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Daniel Ulrich (dulrich)
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User Since
Feb 13 2019, 8:19 PM (153 w, 2 d)

Recent Activity

Mon, Jan 17

Daniel Ulrich (dulrich) awarded rBa25cfc5db262: Texture/Vertex Paint: Add secondary color to the tool header a Love token.
Mon, Jan 17, 7:35 PM
Daniel Ulrich (dulrich) awarded D13857: Hook up invert and smooth mode to weight and vertex paint a Burninate token.
Mon, Jan 17, 7:33 PM

Fri, Jan 14

Daniel Ulrich (dulrich) awarded T94192: Design Needed: Improve Tag set up workflow a Love token.
Fri, Jan 14, 7:12 AM · Asset Browser

Dec 10 2021

Daniel Ulrich (dulrich) awarded D13533: Adding Manifold Next Event Estimation Sampling Technique a Love token.
Dec 10 2021, 8:06 AM

Sep 26 2021

Daniel Ulrich (dulrich) awarded D12636: Geometry Nodes: Finish off Distribute Points in Volume a Love token.
Sep 26 2021, 7:30 AM

Sep 23 2021

Daniel Ulrich (dulrich) awarded D12600: GSOC 2021 Knife Tool Improvements Project a Love token.
Sep 23 2021, 2:56 AM · Restricted Project, Modeling

Sep 10 2021

Daniel Ulrich (dulrich) awarded D12452: DrawManager: Cache GPU buffer during animation playback. a Love token.
Sep 10 2021, 9:22 PM

Sep 2 2021

Daniel Ulrich (dulrich) awarded D12379: Smart UV: search optimization a Like token.
Sep 2 2021, 8:43 PM · Modeling, BF Blender
Daniel Ulrich (dulrich) awarded D12368: VSE WIP: Draw hold in uniform light color on speed strips a Love token.
Sep 2 2021, 7:31 AM · VFX & Video, Video Sequencer

Aug 28 2021

Daniel Ulrich (dulrich) awarded D12337: VSE FIX: 'Reverse Frames' is reversing the source input and not the strip a Yellow Medal token.
Aug 28 2021, 4:38 AM · VFX & Video, Video Sequencer

Aug 13 2021

Daniel Ulrich (dulrich) awarded D12208: VSE: Add image transform gizmos a Love token.
Aug 13 2021, 9:31 PM

Aug 11 2021

Daniel Ulrich (dulrich) awarded T90531: Drag and drop non-blend files a Love token.
Aug 11 2021, 1:21 AM · User Interface

Aug 8 2021

Daniel Ulrich (dulrich) awarded D12159: Fix to enable drag-and-drop multiple files a Love token.
Aug 8 2021, 5:29 AM

Aug 1 2021

Daniel Ulrich (dulrich) awarded D12098: Drag and drop non-blend files a Love token.
Aug 1 2021, 11:48 AM · Core, User Interface

Jul 22 2021

Daniel Ulrich (dulrich) awarded D12002: Mantaflow parallelizations a Like token.
Jul 22 2021, 10:14 PM · Nodes & Physics

Jun 19 2021

Daniel Ulrich (dulrich) awarded D11648: Geometry Nodes: Curve Primitive Bezier Segment a Love token.
Jun 19 2021, 8:23 AM · Geometry Nodes
Daniel Ulrich (dulrich) awarded rBf9aea19d9890: Spreadsheet Editor: Row Filters a Love token.
Jun 19 2021, 12:04 AM

Jun 16 2021

Daniel Ulrich (dulrich) awarded rBc8e331f45003: UI - LOCAL View3D overlay stats a Love token.
Jun 16 2021, 7:38 AM

Jun 14 2021

Daniel Ulrich (dulrich) awarded T88550: Mesh Optimization Project Progress a Love token.
Jun 14 2021, 8:26 AM · Modeling

May 31 2021

Daniel Ulrich (dulrich) awarded D11442: Cycles X: Add OptiX temporal denoising support a Love token.
May 31 2021, 9:37 PM

May 17 2021

Daniel Ulrich (dulrich) awarded D11181: Curve selection in the graph editor a Love token.
May 17 2021, 11:15 AM · BF Blender (3.0), User Interface, Animation & Rigging

May 14 2021

Daniel Ulrich (dulrich) awarded D11250: 3D View: UV Checker Pattern Overlay a Love token.
May 14 2021, 7:08 AM

Apr 14 2021

Daniel Ulrich (dulrich) awarded D6110: VSE UX: F-curve drawing on Speed effect strips a Love token.
Apr 14 2021, 9:47 AM · User Interface, VFX & Video, Video Sequencer

