Duarte Farrajota Ramos (duarteframos)
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User Details

User Since
Feb 8 2013, 2:59 AM (275 w, 6 d)

Misanthropic antisocial irresponsible kid

Blender 3D Inkscape and Open Source Software fan.
Obsessed about portable apps and a Google Android lover.

Recent Activity

Yesterday

Duarte Farrajota Ramos (duarteframos) added a comment to T54963: Blender 2.8 Industry Standard Keymap.

I believe the space bar, being such a prominent and easy to reach key in most keyboards, should be reserved for something really important and frequently used.
Quite frankly I wouldn't mind at all if it was kept as the current search menu, it is an easy way to reach most operators not immediately available in the UI.

Wed, May 23, 12:58 AM · User Interface, BF Blender: 2.8, Code Quest

Mon, May 21

Duarte Farrajota Ramos (duarteframos) awarded rBe7895bac07f3: UI: support for custom keymaps for popovers a Like token.
Mon, May 21, 6:47 AM

Sat, May 19

Duarte Farrajota Ramos (duarteframos) added a comment to D3400: New Feature Proposal: Mixed Snap in 3d View..

Some targets are already somewhat confusing (like Closest, which takes the point from the bound box instead of the object).

Sat, May 19, 11:48 PM · BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to D3400: New Feature Proposal: Mixed Snap in 3d View..

This is absolutely great, I've been following Germano's work on improving the snap system and it is most welcome improvement. This was probably one of my last remaining gripes with Blender.

Sat, May 19, 9:04 PM · BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) awarded D3400: New Feature Proposal: Mixed Snap in 3d View. a Love token.
Sat, May 19, 5:33 PM · BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) awarded D3383: Collections and groups unification a Love token.
Sat, May 19, 6:32 AM
Duarte Farrajota Ramos (duarteframos) awarded rB2d6bfb5b63cd: Transform: Improve the hierarchy in the choice of snapped elements in the mixed… a Like token.
Sat, May 19, 6:23 AM

Tue, May 15

Duarte Farrajota Ramos (duarteframos) awarded D2527: Snap system: Adds support to Clip Planes and uses a clip plane to simulate occlusion a Like token.
Tue, May 15, 11:40 PM · BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to T54661: Manipulator Widgets Design.

The visual feedback of manipulators will make life a lot easier for newcomers and "eyeballed" modeling.

Tue, May 15, 5:31 PM · User Interface, BF Blender: 2.8, Code Quest
Duarte Farrajota Ramos (duarteframos) added a comment to T45734: Grab, rotate, scale with basepoint.

I think this was originally declined by the developers because it tampered too much with the transform code, which was said to be delicate already.
Wondering if something like this could somehow integrate with the new work being done on T54661: Manipulator Widgets Design instead.

Tue, May 15, 5:22 PM · User Interface, BF Blender

Thu, May 10

Duarte Farrajota Ramos (duarteframos) added a comment to T54963: Blender 2.8 Industry Standard Keymap.

I agree that consistency is good, but I am not sure there are that many users associating deselection key with modifier key for inverse of the action. My reasoning for this is that Shift key is very commonly used for addition to selection, not only in CG software, but in common mainstream software.

Thu, May 10, 1:16 AM · User Interface, BF Blender: 2.8, Code Quest
Duarte Farrajota Ramos (duarteframos) added a comment to T54987: Implement Multi-Object Properties Editing.

Hi! I'd like to point out that the § symbol is absent from many popular keyboard layouts

Thu, May 10, 1:09 AM · User Interface, BF Blender: 2.8, Code Quest

Mon, May 7

Duarte Farrajota Ramos (duarteframos) added a comment to T54955: Multi-Object Properties Design.

Not sure if this fits entirely in this task, but since there seem to be changes in the way input values are treated, Would it be very hard to support ignoring leading zeroes?
Currently if one accidentally types 05 or 003 in a value box it fails to set the property, and the input is ignored and reset to previous value.

Mon, May 7, 5:31 PM · User Interface, BF Blender: 2.8, Code Quest
Duarte Farrajota Ramos (duarteframos) added a comment to T54951: Properties Editor Design.

The auto-collapse thing also exists, but you have to hold down a modifier key. We could make it more discoverable somehow.

