Duarte Farrajota Ramos (duarteframos)
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User Details

User Since
Feb 8 2013, 2:59 AM (219 w, 3 d)

Misanthropic antisocial irresponsible kid

Blender 3D Inkscape and Open Source Software fan.
Obsessed about portable apps and a Google Android lover.

Recent Activity

Sun, Apr 16

Duarte Farrajota Ramos (duarteframos) awarded rB97c9c6a3f321: Fix T51149: Joining curves allows 2D curves in 3D a Like token.
Sun, Apr 16, 6:51 AM
Duarte Farrajota Ramos (duarteframos) awarded T51149: 2D curves can be 3D a Evil Spooky Haunted Tree token.
Sun, Apr 16, 6:51 AM · Quick Hacks, BF Blender

Sat, Apr 15

Duarte Farrajota Ramos (duarteframos) awarded F499530: Screenshot from 2017-03-01 18-44-03.png a Love token.
Sat, Apr 15, 5:01 AM
Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.
  1. I have renamed "Extend" to "Intersect" and "Batch Extend" to "Extend".
Sat, Apr 15, 12:56 AM

Mon, Apr 10

Duarte Farrajota Ramos (duarteframos) awarded D2425: Object Info node support for GLSL mode and the internal render a Love token.
Mon, Apr 10, 5:19 AM

Thu, Apr 6

Duarte Farrajota Ramos (duarteframos) added a comment to T50536: Particle system based on "face count emitting" produces error.

I was about to report this too. With particles set to Hair type or Emitter type, and 1 particle per face, on an arrayed plane, matching the particle count to the exact number of faces produces a similar behavior.

Thu, Apr 6, 1:08 AM · BF Blender

Thu, Mar 30

Duarte Farrajota Ramos (duarteframos) awarded rB61134dc02c6f: Base: update localview, however ... a Like token.
Thu, Mar 30, 6:30 AM

Mon, Mar 27

Duarte Farrajota Ramos (duarteframos) added a comment to T51060: Disable Animation Player in blender 2.8?.

I use Blender daily, but I don't frequently make animations so I don't have a strong opinion here.
Quite frankly I am one of the 'guilty' users that never used the Animation Player, in fact up until now I was not even aware of its existence or what it did exactly, though I've heard about it before.
Maybe this could boil down to: Do people really use it? and Are there any decent third party/external alternatives?

Mon, Mar 27, 10:11 PM · Unknown Object (Project)

Mar 24 2017

Duarte Farrajota Ramos (duarteframos) awarded D2577: Shader PyNodes for Blender 2.8 a Like token.
Mar 24 2017, 6:12 PM · Unknown Object (Project)
Duarte Farrajota Ramos (duarteframos) added a comment to D2566: Experimental external tooltips.

I don't find Blender's tooltips bad at all, they are actually quite good. Just some times missing, one specific example of this is for most Cycles nodes properties and sockets tooltips.

Mar 24 2017, 1:10 AM · Unknown Object (Project)

Mar 22 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T51021: Viewport Design.

Well they all look especially awesome, particularly the "Slight Fresnel on the wires." one. Congrats to you devs for the awesome work, can't wait for 2.8!

Mar 22 2017, 1:51 AM · User Interface, Unknown Object (Project)

Mar 21 2017

Duarte Farrajota Ramos (duarteframos) awarded T51021: Viewport Design a Like token.
Mar 21 2017, 7:02 PM · User Interface, Unknown Object (Project)

Mar 18 2017

Duarte Farrajota Ramos (duarteframos) awarded D2566: Experimental external tooltips a Yellow Medal token.
Mar 18 2017, 2:56 AM · Unknown Object (Project)
Duarte Farrajota Ramos (duarteframos) added a comment to D2566: Experimental external tooltips.

this is more meant to make it easier for people to do these changes and submit them for master inclusion. (...) It could be a great way to improve our tooltips based on the new guidelines. And everybody could help doing it, not just devs ;)

Mar 18 2017, 2:56 AM · Unknown Object (Project)
Duarte Farrajota Ramos (duarteframos) added a comment to T50987: UV editor, UV unwrap operation misbehaving between different Render Modes.

For context this comes as a from followup for a Blender Stack Exchange question.

