- User Since
- Mon, Oct 28, 5:42 AM (3 w, 1 d)
Thu, Nov 14
VRAM would certainly make sense. I just used the factory default 2.81.16 (one released 13th November) and created a metaball, added a multi-resolution modifier with 3 sub-divisions. Sculpted a bit, turned on Render viewport, added a second lamp into the scene and then selected the other lamp, and then the metaball disappeared.
Thu, Nov 7
Issue still happening in v2.81.16