Mon, May 7, 1:42 AM · BF Blender: 2.8, User Interface, Code Quest
Duarte Farrajota Ramos (duarteframos) added a comment to T54951: Properties Editor Design.

I'm really loving the style and overall design; vertical tabs and search filtering make a lot more sense.

Mon, May 7, 1:22 AM · BF Blender: 2.8, User Interface, Code Quest

Sun, May 6

Duarte Farrajota Ramos (duarteframos) added a comment to T54963: Blender 2.8 Industry Standard Keymap.


In most 3D industry applications, animation packages, even in file managers, LMB click and drag on empty area = initiates Marquee/ Border select.
LMB click and drag on active area = Gives user ability to Move selected items by dragging

Sun, May 6, 7:47 PM · User Interface, BF Blender: 2.8, Code Quest

Sat, May 5

Duarte Farrajota Ramos (duarteframos) added a comment to T54963: Blender 2.8 Industry Standard Keymap.

If I may add I'd like to suggest a consistent use of modifier keys.
Currently in Blender the Alt key has become sort of a "reverse" or "opposite" operator for many keys like H hies Alt+H unhides, P Parents, Alt+P unparents, R Rotates, Alt+R clears rotation, you get the idea...

Sat, May 5, 9:46 PM · User Interface, BF Blender: 2.8, Code Quest
Duarte Farrajota Ramos (duarteframos) added a comment to T54861: Status Bar Design.

Really like the whole direction this is taking.
One suggestion if I may: If feasible make progress bars bigger, possibly filling the whole available width.
Especially for blocking actions like rendering, or baking simulations, while few other info needs to be displayed.
Or optionally make the progress bar a background thing over which other icons and info are overlayed.

Sat, May 5, 9:12 PM · BF Blender: 2.8, User Interface, Code Quest
Duarte Farrajota Ramos (duarteframos) awarded T54955: Multi-Object Properties Design a Yellow Medal token.
Sat, May 5, 8:56 PM · User Interface, BF Blender: 2.8, Code Quest
Duarte Farrajota Ramos (duarteframos) awarded T54963: Blender 2.8 Industry Standard Keymap a Like token.
Sat, May 5, 8:29 PM · User Interface, BF Blender: 2.8, Code Quest

Mar 29 2018

Duarte Farrajota Ramos (duarteframos) awarded rBf167226b793e: Move to Collection - initial operator a Grey Medal token.
Mar 29 2018, 6:43 AM

Feb 24 2018

Duarte Farrajota Ramos (duarteframos) awarded rB77062e8bbb09: Eevee: add blackbody shader node support. a Like token.
Feb 24 2018, 6:50 AM

Feb 21 2018

Duarte Farrajota Ramos (duarteframos) awarded T54115: Redesign User Preferences for 2.8x a Like token.
Feb 21 2018, 11:52 AM · BF Blender: 2.8, User Interface

Feb 16 2018

Duarte Farrajota Ramos (duarteframos) awarded rB6d4022f61980: Simple hair children: Make twist affected by texture a Like token.
Feb 16 2018, 4:44 AM

Jan 16 2018

Duarte Farrajota Ramos (duarteframos) added a comment to D2992: Outliner filter system - objects.

This is looking better and better, 2.8 Outliner is finally going to become what it should have always been, great work!

Jan 16 2018, 5:51 PM

Jan 11 2018

Duarte Farrajota Ramos (duarteframos) awarded D2992: Outliner filter system - objects a Love token.
Jan 11 2018, 4:29 AM

Jan 8 2018

Duarte Farrajota Ramos (duarteframos) added a comment to T53717: Joining Surface Nurbs objects odd results..

I can confirm that this happens with any newly added NURBS objects including non "2D" ones like a sphere or wedge.
Pressing Ctrl+J to join them always collapses all shapes into a squashed 2D object.

