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Erick Tukuniata (erickblender)
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User Since
Jan 14 2013, 11:31 PM (339 w, 8 h)

Recent Activity

Yesterday

Erick Tukuniata (erickblender) added a comment to T66866: No textures in Sculpt Mode with subdivided Multires.

If i want to add a color on my sculpt for a better view i do it in the viewport display. Like this ->

Mon, Jul 15, 2:20 PM · BF Blender

Fri, Jul 12

Erick Tukuniata (erickblender) added a comment to T55347: Sculpting brush shortcut improvements.

D is still used for annotate (although we could have an exception and override this).
W is used for context menu when select is set to right mouse select.

Fri, Jul 12, 10:11 AM · Sculpting and Painting, User Interface, BF Blender: 2.8

Mon, Jul 8

Erick Tukuniata (erickblender) awarded D4426: VSE movie strip previews a Love token.
Mon, Jul 8, 11:41 PM · Video Sequencer

Sun, Jul 7

Erick Tukuniata (erickblender) added a comment to rBM5410: Adaptive Sculpting: Small word fix.

Yes and thanks for keep the manual up-to-date :)

Sun, Jul 7, 11:05 PM
Erick Tukuniata (erickblender) added a comment to rBM5410: Adaptive Sculpting: Small word fix.

Clearly a typo here and when i writing this sculpt mode chapter, i had in my mind the three ways of sculpting in Blender but with many changes from other contributors ( i appreciate a lot) the main idea is lost.

Sun, Jul 7, 10:15 PM

Mon, Jul 1

Erick Tukuniata (erickblender) added a comment to T63901: Animation Module.
Mon, Jul 1, 8:27 PM · BF Blender

Fri, Jun 28

Erick Tukuniata (erickblender) awarded D5147: PaintingModes: Facemask Wireframe Drawing a Mountain of Wealth token.
Fri, Jun 28, 3:30 PM

Thu, Jun 27

Erick Tukuniata (erickblender) added a comment to T66131: Dope sheet: seconds/frame numbers at top intersect when zooming in and out with mouse wheel, making them hard to read.

It is updating well here and a solution to solve it on side might be: hold ctrl+middle mouse button down+slide the mouse on the side.

Thu, Jun 27, 3:04 PM · BF Blender

Mon, Jun 17

Erick Tukuniata (erickblender) awarded rB495aff71ca81: Fix frame jump with AV-sync enabled a Love token.
Mon, Jun 17, 5:06 PM

Sun, Jun 16

Erick Tukuniata (erickblender) added a comment to D5080: UI - Change to Sculpting Cursor.

Hello @Harley Acheson (harley) thanks for this update.
Here is to example of me using first master with your patch and Pablo's branch, What i have understood is that when i m sculpting i unconsciously like to see where is the cursor and that is the place that maximum of influence will be applied (sorry for confusing in my BA thread). When the cursor is not visible i m getting confused.
Here is a gif with with your patch


and here is with Pablo's branch

Sun, Jun 16, 3:47 PM · User Interface

May 27 2019

Erick Tukuniata (erickblender) awarded D4960: New Remeshing Modes for Remesh Modifier a Like token.
May 27 2019, 8:19 PM · Modifiers, BF Blender

May 11 2019

Erick Tukuniata (erickblender) added a comment to rB688e3fed4c25: Preferences: write preferences on exit.

Guys all this had started because some people wanted to save the quick favorites, can we have only that implemented? in stead of autosaving the all preferences. This is what most of us was asking in that thread and "UI team" made a "decision". Sorry again for the intrusion.

May 11 2019, 5:43 PM
Erick Tukuniata (erickblender) added a comment to rB688e3fed4c25: Preferences: write preferences on exit.

A revert function is not popular indeed, and actually is not that useful.
What we need is an option to turn on/off preferences autosaving, and I believe most users will not want to have this enabled by default, because blender preferences is very different from most softwares out there.
In most apps out there, things like keymap settings, addons/plugins, sometimes even themes, they usually have a separate editor each, and you save those settings separately. Usually those things are not part of the main preferences, that's why they can afford to have that preferences autosaving feature, because their preferences is not that complex, which is not the case in blender.
It would be nice if we could save the quick favorites in a separate file, so we could load it everywhere. Some apps gives you a prompt when quitting if you want to save the unsaved keymap changes, blender could do the same.

May 11 2019, 3:23 PM

May 6 2019

Erick Tukuniata (erickblender) added a comment to T64174: Automatically Store Quick Favorites .