Mar 18 2017, 1:49 AM · Cycles, BF Blender

Mar 16 2017

Duarte Farrajota Ramos (duarteframos) awarded rB7f596d39dff1: Outliner: Change default display mode to "Active Layer" a Like token.
Mar 16 2017, 7:25 AM

Mar 7 2017

Duarte Farrajota Ramos (duarteframos) added a comment to T50845: Top Bar Design.

From a user point of view I would not mind tucking them away into the popup at all, in fact I would encourage it.
I don't mind the additional clicks required, adding or removing Scenes/Layouts/Workspaces should not be that common task that it requires being always visible, I would value much more the saved space and cleaner UI. It would also add the benefit of allowing removing items other the just the current one.

Mar 7 2017, 5:35 PM · User Interface, Unknown Object (Project)

Mar 2 2017

Duarte Farrajota Ramos (duarteframos) awarded rBb00b9dadd819: Outliner: Support dragging object into collection a Like token.
Mar 2 2017, 8:03 AM

Feb 23 2017

Duarte Farrajota Ramos (duarteframos) awarded rB910b7dec8dca: UI: Support drag & drop reordering of collections a Love token.
Feb 23 2017, 6:38 AM

Feb 16 2017

Duarte Farrajota Ramos (duarteframos) awarded rB574d6011f41f: Revert "Collection Editor based on patch by Julian Eisel" a Love token.
Feb 16 2017, 7:12 AM

Feb 10 2017

Duarte Farrajota Ramos (duarteframos) added a comment to rB1bcf199d2e8c: Support displaying collections in outliner.

Totally support this idea. Ideally I in place of a stadalone "Collections Editor" it would all be done through a reworked Outliner with proper support and navigation.
Having a "Collections" mode in the Outliner where one could drill down the all the available Layers, Collections all the way down to individual Object would be my dream scene organization tool.

Feb 10 2017, 5:54 AM
Duarte Farrajota Ramos (duarteframos) awarded rB1bcf199d2e8c: Support displaying collections in outliner a Like token.
Feb 10 2017, 5:49 AM

Feb 4 2017

Duarte Farrajota Ramos (duarteframos) awarded rB21f376780941: fix T46892: snap to closest point now works with Individual Origins a Love token.
Feb 4 2017, 6:58 AM

Feb 3 2017

Duarte Farrajota Ramos (duarteframos) awarded rBf3a7104adbe2: Fix T49860: Copying vgroups between objects sharing the same obdata was not… a Yellow Medal token.
Feb 3 2017, 5:31 PM

Feb 1 2017

Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.

Steps: With this file run Trim tool (i do it from spacebar menu) and the error will appear: Cyclic splines needs at least two intersections

Feb 1 2017, 7:13 PM
Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.

I see. The problem with that solution is that the approximation to a "real fillet" (best approach to a circle) can only be as good as the artists' eye. Chamfers become trivial though, but I'm guessing I will no longer be able to allow you to control the angle.

Feb 1 2017, 6:59 PM

Jan 31 2017

Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.

In D2445#58166, @João Araújo (genio84) wrote:
I overlooked that comment. Believe me when I say I tried to do it! But for some reason the input would not accept negative values! I'll give it another shot.

Jan 31 2017, 9:02 PM
Duarte Farrajota Ramos (duarteframos) added a comment to D2445: GSoC 2016 - Bezier Curves Improvements.

In D2445#57872, @Sergey Sharybin (sergey) wrote:
Not really happy about two extra options for such a little thing here. Can at least get rid of revered direction and allow negative values for the extrude?

Jan 31 2017, 6:52 PM
Duarte Farrajota Ramos (duarteframos) added a comment to T47169: Improve Curve extrude.

Very welcome improvement, certainly handy!