Jan 8 2018, 4:14 AM · BF Blender
Duarte Farrajota Ramos (duarteframos) awarded T53717: Joining Surface Nurbs objects odd results. a Like token.
Jan 8 2018, 4:11 AM · BF Blender

Jan 4 2018

Duarte Farrajota Ramos (duarteframos) awarded rBc621832d3d35: Cycles: CUDA support for rendering scenes that don't fit on GPU. a Like token.
Jan 4 2018, 5:14 AM

Jan 2 2018

Duarte Farrajota Ramos (duarteframos) awarded D2986: Support for UVs generated for Curves, Surfaces and Texts a Like token.
Jan 2 2018, 7:45 PM · BF Blender: 2.8

Dec 15 2017

Duarte Farrajota Ramos (duarteframos) awarded rB100e9aa15f80: Draw Manager: Texture space support for Curve and Metaball objects a Like token.
Dec 15 2017, 5:24 AM
Duarte Farrajota Ramos (duarteframos) awarded rB14ac70945506: Eevee: Support for objects of type Curve, Surface and Text a Love token.
Dec 15 2017, 5:23 AM
Duarte Farrajota Ramos (duarteframos) awarded rB5b5de3560456: Support for Batchs split by material for objects of type Curve, Surface, and… a Like token.
Dec 15 2017, 5:23 AM

Dec 14 2017

Duarte Farrajota Ramos (duarteframos) awarded D2964: Draw Manager: Support for objects of type Curve, Surface and Text and use then on Eevee a Love token.
Dec 14 2017, 4:38 PM · BF Blender: 2.8

Dec 11 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T53495: View layer and collection editing - Design Task.

I see thanks for the clarifications agree with it all.

Dec 11 2017, 6:59 PM · User Interface, BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) awarded T53495: View layer and collection editing - Design Task a Like token.
Dec 11 2017, 5:54 PM · User Interface, BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to T53495: View layer and collection editing - Design Task.

Really like the direction this is taking. :) A few thoughts from a user point of view:

Dec 11 2017, 5:40 PM · User Interface, BF Blender: 2.8

Dec 2 2017

Duarte Farrajota Ramos (duarteframos) awarded rBbe9e469ead22: Groups and collection: initial integration a Like token.
Dec 2 2017, 5:26 AM

Nov 25 2017

Duarte Farrajota Ramos (duarteframos) added a comment to D2751: GSoC 2016 - Intersect tool.

Any news about this @João Araújo (genio84) ?

Nov 25 2017, 3:33 AM

Oct 31 2017

Duarte Farrajota Ramos (duarteframos) awarded rB80465ba35a16: Curve Decimate: new tool to simplify bezier curves a Like token.
Oct 31 2017, 5:59 AM

Oct 27 2017

Duarte Farrajota Ramos (duarteframos) awarded rBef96f36ee961: Move background images into the camera a Like token.
Oct 27 2017, 7:19 AM

Oct 25 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T50313: Collections Editor Design.

This is looking promising, love the direction it is taking. Just two suggestions for right click menu:

Oct 25 2017, 9:54 PM · BF Blender: 2.8, User Interface
Duarte Farrajota Ramos (duarteframos) added a comment to T50845: Top Bar Design.

Hum my memory might have been a little fuzzy on that, but if I recall correctly some operators (like Add>Cylinder) had some form of primitive "on-canvas properties pop up" though not all of them, and and they had no interactive preview.

Oct 25 2017, 4:28 AM · User Interface, BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to T50845: Top Bar Design.

I have mentioned it before

Oct 25 2017, 4:04 AM · User Interface, BF Blender: 2.8

Oct 24 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T53139: Top-bar: Open Design Questions.
  • Would the popup invoked by "More..." only contain advanced operator settings or all of them (current F6 popup)?

No strong opinion here.

Oct 24 2017, 12:44 AM · BF Blender: 2.8, User Interface

Oct 22 2017

Duarte Farrajota Ramos (duarteframos) awarded rBdc9eb8234fe4: Cycles: combined CPU + GPU rendering support. a Yellow Medal token.
Oct 22 2017, 7:59 AM

Oct 11 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T53047: Tool System Proposal.

Select Tools (Circle, Lasso, Border)
Allows for circle select to exit after each stroke - so the user can adjust the view (common request).

Oct 11 2017, 6:53 PM · User Interface, BF Blender: 2.8

Oct 6 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T50845: Top Bar Design.

Hum I see now, I do have a multi-monitor setup and make heavy use of multiple layouts for each monitor window, hand't though of that.
If that is the only use then I agree with Julian, maybe they could just be mostly hidden from the user and handled automagically by Blender in the background.

Oct 6 2017, 12:01 AM · User Interface, BF Blender: 2.8

Sep 24 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T50845: Top Bar Design.