Auto-saving whole preferences is not a good idea even autosave just a whole keymap, because if you set something wrong or just wanna check something you have to just restart blender now to restore preferences. If only quick favorites could be autosaved separately, that would be a good solution. If it isn't possible then better off keep it as it is.

May 6 2019, 9:20 PM · BF Blender, User Interface
Erick Tukuniata (erickblender) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 9:12 PM

Apr 25 2019

Erick Tukuniata (erickblender) updated subscribers of T58920: Dyntopo sculpt and snake hook brush artifacts.

IMO @Sergey Sharybin (sergey) should be our guy here. The problem gets solved when you switch to edit mode. It seems like sculpt mode Dyntopo is missing some mesh update with some brushes.

Apr 25 2019, 9:34 AM · BF Blender

Mar 29 2019

Erick Tukuniata (erickblender) added a comment to T63105: Dynotopo Selection is lost between Sculpt & Edit mode.

Discuss here -> https://developer.blender.org/T61180 not really a bug, have to disable the default uvmap

Mar 29 2019, 11:24 PM · BF Blender

Mar 24 2019

Erick Tukuniata (erickblender) awarded rBd057dea7ae42: Edit Mesh: Rework "in front" + "hidden wire" drawing a Love token.
Mar 24 2019, 11:45 PM

Mar 21 2019

Erick Tukuniata (erickblender) updated subscribers of T62718: Dynamic Topology doesn't create new topology for grab brush, and causes drastic slow down..

Hi @YAFU (YAFU), I just booted into Windows 10, downloaded blender 2.8 official packages and repeated the test there.
I still see a difference in performance between dyntopo enabled vs disabled on Windows. It is, however, much smaller than what I see on Linux: Linux sees performance drop to maybe 2-3 FPS, whereas Windows sees a drop to around 15 FPS.
However, I think this is beside the point: if the grab brush doesn't create any topology, why does toggling dyntopo on and off change the performance at all, on any operating system? Perhaps Linux is slower, but if dyntopo doesn't do anything for the grab brush, it should be the same amount of slower, regardless of dyntopo being enabled, right?

Mar 21 2019, 7:44 AM · BF Blender

Mar 18 2019

Erick Tukuniata (erickblender) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.
Can you point to where this was requested? Were example use cases given?

Mar 18 2019, 6:26 PM · Modifiers
Erick Tukuniata (erickblender) awarded D4530: Join Triangles Modifier a Love token.
Mar 18 2019, 6:22 PM · Modifiers

Mar 4 2019

Erick Tukuniata (erickblender) added a comment to D3594: New sculpting brush cursor.

If Pablo made the promise to fix any issues his sculpting patches bring up (as opposed to leaving it to the core team), then I don't see why it shouldn't be committed, especially as there's nothing in dev. discussion mentioning a feature freeze.
My opinion anyway.

Mar 4 2019, 11:10 PM · Sculpting and Painting

Mar 2 2019

Erick Tukuniata (erickblender) added a comment to T62108: Selecting an object is impossible while in armature pose mode.

I had had my headache with this feature, for me lock object modes should be off by default, Please uncheck this ->

Mar 2 2019, 8:56 AM · BF Blender

Feb 28 2019

Erick Tukuniata (erickblender) added a comment to D4407: Refactor CDData masks, to have one mask per mesh elem type..

Yo @Bastien Montagne (mont29) is this beneficial to multires. somehow?

Feb 28 2019, 11:05 PM

Feb 23 2019

Erick Tukuniata (erickblender) awarded D3203: Baking system overhaul: Move baking settings from render settings into BakePasses a Love token.
Feb 23 2019, 9:52 AM

Feb 16 2019

Erick Tukuniata (erickblender) added a comment to T55194: Shortcut Keys Changed in 2.8x.

@Campbell Barton (campbellbarton) I m in love with the ctrl+tab in the graph editor-> dope sheet and vice versa. I don't know how long it had been like this. Thanks you very much :)

Feb 16 2019, 11:57 PM · User Interface, Code Quest, BF Blender: 2.8
Erick Tukuniata (erickblender) added a comment to D3594: New sculpting brush cursor.

Can someone share a build or did you guys check this in dyntopo?

Feb 16 2019, 11:43 PM · Sculpting and Painting
Erick Tukuniata (erickblender) added a comment to T61609: Weird clip start from 3d ortographic views.

