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Miro Horváth (dreamak)
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User Since
Sep 29 2009, 4:43 PM (601 w, 3 d)

Recent Activity

Tue, Mar 30

Miro Horváth (dreamak) added a comment to T86499: Create Workspace for Geometry Nodes.

Actually Outliner and Properties are slightly to big to my taste.

Tue, Mar 30, 8:02 PM · Geometry Nodes

Fri, Mar 26

Miro Horváth (dreamak) added a comment to T86828: Line Primitive doesn't get instanced.

@Germano Cavalcante (mano-wii)

Fri, Mar 26, 4:16 PM · Geometry Nodes, BF Blender
Miro Horváth (dreamak) updated subscribers of T86839: Converting Modifiers to Nodes.

Another stakeholder for shrinkwrap here... Ability to stick(snap) objects to terrain is an essential feature for landscapes creation. I'm talking about the scenario when terrain object isn't the instancer, but rather the target object to snap instances to. To achieve this behaviour user just need to set Wrap Method to Project(Z-axis), here are two examples:

  • a polygon object is used to scatter instances, https://youtu.be/BFsq-Jc55no?t=72 in this example terrain is flat, but if there would be hills then repositioning the polygon object would cause trees to remain sticked to terrain
  • a curve object is used to scatter lamps along spline. https://www.youtube.com/watch?v=zGyZ_o3TkCE&t=154s If I wouldn't use Shrinkwrap here lamps would levitate over terrain when I offset them further from center spline
Fri, Mar 26, 10:49 AM · Modeling, Nodes & Physics, Geometry Nodes

Thu, Mar 25

Miro Horváth (dreamak) added a comment to T86904: Mesh Mirror Node.

I'm wondering, is the bisect functionality something closely tied with mesh mirror node or can it exist as a separate node?

Thu, Mar 25, 10:09 AM · Nodes & Physics, Geometry Nodes

Mon, Mar 22

Miro Horváth (dreamak) added a project to T86828: Line Primitive doesn't get instanced: Geometry Nodes.
Mon, Mar 22, 6:01 PM · Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T86828: Line Primitive doesn't get instanced.
Mon, Mar 22, 6:00 PM · Geometry Nodes, BF Blender

Fri, Mar 19

Miro Horváth (dreamak) added a comment to T86723: Node Editor: Minimap.

Rather handy feature! Here's my 2cents:

Fri, Mar 19, 10:28 AM · User Interface, Geometry Nodes
Miro Horváth (dreamak) awarded T86027: Pixel perfect spreadsheet mockup a Love token.
Fri, Mar 19, 9:55 AM · Geometry Nodes

Fri, Mar 12

Miro Horváth (dreamak) added a comment to T86027: Pixel perfect spreadsheet mockup.

I apologize in advance if this is not the right task to comment about it, but as I see the Display menu here I gotta ask, would it be possible to have a check box to see position attributes in world(global) coordinates, please?

Fri, Mar 12, 3:11 PM · Geometry Nodes

Thu, Mar 11

Miro Horváth (dreamak) awarded T86499: Create Workspace for Geometry Nodes a Love token.
Thu, Mar 11, 3:08 PM · Geometry Nodes

Feb 11 2021

Miro Horváth (dreamak) updated the task description for T85545: Wrong normals when using Attribute Sample Texture node to displace a grid mesh.
Feb 11 2021, 11:55 AM · Geometry Nodes, BF Blender
Miro Horváth (dreamak) added a project to T85545: Wrong normals when using Attribute Sample Texture node to displace a grid mesh: Geometry Nodes.
Feb 11 2021, 11:54 AM · Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T85545: Wrong normals when using Attribute Sample Texture node to displace a grid mesh.
Feb 11 2021, 11:54 AM · Geometry Nodes, BF Blender

Feb 10 2021

Miro Horváth (dreamak) awarded T84297: Expose more built-in data as attributes a Love token.
Feb 10 2021, 1:06 PM · Geometry Nodes
Miro Horváth (dreamak) added a comment to T85500: Geometry Nodes Sample Texture unable to multiply itself with Vertex Group Attribute.

Displacing mesh via Attribute Sample Texture node doesn't work because custom data(in this case UV coordinates) aren't exposed as attributes(only Points created with Point Distribute node have it). So this is just a limitation rather than a bug, right?
As far as I understand this task https://developer.blender.org/T84297 should handle this problem and open another batch of possibilities.