Jan 31 2017, 6:30 PM · Quick Hacks
Duarte Farrajota Ramos (duarteframos) awarded D1918: T47169 Improve Curve extrude a Like token.
Jan 31 2017, 6:25 PM
Duarte Farrajota Ramos (duarteframos) awarded T47169: Improve Curve extrude a Love token.
Jan 31 2017, 6:23 PM · Quick Hacks

Jan 10 2017

Duarte Farrajota Ramos (duarteframos) awarded D2412: Render layer and collections a Like token.
Jan 10 2017, 9:11 PM · Unknown Object (Project)

Jan 5 2017

Duarte Farrajota Ramos (duarteframos) awarded D2445: GSoC 2016 - Bezier Curves Improvements a Love token.
Jan 5 2017, 5:52 AM

Dec 19 2016

Duarte Farrajota Ramos (duarteframos) awarded D2417: First draft, proof-of-concept code of ID static override a Like token.
Dec 19 2016, 7:59 AM · BF Blender

Dec 5 2016

Duarte Farrajota Ramos (duarteframos) awarded D2395: UI Layout: GridFlow a Like token.
Dec 5 2016, 4:11 AM · BF Blender, User Interface

Dec 4 2016

Duarte Farrajota Ramos (duarteframos) awarded D2214: Cycles: Refactor Progress system to provide better estimates a Like token.
Dec 4 2016, 6:07 AM
Duarte Farrajota Ramos (duarteframos) awarded rBa2ebc5268f2b: Cycles: Refactor Progress system to provide better estimates a Like token.
Dec 4 2016, 6:06 AM

Nov 28 2016

Duarte Farrajota Ramos (duarteframos) awarded rB2821da5b703f: Enable multi-selection editing by default (Alt-key behavior) a Love token.
Nov 28 2016, 4:45 AM

Nov 7 2016

Duarte Farrajota Ramos (duarteframos) awarded rBdd921238d922: Cycles: Refactor Device selection to allow individual GPU compute device… a Yellow Medal token.
Nov 7 2016, 7:56 AM
Duarte Farrajota Ramos (duarteframos) awarded D2338: Cycles: Refactor Device selection to allow individual GPU compute device selection a Love token.
Nov 7 2016, 7:56 AM

Oct 30 2016

Duarte Farrajota Ramos (duarteframos) awarded rBb2974d7ab79a: Cycles: Add smoothing option to the Brick Texture a Yellow Medal token.
Oct 30 2016, 6:11 AM
Duarte Farrajota Ramos (duarteframos) awarded rB1272ee455e7a: Cycles: Implement texture coordinates for Point, Spot and Area Lamps a Yellow Medal token.
Oct 30 2016, 6:01 AM

Oct 28 2016

Duarte Farrajota Ramos (duarteframos) added a comment to T49860: Crash on Copy Vertex Group to Selected.

Ah yes, I see, I always like knowing a bit more about the inner workings and technical side of Blender.
Thanks for the thorough explanation :)

Oct 28 2016, 6:25 PM · BF Blender
Duarte Farrajota Ramos (duarteframos) edited the description of T49860: Crash on Copy Vertex Group to Selected.
Oct 28 2016, 12:09 AM · BF Blender

Oct 27 2016

Duarte Farrajota Ramos (duarteframos) created T49860: Crash on Copy Vertex Group to Selected.
Oct 27 2016, 9:17 PM · BF Blender

Oct 24 2016

Duarte Farrajota Ramos (duarteframos) awarded rB89a3b178534c: Fix T49827L Crash linking material while in Material viewport shading mode a Like token.
Oct 24 2016, 5:55 PM
Duarte Farrajota Ramos (duarteframos) added a comment to T49825: Crash Blender for modeling and crash baking.

Cannot confirm in Windows 7 64bits. Steps to recreate aren't very clear

Oct 24 2016, 3:04 AM · OpenGL / Gfx, Mesh Modeling, BF Blender
Duarte Farrajota Ramos (duarteframos) renamed T49827: Crash linking material while in Cycles Material viewport shading mode from "Crash linking material while in Cycles Material Preview Mode" to "Crash linking material while in Cycles Material viewport shading mode".
Oct 24 2016, 2:54 AM · BF Blender
Duarte Farrajota Ramos (duarteframos) created T49827: Crash linking material while in Cycles Material viewport shading mode.
Oct 24 2016, 2:54 AM · BF Blender

Oct 22 2016

Duarte Farrajota Ramos (duarteframos) awarded T49820: How to integrate multi-frames icons/preview images in UI code a Like token.
Oct 22 2016, 11:13 PM · User Interface, Unknown Object (Project)

Oct 19 2016

Duarte Farrajota Ramos (duarteframos) awarded D2307: Viewport: implement new UI (work in progress) a Like token.
Oct 19 2016, 4:29 AM
Duarte Farrajota Ramos (duarteframos) added a comment to D2307: Viewport: implement new UI (work in progress).

