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Miro Horváth (dreamak)
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User Since
Sep 29 2009, 4:43 PM (678 w, 2 d)

Recent Activity

Mon, Sep 26

Miro Horváth (dreamak) added a project to T101385: Undo after removing a node in Edit mode doesn't get it back: Geometry Nodes.
Mon, Sep 26, 5:32 PM · Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T101385: Undo after removing a node in Edit mode doesn't get it back.
Mon, Sep 26, 5:31 PM · Geometry Nodes, BF Blender

Fri, Sep 23

Miro Horváth (dreamak) added a comment to D16029: Geometry Nodes: Curve and mesh topology access nodes.

Is this a typo?

Fri, Sep 23, 11:36 AM · Geometry Nodes
Miro Horváth (dreamak) added a comment to D16029: Geometry Nodes: Curve and mesh topology access nodes.

Set Sort Index to anything higher than 3 -> Crash

Fri, Sep 23, 10:31 AM · Geometry Nodes

Thu, Sep 22

Miro Horváth (dreamak) awarded D15543: Make File Select dialog trigger update function on operator's filepath, directory and filename properties a Love token.
Thu, Sep 22, 4:40 PM · Python API, Core

Wed, Sep 21

Miro Horváth (dreamak) awarded D16029: Geometry Nodes: Curve and mesh topology access nodes a Love token.
Wed, Sep 21, 8:51 AM · Geometry Nodes

Thu, Sep 15

Miro Horváth (dreamak) awarded T101088: Copy Datablock button has different behaviour in Graph as Modifier a Like token.
Thu, Sep 15, 12:30 PM · Nodes & Physics, Geometry Nodes, BF Blender

Thu, Sep 8

Miro Horváth (dreamak) created T100903: Unfinished sentence in GN docs.
Thu, Sep 8, 8:59 AM · Geometry Nodes, Documentation

Wed, Sep 7

Miro Horváth (dreamak) awarded D15117: Geometry Node: Add Mesh Contain Node a Love token.
Wed, Sep 7, 3:38 PM · BF Blender, Geometry Nodes

Aug 4 2022

Miro Horváth (dreamak) awarded D15624: (WIP) Geometry Node: Curve Intersections a Love token.
Aug 4 2022, 5:57 PM · Geometry Nodes

Aug 1 2022

Miro Horváth (dreamak) added a comment to T99995: Nodes setup doesn't work anymore.

Fair enough, thanks Hans!

Aug 1 2022, 8:43 PM · Documentation

Jul 26 2022

Miro Horváth (dreamak) awarded T100004: Add an "Exists" boolean to the named attribute input node a Like token.
Jul 26 2022, 6:26 PM · Good First Issue, Geometry Nodes
Miro Horváth (dreamak) added a comment to T99995: Nodes setup doesn't work anymore.

Ok, I investigated it a bit further and found something strange. It works fine if I place default bezier curve object and then delete one control point(so there's single point).
In case when it doesn't work, I place Point object(from Extra Objects addon, see below), which creates a single point object of Curve type, but to make it work I have to first convert mesh to curve.


Otherwise I get error on Fill Curve.

Jul 26 2022, 4:34 PM · Documentation
Miro Horváth (dreamak) created T99995: Nodes setup doesn't work anymore.
Jul 26 2022, 1:57 PM · Documentation

Jul 25 2022

Miro Horváth (dreamak) added a comment to D15274: Geometry Nodes: Shortest Paths nodes.

@Erik Abrahamsson (erik85), oh thanks for the info, I'll try to understand it from "vertex perspective"

Jul 25 2022, 3:17 PM · Geometry Nodes
Miro Horváth (dreamak) added a comment to D15274: Geometry Nodes: Shortest Paths nodes.

Hi, I'm having hard time trying to understand how is the Cost to End output actually calculated. On this simple example I'm getting these values with no input plugged to Edge Cost,


and I'm also quite lost what these values mean(or how they are calculated) in case I use distance as Egde Cost,

Jul 25 2022, 10:28 AM · Geometry Nodes

Jun 27 2022

Miro Horváth (dreamak) added a comment to D15274: Geometry Nodes: Shortest Paths nodes.