Feb 10 2021, 12:56 PM · Geometry Nodes, BF Blender

Feb 9 2021

Miro Horváth (dreamak) edited projects for T85493: Attribute glitches while using Attribute Proximity node, added: Geometry Nodes; removed Add-ons (Community).
Feb 9 2021, 11:23 AM · Geometry Nodes
Miro Horváth (dreamak) added a comment to T85493: Attribute glitches while using Attribute Proximity node.
Feb 9 2021, 10:49 AM · Geometry Nodes
Miro Horváth (dreamak) created T85493: Attribute glitches while using Attribute Proximity node.
Feb 9 2021, 10:47 AM · Geometry Nodes

Feb 8 2021

Miro Horváth (dreamak) added a comment to T85465: Eevee does not detect changes of a color attribute.

@Sergey (randum) this is not supported yet. https://developer.blender.org/T84980
"We do not support rendering attributes created with geometry nodes in Eevee and Cycles in general yet. Sometimes it works "accidentally" for different reasons. This is something I started looking into last week. We'll handle this as part of normal feature development and not as a bug fix. I created a related task for it: T85075."

Feb 8 2021, 2:34 PM · Geometry Nodes, BF Blender

Jan 23 2021

Miro Horváth (dreamak) updated the task description for T84980: Geometry nodes - various users report different results of rendering vertex colors in Eevee.
Jan 23 2021, 9:52 AM · Nodes & Physics, Geometry Nodes, BF Blender
Miro Horváth (dreamak) created T84980: Geometry nodes - various users report different results of rendering vertex colors in Eevee.
Jan 23 2021, 12:20 AM · Nodes & Physics, Geometry Nodes, BF Blender

Jan 15 2021

Miro Horváth (dreamak) created T84760: Geometry nodes - Attribute Vector Math node doesn't work with id attribute.
Jan 15 2021, 11:43 PM · BF Blender

Jan 11 2021

Miro Horváth (dreamak) awarded T84606: Points to Volume modifier for the moss use case a Like token.
Jan 11 2021, 5:28 PM · Geometry Nodes
Miro Horváth (dreamak) awarded D10059: Geometry Nodes: Fix "Make Instances Real" operator to work with modifier instances a Love token.
Jan 11 2021, 11:05 AM · Geometry Nodes

Nov 25 2020

Miro Horváth (dreamak) awarded D8637: Geometry: display generic attributes in the outliner [WIP prototype] a Love token.
Nov 25 2020, 8:09 AM

Nov 13 2020

Miro Horváth (dreamak) added a comment to T81678: Sample file for pebbles scattering.

"Additionally to the minimum distance threshold it would be useful to be able to pass the point cloud information of one scattering system into the next to avoid overlapping between the systems."
I upvote this, it gets very handy while trying to eg generate various vegetation layers within a forest

Nov 13 2020, 5:08 PM · Geometry Nodes
Miro Horváth (dreamak) added a comment to T82537: Initial Modifier Name.

just a few ideas:
custom modifier
(custom) node graph
modifier flow graph or just simply flow

Nov 13 2020, 4:51 PM · Geometry Nodes

Nov 11 2020

Miro Horváth (dreamak) added a comment to T82376: Points Distribution node density attribute field.

thansk

Nov 11 2020, 9:13 PM · Geometry Nodes
Miro Horváth (dreamak) added a comment to T82376: Points Distribution node density attribute field.

thanks @Jacques Lucke (JacquesLucke) , may I ask you to elaborate more on modifiers evaluation change if it won't sound like rocket science? ;)

Nov 11 2020, 9:06 PM · Geometry Nodes
Miro Horváth (dreamak) added a comment to T82376: Points Distribution node density attribute field.

Hi @Jacques Lucke (JacquesLucke) , I'm just curious, is there a specific reason(performance maybe?) why you have Nodes modifier assigned to PointCloud in this demo? thanks

Nov 11 2020, 8:17 PM · Geometry Nodes

Nov 10 2020

Miro Horváth (dreamak) added a comment to T82546: Implement "Mute" for geometry nodes.

Not sure if it is in scope of this task, but have you considered also to allow user to mute all nodes from the selected one up to the Output node?


I don't have Houdini here right now, but if I'm not mistaken there's something similar in opposite fashion that user can preview node graph up to the selected node.