The user can simply create a clone of the current workspace if he/she wants an alternative layout.
I haven't really found the need to create other screen layouts (especially because workspaces also do the job).

Sep 24 2017, 2:14 AM · User Interface, BF Blender: 2.8

Sep 23 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T50845: Top Bar Design.

a simple button would be enough.

Sep 23 2017, 7:05 PM · User Interface, BF Blender: 2.8

Sep 16 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T47169: Improve Curve extrude.

It may be working but it is not committed to master nor included in any official release.
This is indeed a useful improvement though, would be nice to have for 2.8. Is that feasible?

Sep 16 2017, 3:40 AM · Quick Hacks

Aug 23 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T51886: Viewport preview for Cycles 'Generated' texture coordinates fails for Bezier Curve Objects.

Yes I understand, I feared as much. May this eventually work well for 2.8 then.

Aug 23 2017, 9:20 PM · Cycles, BF Blender

Aug 17 2017

Duarte Farrajota Ramos (duarteframos) awarded D2795: Transform: Use OpenGL for snapping a Like token.
Aug 17 2017, 12:52 PM · BF Blender: 2.8

Aug 16 2017

Duarte Farrajota Ramos (duarteframos) updated subscribers of T52359: Shadow Glitch in 2.8.

Maybe this makes a fine candidate for @Campbell Barton (campbellbarton)'s custom manipulators at T51844

Aug 16 2017, 1:21 AM · BF Blender: 2.8

Aug 13 2017

Duarte Farrajota Ramos (duarteframos) added a comment to D2751: GSoC 2016 - Intersect tool.

Very helpful for review. It's a pleasure to see a student with so long commitment.

Aug 13 2017, 3:54 AM

Aug 7 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T50845: Top Bar Design.

I'd vote for tucking it away in the right-click menu too. Less visual clutter, no accidental deletions, and it could help make the pulldown menus more visually consistent.

Aug 7 2017, 7:15 PM · User Interface, BF Blender: 2.8

Jul 31 2017

Duarte Farrajota Ramos (duarteframos) added a comment to D2758: Global Top-Bar - Initial Implementation.

I know this is a work in progress and not finished at all, but I'll leave a few unsolicited suggestions if I may; purely from a mere user point of view:

Jul 31 2017, 8:53 PM · BF Blender: 2.8, User Interface
Duarte Farrajota Ramos (duarteframos) awarded D2758: Global Top-Bar - Initial Implementation a Like token.
Jul 31 2017, 7:43 AM · BF Blender: 2.8, User Interface

Jul 26 2017

Duarte Farrajota Ramos (duarteframos) added a comment to D2751: GSoC 2016 - Intersect tool.

Cool, lets get this into 2.8! :)

Jul 26 2017, 7:51 PM
Duarte Farrajota Ramos (duarteframos) awarded D2751: GSoC 2016 - Intersect tool a Like token.
Jul 26 2017, 7:50 PM

Jul 7 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T51015: Pack all into blend automatically leaves checkbox enabled. .

Whooaa! Thanks for changing this behavior. It has always bothered me, but since I don't use it very often I just thought I was the minority here, and it was required for everyone else's workflow.

Jul 7 2017, 7:24 AM · BF Blender
Duarte Farrajota Ramos (duarteframos) awarded T51015: Pack all into blend automatically leaves checkbox enabled. a Like token.
Jul 7 2017, 7:23 AM · BF Blender

Jun 28 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T51886: Viewport preview for Cycles 'Generated' texture coordinates fails for Bezier Curve Objects.

Oh, sorry, here you go.

Jun 28 2017, 4:21 PM · Cycles, BF Blender

Jun 23 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T51883: 'Make Duplicates Real' often makes a huge mess of transforms when Parent or Keep Hierarchy are set to True.

Could not recreate here under Windows 7 64 bots Blender 2.78, making duplicates real for both groups defined in the provided file worked as expected.

Jun 23 2017, 11:19 PM · BF Blender
Duarte Farrajota Ramos (duarteframos) created T51886: Viewport preview for Cycles 'Generated' texture coordinates fails for Bezier Curve Objects.
Jun 23 2017, 11:08 PM · Cycles, BF Blender

Jun 22 2017

Duarte Farrajota Ramos (duarteframos) awarded rBaaf37e1216b2: Implement Eevee output node system a Like token.
Jun 22 2017, 7:50 PM

Jun 19 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

@Duarte Farrajota Ramos (duarteframos) - ok, see what you're getting at, still some Q's remaining.

