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Deep Majumder (dmcoder)
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User Since
Feb 26 2020, 2:52 PM (4 w, 6 d)

Recent Activity

Wed, Mar 4

Deep Majumder (dmcoder) added a comment to T68629: EXCEPTION_ACCESS_VIOLATION when entering Edit Mode.

@Pavel Duong (vignette) Can you provide the exact steps you took to make the .blend file you provided?

Wed, Mar 4, 2:35 PM · Modeling, BF Blender

Mon, Mar 2

Deep Majumder (dmcoder) added a comment to D6993: Fix T68629: EXCEPTION_ACCESS_VIOLATION when entering Edit Mode.

How do I get of the .gitignore change? I did not mean it do be here..

Mon, Mar 2, 7:49 PM
Deep Majumder (dmcoder) changed the edit policy for D6993: Fix T68629: EXCEPTION_ACCESS_VIOLATION when entering Edit Mode.
Mon, Mar 2, 7:45 PM
Deep Majumder (dmcoder) retitled D6993: Fix T68629: EXCEPTION_ACCESS_VIOLATION when entering Edit Mode from Gitignore modified to A fix for T68629.
Mon, Mar 2, 7:29 PM
Deep Majumder (dmcoder) created D6993: Fix T68629: EXCEPTION_ACCESS_VIOLATION when entering Edit Mode.
Mon, Mar 2, 7:27 PM
Deep Majumder (dmcoder) added a comment to D6982: Improve Curve extrude.

I disagree on this being unintuitive. This is behaving exactly as extruding faces, where extruding selected areas normally just cause meshchanges at the selection-border. And if the selection is big enough to contain faces that don't touch this border they are treated the same as these center vertices here. This is how it should be done to my view.

Mon, Mar 2, 2:38 PM
Deep Majumder (dmcoder) added a comment to D6982: Improve Curve extrude.

Yeah, this definitely is a possible solution. However, one thing that seemed a little strange to me is that normally when a vertex is being extruded, the original vertex is not disturbed. But in this solution if there are more than two vertices, them the original vertices between the endpoints of the selection get shifted.
This is because new vertices are generated at only the endpoints of the selection. While this definitely works, I think it is a bit counter-intuitive to the artist. As far as I can tell, extrusion of more than two points in between is generally not in an artist's workflow (there may be exceptions to this, every artist has his/her own quirks).
I guess a decision needs to be taken whether we would only extrude two points or entire segments.

Mon, Mar 2, 3:57 AM

Sun, Mar 1

Deep Majumder (dmcoder) added a comment to D6980: Improve curve extrude to extrude consecutive vertices .

I tested the code.
If we are going to improve this operator, I don't see why to continue with the behavior of duplicating points.
This is already done with Shift + D for example.
This solution also limits to only 2 selected points. But I don't see why it shouldn't work with more.
In my opinion this patch makes the behavior of the operator even more unpredictable.

Sun, Mar 1, 8:37 PM · Quick Hacks
Deep Majumder (dmcoder) claimed T68629: EXCEPTION_ACCESS_VIOLATION when entering Edit Mode.

I would like to work on fixing this bug.

Sun, Mar 1, 5:36 PM · Modeling, BF Blender

Mar 1 2020

Deep Majumder (dmcoder) claimed T47169: Improve Curve extrude.

I have submitted code for this in D6980

Mar 1 2020, 4:43 PM · Modeling, BF Blender, Quick Hacks
Deep Majumder (dmcoder) created D6980: Improve curve extrude to extrude consecutive vertices .
Mar 1 2020, 4:16 PM · Quick Hacks
Deep Majumder (dmcoder) added a comment to T47169: Improve Curve extrude.

How do I test my code (other than checking that it works) and how do I submit my code for review?

Mar 1 2020, 7:41 AM · Modeling, BF Blender, Quick Hacks

Feb 26 2020

Deep Majumder (dmcoder) added a comment to T47169: Improve Curve extrude.

I would like to work on this feature

Feb 26 2020, 2:54 PM · Modeling, BF Blender, Quick Hacks