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Robert S (eobet)
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User Since
Jun 14 2017, 7:03 PM (285 w, 5 d)

Recent Activity

Fri, Dec 2

Robert S (eobet) added a comment to T87739: Line Art further improvement list.

Is it possible to test the lineart-shadow branch without having to built it yourself? It apparently has performance issues, but it surely can't be worse than T102913?

Fri, Dec 2, 8:38 AM · Line Art, Grease Pencil
Robert S (eobet) updated the task description for T102913: Freestyle does not produce any result on sufficiently large files but takes an extremely long time to render.
Fri, Dec 2, 8:34 AM · BF Blender
Robert S (eobet) updated the task description for T102913: Freestyle does not produce any result on sufficiently large files but takes an extremely long time to render.
Fri, Dec 2, 8:33 AM · BF Blender
Robert S (eobet) created T102913: Freestyle does not produce any result on sufficiently large files but takes an extremely long time to render.
Fri, Dec 2, 8:31 AM · BF Blender

Thu, Dec 1

Robert S (eobet) awarded T73360: Fast highpoly mesh editing a Burninate token.
Thu, Dec 1, 2:00 PM · Performance, Modeling, BF Blender
Robert S (eobet) awarded T87739: Line Art further improvement list a Like token.
Thu, Dec 1, 1:42 PM · Line Art, Grease Pencil

Wed, Nov 30

Robert S (eobet) created T102880: Select hierarchy on outliner with multiple objects.
Wed, Nov 30, 5:00 PM · BF Blender
Robert S (eobet) created T102873: Can't create library override for a material on an object inside a collection with a library override.
Wed, Nov 30, 12:48 PM · BF Blender

Sep 27 2022

Robert S (eobet) updated the task description for T101391: Export operator preset doesn't show currently active preset.
Sep 27 2022, 10:44 AM · User Interface, BF Blender
Robert S (eobet) created T101391: Export operator preset doesn't show currently active preset.
Sep 27 2022, 10:40 AM · User Interface, BF Blender

Sep 1 2022

Robert S (eobet) created T100748: Material can be assigned to overridden linked object but doesn't save with file.
Sep 1 2022, 1:47 PM · Core, Overrides, BF Blender

May 19 2022

Robert S (eobet) added a comment to T98250: Glitchy subdivision modifier result.

Ok, I just made a new very similar object from scratch, and everything was fine until I assigned the Grey Soft material to one of the mesh bodies inside the object... that material is literally a default material with a changed viewport color. I do not understand what is going on...

May 19 2022, 12:53 PM · BF Blender
Robert S (eobet) added a comment to T98250: Glitchy subdivision modifier result.

Managed to see the issue even after applying scale, so not sure what's going on. Removing duplicates does not help.

May 19 2022, 11:54 AM · BF Blender
Robert S (eobet) added a comment to T98250: Glitchy subdivision modifier result.

Problem seems to be with the scale of the object. Possibly rounding errors and not a bug? Visually it still looks odd, and could perhaps fail more gracefully?

May 19 2022, 11:43 AM · BF Blender
Robert S (eobet) created T98250: Glitchy subdivision modifier result.
May 19 2022, 11:06 AM · BF Blender

May 13 2022

Robert S (eobet) created T98102: Viewpor render includes color management, even if the view shading mode does not.
May 13 2022, 6:10 PM · EEVEE & Viewport, BF Blender

Apr 30 2022

Robert S (eobet) added a comment to T97701: Jump to keyframes only works with active object.

There seems to be something else going on as well, because not even the dope sheet recognizes keyframes in this file:

Apr 30 2022, 11:03 AM · User Interface, Animation & Rigging, BF Blender
Robert S (eobet) added a comment to T97700: Can't undo the keyframe change in edit mode.

Ok, figured out the missing step in the instructions above:

Apr 30 2022, 10:59 AM · Core, Restricted Project, Animation & Rigging, BF Blender

Apr 29 2022

Robert S (eobet) created T97701: Jump to keyframes only works with active object.
Apr 29 2022, 1:42 PM · User Interface, Animation & Rigging, BF Blender
Robert S (eobet) created T97700: Can't undo the keyframe change in edit mode.
Apr 29 2022, 1:41 PM · Core, Restricted Project, Animation & Rigging, BF Blender

Mar 27 2022

Robert S (eobet) added a comment to T96632: Apply scale on curve does not update values for geometry bevel depth.