Mar 12 2021

Daniel Ulrich (dulrich) awarded D10700: USD Importer a Love token.
Mar 12 2021, 8:17 PM · USD, Pipeline, Assets & I/O, BF Blender

Mar 10 2021

Daniel Ulrich (dulrich) awarded T86301: VSE Regression: Changing dimensions are cropping instead of scaling a Burninate token.
Mar 10 2021, 6:34 AM · Video Sequencer, VFX & Video, BF Blender

Mar 9 2021

Daniel Ulrich (dulrich) awarded T84901: Curves Interactions in the Graph Editor a Love token.
Mar 9 2021, 10:54 AM · Animation & Rigging

Mar 8 2021

Daniel Ulrich (dulrich) awarded T86296: Extend drag & drop data-blocks support a Love token.
Mar 8 2021, 8:17 PM · Geometry Nodes

Mar 7 2021

Daniel Ulrich (dulrich) awarded T81257: Initial version of USD Importer a Love token.
Mar 7 2021, 4:18 AM · BF Blender (3.0), USD, Pipeline, Assets & I/O, Import/Export

Mar 5 2021

Daniel Ulrich (dulrich) awarded D10571: VSE: Text strip preset tweaks a Love token.
Mar 5 2021, 8:31 AM · VFX & Video, Video Sequencer

Feb 24 2021

Daniel Ulrich (dulrich) awarded D10521: VSE UX: Give Multicam a more user friendly UI a Love token.
Feb 24 2021, 11:22 AM · VFX & Video, User Interface, Video Sequencer

Feb 5 2021

Daniel Ulrich (dulrich) awarded D10207: VSE: Fix invisible and reversed transitions a Love token.
Feb 5 2021, 11:13 AM · VFX & Video, Video Sequencer

Jan 31 2021

Daniel Ulrich (dulrich) awarded D10262: UI: Change "Favorites" to "Bookmarks" a Love token.
Jan 31 2021, 8:03 AM · User Interface

Jan 23 2021

Daniel Ulrich (dulrich) awarded D10181: UI: Multi-input node socket spacing and interaction a Love token.
Jan 23 2021, 6:57 AM · Nodes & Physics, User Interface

Jan 16 2021

Daniel Ulrich (dulrich) awarded D10121: Geometry Nodes: New Sample Texture node. a Love token.
Jan 16 2021, 5:47 AM · Geometry Nodes

Jan 7 2021

Daniel Ulrich (dulrich) awarded D10040: Surface Deform: optimize memory allocation in the evaluation code. a Love token.
Jan 7 2021, 7:43 PM

Jan 3 2021

Daniel Ulrich (dulrich) awarded D9978: UV Stack Sorting a Love token.
Jan 3 2021, 3:40 AM · Modeling

Dec 30 2020

Daniel Ulrich (dulrich) awarded D9940: UI: Asset Browser Object Thumbnails a Love token.
Dec 30 2020, 6:18 AM · BF Blender (2.93), User Interface

Dec 25 2020

Daniel Ulrich (dulrich) awarded rBf4900b3d02cb: Sculpt: Smooth Directional deform mode a Love token.
Dec 25 2020, 2:42 AM

Dec 9 2020

Daniel Ulrich (dulrich) awarded D9792: [WIP] Eevee: Parallax Occlusion Mapping from Displacement Output a Love token.
Dec 9 2020, 5:45 AM · EEVEE & Viewport

Nov 4 2020

Daniel Ulrich (dulrich) awarded D9441: Eyedropper tool for Texture Paint mode a Love token.
Nov 4 2020, 3:21 AM · User Interface

Oct 13 2020

Daniel Ulrich (dulrich) awarded D9186: Camera projection mapping for brush texture a Love token.
Oct 13 2020, 6:25 AM · BF Blender (2.92), Libmv, Sculpt, Paint & Texture

Oct 2 2020

Daniel Ulrich (dulrich) awarded D9087: LatticeDeform: Performance a Love token.
Oct 2 2020, 9:54 AM · BF Blender (2.91), Performance

Sep 15 2020

Daniel Ulrich (dulrich) awarded rBda95d1d851b4: Fix T75881: Animation, limitation of Bézier Handles a Love token.
Sep 15 2020, 9:24 PM

Sep 11 2020

Daniel Ulrich (dulrich) awarded rB8ff397b3b1a9: Fix T80327 UI: Glitches in UI drawing a Love token.
Sep 11 2020, 9:01 AM