First of all, I really appreciate the effort, it's quite handy node and I'm already having fun with it!!!
@Erik Abrahamsson (erik85) does cost have to be normalized before plugged into Cost input?

Jun 27 2022, 3:39 PM · Geometry Nodes
Miro Horváth (dreamak) awarded D15274: Geometry Nodes: Shortest Paths nodes a Love token.
Jun 27 2022, 9:55 AM · Geometry Nodes

Jun 16 2022

Miro Horváth (dreamak) awarded T98943: Field on Domain Node a Like token.
Jun 16 2022, 9:51 PM · Geometry Nodes

Jun 15 2022

Miro Horváth (dreamak) awarded D15151: Geometry Nodes: add 'Intersecting Edges' output for boolean node a Love token.
Jun 15 2022, 3:56 PM · Geometry Nodes, Nodes & Physics

Jun 13 2022

Miro Horváth (dreamak) awarded T98851: Active UV - new node a Like token.
Jun 13 2022, 5:15 PM · Geometry Nodes

May 27 2022

Miro Horváth (dreamak) awarded D15042: Geometry Node: Image Info a Like token.
May 27 2022, 1:06 PM · Geometry Nodes

May 25 2022

Miro Horváth (dreamak) awarded D15019: Geometry Nodes: Add Instance Dimensions Input Node a Love token.
May 25 2022, 9:17 AM · Geometry Nodes

Mar 13 2022

Miro Horváth (dreamak) added a comment to T96396: is_active_output stopped working correctly.

Also changing active Group Output by clicking on it in Shader Editor and running script right away is giving wrong result as well.

Mar 13 2022, 11:54 AM · Python API, Nodes & Physics, BF Blender
Miro Horváth (dreamak) created T96396: is_active_output stopped working correctly.
Mar 13 2022, 11:30 AM · Python API, Nodes & Physics, BF Blender

Mar 2 2022

Miro Horváth (dreamak) awarded D13953: Geometry Nodes: Split Curves a Like token.
Mar 2 2022, 10:12 PM · Geometry Nodes

Feb 21 2022

Miro Horváth (dreamak) updated the task description for T95932: Drag n drop of object from Outliner into Text Editor is broken (when using Auto Close Text Editor Preference).
Feb 21 2022, 3:51 PM · Python API, Text Editor, BF Blender
Miro Horváth (dreamak) added a comment to T95932: Drag n drop of object from Outliner into Text Editor is broken (when using Auto Close Text Editor Preference).

@Omar Emara (OmarSquircleArt) ah you're right you have to have this setting enabled

Feb 21 2022, 3:51 PM · Python API, Text Editor, BF Blender
Miro Horváth (dreamak) created T95932: Drag n drop of object from Outliner into Text Editor is broken (when using Auto Close Text Editor Preference).
Feb 21 2022, 1:43 PM · Python API, Text Editor, BF Blender

Feb 16 2022

Miro Horváth (dreamak) awarded D13373: Geometry Nodes: Control Point Neighbor Node a Love token.
Feb 16 2022, 1:30 PM · BF Blender, Geometry Nodes

Jan 24 2022

Miro Horváth (dreamak) awarded D13907: Geometry Nodes: Port weld modifier to the merge by distance node a Love token.
Jan 24 2022, 5:42 PM · Geometry Nodes

Jan 20 2022

Miro Horváth (dreamak) awarded T91379: Add operators to convert generic attributes into task specific data (UVLayers, etc) a Love token.
Jan 20 2022, 11:19 PM · Geometry Nodes
Miro Horváth (dreamak) awarded T94609: Modifiers are always reevaluated when using an image texture data-block a Burninate token.
Jan 20 2022, 1:41 PM · BF Blender (3.1), Dependency Graph, Nodes & Physics, Core