Makes sense?

Mar 27 2022, 12:13 PM · BF Blender
Robert S (eobet) created T96813: Exact boolean removes custom split normals.
Mar 27 2022, 12:05 PM · Modeling, BF Blender

Mar 19 2022

Robert S (eobet) updated the task description for T96632: Apply scale on curve does not update values for geometry bevel depth.
Mar 19 2022, 5:09 PM · BF Blender
Robert S (eobet) created T96632: Apply scale on curve does not update values for geometry bevel depth.
Mar 19 2022, 5:07 PM · BF Blender
Robert S (eobet) closed T96612: Old camera remains locked to view as Archived.
Mar 19 2022, 8:35 AM · BF Blender

Mar 18 2022

Robert S (eobet) created T96612: Old camera remains locked to view.
Mar 18 2022, 9:53 PM · BF Blender

Mar 4 2022

Robert S (eobet) created T96168: Objects made visible via outliner can't be deleted.
Mar 4 2022, 5:17 PM · BF Blender

Feb 21 2022

Robert S (eobet) created T95935: Snap to cursor undo doesn't revert transform of children.
Feb 21 2022, 2:33 PM · Core, Restricted Project, BF Blender

Feb 19 2022

Robert S (eobet) created T95893: Wrong tooltip on library override transform.
Feb 19 2022, 7:00 PM · BF Blender

Feb 17 2022

Robert S (eobet) updated the task description for T95829: Removing delta animation from object shows inaccurate transform.
Feb 17 2022, 10:38 AM · BF Blender
Robert S (eobet) created T95829: Removing delta animation from object shows inaccurate transform.
Feb 17 2022, 10:38 AM · BF Blender

Feb 11 2022

Brad Clark (RiggingDojo) awarded T95679: Unlinking an animation action via the outliner still animates object in viewport a Like token.
Feb 11 2022, 7:51 AM · User Interface, Animation & Rigging, BF Blender

Feb 10 2022

Robert S (eobet) created T95679: Unlinking an animation action via the outliner still animates object in viewport.
Feb 10 2022, 5:01 PM · User Interface, Animation & Rigging, BF Blender

Sep 24 2021

Robert S (eobet) created T91688: Library overrides issue with copied modifiers.
Sep 24 2021, 8:05 PM · BF Blender

Sep 12 2021

Robert S (eobet) updated the task description for T91356: Knife fails on the simplest object.
Sep 12 2021, 6:23 PM · BF Blender
Robert S (eobet) created T91356: Knife fails on the simplest object.
Sep 12 2021, 6:21 PM · BF Blender

Sep 9 2021

Robert S (eobet) added a comment to T91177: Pixar USD export does not follow API spec for camera units of attributes like focalLength.

Not sure if this belongs here (I searched this site for metersPerUnit and this report seemed to fit), but this is what you get when you try to import a USD file from Blender into Unreal Engine 5.0:

Sep 9 2021, 2:25 PM · USD, Pipeline, Assets & I/O, BF Blender

Aug 26 2021

Robert S (eobet) added a comment to T90923: Bones displayed as stick don't have an active color.

I think I found a workaround:

Aug 26 2021, 12:34 PM · Animation & Rigging, BF Blender

Aug 25 2021

Robert S (eobet) created T90923: Bones displayed as stick don't have an active color.
Aug 25 2021, 5:39 PM · Animation & Rigging, BF Blender

Aug 24 2021

Robert S (eobet) added a comment to T90882: Action editor doesn't switch to new action until you add keyframe.

Regarding the side-menu, I'm sorry but yes it appears it is from an add-on. I mixed it up because the documentation said "sidebar" and not side-menu (https://docs.blender.org/manual/en/latest/animation/actions.html).

Aug 24 2021, 3:06 PM · BF Blender
Robert S (eobet) added a comment to T90882: Action editor doesn't switch to new action until you add keyframe.

Thanks for looking into it. I tried to follow what you described, but unfortunately it did not work for me:

Aug 24 2021, 12:53 PM · BF Blender

Aug 23 2021

Robert S (eobet) updated the task description for T90882: Action editor doesn't switch to new action until you add keyframe.
Aug 23 2021, 9:17 PM · BF Blender
Robert S (eobet) created T90882: Action editor doesn't switch to new action until you add keyframe.
Aug 23 2021, 9:17 PM · BF Blender

Jun 26 2021

Robert S (eobet) added a comment to T89418: Sidebar panel missing a few text theme color properties.

