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Daniel Westlund (dawe)
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User Since
May 7 2021, 12:02 PM (12 w, 1 d)

Recent Activity

Thu, Jul 8

Daniel Westlund (dawe) added a comment to T89596: Hair density texture map, low render performance in cycles.

I can reproduce it on CPU. But its most noticable in the viewport. I get a halt every time when trying to rotate the viewport that can freez the viewport for up to a fiew seconds, campared to when I turn of the density or set it to length, as I then get instant feedback in the rendered viewport
Its alot more significant on my gpu though.
Tried it on two systems.
Rtx 2080 ti and mobile rtx 3070
Dont forget to turn of and on the children, as its a nother bug that decreases the children on file reopening.

Thu, Jul 8, 9:39 AM · BF Blender

Wed, Jul 7

Daniel Westlund (dawe) added a comment to T89598: Hair density maps increases hair children amount on reopening scene file (or rendering which will get slow).

I have a hunch that it is connected to my other bug report here: https://developer.blender.org/T89596 but I'm probably wrong...

Wed, Jul 7, 1:06 PM · Nodes & Physics, BF Blender

Fri, Jul 2

Daniel Westlund (dawe) updated the task description for T89596: Hair density texture map, low render performance in cycles.
Fri, Jul 2, 3:19 PM · BF Blender
Daniel Westlund (dawe) added a comment to T89598: Hair density maps increases hair children amount on reopening scene file (or rendering which will get slow).

Sorry!

Fri, Jul 2, 3:17 PM · Nodes & Physics, BF Blender
Daniel Westlund (dawe) added a comment to T89598: Hair density maps increases hair children amount on reopening scene file (or rendering which will get slow).

Fri, Jul 2, 3:17 PM · Nodes & Physics, BF Blender
Daniel Westlund (dawe) added a comment to T89598: Hair density maps increases hair children amount on reopening scene file (or rendering which will get slow).

Just open the scene file and turn off and then on the children of the hair. you will see that when you turn it on again, the number of children will increase.
If you save and reopen the same file its back to a lower number of children again.
This is also persistent in render etc.

Fri, Jul 2, 2:51 PM · Nodes & Physics, BF Blender
Daniel Westlund (dawe) updated the task description for T89598: Hair density maps increases hair children amount on reopening scene file (or rendering which will get slow).
Fri, Jul 2, 11:27 AM · Nodes & Physics, BF Blender
Daniel Westlund (dawe) created T89598: Hair density maps increases hair children amount on reopening scene file (or rendering which will get slow).
Fri, Jul 2, 11:24 AM · Nodes & Physics, BF Blender
Daniel Westlund (dawe) created T89596: Hair density texture map, low render performance in cycles.
Fri, Jul 2, 11:18 AM · BF Blender

May 19 2021

Daniel Westlund (dawe) created T88390: Unable to find any compattible gpu in system settings.
May 19 2021, 9:29 AM · BF Blender

May 12 2021

Daniel Westlund (dawe) created T88210: Image sequence texture don´t update with persistent data.
May 12 2021, 12:25 AM · Render & Cycles, BF Blender

May 7 2021

Daniel Westlund (dawe) created T88099: No motion blur on skinned mesh with persistent data enabled.
May 7 2021, 12:20 PM · BF Blender (2.93), Render & Cycles