Jan 17 2022

Miro Horváth (dreamak) updated the task description for T94977: Default node group input color ignored when link is muted.
Jan 17 2022, 3:45 PM · Nodes & Physics, EEVEE & Viewport, BF Blender
Miro Horváth (dreamak) added a project to T94977: Default node group input color ignored when link is muted: EEVEE & Viewport.
Jan 17 2022, 3:38 PM · Nodes & Physics, EEVEE & Viewport, BF Blender
Miro Horváth (dreamak) created T94977: Default node group input color ignored when link is muted.
Jan 17 2022, 3:37 PM · Nodes & Physics, EEVEE & Viewport, BF Blender

Jan 13 2022

Miro Horváth (dreamak) awarded T94782: Geometry nodes: seam vertices are between UV islands when using UV coordinate for image texture masking a Like token.
Jan 13 2022, 4:39 PM · Geometry Nodes, Nodes & Physics, BF Blender

Jan 8 2022

Miro Horváth (dreamak) added a project to T94727: Wrong instance is being removed: Geometry Nodes.
Jan 8 2022, 12:20 AM · Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T94727: Wrong instance is being removed.
Jan 8 2022, 12:19 AM · Geometry Nodes, BF Blender

Jan 7 2022

Miro Horváth (dreamak) awarded D13764: Function Node: Add Integer Math node a Love token.
Jan 7 2022, 3:08 PM · Nodes, Geometry Nodes

Jan 6 2022

Miro Horváth (dreamak) awarded D13546: Set Spline Type node - better conversion from NURBS to Bezier a Love token.
Jan 6 2022, 6:52 PM · Geometry Nodes

Jan 5 2022

Miro Horváth (dreamak) awarded D13709: Geometry Nodes: Extrude Mesh Node a Love token.
Jan 5 2022, 12:29 PM · Geometry Nodes

Dec 17 2021

Miro Horváth (dreamak) awarded T94193: Curve data structures relation design a Love token.
Dec 17 2021, 5:21 PM · Nodes & Physics, Render & Cycles, Geometry Nodes

Dec 13 2021

Miro Horváth (dreamak) awarded T93744: Material names in spreadsheet a Love token.
Dec 13 2021, 2:12 PM · Geometry Nodes
Miro Horváth (dreamak) awarded T86913: Merge by Distance Node a Love token.
Dec 13 2021, 2:11 PM · Nodes & Physics, Geometry Nodes

Dec 9 2021

Miro Horváth (dreamak) awarded D13246: Nodes: Refactor node tree update handling. a Love token.
Dec 9 2021, 8:56 PM

Dec 8 2021

Miro Horváth (dreamak) awarded D10980: UI: Add curve handle buttons to CurveMap interface a Love token.
Dec 8 2021, 9:19 AM · User Interface, BF Blender

Dec 7 2021

Miro Horváth (dreamak) awarded T93817: Convert Triangulate node input to a selection a Like token.
Dec 7 2021, 5:08 PM · Geometry Nodes

Dec 6 2021

Miro Horváth (dreamak) added a comment to D12550: Geometry Nodes: Add Curve Curvature Node.

Hi @Johnny Matthews (guitargeek), I've had a look and made an example file to visualize Angle and Radius outputs. I'm looking for output which would return something like on the picture, for simplicity I used only 3 colors(green being flat, red curved).


As far as I understand such output can't be computed on spline as result can be stored only on control points, thus curve would have to be converted into a mesh and calculation would have to happen on evaluated vertices, am I right?

Dec 6 2021, 4:49 PM · Geometry Nodes
Miro Horváth (dreamak) awarded T93098: Scene time input node a Love token.
Dec 6 2021, 2:42 PM · Geometry Nodes

Dec 1 2021

Miro Horváth (dreamak) added a project to T93546: Weirdly filled non-cyclic curve: Geometry Nodes.
Dec 1 2021, 4:57 PM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T93546: Weirdly filled non-cyclic curve.
Dec 1 2021, 4:57 PM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) added a comment to T93537: Blender 3.0 Geometry Nodes breaks UV channels.

Hi @(null) McNull (McNull) this is a hot topic for many GN users, read more here https://developer.blender.org/T85962

Dec 1 2021, 12:14 PM · Geometry Nodes, BF Blender
Miro Horváth (dreamak) awarded D12482: Geometry Nodes: Add UV output to Curve to Mesh node a Love token.
Dec 1 2021, 12:33 AM · Geometry Nodes

Nov 30 2021

Miro Horváth (dreamak) added a comment to D13300: Bisect Mesh node.