Yes can confirm this weird clipping in my win 7 gtx 550ti, own build hash: 0d86259fc8a3 we didn't have in the earlier build.

Feb 16 2019, 11:41 PM · BF Blender

Feb 9 2019

Erick Tukuniata (erickblender) added a comment to T61350: Bone Heat Weighting: failed to find solution for one or more bones.

Many things can go wrong here. May be try BlenderArtists support forum. Here is a thread that might be helpful for you https://blenderartists.org/t/bone-heat-weighting-failed-to-find-solution-for-one-or-more-bones/1144412
I believe this is not a bug.

Feb 9 2019, 9:42 AM · BF Blender

Feb 7 2019

Erick Tukuniata (erickblender) created T61274: Duplicate current workspace makes the workspace menu disappear .
Feb 7 2019, 10:16 AM · BF Blender

Feb 4 2019

Erick Tukuniata (erickblender) added a comment to T61180: Dyntopo keeps getting disabled.

For me the idea of putting ready UVs for default primitive is not well thought. This is not a bug, to solve it, in the property window go to Object Data tab and in UV Maps panel delete that default UV.

Feb 4 2019, 5:18 PM · BF Blender

Feb 1 2019

Erick Tukuniata (erickblender) added a comment to T61091: Multiresolution issue in Sculpt Mode.

This is not a bug, it is feature "fast navigation" you can turn off. Go to sculpt mode in the sculpt menu remove the check in Fast Navigation.

Feb 1 2019, 11:46 AM · BF Blender, BF Blender: 2.8

Jan 31 2019

Erick Tukuniata (erickblender) awarded rB8f4b7d706b0e: Sculpt: disable undo flag for sculpt mask lasso a Like token.
Jan 31 2019, 10:19 PM

Jan 24 2019

Erick Tukuniata (erickblender) added a comment to T59177: Animplayer extreme zooms in when playing rendered animation..

Interesting. Can you try resizing window manually to a smaller size and see if that allows you to zoom out more?
Could be something OS related, was only testing on Linux. Can fire on Window box tomorrow and see how that works.

Jan 24 2019, 9:38 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T59177: Animplayer extreme zooms in when playing rendered animation..

I don't think current builds from buildot do include my fix from today. Without it it will not work indeed.
Do you mind testing with the next build? (will be available later tonight. So maybe wait for until tomorrow, give it a test, and let us know how it goes).

Jan 24 2019, 8:47 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T59177: Animplayer extreme zooms in when playing rendered animation..

Hello Sergey,

Jan 24 2019, 8:19 PM · BF Blender

Jan 23 2019

Erick Tukuniata (erickblender) added a comment to T59177: Animplayer extreme zooms in when playing rendered animation..

It works fine for me, however it seems like the blender built in player lacks scaling, so if I playback a 1080p video on a 1080p monitor, I have to make sure that the player window is fullscreen or the video will be cropped.

This is a problem we didn't have in Blender 2.79

Jan 23 2019, 10:36 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T60176: Tool shortcut assignment via right click on tool is not permanent.

This seems to be solved in windows :)

Jan 23 2019, 10:34 PM · BF Blender

Jan 21 2019

Erick Tukuniata (erickblender) awarded D4235: Trim brush a Like token.
Jan 21 2019, 11:29 PM

Jan 11 2019

Erick Tukuniata (erickblender) added a comment to D4189: TopologyRake for dyntopo..

Yeah, I was willing to implement this for a while, finally I could, lets wait to see if comes a review.

Jan 11 2019, 11:47 PM · Sculpting and Painting, BF Blender: 2.8
Erick Tukuniata (erickblender) awarded D4189: TopologyRake for dyntopo. a Love token.
Jan 11 2019, 11:46 PM · Sculpting and Painting, BF Blender: 2.8

Jan 5 2019

Erick Tukuniata (erickblender) added a comment to T60176: Tool shortcut assignment via right click on tool is not permanent.

I m having the same problem here as well.

Jan 5 2019, 9:50 AM · BF Blender

Dec 29 2018

Erick Tukuniata (erickblender) closed T59934: Rendering particle object in a hidden collection as Archived.
Dec 29 2018, 4:17 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T59934: Rendering particle object in a hidden collection.

Thanks now i understand how to set it up. In deed this is not a bug.

Dec 29 2018, 4:15 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T59934: Rendering particle object in a hidden collection.