Sep 5 2020

Daniel Ulrich (dulrich) awarded P1590 Vulkan Windows backend a Love token.
Sep 5 2020, 10:37 PM

Sep 2 2020

Daniel Ulrich (dulrich) awarded T78515: Hair object - Node types design a Love token.
Sep 2 2020, 5:25 AM · Nodes & Physics

Aug 29 2020

Daniel Ulrich (dulrich) awarded D8746: UI: Support switching to any camera a Love token.
Aug 29 2020, 6:50 AM · User Interface

Jul 27 2020

Daniel Ulrich (dulrich) awarded D8391: Cloth plasticity a Love token.
Jul 27 2020, 7:36 AM

Jul 16 2020

Daniel Ulrich (dulrich) awarded D8311: Refactor Smart Project UV from Python to C a Love token.
Jul 16 2020, 10:55 PM

Jul 11 2020

Daniel Ulrich (dulrich) awarded T54996: The bridge tool fails in a situation with multiple rows of faces facing each other a Love token.
Jul 11 2020, 9:03 AM · Restricted Project, Modeling, BF Blender

Jul 10 2020

Daniel Ulrich (dulrich) awarded D8240: Array modifier - Add radial offset option a Love token.
Jul 10 2020, 9:53 AM · Modifiers

Jun 25 2020

Daniel Ulrich (dulrich) awarded rB0dced1af34e2: Fix T78149: Cycles memory leak rendering animation with Embree a Like token.
Jun 25 2020, 8:46 AM

Jun 11 2020

Daniel Ulrich (dulrich) awarded T73360: Fast highpoly mesh editing a Love token.
Jun 11 2020, 10:10 PM · Performance, Modeling, BF Blender

May 24 2020

Daniel Ulrich (dulrich) awarded D7824: Add a check before triggering unnecessary rendered view redraws in Node Editor a Love token.
May 24 2020, 12:47 PM

Apr 25 2020

Daniel Ulrich (dulrich) awarded D7522: Add Multires experimental features a Pterodactyl token.
Apr 25 2020, 10:08 AM

Apr 1 2020

Daniel Ulrich (dulrich) awarded D7297: EEVEE: Object Motion Blur: Initial Implementation a Love token.
Apr 1 2020, 7:26 AM

Mar 30 2020

Daniel Ulrich (dulrich) awarded D7270: Add Line material node a Love token.
Mar 30 2020, 4:04 AM · EEVEE & Viewport, Render & Cycles

Mar 19 2020

Daniel Ulrich (dulrich) added a comment to T74867: multires deformations not propagated correctly.

Thank you for the explanation Sergey. Looking forward to further improvements and really appreciating your work.

Mar 19 2020, 12:29 PM · BF Blender

Mar 18 2020

Daniel Ulrich (dulrich) added a comment to T74867: multires deformations not propagated correctly.

Thank you for tyding up the report Germano!

Mar 18 2020, 7:15 PM · BF Blender
Daniel Ulrich (dulrich) created T74867: multires deformations not propagated correctly.
Mar 18 2020, 3:25 AM · BF Blender

Mar 13 2020

Daniel Ulrich (dulrich) awarded D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt a Like token.
Mar 13 2020, 11:06 PM · Sculpt, Paint & Texture

Mar 12 2020

Daniel Ulrich (dulrich) awarded rB6ce709dceb8d: Ocean: add new spectra modes to the ocean modifier a Love token.
Mar 12 2020, 8:23 AM

Feb 29 2020

Daniel Ulrich (dulrich) awarded D6889: Adding new spectra to the ocean modifier a Love token.
Feb 29 2020, 9:52 PM

Feb 20 2020

Daniel Ulrich (dulrich) added a comment to T74027: undo redo steps not working 2.82.

Had the same problem appearing a few weeks ago out of the blue.

Feb 20 2020, 6:45 AM · BF Blender
Daniel Ulrich (dulrich) awarded T68941: Collection visibility animated a Love token.
Feb 20 2020, 6:27 AM · Animation & Rigging, BF Blender

Feb 19 2020

Daniel Ulrich (dulrich) awarded D6894: Modifiers: Surface Deform add vertex group and strength control a Like token.
Feb 19 2020, 9:23 PM

Jan 18 2020

Daniel Ulrich (dulrich) awarded D6616: Enable 'Selection Only' for all built-in exporters a Love token.
Jan 18 2020, 7:17 PM · User Interface, Add-ons (Community)

Jan 15 2020

Daniel Ulrich (dulrich) added a comment to T72969: Pose Brush causing Blender to crash in the latest build.

