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Derrick Lambert (drekryan)
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User Since
Jan 13 2014, 11:55 PM (288 w, 1 d)

Recent Activity

Jan 15 2014

Derrick Lambert (drekryan) added a comment to T37742: Rework Renderer Menu.

There's always going to be a trade off that needs to be considered. Sometimes you have to sacrifice one thing for another. There is no perfect solution in my opinion. I think the common goal we should be aiming for is a term that is clear for a majority (keyword majority) of users. Blender has always been pretty confusing to those first getting into it so I think reworking the language and terms used could really help it be more user friendly. But like I said in some cases it may be unclear to someone but sometimes there's no way around that and that's where to internet and documentation come into play along with the thousands of written and video tutorials. Just my two cents.

Jan 15 2014, 12:49 PM · User Interface, BF Blender
Derrick Lambert (drekryan) added a comment to T37742: Rework Renderer Menu.

I think as mentioned in the previous comments that Render "Still" / "Sequence" would be pretty clear. I do agree with the previous comment that Frame may not be so clear.

Jan 15 2014, 12:24 PM · User Interface, BF Blender

Jan 14 2014

Derrick Lambert (drekryan) added a comment to T37742: Rework Renderer Menu.

I think having some of the render modes be renamed would really make things a lot of technical and confusing for new users. Renaming "Cycles Render" to "Cycles" would be a welcome change in my opinion. Thats just one example but I think the biggest issue with blender is the language and wording it uses is never clearly understandable.

Jan 14 2014, 1:58 AM · User Interface, BF Blender
Derrick Lambert (drekryan) added a comment to T38049: New toolbar tabs get added to the top, should go to bottom.

Oh this would be great! Small change but would make a big difference... Agreed as well.

Jan 14 2014, 1:50 AM · Blender 2.70, User Interface
Derrick Lambert (drekryan) awarded T38070: Use widget rollover to hide/add UI feedback a Pterodactyl token.
Jan 14 2014, 1:09 AM · User Interface, BF Blender