Not sure what do you mean by this.
Or why do you think, that this is bug?

Jun 26 2021, 1:18 PM · User Interface, BF Blender

Jun 24 2021

Robert S (eobet) created T89418: Sidebar panel missing a few text theme color properties.
Jun 24 2021, 11:03 PM · User Interface, BF Blender
Robert S (eobet) added a comment to T89094: Non-themeable property in nonlinear animation.

Can not reproduce on 2.93.0LTS or 2.93.1.

Jun 24 2021, 10:54 PM · User Interface, BF Blender

Jun 12 2021

Robert S (eobet) created T89094: Non-themeable property in nonlinear animation.
Jun 12 2021, 11:15 PM · User Interface, BF Blender

May 16 2021

Robert S (eobet) added a comment to T83889: Decide how to handle collection instancing or linked data.

I don't know if this is the correct place but:

May 16 2021, 11:12 AM · Asset Browser Project Overview

Apr 29 2021

Robert S (eobet) added a comment to T73318: Library overrides.

Here's another movie demonstrating the beginner user experience:

Apr 29 2021, 10:36 PM · BF Blender, Overrides, Core

Apr 26 2021

Robert S (eobet) added a comment to T69206: Saving blend-files straight to server nets 0.5% speed of a windows file copy to the same location.

that is almost certainly because copying the file from windows file browser will result in a single write operation of 2.2GB. Blender writes small chunks of memory at a time (among other reasons, to avoid having to store GB's of binary file in RAM...), so on such a big file it most likely will result in thousands of write commands. there are most certainly ways to setup your remote shared drive in a way that those get packed together, but that is really not a Blender bug or issue. This is sysadmin work to find a proper solution here, if you want direct random read/write on a remote storage.

Apr 26 2021, 10:10 AM · BF Blender

Mar 8 2021

Robert S (eobet) added a comment to T86269: Crash on Cycles render.

It was using the normal way to render, it's just that the textures (and a linked collection) came from locations on the network.

Mar 8 2021, 11:50 AM · BF Blender

Mar 4 2021

Robert S (eobet) added a comment to T86269: Crash on Cycles render.

Well, I tested the file on my home PC (a third Windows 10 machine with a 1080), which meant that I had to pack all external data into the Blend file, because I don't have access to all the network shares with the resources on.

Mar 4 2021, 7:36 PM · BF Blender
Robert S (eobet) created T86275: Interactively point on light still visible with overlays off.
Mar 4 2021, 4:31 PM · BF Blender
Robert S (eobet) added a comment to T86269: Crash on Cycles render.

The crash also happens in 2.91.2 on a PC running Windows 10 19041 with a Nvidia 1080 card.

Mar 4 2021, 3:24 PM · BF Blender
Robert S (eobet) created T86269: Crash on Cycles render.
Mar 4 2021, 2:42 PM · BF Blender

Mar 2 2021

Robert S (eobet) awarded D10575: SSR Diffuse reflections // SSGI a Love token.
Mar 2 2021, 8:39 PM · EEVEE & Viewport

Feb 27 2021

Robert S (eobet) awarded T69391: Scrollbars Design a Like token.
Feb 27 2021, 4:56 PM · Restricted Project, User Interface, BF Blender
Robert S (eobet) awarded T61209: Always write unused IDs on save a Love token.
Feb 27 2021, 4:48 PM · BF Blender, Core, User Interface

Dec 28 2020

Robert S (eobet) awarded T68884: Keymap system refactor a Burninate token.
Dec 28 2020, 10:48 AM · User Interface, BF Blender
Robert S (eobet) created T84205: Outliner scrolls up when you resize the editor panel.
Dec 28 2020, 10:47 AM · Restricted Project, User Interface, BF Blender

Dec 10 2020

Robert S (eobet) added a comment to T83607: Assign shortcut menu does not deactivate conflicting shortcuts.