I hacked looping Bisect node in several altitudes and got procedural contour lines generator, great job @Falk David (filedescriptor), thank you!!!

Nov 30 2021, 11:46 PM · Geometry Nodes
Miro Horváth (dreamak) added a comment to D13300: Bisect Mesh node.

Hi @Falk David (filedescriptor), I tested the fix and there's much less(minimum) discontinued lines now, but playing with Epsilon value doesn't seem to help to remove gaps completely(see below).


I combined the result with the original terrain mesh and found out that contour line always gets discontinued exactly at two adjacent quad's edges.

So I added Triangulate node before Bisect node and that fixes the problem.

Nov 30 2021, 11:25 PM · Geometry Nodes

Nov 29 2021

Miro Horváth (dreamak) added a comment to D13300: Bisect Mesh node.

With fields you would specify an offset/normal for every element in a domain on the mesh. As you can imagine that would create cuts based on every vertex normal for example, which sounds nonsensical to me...

@Falk David (filedescriptor) This is my train of thoughts for the Example 1. mentioned above. Basically using a Mesh line to provide cutting plane offsets.

Nov 29 2021, 1:56 PM · Geometry Nodes
Miro Horváth (dreamak) awarded T93473: Copy instance attributes to realized geometry a Love token.
Nov 29 2021, 1:25 PM · Geometry Nodes
Miro Horváth (dreamak) added a comment to D13300: Bisect Mesh node.

@Miro Horváth (dreamak) This is most likely a problem with the bisect_distance. You can see in the patch that it's hardcoded to 0.001f and that I plan to add it as a parameter.

Nov 29 2021, 12:52 PM · Geometry Nodes

Nov 28 2021

Miro Horváth (dreamak) added a comment to D13300: Bisect Mesh node.

Hi, I've had a quick look and found an issue when bisecting a mesh(mountain) and trying to separate only Cut Edges(contour). I'm getting discontinued edges instead of one continual line



I'm using this version.

Example:

Nov 28 2021, 11:07 PM · Geometry Nodes
Miro Horváth (dreamak) awarded D13300: Bisect Mesh node a Love token.
Nov 28 2021, 10:37 PM · Geometry Nodes

Nov 25 2021

Miro Horváth (dreamak) awarded D13366: Geometry Nodes: Add Mesh Edge Angle Node a Love token.
Nov 25 2021, 9:45 AM · Geometry Nodes

Nov 23 2021

Miro Horváth (dreamak) awarded T93203: Geometry Nodes 3.1 Targets a Love token.
Nov 23 2021, 9:10 PM · Geometry Nodes
Miro Horváth (dreamak) awarded D13251: "Mesh Info" and "Point Cloud Info" Geometry Nodes a Love token.
Nov 23 2021, 9:07 PM · Geometry Nodes

Nov 11 2021

Miro Horváth (dreamak) awarded D13196: Fix T84710: Instances with only mesh edges or vertices are invisible a Love token.
Nov 11 2021, 8:38 PM · EEVEE & Viewport

Nov 10 2021

Miro Horváth (dreamak) awarded T92982: Display the execution time of nodes a Love token.
Nov 10 2021, 8:06 AM · Geometry Nodes

Nov 2 2021

Miro Horváth (dreamak) awarded T92744: Add options to realize instances node a Like token.
Nov 2 2021, 10:27 AM · Geometry Nodes

Oct 13 2021

Miro Horváth (dreamak) awarded T85075: Geometry Nodes: Support rendering generated attributes. a Love token.
Oct 13 2021, 1:15 PM · Geometry Nodes

Oct 10 2021

Miro Horváth (dreamak) awarded D12803: Geometry Nodes: Index Range Selection a Love token.
Oct 10 2021, 3:53 PM · Geometry Nodes

Sep 29 2021

Miro Horváth (dreamak) awarded T91563: Function flow visualization a Love token.
Sep 29 2021, 8:25 AM · Geometry Nodes

Sep 12 2021

Miro Horváth (dreamak) added a comment to D12363: Geometry Nodes: Transfer attributes in the curve to mesh node.

