Page MenuHome

Davis Ethoien (davis095381)
User

Projects

User does not belong to any projects.

User Details

User Since
Sep 17 2018, 4:40 AM (81 w, 1 d)

Recent Activity

Mon, Mar 30

Davis Ethoien (davis095381) added a comment to T73494: Jagged Wireframes in 2.83 Alpha..

Update: Bug also tested to be broken in,
blender-2.82a-windows64

Mon, Mar 30, 6:09 AM · EEVEE & Viewport, BF Blender

Mar 3 2020

Davis Ethoien (davis095381) added a comment to T74364: Rigid Body System stops working when particle system added.

This is one odd feature/ bug. When added particle system to any of those rigid body objects, the animated object stops animating at the unlocked location/ rotation keyframe. Also, the rigid body physic stops working. Tested on Windows 8.1 with Intel graphic.

Mar 3 2020, 5:31 AM · Dependency Graph, Nodes & Physics, BF Blender

Feb 26 2020

Davis Ethoien (davis095381) added a comment to T74199: Turning off overlays also hides edges.

Seems like a bug. Tested on Windows 8.1 with Intel graphic.

Feb 26 2020, 9:24 AM · EEVEE & Viewport, BF Blender

Feb 19 2020

Davis Ethoien (davis095381) added a comment to T73494: Jagged Wireframes in 2.83 Alpha..

A few more additional information:

Feb 19 2020, 9:10 AM · EEVEE & Viewport, BF Blender

Feb 15 2020

Davis Ethoien (davis095381) created T73850: Select Overlay Bug (Came from v2.82 & alpha v2.83).
Feb 15 2020, 7:09 PM · BF Blender

Jan 29 2020

Davis Ethoien (davis095381) added a comment to T73312: Blender 2.81 crashes at startup.

Yes me too. Before I used blender everyday and I never had that.
But how to solve the problem of 2.81.

Jan 29 2020, 9:33 AM · BF Blender
Davis Ethoien (davis095381) updated subscribers of T73449: Object Wireframe Display And Object Selection Problem.

@aditya (Aditya) Prakash Tiwari (Adityapt01)

Jan 29 2020, 9:06 AM · BF Blender

Dec 9 2019

Davis Ethoien (davis095381) updated subscribers of T66329: Restore Autodesk 3DS format Import/Export for Blender 2.80.

@Andreas Meisel (andreas) atteneder (atti) and fellow blender devs
Since it's now closed, so further update from it will be harder to come by. I'm not a blender dev, but here are some minor stuffs I tried to changed in attempting to upgrade export_3ds.py from 2.79 to 2.80. The error inside extract_triangles(mesh) seems to be the last error from the script, but I do not have enough knowledge of blender API to why it happened to resolve it. Hopefully someone with interest can improve from here onward.

Dec 9 2019, 10:33 AM · Import/Export, Add-ons

Nov 22 2019

Davis Ethoien (davis095381) awarded T66329: Restore Autodesk 3DS format Import/Export for Blender 2.80 a Like token.
Nov 22 2019, 9:36 AM · Import/Export, Add-ons

Sep 4 2019

Davis Ethoien (davis095381) added a comment to T58044: Issue with rigid body and modifiers dependent on transform.

I posted another similar post before being led to this one, I figured that after you do all the steps, don't play the animation yet, save the project, and close blender. Delete the .blend1 file beside the .blend file, the open it up again, and play the animation, the hair particles are now following the cube.

Sep 4 2019, 5:59 AM · Nodes & Physics, BF Blender, Dependency Graph, Physics