Instead of three separate lists could we have "Drawing Support", "Scene Elements" and "Screen Effects" as categories or groups (like proposed layer groups) inside the same list?
They could be expandable showing the sub-items, and they could have a "master toggle" eye icon that would quickly toggle visibility of all sub-items overriding any child.

Oct 19 2016, 4:28 AM

Oct 17 2016

Duarte Farrajota Ramos (duarteframos) awarded rB9a9a663f40d5: Outliner: Rework element selection behavior a Like token.
Oct 17 2016, 5:40 AM

Oct 11 2016

Duarte Farrajota Ramos (duarteframos) awarded rB4370f8ffbde4: Fix T49623: Immediately crash trying to render attached file in Cycles a Like token.
Oct 11 2016, 1:29 PM
Duarte Farrajota Ramos (duarteframos) edited the description of T49623: Immediately crash trying to render attached file in Cycles.
Oct 11 2016, 3:12 AM · Cycles, BF Blender
Duarte Farrajota Ramos (duarteframos) added a comment to T49623: Immediately crash trying to render attached file in Cycles.

Ok, I seem to have made some headway in pinpointing the source of the crash, it seems to be something related to material slots.
Reported curve in attached file has no materials nor material slots assigned, but simply creating a new material slot, even if no material is added, will no longer cause a crash upon rendering.

Oct 11 2016, 3:11 AM · Cycles, BF Blender
Duarte Farrajota Ramos (duarteframos) edited the description of T49623: Immediately crash trying to render attached file in Cycles.
Oct 11 2016, 3:04 AM · Cycles, BF Blender
Duarte Farrajota Ramos (duarteframos) created T49623: Immediately crash trying to render attached file in Cycles.
Oct 11 2016, 3:03 AM · Cycles, BF Blender

Oct 7 2016

Duarte Farrajota Ramos (duarteframos) awarded rB6e358a1d069f: Custom Manipulators Core Backend a Love token.
Oct 7 2016, 11:50 PM

Oct 3 2016

Duarte Farrajota Ramos (duarteframos) awarded rBb9e82b5bfb99: Fix T49548: Entering Cycles Rendered Viewport Unlinks Material from Objects. a Like token.
Oct 3 2016, 5:49 PM
Duarte Farrajota Ramos (duarteframos) added a comment to T49548: Entering Cycles Rendered Viewport Unlinks Material from Objects.

Man you guys are quick!
Thanks for the quick fix, looking forward to this.

Oct 3 2016, 5:48 PM · Cycles, BF Blender
Duarte Farrajota Ramos (duarteframos) added a comment to T49539: changing the dimensions of a torus object crashes blender.

Tested also on Windows 7 64bits with a GTX580 + GTX980Ti on official release of 2.78 and could not recreate.
Resized through size sliders and scale sliders and no crash

Oct 3 2016, 3:51 PM · BF Blender: Unconfirmed
Duarte Farrajota Ramos (duarteframos) renamed T49548: Entering Cycles Rendered Viewport Unlinks Material from Objects from "Entering Cycles Rendered Viewport Erases Material" to "Entering Cycles Rendered Viewport Unlinks Material from Objects".
Oct 3 2016, 3:47 PM · Cycles, BF Blender
Duarte Farrajota Ramos (duarteframos) created T49548: Entering Cycles Rendered Viewport Unlinks Material from Objects.
Oct 3 2016, 3:35 PM · Cycles, BF Blender

Sep 25 2016

Duarte Farrajota Ramos (duarteframos) awarded D2257: bl_previews: take (local) group instances in groups into account a Like token.
Sep 25 2016, 3:47 PM

Sep 22 2016

Duarte Farrajota Ramos (duarteframos) added a comment to T49423: Data Preview of group containing only group instances is empty..

Certainly, here is a demo file.
Browse

for link/append, set the file browser for thumbnail display, go into GroupDatablock_Preview.blend>Groups category.