Hi guys,

Sep 12 2021, 9:53 PM · Geometry Nodes
Miro Horváth (dreamak) awarded D12363: Geometry Nodes: Transfer attributes in the curve to mesh node a Love token.
Sep 12 2021, 9:44 PM · Geometry Nodes

Sep 9 2021

Miro Horváth (dreamak) added a comment to T91263: Crash when selecting a folder in folder browser.

@Pratik Borhade (PratikPB2123) I'm getting 100% crashes when AVI file is bigger than ~240MB. Several MBs file doesn't cause the crash.

Sep 9 2021, 10:43 AM · Core, Images & Movies, User Interface, BF Blender

Sep 8 2021

Miro Horváth (dreamak) added a comment to T91263: Crash when selecting a folder in folder browser.

Ok seems it happens when a folder contains AVI file. It has probably something to do with thumbnails creation as other file types work fine.

Sep 8 2021, 8:56 PM · Core, Images & Movies, User Interface, BF Blender
Miro Horváth (dreamak) created T91263: Crash when selecting a folder in folder browser.
Sep 8 2021, 8:49 PM · Core, Images & Movies, User Interface, BF Blender

Aug 13 2021

Miro Horváth (dreamak) awarded T89657: Support geometry in Point Instance node a Love token.
Aug 13 2021, 12:20 PM · Geometry Nodes

Aug 11 2021

Miro Horváth (dreamak) added a comment to T90611: Transfer attributes in the curve to mesh node.

@Hans Goudey (HooglyBoogly) would it be possible to implement it the way that "Profile" attribute would make it to converted mesh as well. My idea is as follows:
Attribute "weights" on both curves


..and then the transfered Attribute "weights" calculated as 1*-1,1*0,1*1,2*-1,2*0,2*1 etc.

Aug 11 2021, 11:16 PM · Nodes & Physics, Geometry Nodes
Miro Horváth (dreamak) awarded D12199: Geometry Nodes: Add Pick mode to Switch node (WIP) a Love token.
Aug 11 2021, 10:11 PM · Geometry Nodes
Miro Horváth (dreamak) awarded T90611: Transfer attributes in the curve to mesh node a Love token.
Aug 11 2021, 5:16 PM · Nodes & Physics, Geometry Nodes

Aug 6 2021

Miro Horváth (dreamak) added a comment to D12108: Geometry Nodes: Mesh Inset.

Hi @Fabian Schempp (fabian_schempp) I tried to build the patch but it fails for Windows and MacOS(Linux is fine).

Aug 6 2021, 10:36 AM · Nodes & Physics, Geometry Nodes

Aug 4 2021

Miro Horváth (dreamak) added a comment to T90432: Recent change flips profile curve extruded along spline upside down.

@Philipp Oeser (lichtwerk) Here's the example with Attribute Curve Map node

Aug 4 2021, 5:18 PM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) updated the task description for T90432: Recent change flips profile curve extruded along spline upside down.
Aug 4 2021, 3:22 PM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) added a project to T90432: Recent change flips profile curve extruded along spline upside down: Geometry Nodes.
Aug 4 2021, 3:19 PM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T90432: Recent change flips profile curve extruded along spline upside down.
Aug 4 2021, 3:19 PM · Nodes & Physics, Geometry Nodes, BF Blender

Aug 2 2021

Miro Horváth (dreamak) awarded D12108: Geometry Nodes: Mesh Inset a Love token.
Aug 2 2021, 8:19 PM · Nodes & Physics, Geometry Nodes
Miro Horváth (dreamak) updated subscribers of T90359: Stacking point distribute : repetitive distribution.

@Jules M. (ogjee) As far as I remember this is a known issue. The setup you used suffers from the fact that you're scattering directly on instances(second Point Distribute node)...