@artem ivanov (ixd) It seems like i didn't understand your suggestion well. This bug report is about not rendering a mesh in the collection but rendering the same mesh anyway as particle instance. To put into contest of Blender 2.7 ( group some objects and put them in no-active layer, and add the group as particle instance. In Blender 2.7 the object will be rendered anyway). Away if you have a solution please just update the blend file above and share it, i would love to learn how to it.

Dec 29 2018, 10:48 AM · BF Blender

Dec 28 2018

Erick Tukuniata (erickblender) created T59934: Rendering particle object in a hidden collection.
Dec 28 2018, 7:04 PM · BF Blender

Dec 11 2018

Erick Tukuniata (erickblender) created T59177: Animplayer extreme zooms in when playing rendered animation..
Dec 11 2018, 11:32 AM · BF Blender

Dec 2 2018

Erick Tukuniata (erickblender) awarded D4021: Setting for the polybuild tool to automatically create quads a Love token.
Dec 2 2018, 8:44 PM

Dec 1 2018

Erick Tukuniata (erickblender) added a comment to T58449: Unable to switch between 2 objects without going through Object mode..

Year, being able to switch from one object to another whithout changing modes is fundamental while sculpting. I am curious also.

Dec 1 2018, 7:26 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T58449: Unable to switch between 2 objects without going through Object mode..

I found it Thanks :) . This is getting pretty ridiculous, this is me in Blender 2.8 right now LOL https://media.giphy.com/media/26tP6eYNrkMhUsvJu/giphy-downsized-large.gif

Dec 1 2018, 7:20 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T58381: No shortcut or menu entry for flipping normals.
Dec 1 2018, 6:52 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T58449: Unable to switch between 2 objects without going through Object mode..

For rigging it solved but the "Edit menu at the top" i cannot find it. Here is my screen shots can you point where that button is?

Dec 1 2018, 6:50 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T58434: Subtract brush missing in weight painting mode.

Thanks i found it :)

Dec 1 2018, 6:32 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T58449: Unable to switch between 2 objects without going through Object mode..

First case: disabled Edit > Lock Object Modes. Eventually multi-object sculpting will be supported too.

Dec 1 2018, 6:27 PM · BF Blender
Erick Tukuniata (erickblender) created T58449: Unable to switch between 2 objects without going through Object mode..
Dec 1 2018, 6:04 PM · BF Blender
Erick Tukuniata (erickblender) created T58438: In Sculpt mode brush angle of rotation is broken .
Dec 1 2018, 3:57 PM · BF Blender, Sculpting and Painting
Erick Tukuniata (erickblender) created T58434: Subtract brush missing in weight painting mode.
Dec 1 2018, 3:48 PM · BF Blender

Nov 17 2018

Erick Tukuniata (erickblender) awarded T57880: Remove confirmation dialogs Save or Delete, in favour of displaying messages in the Status Bar a Dislike token.
Nov 17 2018, 10:49 AM · User Interface, BF Blender: 2.8
Erick Tukuniata (erickblender) added a comment to T57880: Remove confirmation dialogs Save or Delete, in favour of displaying messages in the Status Bar.

I m leaning on letting things the way they are right now. @Sebastian Koenig (sebastian_k) is pointing good points, and deleting an object from heavy project is really different from deleting a paragraph from text editor like @William Reynish (billreynish) wants to argue. The model can be from a project that you have been worked on for many months on a busy scene. Accidentally delete it and everything goes silent, you keep on moving and few months later you realize that you don't have that model anymore.

Nov 17 2018, 10:48 AM · User Interface, BF Blender: 2.8

Nov 16 2018

Erick Tukuniata (erickblender) awarded rB50ba4762f685: Fix T57566: Blender 2.8 crashes with the new multires a Like token.
Nov 16 2018, 3:41 PM

Nov 10 2018

Erick Tukuniata (erickblender) added a comment to D3931: Keep rotation center under the cursor when panning .

Did you try it with rotation around selection on? Because this is different but more or less the same feature. Just making sure that there is no conflict.

Nov 10 2018, 10:47 PM

Nov 3 2018

Erick Tukuniata (erickblender) added a comment to rBe53cb83d079c: UI: separate sculpt from smooth, flatten.

Hi @Campbell Barton (campbellbarton) can we have at least one brush in "brush_category_layout" in sculpt and paint mode, please no nesting with default primarily brushes Please. So so sorry for the noise :(

Nov 3 2018, 12:37 PM
Erick Tukuniata (erickblender) added a comment to rBe9a60ce19920: Workbench: Add Curvature overlay for better visibility of surface detail for e..

