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David Cherrie (davidcherrie)
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User Since
Oct 28 2019, 5:42 AM (91 w, 6 d)

Recent Activity

Mon, Jul 26

David Cherrie (davidcherrie) added a comment to T90011: RTX 3080 GPU Memory Leak.

I can't actually upload the file due to NDA. However working on another file (which I also can't share) which is totally seperate, after rendering multiple 4K images out over the course of working on the file for a few hours. I got the error message "System out of GPU memory". I escaped, didn't close the file but tried to re-render, same message came up and wouldn't start. I then went from LookDev to the internal shade view (forget what its called), pressed render then it started rendering.

Mon, Jul 26, 2:08 PM · BF Blender

Thu, Jul 22

David Cherrie (davidcherrie) added a comment to T90011: RTX 3080 GPU Memory Leak.

Yes I was able to re-render after starting the render again. First time it got to frame 155 and then continued on from that frame which it got to frame 206. I would have expected it to have rendered another 155 frames but it only rendered 51.

Thu, Jul 22, 3:55 PM · BF Blender

Wed, Jul 21

David Cherrie (davidcherrie) created T90011: RTX 3080 GPU Memory Leak.
Wed, Jul 21, 11:58 AM · BF Blender

Nov 29 2019

mw (fuchsundbaer) awarded T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS) a Love token.
Nov 29 2019, 10:14 AM · EEVEE & Viewport, Platform: macOS, BF Blender

Nov 26 2019

David Cherrie (davidcherrie) added a comment to T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).

@David Cherrie (davidcherrie) Run blender from command line using blender --debug-gpu-force-workarounds

See https://docs.blender.org/manual/en/dev/advanced/command_line/launch/macos.html

Nov 26 2019, 11:56 PM · EEVEE & Viewport, Platform: macOS, BF Blender
David Cherrie (davidcherrie) added a comment to T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).

Can anyone try to run blender with --debug-gpu-force-workarounds and reproduce the bug?

Nov 26 2019, 11:44 AM · EEVEE & Viewport, Platform: macOS, BF Blender
David Cherrie (davidcherrie) added a comment to T70780: 2.81 macOS .

This is an issue with 2.81 and is well known about where Eevee stops rendering.

Nov 26 2019, 7:31 AM · EEVEE & Viewport, BF Blender
David Cherrie (davidcherrie) added a comment to T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).

@Omar Rahim (3Omar9) I have the issue on a 2017 MacBook Pro 15inch Touch and with a 2016 MacBook Pro 15inch Retina. 2017 happens on Mojave and Catalina and the 2016 happens on High Sierra.

Nov 26 2019, 5:10 AM · EEVEE & Viewport, Platform: macOS, BF Blender

Nov 22 2019

David Cherrie (davidcherrie) updated the task description for T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).
Nov 22 2019, 4:10 AM · EEVEE & Viewport, Platform: macOS, BF Blender
David Cherrie (davidcherrie) renamed T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS) from 2.81 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS) to 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).
Nov 22 2019, 1:35 AM · EEVEE & Viewport, Platform: macOS, BF Blender

Nov 19 2019

David Cherrie (davidcherrie) updated the task description for T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).
Nov 19 2019, 1:59 AM · EEVEE & Viewport, Platform: macOS, BF Blender

Nov 14 2019

David Cherrie (davidcherrie) added a comment to T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).

VRAM would certainly make sense. I just used the factory default 2.81.16 (one released 13th November) and created a metaball, added a multi-resolution modifier with 3 sub-divisions. Sculpted a bit, turned on Render viewport, added a second lamp into the scene and then selected the other lamp, and then the metaball disappeared.

Nov 14 2019, 3:03 AM · EEVEE & Viewport, Platform: macOS, BF Blender

Nov 7 2019

David Cherrie (davidcherrie) added a comment to T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).

Issue still happening in v2.81.16

Nov 7 2019, 11:37 PM · EEVEE & Viewport, Platform: macOS, BF Blender

Oct 28 2019

David Cherrie (davidcherrie) added projects to T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS): Platform: macOS, EEVEE & Viewport.
Oct 28 2019, 11:55 PM · EEVEE & Viewport, Platform: macOS, BF Blender
David Cherrie (davidcherrie) renamed T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS) from Objects disappearing in Rendered and Look Dev modes in viewports to 2.81 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).
Oct 28 2019, 6:29 AM · EEVEE & Viewport, Platform: macOS, BF Blender
David Cherrie (davidcherrie) updated the task description for T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).
Oct 28 2019, 6:16 AM · EEVEE & Viewport, Platform: macOS, BF Blender
David Cherrie (davidcherrie) created T71147: 2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS).
Oct 28 2019, 6:06 AM · EEVEE & Viewport, Platform: macOS, BF Blender