Nov 10 2020, 12:50 PM · Geometry Nodes

Nov 6 2020

Miro Horváth (dreamak) awarded T81853: Engineering design for instancing other objects inside the node tree a Like token.
Nov 6 2020, 5:35 PM · Geometry Nodes

Nov 3 2020

Miro Horváth (dreamak) awarded T82366: Nodes editor context design a Love token.
Nov 3 2020, 5:06 PM · Geometry Nodes

Oct 30 2020

Miro Horváth (dreamak) added a watcher for Geometry Nodes: Miro Horváth (dreamak).
Oct 30 2020, 10:22 AM

Oct 20 2020

Miro Horváth (dreamak) awarded rBf7832b1583cd: Volumes: new Volume to Mesh modifier a Love token.
Oct 20 2020, 1:10 PM

Oct 12 2020

Miro Horváth (dreamak) created T81651: New boolean - wrong result if part of mesh is hidden in Edit mode.
Oct 12 2020, 2:57 PM · Modifiers, Modeling, BF Blender

Sep 30 2020

Miro Horváth (dreamak) added a comment to T81326: New boolean - wrong result if Collection is used as source with Intersect operation.

Ok, it seems that I'm expecting the result(2nd picture) which can't be done the way I tried to do it. Now I understand that the result is correct as the second sphere(Sphere.003) has no mesh to operate on, therefore the result is no mesh.
Anyway, would it be possible to have a checkbox "all objects within a collection as one mesh"(if Operand Type is set to Collection) in boolean modifier?

Sep 30 2020, 5:28 PM · BF Blender
Miro Horváth (dreamak) updated the task description for T81326: New boolean - wrong result if Collection is used as source with Intersect operation.
Sep 30 2020, 2:57 PM · BF Blender
Miro Horváth (dreamak) renamed T81326: New boolean - wrong result if Collection is used as source with Intersect operation from New boolean - wrong result if Collection as source with Intersect operation to New boolean - wrong result if Collection is used as source with Intersect operation.
Sep 30 2020, 2:23 PM · BF Blender
Miro Horváth (dreamak) updated the task description for T81326: New boolean - wrong result if Collection is used as source with Intersect operation.
Sep 30 2020, 2:21 PM · BF Blender
Miro Horváth (dreamak) updated the task description for T81326: New boolean - wrong result if Collection is used as source with Intersect operation.
Sep 30 2020, 2:16 PM · BF Blender
Miro Horváth (dreamak) created T81326: New boolean - wrong result if Collection is used as source with Intersect operation.
Sep 30 2020, 2:15 PM · BF Blender

Apr 8 2020

Miro Horváth (dreamak) created T75521: Blender GUI freezes when using activate_init = True.
Apr 8 2020, 10:53 AM · Python API, User Interface, BF Blender

Jan 20 2020

Miro Horváth (dreamak) updated the task description for T73161: [Mantaflow] Particles not generated on Plane object.
Jan 20 2020, 6:11 PM · Nodes & Physics, BF Blender
Miro Horváth (dreamak) added a comment to T73161: [Mantaflow] Particles not generated on Plane object.

Thanks for the hint @ronan ducluzeau (zeauro), but still it's a weird user experience that I have to set non-zero Surface Thickness when plane has no rotation, but once Plane is rotated(either X or Y axis) it works even without non-zero Surface Thickness.

Jan 20 2020, 6:06 PM · Nodes & Physics, BF Blender

Jan 16 2020

Miro Horváth (dreamak) created T73161: [Mantaflow] Particles not generated on Plane object.
Jan 16 2020, 12:50 PM · Nodes & Physics, BF Blender

Jan 7 2020

Miro Horváth (dreamak) added a comment to T72860: Mantaflow Fluid Sim fails when simulation starts after frame 1.

I'm having the same problem(version ed32db06c124 from 16 dec 2019), but do I understand well that you're able to get it working(particles generated) if start frame is set to 1? It seems so from your description... in my case whatever I set as start/end frame it doesn't generate particles at all.

Jan 7 2020, 1:43 PM · Nodes & Physics, Physics, BF Blender

Nov 27 2019

Miro Horváth (dreamak) awarded D4071: Window-Manager: Rewrite Drag & Drop System [WIP] a Love token.
Nov 27 2019, 9:11 AM · User Interface

Nov 25 2019

Miro Horváth (dreamak) awarded T54389: Blender Interactive Mode Outline a Love token.
Nov 25 2019, 4:53 PM · BF Blender

Nov 17 2019

Miro Horváth (dreamak) updated Miro Horváth (dreamak).
Nov 17 2019, 3:05 PM
Miro Horváth (dreamak) added a comment to T66335: artefacts for edit mesh drawing of in front objects.

@Jeroen Bakker (jbakker), @Clément Foucault (fclem)
It seems that any object placed other than to (0,0,0) is having this issue. In the attached file just reset plane's position(ALT+G) and problem is gone.