Had to load factory defaults because some addons were clashing and it solved this issue for me. Yay.

Jan 15 2020, 6:07 AM · Sculpt, Paint & Texture, BF Blender (2.82)
Daniel Ulrich (dulrich) added a comment to T73109: Addon Corrective Shape Keys duplicates objects for no reason.

Just tried loading factory defaults on my windows workstation and it solved the issue. Probably an addon clashing with the corrective shape keys addon, not sure.

Jan 15 2020, 6:01 AM · Add-ons (Community), Python API

Jan 14 2020

Daniel Ulrich (dulrich) added a comment to T73109: Addon Corrective Shape Keys duplicates objects for no reason.

No, that's all I'm doing in a fresh scene. I haven't tried a factory reset since I didn't get this problem on identical setups in mac and linux, but I'll try one tonight when I get home for that windows setup to be on the safe side.

Jan 14 2020, 7:58 PM · Add-ons (Community), Python API
Daniel Ulrich (dulrich) created T73109: Addon Corrective Shape Keys duplicates objects for no reason.
Jan 14 2020, 6:12 AM · Add-ons (Community), Python API

Jan 10 2020

Daniel Ulrich (dulrich) added a comment to T72969: Pose Brush causing Blender to crash in the latest build.

Not sure if it helps, but I did a couple tests and it seems to crash consistently if I use fast mouse movements after selecting the tool - if I move the mouse slow it doesn't crash Blender unless I click on the mesh using the tool.

Jan 10 2020, 5:51 AM · Sculpt, Paint & Texture, BF Blender (2.82)

Jan 9 2020

Daniel Ulrich (dulrich) added a comment to T72969: Pose Brush causing Blender to crash in the latest build.

Same thing here, crashing on windows 10 by just clicking the pose brush tool in every case. i9, 2080, 64gb ram.

Jan 9 2020, 8:34 AM · Sculpt, Paint & Texture, BF Blender (2.82)

Dec 17 2019

Daniel Ulrich (dulrich) awarded T68917: Cycles: texture cache and mipmaps a Love token.
Dec 17 2019, 8:00 AM · Render & Cycles, Cycles, BF Blender

Dec 16 2019

Daniel Ulrich (dulrich) added a comment to T72466: Blender 2.81 Crashes when Importing Hight Poly Mesh.

It's importing fine for me, both on 2.81a and the latest 2.82 build as of today. Are you using the standard obj importer?

Dec 16 2019, 4:51 AM · BF Blender
Daniel Ulrich (dulrich) added a comment to T72467: One Eevee material limited by loading 24 map files and crashes at 72 maps. .

Same problem here, loading 100 UDIMs or more crashes instantly when in eevee or cycles gpu viewport.

Dec 16 2019, 2:06 AM · BF Blender

Dec 14 2019

Daniel Ulrich (dulrich) awarded T68937: USD integration a Love token.
Dec 14 2019, 5:17 AM · Import/Export, BF Blender

Dec 13 2019

Daniel Ulrich (dulrich) added a comment to T68906: Animation fine-tuning sculpting.

Is this project going to be something similar to shot sculpting? Like mush3d, chronosculpt and the likes? If so, that is usually in the modeling departments realms at most studios.

Dec 13 2019, 8:55 PM · Animation & Rigging, BF Blender

Dec 12 2019

Daniel Ulrich (dulrich) awarded T68906: Animation fine-tuning sculpting a Love token.
Dec 12 2019, 10:00 PM · Animation & Rigging, BF Blender

Dec 6 2019

Daniel Ulrich (dulrich) added a comment to T71722: Alembic speed decrease for deforming geometry.

Good to know :) I can't remember when I had the need to use custom normals or normals at all, working in feature VFX for quite some time now.

Dec 6 2019, 11:22 AM · Alembic, BF Blender

Dec 5 2019

Daniel Ulrich (dulrich) added a comment to T71722: Alembic speed decrease for deforming geometry.

Yes, you're right, in this case the difference is not that big. I'm working with 4D captures a lot lately, can't upload a project file due to NDA but I made another test closer to my every day scenarios - the same cube subdivided only 7 times to 98kpolys/196k tris, resulting in a 566mb alembic file, exported from 2.80 is giving me 24 frames flat on 2.80 (I guess it's capped), and 9 frames on 2.82.

Dec 5 2019, 9:01 PM · Alembic, BF Blender

Nov 21 2019

Daniel Ulrich (dulrich) created T71722: Alembic speed decrease for deforming geometry.
Nov 21 2019, 5:09 AM · Alembic, BF Blender

Oct 31 2019

Andrey (andruxa696) awarded T65748: Unsubdivide support for non-grid topology a Love token.
Oct 31 2019, 8:52 PM · Restricted Project, Modeling, BF Blender

Sep 29 2019

Daniel Ulrich (dulrich) added a comment to T65748: Unsubdivide support for non-grid topology.