Great. I apparently already reported this once, and it's still not fixed:

Dec 10 2020, 12:01 AM · BF Blender

Dec 9 2020

Robert S (eobet) created T83607: Assign shortcut menu does not deactivate conflicting shortcuts.
Dec 9 2020, 11:59 PM · BF Blender

Nov 13 2020

Robert S (eobet) created T82706: Applying scale doesn't matter on a 3D curve.
Nov 13 2020, 7:43 PM · Modeling, BF Blender
Robert S (eobet) added a comment to T82705: Solidify on SVG causes spiky geometry.

The workaround for the above is to move some points on the curve 0.00001mm in some direction.

Nov 13 2020, 7:29 PM · BF Blender
Robert S (eobet) added a comment to T82705: Solidify on SVG causes spiky geometry.

It's actually a lot more letters, but since I need to jump through the hoop of "make links" (an UI lie, actually because it's a copy) of the modifier, I did not notice it immediately.

Nov 13 2020, 7:12 PM · BF Blender
Robert S (eobet) created T82705: Solidify on SVG causes spiky geometry.
Nov 13 2020, 7:07 PM · BF Blender

Sep 24 2020

Robert S (eobet) created T81139: No existing shortcut warning on "assign shortcut" menu option.
Sep 24 2020, 5:41 PM · BF Blender
Robert S (eobet) awarded T59244: Quick Favorites: add support for operator/prop enums (e.g. "Set origin") a Like token.
Sep 24 2020, 4:44 PM · Restricted Project, User Interface, BF Blender
Robert S (eobet) awarded T65704: Assign shortcuts: add support for enum menus a Like token.
Sep 24 2020, 2:39 PM · BF Blender

Jul 14 2020

Robert S (eobet) awarded D8286: Node Editor Link Drag Search Menu a Love token.
Jul 14 2020, 12:26 AM · BF Blender (3.1), Nodes & Physics, User Interface

Jun 3 2020

Robert S (eobet) added a comment to T74302: EEVEE scene with many instances opens with huge white glare, or black materials.

Ok, perhaps some more hints to narrow this down:

Jun 3 2020, 12:37 PM · EEVEE & Viewport, BF Blender

May 19 2020

Robert S (eobet) added a comment to T74302: EEVEE scene with many instances opens with huge white glare, or black materials.

Today, I had a hell of a time getting my scene back in working order.

May 19 2020, 1:22 PM · EEVEE & Viewport, BF Blender

Apr 30 2020

Robert S (eobet) added a comment to T76253: Black material + render view with heavy scene + fog.

Yes, seems very similar, if not the same!

Apr 30 2020, 7:01 PM · BF Blender
Robert S (eobet) awarded T74302: EEVEE scene with many instances opens with huge white glare, or black materials a Like token.
Apr 30 2020, 7:01 PM · EEVEE & Viewport, BF Blender
Robert S (eobet) added a comment to T76253: Black material + render view with heavy scene + fog.

Ok, so with a bit of fiddling in 2.9, I can get the file working again... seems to not be the shader compilation, but something with the sheer size of the area and the fog volume/bloom:

Apr 30 2020, 4:42 PM · BF Blender
Robert S (eobet) added a comment to T76253: Black material + render view with heavy scene + fog.

So I guess this reply is futile now but I suspect the issue is the shader compilation and the sheer size of the file... the shader subsystem seems to give up before it's even started (progress bar never shows up)... which in that case would mean it's not possible to produce a simplified setting because the bug only appears in very heavy files.

Apr 30 2020, 4:28 PM · BF Blender
Robert S (eobet) updated the task description for T76253: Black material + render view with heavy scene + fog.
Apr 30 2020, 9:03 AM · BF Blender
Robert S (eobet) created T76253: Black material + render view with heavy scene + fog.
Apr 30 2020, 9:02 AM · BF Blender

Apr 28 2020

Robert S (eobet) awarded T57234: Extended Controls for Camera Gizmo a Like token.
Apr 28 2020, 6:52 PM · BF Blender: 2.8, User Interface, Code Quest
Robert S (eobet) added a comment to T57234: Extended Controls for Camera Gizmo.

If the intent here is to place various control gizmos around the frame/border of a camera locked viewport, could you also please consider being able to resize the frame itself with a gizmo?

Apr 28 2020, 6:51 PM · BF Blender: 2.8, User Interface, Code Quest

Mar 3 2020

Robert S (eobet) added a comment to T54862: Multi-Object Properties Editing.

When this is implemented, please add a toggle to affect active/entire selection by default on the splash screen like you have with the left/right click and space bar options.