...and that causes randomization to be the same for each instance.
A temporary workaround is to "realize"(convert) instances to a mesh eg. by creating a new attribute, after this node instances become a mesh again and scattering then happens on a mesh(all cubes scattered with first Point Distribute node)

This unfortunately has the down side that you lose possibility to control density on each previous instance as scattering is happening on the mesh as a whole.
You'll understand better if you play with it yourself, here's the example.

Aug 2 2021, 1:56 PM · Geometry Nodes, BF Blender

Jul 29 2021

Miro Horváth (dreamak) added a comment to D12079: Geometry Nodes: Curve Extract Spline Node.

Hi @Johnny Matthews (guitargeek) I wonder what's the exact use case you wrote this node for? Isn't it easier to drag and drop curve objects(with one spline in it) into a node tree than blindly trying to set the right spline index?

Jul 29 2021, 5:25 PM · Geometry Nodes

Jul 28 2021

Miro Horváth (dreamak) added a comment to D11791: Geometry Nodes: Collapse Node, Dissolve Node, Unsubdivide Node.

Hi @Fabian Schempp (fabian_schempp) I have a few notes.

Jul 28 2021, 12:18 AM · Nodes, Nodes & Physics, Geometry Nodes

Jul 25 2021

Miro Horváth (dreamak) added a project to T90118: Crash when trying to add a new Group input in a group that is already instanced(used in other node tree): Geometry Nodes.
Jul 25 2021, 11:50 AM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T90118: Crash when trying to add a new Group input in a group that is already instanced(used in other node tree).
Jul 25 2021, 11:50 AM · Nodes & Physics, Geometry Nodes, BF Blender

Jul 8 2021

Miro Horváth (dreamak) added a comment to T89728: simple gn node setup won't work.

@Christoph Duyster (LuckyChris) if you're not sure it's a bug I recommend to ask at https://blender.chat/channel/everything-nodes or https://blenderartists.org/t/geometry-nodes/1264425

Jul 8 2021, 1:31 PM · BF Blender, Geometry Nodes
Miro Horváth (dreamak) added a comment to T89728: simple gn node setup won't work.

@Christoph Duyster (LuckyChris) just FYI you can also do this

, it pre-fills all the necessary system info.

Jul 8 2021, 12:45 PM · BF Blender, Geometry Nodes
Miro Horváth (dreamak) added a comment to T89417: Only one instance shown if object being instanced consists only of verts and edges.

Similar issue with mesh that consists only of edges(no faces) here https://developer.blender.org/T89728

Jul 8 2021, 12:39 PM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) added a comment to T89728: simple gn node setup won't work.

This actually is a bug, it behaves exactly the same like the bug I reported here https://developer.blender.org/T89417
FYI, if you select Circle.001 object and switch to edit mode you'll see that circle gets instanstanced, read more in the link above.

Jul 8 2021, 12:30 PM · BF Blender, Geometry Nodes

Jul 7 2021

Miro Horváth (dreamak) awarded D11841: Geometry Nodes: Initial support for geometry instancing. a Love token.
Jul 7 2021, 3:21 PM

Jun 28 2021

Miro Horváth (dreamak) awarded T89505: How to read tangent and other info for curves a Love token.
Jun 28 2021, 3:08 PM · Geometry Nodes

Jun 25 2021

Miro Horváth (dreamak) added a comment to T89417: Only one instance shown if object being instanced consists only of verts and edges.

Also, if I add any node from the Attribute category after the Point Instance node, all instances appear again.

Jun 25 2021, 9:07 AM · Nodes & Physics, Geometry Nodes, BF Blender

Jun 24 2021

Miro Horváth (dreamak) renamed T89417: Only one instance shown if object being instanced consists only of verts and edges from Only one instance placed if object being instanced consists of only vertices to Only one instance shown if object being instanced consists only of vertices.
Jun 24 2021, 8:27 PM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) added a project to T89417: Only one instance shown if object being instanced consists only of verts and edges: Geometry Nodes.
Jun 24 2021, 8:20 PM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T89417: Only one instance shown if object being instanced consists only of verts and edges.
Jun 24 2021, 8:20 PM · Nodes & Physics, Geometry Nodes, BF Blender