Sep 22 2016, 8:06 PM · BF Blender
Duarte Farrajota Ramos (duarteframos) awarded rBbb6af17799d9: Make space context cycling a proper screen-level OP a Love token.
Sep 22 2016, 7:03 AM
Duarte Farrajota Ramos (duarteframos) created T49423: Data Preview of group containing only group instances is empty..
Sep 22 2016, 6:18 AM · BF Blender

Sep 19 2016

Duarte Farrajota Ramos (duarteframos) awarded D2232: Custom Manipulators Core System a Orange Medal token.
Sep 19 2016, 6:44 AM · User Interface

Jul 31 2016

Duarte Farrajota Ramos (duarteframos) awarded rB4e845e06704b: Py-Driver: add 'self' option a Mountain of Wealth token.
Jul 31 2016, 6:13 AM

Jul 6 2016

Duarte Farrajota Ramos (duarteframos) awarded D712: Remove the auto-disable renderborder feature a Like token.
Jul 6 2016, 5:27 AM · User Interface, Cycles
Duarte Farrajota Ramos (duarteframos) awarded rB5b99dd5859c3: Render border: don't disable when drawing around the entire camera. a Mountain of Wealth token.
Jul 6 2016, 5:27 AM
Duarte Farrajota Ramos (duarteframos) updated subscribers of D712: Remove the auto-disable renderborder feature.
Jul 6 2016, 5:24 AM · User Interface, Cycles

Jul 3 2016

Duarte Farrajota Ramos (duarteframos) awarded D810: Environment lighting for the GLSL mode a Like token.
Jul 3 2016, 12:13 AM · OpenGL / Gfx, Rendering

Jun 30 2016

Duarte Farrajota Ramos (duarteframos) added a comment to T48768: Blender won't allow me to view SVG files after import.

I second what lower case said, SVG curve objects are often imported with a very very small size, or even at the correct size but with a very large or very small scale factor.
When scaling them one must then enter edit mode, after applying the scale, and then set the radius of all points back to 1 otherwise extruding/beveling will fail yielding very strange results.

Jun 30 2016, 9:51 PM · Addons
Duarte Farrajota Ramos (duarteframos) added a comment to T48699: Architecture Texture Coordinates in Cycles.

Sorry for the delay in replying, here is my node group setup for cycles cube mapping.

Jun 30 2016, 7:18 PM · Cycles

Jun 28 2016

Duarte Farrajota Ramos (duarteframos) added a comment to T48699: Architecture Texture Coordinates in Cycles.

Ah I see, that's right. I did manage to make my own "Cube Mapping" custom node that masks he mesh faces through normals and applies the correct projection to the face.
It can easily be modified to fade smoothly between normals and with an even more complex node setup it could have more "normal steps" for more accurate projections on curved surfaces, but as you mentioned it will create visible seams and is bound to fail sooner or later if the mesh is more complex.

Jun 28 2016, 5:22 PM · Cycles

Jun 27 2016

Duarte Farrajota Ramos (duarteframos) awarded rB5f77266baf20: Fix T48741: File browser back button doesn't work from inside Blend (library)… a Like token.
Jun 27 2016, 2:16 PM
Duarte Farrajota Ramos (duarteframos) added a comment to T48699: Architecture Texture Coordinates in Cycles.

Please forgive me if I am missing something trivial here, but I am an architect working daily in Blender and rendering in Cycles (hell I am doing it right this very moment ;) ) and for a very very very long time I ached for something like this in Blender.
It was my number one feature request for a while, I also though I wanted that "UV Modifier" like 3DSMax has one, and I even went through Sure UVW mapping addon and alikes. That is until I learned how to use nodes properly.

Jun 27 2016, 3:23 AM · Cycles
Duarte Farrajota Ramos (duarteframos) added a comment to T48741: File browser back button doesn't work from inside Blend file.

True, I can also confirm that, typing something like path\to\some\blend_file-blend\Lamp\ or path\to\some\blend_file-blend\Groups\ prompts the user to "create new folder ?" but then fails.
It never navigates to the desired "virtual datablock folder".

