added a comment to T40764: Keyframed Render Layers Don't Work as Intended.

Great thanks as always, fellas!

Jun 23 2014, 12:25 PM · BF Blender
David Brennan (davidbrennan) raised the priority of T40764: Keyframed Render Layers Don't Work as Intended from to Needs Triage by Developer.
Jun 23 2014, 5:11 AM · BF Blender

Mar 27 2014

David Brennan (davidbrennan) raised the priority of T39457: F-Curve Handles cannot be scaled along x-axis in Graph editor from to Needs Triage by Developer.
Mar 27 2014, 2:13 PM · Blender 2.70, BF Blender

Mar 13 2014

David Brennan (davidbrennan) added a comment to T39142: Smoke effected and occluded by Objects on separate Render Layers.

But smoke will still be generated in BI for the forseeable future, correct? (And note that, with Freestyle and some of the other functionality exclusive to BI, it's still probably in heavy use. For instance, I came across this problem when creating a simple "2.5D" photo animation, as inspired by this tutorial: http://blog.patdavid.net/2014/02/25d-parallax-animated-photo-tutorial.html. That is something that BI seems far better suited for than Cycles.)

Mar 13 2014, 8:31 PM · BF Blender
David Brennan (davidbrennan) added a comment to T39142: Smoke effected and occluded by Objects on separate Render Layers.

It would seem fairly simple, to me: Just make the Smoke Domain have the same "This Layer Only" option that lights have.

Mar 13 2014, 2:39 PM · BF Blender
David Brennan (davidbrennan) added a comment to T39142: Smoke effected and occluded by Objects on separate Render Layers.

Because smoke would seem to frequently require modification - changing the color to brown or gray or green, depending upon the context - and because the Smoke Domains tend to be so large and interact with so many Objects, I am surprised that this issue has not come up very often.

Mar 13 2014, 10:49 AM · BF Blender

Mar 12 2014

David Brennan (davidbrennan) raised the priority of T39142: Smoke effected and occluded by Objects on separate Render Layers from to Needs Triage by Developer.
Mar 12 2014, 8:52 PM · BF Blender

Mar 5 2014

David Brennan (davidbrennan) added a comment to T36496: Buggy distortion when two NLA Strips overlap.

Whew! Just downloaded the Daily Build and, at last, I can delete my old 2.67 version that I was using for character animations!

Mar 5 2014, 1:27 AM · Animation, BF Blender

Mar 1 2014

David Brennan (davidbrennan) added a comment to T36496: Buggy distortion when two NLA Strips overlap.

I greatly appreciate your work on this. Greatly. (I continue to be surprised that more people are not reporting this. Perhaps others just don't use the NLA as much as I do.)

Mar 1 2014, 4:59 AM · Animation, BF Blender

Feb 27 2014

David Brennan (davidbrennan) added a comment to T36496: Buggy distortion when two NLA Strips overlap.

Is there ANY way that this critical bug could be fixed for 2.70?

Feb 27 2014, 5:10 PM · Animation, BF Blender

Feb 24 2014

David Brennan (davidbrennan) added a comment to T36496: Buggy distortion when two NLA Strips overlap.

Is there anybody besides Aligorith who can look at this? I don't know what his timeline is, but it wasn't before 2.69, and now it's clearly not before 2.70.

Feb 24 2014, 10:10 PM · Animation, BF Blender

Feb 17 2014

David Brennan (davidbrennan) added a comment to T36496: Buggy distortion when two NLA Strips overlap.

This Bug - which, for me, makes extensive character animation virtually impossible (I am still using 2.67) - has not been fixed as of "blender-2.69-cc7cfd6" (the latest build as of February 17).

Feb 17 2014, 10:13 AM · Animation, BF Blender

Feb 11 2014

David Brennan (davidbrennan) added a comment to T38600: Material/Object Index does not account for transparent Materials..

Alright. It's good to see that you guys are on top of things (as usual, except for my NLA Bug! https://developer.blender.org/T36496)

Feb 11 2014, 6:53 PM · BF Blender
David Brennan (davidbrennan) raised the priority of T38600: Material/Object Index does not account for transparent Materials. from to Needs Triage by Developer.
Feb 11 2014, 6:33 PM · BF Blender

Feb 7 2014

David Brennan (davidbrennan) added a comment to T38536: Very dense mesh Objects become invisible in Wireframe 3D View..

Okay. Well, I'll personally use the "Draw All Edges" whenever it comes up.

Feb 7 2014, 3:09 PM · BF Blender
David Brennan (davidbrennan) raised the priority of T38536: Very dense mesh Objects become invisible in Wireframe 3D View. from to Needs Triage by Developer.
Feb 7 2014, 2:51 PM · BF Blender

Jan 29 2014

David Brennan (davidbrennan) raised the priority of T38392: "UV Project" from to Needs Triage by Developer.
Jan 29 2014, 7:36 AM · BF Blender

Dec 11 2013

David Brennan (davidbrennan) added a comment to T36496: Buggy distortion when two NLA Strips overlap.

Has there been any progress towards a fix?

Dec 11 2013, 11:10 AM · Animation, BF Blender

Nov 15 2013

David Brennan (davidbrennan) added a comment to T37455: NLA: Glitch in Overlapping Strips - MAJOR Problem for Character Animation!.

Appreciate the boost in priority, brecht.

Nov 15 2013, 1:44 AM

Nov 14 2013

David Brennan (davidbrennan) assigned T37455: NLA: Glitch in Overlapping Strips - MAJOR Problem for Character Animation! to Joshua Leung (aligorith).
Nov 14 2013, 6:31 PM