  • Would this be object-mode, edit-mode... both?
  • How would this co-exist with the transform manipulator?
Jun 19 2017, 7:27 PM · BF Blender: 2.8, User Interface
Duarte Farrajota Ramos (duarteframos) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

Ah true, didn't think it all the way through about when/where to show said manipulators.

Jun 19 2017, 6:30 AM · BF Blender: 2.8, User Interface
Duarte Farrajota Ramos (duarteframos) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

Some humble suggestions

Jun 19 2017, 3:46 AM · BF Blender: 2.8, User Interface
Duarte Farrajota Ramos (duarteframos) added a comment to T47345: Custom Manipulators: General Design & Functionality.

Better snapping system is a very important and necessary for a lot of people doing more kind of "precision" or "hard edge" modelling work.
The proposal at T45734: Grab, rotate, scale with basepoint holds some really promising results that I would love eventually see implemented, one way or another.

Jun 19 2017, 2:58 AM · BF Blender: 2.8, User Interface

Jun 11 2017

Duarte Farrajota Ramos (duarteframos) awarded rB6238214159a4: Cycles: Faster split branched path tracing by sharing samples with inactive… a Like token.
Jun 11 2017, 6:47 AM

Apr 16 2017

Duarte Farrajota Ramos (duarteframos) awarded rB97c9c6a3f321: Fix T51149: Joining curves allows 2D curves in 3D a Like token.
Apr 16 2017, 6:51 AM
Duarte Farrajota Ramos (duarteframos) awarded T51149: 2D curves can be 3D a Evil Spooky Haunted Tree token.
Apr 16 2017, 6:51 AM · Quick Hacks, BF Blender

Apr 15 2017

Duarte Farrajota Ramos (duarteframos) awarded F499530: Screenshot from 2017-03-01 18-44-03.png a Love token.
Apr 15 2017, 5:01 AM
Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.
  1. I have renamed "Extend" to "Intersect" and "Batch Extend" to "Extend".
Apr 15 2017, 12:56 AM

Apr 10 2017

Duarte Farrajota Ramos (duarteframos) awarded D2425: Object Info node support for GLSL mode and the internal render a Love token.
Apr 10 2017, 5:19 AM

Apr 6 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T50536: Particle system based on "face count emitting" produces error.

I was about to report this too. With particles set to Hair type or Emitter type, and 1 particle per face, on an arrayed plane, matching the particle count to the exact number of faces produces a similar behavior.

Apr 6 2017, 1:08 AM · BF Blender

Mar 30 2017

Duarte Farrajota Ramos (duarteframos) awarded rB61134dc02c6f: Base: update localview, however ... a Like token.
Mar 30 2017, 6:30 AM

Mar 27 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T51060: Disable Animation Player in blender 2.8?.

I use Blender daily, but I don't frequently make animations so take it with a grain of salt, I don't have a strong opinion here.
Quite frankly I am one of the 'guilty' users that never used the Animation Player, in fact up until now I was not even aware of its existence or what it did exactly, though I've heard about it before.
If no GSOC student takes it, maybe this could eventually boil down to: Do people really use it? and Are there any decent third party/external alternatives?

Mar 27 2017, 10:11 PM · BF Blender: 2.8

Mar 24 2017

Duarte Farrajota Ramos (duarteframos) awarded D2577: Shader PyNodes for Blender 2.8 a Like token.
Mar 24 2017, 6:12 PM · BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to D2566: Experimental external tooltips.

I don't find Blender's tooltips bad at all, they are actually quite good. Just some times missing, one specific example of this is for most Cycles nodes properties and sockets tooltips.

Mar 24 2017, 1:10 AM · BF Blender: 2.8

Mar 22 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T51021: Viewport Design.

Well they all look especially awesome, particularly the "Slight Fresnel on the wires." one. Congrats to you devs for the awesome work, can't wait for 2.8!

