Daniel F. R. Gordillo (dgordillo)
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User Since
Jun 5 2013, 11:48 AM (259 w, 3 d)

Recent Activity

Feb 14 2018

Daniel F. R. Gordillo (dgordillo) closed T54060: Random symmetry brush strokes in Weight paint mode as Resolved.

Damn! so that was it! Now I feel dumb as hell

Feb 14 2018, 2:19 PM · BF Blender

Feb 12 2018

Daniel F. R. Gordillo (dgordillo) created T54060: Random symmetry brush strokes in Weight paint mode.
Feb 12 2018, 8:27 PM · BF Blender

Dec 13 2015

Daniel F. R. Gordillo (dgordillo) added a comment to T46961: change metaball name and it will lose its merging properties or disappear.

but maybe a hint when using different names as family-names for metaball groups, would be appreciated? you, know like the Dyntopo alert message? not sure how to put it...

Dec 13 2015, 7:42 PM · BF Blender
Daniel F. R. Gordillo (dgordillo) added a comment to T46961: change metaball name and it will lose its merging properties or disappear.

damn! well this will make me to rethink the workflow if a script I was working on...

Dec 13 2015, 7:39 PM · BF Blender
Daniel F. R. Gordillo (dgordillo) added a comment to T44768: Viewport Ambient Occlusion is inverted.

yep, that's why I use NVidia... (not currently on my PC)

Dec 13 2015, 7:36 PM · BF Blender
Daniel F. R. Gordillo (dgordillo) created T46961: change metaball name and it will lose its merging properties or disappear.
Dec 13 2015, 9:21 AM · BF Blender
Daniel F. R. Gordillo (dgordillo) added a comment to T44768: Viewport Ambient Occlusion is inverted.

version 2.76 (sub 0), branch b'master', commit date b'2015-11-03' b'10:56', hash b'f337fea', b''
build date: b'Tue 11/03/2015', b'11:08 PM'
platform: b'Windows'
binary path: 'C:\\Program Files\\Blender\\blender-2.76b-windows64\\blender-app.exe'
build cflags: b'/W3 /w34062 /wd4018 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /we4013 /we4431 /nologo /J /Gd /MP /openmp '
build cxxflags: b'/W3 /w34062 /wd4018 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /we4013 /we4431 /nologo /J /Gd /EHsc /MP /openmp '
build linkflags: b'/MACHINE:X64 /OPT:NOREF /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib'
build system: b'CMake'

Dec 13 2015, 8:44 AM · BF Blender

Dec 9 2015

Daniel F. R. Gordillo (dgordillo) added a comment to T44768: Viewport Ambient Occlusion is inverted.

this is wrong again. I have tested it on 2 windows machines (win 7 and win 10) the ambient occlusion in the viewport is inverted... MacOS and Linux are OK

Dec 9 2015, 7:18 PM · BF Blender

Jul 17 2014

Daniel F. R. Gordillo (dgordillo) added a comment to T40950: Edit mode operations make inverted normals.

I'm sorry but I can't understand why spin and warp operations resulting in Inverted normals could be a intended behavior (Ok, mirror operation in edit mode, yes, maybe that one has its logic, after all you're mirroring a mesh) I've been talking with other users and they also believe there's something wrong with how 2.71 handles normals in some cases.

Jul 17 2014, 1:17 PM · BF Blender, Mesh Modeling

Jul 4 2014

Daniel F. R. Gordillo (dgordillo) reopened T40950: Edit mode operations make inverted normals as "Open".
Jul 4 2014, 6:18 PM · BF Blender, Mesh Modeling

Jun 6 2014

Daniel F. R. Gordillo (dgordillo) reopened T40523: Issues with particle systems and SubSurf modifier as "Open".
Jun 6 2014, 4:30 PM · Modifiers, BF Blender

Mar 31 2014

Daniel F. R. Gordillo (dgordillo) reopened T39536: Bone driver not updating correctly as "Open".
Mar 31 2014, 10:14 PM · BF Blender

Mar 9 2014

Daniel F. R. Gordillo (dgordillo) reopened T39074: screencast fails when using H.264 codec as "Open".
Mar 9 2014, 8:47 PM · BF Blender