Mar 3 2020, 11:25 PM · User Interface
Robert S (eobet) awarded T54862: Multi-Object Properties Editing a Burninate token.
Mar 3 2020, 11:22 PM · User Interface

Feb 17 2020

Robert S (eobet) created T73950: Freestyle SVG Exporter add-on disabled freestyle lines.
Feb 17 2020, 10:26 PM

Dec 25 2019

Robert S (eobet) added a comment to T72605: macOS: Blender doesn't have execute permission for non admin accounts.

Just set up a new MacOS machine, and Blender is the only app that did this.

Dec 25 2019, 2:16 PM · Platforms, Builds, Tests & Devices, Platform: macOS, BF Blender

Dec 16 2019

Robert S (eobet) awarded D3509: Add support for tiled images and the UDIM naming scheme a Like token.
Dec 16 2019, 10:55 PM · BF Blender (2.82)

Nov 5 2019

Robert S (eobet) added a comment to T68190: Link duplicated & shift parented object displays wrong transform.

@tom k (tomjk) I'm sorry, but you may very well be correct, but I still do not understand your "correct" explanation.

Nov 5 2019, 10:15 PM · BF Blender
Robert S (eobet) awarded D4971: added emission strength to the principled BSDF node. a Love token.
Nov 5 2019, 8:45 AM · EEVEE & Viewport, Nodes, Render Pipeline, Cycles

Nov 1 2019

Robert S (eobet) renamed T71257: Unify outliner "select hierarchy" behavior with shift-selection behavior from Unity outliner "select hierarchy" behavior with shift-selection behavior to Unify outliner "select hierarchy" behavior with shift-selection behavior.
Nov 1 2019, 10:09 AM · BF Blender
Robert S (eobet) created T71257: Unify outliner "select hierarchy" behavior with shift-selection behavior.
Nov 1 2019, 10:08 AM · BF Blender

Oct 22 2019

Robert S (eobet) awarded T68889: Improve UV packing to pack more tightly (not just considering bounding boxes) a Like token.
Oct 22 2019, 11:03 AM · Restricted Project, BF Blender

Sep 30 2019

Robert S (eobet) added a comment to T70384: Knife tool erratic aiming on complex model.

@Ricardo (INeedMana) this workaround made the knife tool behave as normal again, thank you!

Sep 30 2019, 2:15 PM · Modeling, BF Blender
Robert S (eobet) created T70384: Knife tool erratic aiming on complex model.
Sep 30 2019, 8:50 AM · Modeling, BF Blender

Aug 30 2019

Robert S (eobet) awarded D5634: Sculpt: Regularized Kelvinlets brushes a Like token.
Aug 30 2019, 6:22 PM

Aug 22 2019

Robert S (eobet) added a comment to T68886: Performance issues for edit mode and highpoly meshes.

And also, perhaps a reference: https://devtalk.blender.org/t/framerate-drops-to-1fps-or-less-with-a-few-hundred-thousand-faces-selected/5067

Aug 22 2019, 9:00 AM · Modeling, BF Blender
Robert S (eobet) awarded T68886: Performance issues for edit mode and highpoly meshes a Burninate token.
Aug 22 2019, 8:55 AM · Modeling, BF Blender

Aug 21 2019

Robert S (eobet) created T68957: Material becomes transparent as soon as alpha blend is selected.
Aug 21 2019, 9:40 AM · EEVEE & Viewport, BF Blender
Robert S (eobet) updated the task description for T68956: Transparency visual artifacts on overlapping objects.
Aug 21 2019, 9:28 AM · EEVEE & Viewport, BF Blender
Robert S (eobet) created T68956: Transparency visual artifacts on overlapping objects.
Aug 21 2019, 9:26 AM · EEVEE & Viewport, BF Blender

Aug 10 2019

Robert S (eobet) added a comment to T68471: Shadow System Refactor.

May I suggest the following as a test scene, because this might be a probable scenario that beginners of Blender might try out (as I did) and then become a bit disappointed in Eevee:

Aug 10 2019, 8:46 PM · EEVEE & Viewport, BF Blender (2.81)
Robert S (eobet) awarded T68471: Shadow System Refactor a Love token.
Aug 10 2019, 8:37 PM · EEVEE & Viewport, BF Blender (2.81)