Mar 22 2017, 1:51 AM · User Interface, BF Blender: 2.8

Mar 21 2017

Duarte Farrajota Ramos (duarteframos) awarded T51021: Viewport Design a Like token.
Mar 21 2017, 7:02 PM · User Interface, BF Blender: 2.8

Mar 18 2017

Duarte Farrajota Ramos (duarteframos) awarded D2566: Experimental external tooltips a Yellow Medal token.
Mar 18 2017, 2:56 AM · BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to D2566: Experimental external tooltips.

this is more meant to make it easier for people to do these changes and submit them for master inclusion. (...) It could be a great way to improve our tooltips based on the new guidelines. And everybody could help doing it, not just devs ;)

Mar 18 2017, 2:56 AM · BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to T50987: UV editor, UV unwrap operation misbehaving between different Render Modes.

For context this comes as a from followup for a Blender Stack Exchange question.

Mar 18 2017, 1:49 AM · Cycles, BF Blender

Mar 16 2017

Duarte Farrajota Ramos (duarteframos) awarded rB7f596d39dff1: Outliner: Change default display mode to "Active Layer" a Like token.
Mar 16 2017, 7:25 AM

Mar 7 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T50845: Top Bar Design.

From a user point of view I would not mind tucking them away into the popup at all, in fact I would encourage it.
I don't mind the additional clicks required, adding or removing Scenes/Layouts/Workspaces should not be that common task that it requires being always visible, I would value much more the saved space and cleaner UI. It would also add the benefit of allowing removing items other the just the current one.

Mar 7 2017, 5:35 PM · User Interface, BF Blender: 2.8

Mar 2 2017

Duarte Farrajota Ramos (duarteframos) awarded rBb00b9dadd819: Outliner: Support dragging object into collection a Like token.
Mar 2 2017, 8:03 AM

Feb 23 2017

Duarte Farrajota Ramos (duarteframos) awarded rB910b7dec8dca: UI: Support drag & drop reordering of collections a Love token.
Feb 23 2017, 6:38 AM

Feb 16 2017

Duarte Farrajota Ramos (duarteframos) awarded rB574d6011f41f: Revert "Collection Editor based on patch by Julian Eisel" a Love token.
Feb 16 2017, 7:12 AM

Feb 10 2017

Duarte Farrajota Ramos (duarteframos) added a comment to rB1bcf199d2e8c: Support displaying collections in outliner.

Totally support this idea. Ideally I in place of a stadalone "Collections Editor" it would all be done through a reworked Outliner with proper support and navigation.
Having a "Collections" mode in the Outliner where one could drill down the all the available Layers, Collections all the way down to individual Object would be my dream scene organization tool.

Feb 10 2017, 5:54 AM
Duarte Farrajota Ramos (duarteframos) awarded rB1bcf199d2e8c: Support displaying collections in outliner a Like token.
Feb 10 2017, 5:49 AM

Feb 4 2017

Duarte Farrajota Ramos (duarteframos) awarded rB21f376780941: fix T46892: snap to closest point now works with Individual Origins a Love token.
Feb 4 2017, 6:58 AM

Feb 3 2017

Duarte Farrajota Ramos (duarteframos) awarded rBf3a7104adbe2: Fix T49860: Copying vgroups between objects sharing the same obdata was not… a Yellow Medal token.
Feb 3 2017, 5:31 PM

Feb 1 2017

Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.

Steps: With this file run Trim tool (i do it from spacebar menu) and the error will appear: Cyclic splines needs at least two intersections

Feb 1 2017, 7:13 PM
Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.

I see. The problem with that solution is that the approximation to a "real fillet" (best approach to a circle) can only be as good as the artists' eye. Chamfers become trivial though, but I'm guessing I will no longer be able to allow you to control the angle.

Feb 1 2017, 6:59 PM

Jan 31 2017

Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.

In D2445#58166, @João Araújo (genio84) wrote:
I overlooked that comment. Believe me when I say I tried to do it! But for some reason the input would not accept negative values! I'll give it another shot.

Jan 31 2017, 9:02 PM
Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.

In D2445#57872, @Sergey Sharybin (sergey) wrote:
Not really happy about two extra options for such a little thing here. Can at least get rid of revered direction and allow negative values for the extrude?

Jan 31 2017, 6:52 PM
Duarte Farrajota Ramos (duarteframos) added a comment to T47169: Improve Curve extrude.

Very welcome improvement, certainly handy!

Jan 31 2017, 6:30 PM · Quick Hacks