Jun 27 2016, 2:59 AM · BF Blender

Jun 26 2016

Duarte Farrajota Ramos (duarteframos) created T48741: File browser back button doesn't work from inside Blend file.
Jun 26 2016, 8:37 PM · BF Blender

Jun 25 2016

Duarte Farrajota Ramos (duarteframos) awarded rB05a60aaa07e7: Fix T48723: Curve bevel creates invalid geometry a Like token.
Jun 25 2016, 6:00 AM

Jun 23 2016

Duarte Farrajota Ramos (duarteframos) created T48723: Crash using Edge Split in a curve object with overlapping vertex.
Jun 23 2016, 6:01 PM · BF Blender

May 30 2016

Duarte Farrajota Ramos (duarteframos) added a comment to T48511: Texture box mapping in viewport.

It basically involves using the Normal output of a Geometry node to obtain the directions the geometry is facing, then creating a mask based on it. You can then use Orco coordinates and vector mapping nodes to map the texture seamlessly as desired facing the correct direction for each part of the mesh by using the previously created masks.

May 30 2016, 5:34 PM · OpenGL / Gfx, Addons

May 25 2016

Duarte Farrajota Ramos (duarteframos) added a comment to T48511: Texture box mapping in viewport.

As far as I know this has never been supported in Blender since the 2.48 days at least, it's probably not a bug, just a known limitation.
It doesn't work in the viewport but it does render correctly in Blender internal and Cycles, although as you mention OpenGL preview would be a very desirable feature to have.
Working in daily in arch-viz I have felt the need for this feature many many times

May 25 2016, 5:58 PM · OpenGL / Gfx, Addons
Duarte Farrajota Ramos (duarteframos) added a comment to T48509: Full screen user preferences sudden crash.

Could not reproduce on latest snapshot dc5a6a0 from build bot on Windows 7 64bits Gtx580 + GTX 980ti dual monitor setup, but I did notice however some weird behavior when setting User preferences Window full screen.

May 25 2016, 12:16 AM · BF Blender
Duarte Farrajota Ramos (duarteframos) created T48510: Can't set bezier curve object as array modifier cap.
May 25 2016, 12:02 AM · BF Blender

May 23 2016

Duarte Farrajota Ramos (duarteframos) updated subscribers of rB120492ace915: Cycles: Support bump mapping in GLSL viewport.
May 23 2016, 7:14 AM
Duarte Farrajota Ramos (duarteframos) awarded rB120492ace915: Cycles: Support bump mapping in GLSL viewport a Love token.
May 23 2016, 7:14 AM
Duarte Farrajota Ramos (duarteframos) awarded rB2f978656ab7d: Support Musgrave texture for Cycles GLSL viewport a Love token.
May 23 2016, 7:12 AM
Duarte Farrajota Ramos (duarteframos) updated subscribers of rB2f978656ab7d: Support Musgrave texture for Cycles GLSL viewport.
May 23 2016, 7:12 AM

May 21 2016

Duarte Farrajota Ramos (duarteframos) awarded rBd5b843ba9d2d: Support Cycles noise texture in GLSL viewport a Love token.
May 21 2016, 7:26 AM
Duarte Farrajota Ramos (duarteframos) updated subscribers of rBd5b843ba9d2d: Support Cycles noise texture in GLSL viewport.
May 21 2016, 7:26 AM
Duarte Farrajota Ramos (duarteframos) awarded rBc6ea288bcf98: Support voronoi texture in GLSL shading a Love token.
May 21 2016, 7:25 AM
Duarte Farrajota Ramos (duarteframos) updated subscribers of rBc6ea288bcf98: Support voronoi texture in GLSL shading.
May 21 2016, 7:25 AM
Duarte Farrajota Ramos (duarteframos) awarded rBca8419ed6efa: Support Cycles magic texture in GLSL viewport a Love token.
May 21 2016, 7:20 AM
Duarte Farrajota Ramos (duarteframos) updated subscribers of rBca8419ed6efa: Support Cycles magic texture in GLSL viewport.
May 21 2016, 7:20 AM
Duarte Farrajota Ramos (duarteframos) awarded rB7ab55d894713: Support gradient Cycles texture in GLSL viewport a Love token.
May 21 2016, 7:18 AM
Duarte Farrajota Ramos (duarteframos) updated subscribers of rB7ab55d894713: Support gradient Cycles texture in GLSL viewport.
May 21 2016, 7:18 AM
Duarte Farrajota Ramos (duarteframos) updated subscribers of rB0405bbeae2b6: Support Cycles's checker texture in GLSL shading.
May 21 2016, 7:17 AM