Nice trick!

Sep 29 2019, 10:03 PM · Restricted Project, Modeling, BF Blender
Paul Kotelevets (1D_Inc) awarded T65748: Unsubdivide support for non-grid topology a Love token.
Sep 29 2019, 8:46 PM · Restricted Project, Modeling, BF Blender

Sep 4 2019

Daniel Ulrich (dulrich) added a comment to T69506: RIGIFY: WGT objects are not parented to WGTS_rig.

probably a duplicate of this one - https://developer.blender.org/T68856

Sep 4 2019, 10:37 PM · BF Blender

Aug 26 2019

B (bnzs) awarded T65748: Unsubdivide support for non-grid topology a Love token.
Aug 26 2019, 9:12 PM · Restricted Project, Modeling, BF Blender

Aug 20 2019

Daniel Ulrich (dulrich) created T68856: Rigify broken.
Aug 20 2019, 5:55 AM · Add-ons (Community)

Aug 19 2019

Daniel Ulrich (dulrich) awarded T60695: Optimized per-datablock global undo a Like token.
Aug 19 2019, 6:50 AM · Restricted Project, Core, BF Blender, Performance

Aug 14 2019

Daniel Ulrich (dulrich) added a comment to T68628: Subdiv Modifier and Blender Crashes (and others).

working fine on my end, no crash either - 2.81 38ff5064b33c, macOS mojave 10.14.5, 3.3ghz i7, 8gb, intel iris 550

Aug 14 2019, 8:34 AM · BF Blender

Jul 10 2019

Daniel Ulrich (dulrich) added a comment to T66638: Вылет блендера при работе с системами частиц..

Just to save the devs the time of having to go to google translate -

Jul 10 2019, 5:23 AM · BF Blender

Jun 26 2019

Daniel Ulrich (dulrich) added a comment to T66103: unlink error.

You're right, after checking the error message more carefully it seems it was an issue with the hardops add-on - sorry about that. It got me confused because I used it often in 2.79 and I wasn't realizing it's not the built in way of doing this.

Jun 26 2019, 7:57 PM · BF Blender
Daniel Ulrich (dulrich) added a comment to T66103: unlink error.

I set the search function to the space bar, typed in unlink just like in 2.79 (worked with the U hotkey in 2.79,I'm guessing that stood for unlink).

Jun 26 2019, 11:49 AM · BF Blender

Jun 25 2019

Daniel Ulrich (dulrich) created T66103: unlink error.
Jun 25 2019, 5:52 AM · BF Blender

Jun 17 2019

Daniel Ulrich (dulrich) added a comment to T65748: Unsubdivide support for non-grid topology.

I don't know how the tool currently works, but the one's I saw before would take the last vertID, convert it to en edge selection, select the loop, every 2nd ring, repeat, delete the edges. Just guessing here but if in Blender checker deselect is involved, that'd have some problems with 3-5 pole verts (this might be a different issue though) -

Jun 17 2019, 11:10 PM · Restricted Project, Modeling, BF Blender

Jun 12 2019

Daniel Ulrich (dulrich) created T65748: Unsubdivide support for non-grid topology.
Jun 12 2019, 11:45 AM · Restricted Project, Modeling, BF Blender

Jun 2 2019

Daniel Ulrich (dulrich) added a comment to T65390: Sculpting with cylinders..

Yes, it's not pretty, but probably expected to some extent.

Jun 2 2019, 1:08 PM · BF Blender
Daniel Ulrich (dulrich) added a comment to T65390: Sculpting with cylinders..

noticed the same thing recently, seems to depend on the number of cuts added - left is with just a few cuts, elongated polys, right is with enough cuts to give a fairly uniform quad mesh:

Jun 2 2019, 3:29 AM · BF Blender
Daniel Ulrich (dulrich) added a comment to T65403: Obj import error.

adding the line "usemtl defaultMat" seems to fix it, I guess it's related to something with the zbrush tex export option. why it's working fine with keep vert IDs is beyond me.

Jun 2 2019, 12:35 AM · BF Blender

Jun 1 2019

Daniel Ulrich (dulrich) added a comment to T65403: Obj import error.

seems to happen with obj's exported from zbrush. the ticket might be as duplicate of T65326.

Jun 1 2019, 10:06 PM · BF Blender