- User Since
- Jul 11 2019, 9:24 AM (5 w, 4 d)
Tue, Jul 30
Jul 13 2019
Jul 12 2019
OK, thanks a lot. The link sent by @Vyacheslav (Ghostil) indicates that my GPU is supported by Blender 2.80. Hope things will be running more smoothly soon.
OK, tried everything I can think of vis. the HDRI issue. I guess you must be right although HDRIs worked in cycles in 2.79 with the same hardware.
Video memory is still the exact same vid memory I have been using for more than a year with 2.79 with ZERO crashes ever.
I could not find an specific minimum requirements for 2.80. If the requirements are exactly the same as for 2.79, then surely it should not be crashing every 2 minutes on my current specs as this has never happened with daily use with 2.79.
Hi, just finished with workarounds flag. It worked for
- Adding texture CRASH, and
- Sliding "Metallic" property to 100% (1.0)
Sorry, this is still happening at least 50% of the time when the "Rendered" viewport shader is selected so I changed this bug back to "Open".
Sorry, this one can not be reproduced consistently. Was happening every time (at least in Eevee mode") but now seems to be working without crashing.
Thanks a lot, driver update worked (even though it only seemed to be a security update).
Jul 11 2019
Sorry, here's the version: blender-2.80.0-git.0fd96b4128ff-windows64