Nov 17 2019, 3:04 PM · EEVEE & Viewport, BF Blender

Aug 5 2019

Vyacheslav (hitrpr) awarded T67109: Broken rendering of mesh (ngon filling) a Like token.
Aug 5 2019, 11:15 PM · Modeling, BF Blender

Jul 17 2019

Miro Horváth (dreamak) created T67109: Broken rendering of mesh (ngon filling).
Jul 17 2019, 9:42 AM · Modeling, BF Blender

Jan 9 2019

Miro Horváth (dreamak) updated the task description for T60347: My custom workspace never shows up in the list of available workspaces.
Jan 9 2019, 2:31 PM · BF Blender: 2.8
Miro Horváth (dreamak) created T60347: My custom workspace never shows up in the list of available workspaces.
Jan 9 2019, 2:30 PM · BF Blender: 2.8

Dec 26 2017

Miro Horváth (dreamak) updated the task description for T53637: Blender ignores app. template's keymapping and rewrites template's userpref.blend with default one.
Dec 26 2017, 8:34 PM · Application Templates, BF Blender
Miro Horváth (dreamak) updated the task description for T53637: Blender ignores app. template's keymapping and rewrites template's userpref.blend with default one.
Dec 26 2017, 3:57 PM · Application Templates, BF Blender
Miro Horváth (dreamak) created T53637: Blender ignores app. template's keymapping and rewrites template's userpref.blend with default one.
Dec 26 2017, 3:17 PM · Application Templates, BF Blender

Aug 9 2017

Miro Horváth (dreamak) added a comment to T52286: Application template ignores some user preferences settings.

Thank you for the explanation Campbell,

Aug 9 2017, 1:32 PM · Application Templates, BF Blender

Aug 8 2017

Miro Horváth (dreamak) added a comment to T52286: Application template ignores some user preferences settings.

Oh, you're right Campbell, I overlooked that part. Still, it doesn't make any sense to me why only keymaps, addons, default startup,themes... should be allowed and not whatever setting in user preferences. Yes, users can still control any of user settings(eg. in Interface tab) via API, but the same way users can control via Api, those(keymaps, addons...except splashscreen), which are now allowed via app. templates. I don't understand this separation.

Aug 8 2017, 12:16 PM · Application Templates, BF Blender

Aug 7 2017

Miro Horváth (dreamak) created T52286: Application template ignores some user preferences settings.
Aug 7 2017, 3:01 PM · Application Templates, BF Blender

Aug 6 2017

Miro Horváth (dreamak) updated the task description for T52278: Setting 'Default' application template doesn't work correctly.
Aug 6 2017, 10:54 PM · Application Templates, BF Blender
Miro Horváth (dreamak) created T52278: Setting 'Default' application template doesn't work correctly.
Aug 6 2017, 10:53 PM · Application Templates, BF Blender

Aug 5 2017

Miro Horváth (dreamak) added a watcher for Blender Asset Manager: Miro Horváth (dreamak).
Aug 5 2017, 4:12 PM

Jul 20 2017

Miro Horváth (dreamak) added a watcher for Application Templates: Miro Horváth (dreamak).
Jul 20 2017, 12:20 AM

Jun 16 2017

Miro Horváth (dreamak) added a comment to T51825: Reading/writing an array from/to a binary file with Numpy crashes Blender.

Confirmed, nightly build works fine, thanks.

Jun 16 2017, 4:45 PM · BF Blender
Miro Horváth (dreamak) renamed T51825: Reading/writing an array from/to a binary file with Numpy crashes Blender from Reading/writing array from/to a binary file with Numpy crashes Blender to Reading/writing an array from/to a binary file with Numpy crashes Blender.
Jun 16 2017, 3:39 PM · BF Blender
Miro Horváth (dreamak) created T51825: Reading/writing an array from/to a binary file with Numpy crashes Blender.
Jun 16 2017, 3:38 PM · BF Blender

Apr 11 2017

Miro Horváth (dreamak) updated the task description for T51180: Bmesh primitives creation using parameter calc_uvs=True, crashes Blender.
Apr 11 2017, 11:33 PM · BF Blender
Miro Horváth (dreamak) created T51180: Bmesh primitives creation using parameter calc_uvs=True, crashes Blender.
Apr 11 2017, 11:29 PM · BF Blender

Jul 7 2014

Miro Horváth (dreamak) added a comment to T40978: Incorrect position of bezier point handle when set via Python.

Thnx for the quick reply aligorith,

Jul 7 2014, 2:23 PM · BF Blender
Miro Horváth (dreamak) raised the priority of T40978: Incorrect position of bezier point handle when set via Python from to 90.
Jul 7 2014, 1:37 PM · BF Blender