Erick, Apparently the change was reverted in experimental-build and it is no longer there. You apply the last patch from D3617 on 2b62531 Base.

Nov 3 2018, 12:25 PM
Erick Tukuniata (erickblender) added a comment to rBe9a60ce19920: Workbench: Add Curvature overlay for better visibility of surface detail for e..

Yo @Lukas Stockner (lukasstockner97) where did you put this feature, it seems like i couldn't find it anywhere.

Nov 3 2018, 10:00 AM

Nov 1 2018

Erick Tukuniata (erickblender) created T57566: Blender 2.8 crashes with the new multires. WITH_OPENSUBDIV_MODIFIER ON.
Nov 1 2018, 6:25 PM · BF Blender: 2.8, BF Blender

Oct 26 2018

Erick Tukuniata (erickblender) awarded rBe9a60ce19920: Workbench: Add Curvature overlay for better visibility of surface detail for e. a Love token.
Oct 26 2018, 3:02 PM

Oct 12 2018

Erick Tukuniata (erickblender) awarded D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes. a Like token.
Oct 12 2018, 8:11 PM

Oct 2 2018

Erick Tukuniata (erickblender) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

+1 for a brush per tool.

Oct 2 2018, 8:33 PM · User Interface, BF Blender: 2.8
Erick Tukuniata (erickblender) added a comment to rBa33034cc3fd1: UI: move messages and running jobs to top bar..

Errors and other messages in the status bar are really easy to miss, only when you actively look there will you see it. With the input shortcuts changing constantly anyway, will you really notice some extra appearing in your peripheral vision? It's fine for shortcuts or unimportant messages, which you don't want to be distracted by. But if for example there was an error saving the file or the reload trusted message appears, it should not be missed.
Web browsers for example display error messages or notifications to suggest some action at the top of the web page, not the bottom. Many applications have done away with status bars as a way of communicating important information to the user, and for good reason I think. The progress bars are ok at the bottom, maybe info message too, but error and warning messages do not work well there in my opinion.

Oct 2 2018, 8:31 PM

Sep 28 2018

Erick Tukuniata (erickblender) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

Hi there, I put some of my feedback about brushes in sculpt mode in this video ( intro sculpting in Blender 2.8), warning is about 30 min long https://youtu.be/Qt8McFQPOBE

Sep 28 2018, 10:16 PM · User Interface, BF Blender: 2.8

Sep 21 2018

Erick Tukuniata (erickblender) awarded rB18252e407f2c: Viewport: tweak shading pie layout and naming. a Mountain of Wealth token.
Sep 21 2018, 6:20 PM
Erick Tukuniata (erickblender) added a comment to rB18252e407f2c: Viewport: tweak shading pie layout and naming..

I just tried this commit i m loving already thanks Brecht :)

Sep 21 2018, 6:19 PM

Sep 20 2018

Erick Tukuniata (erickblender) awarded D3712: Cloth: improved collisions a Love token.
Sep 20 2018, 7:24 PM · Physics, BF Blender: 2.8
Erick Tukuniata (erickblender) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

No, it's not assuming LMB selection. Paint modes already use LMB for painting, both when using LMB select or RMB select. When painting or sculpting, you can't select objects anyway, so RMB is mostly unused.

Sep 20 2018, 7:12 PM · User Interface, BF Blender: 2.8

Sep 4 2018

Erick Tukuniata (erickblender) updated the task description for T56679: Blender 2.8 crashes with bezier curve snap.
Sep 4 2018, 11:11 AM · BF Blender: 2.8
Erick Tukuniata (erickblender) updated the task description for T56679: Blender 2.8 crashes with bezier curve snap.
Sep 4 2018, 11:11 AM · BF Blender: 2.8
Erick Tukuniata (erickblender) created T56679: Blender 2.8 crashes with bezier curve snap.
Sep 4 2018, 10:20 AM · BF Blender: 2.8

Aug 22 2018

Erick Tukuniata (erickblender) updated subscribers of T55347: Sculpting brush shortcut improvements.

Hi @William Reynish (billreynish) and @venomgfx can we please have those old sculpt brush icon back, I mean the one you changed today. the new one are pretty boooring look yourself and the difference

Please please

Aug 22 2018, 5:53 PM · Sculpting and Painting, User Interface, BF Blender: 2.8

Aug 21 2018

Erick Tukuniata (erickblender) added a comment to T56475: Proposal: Workspaces & Modes.

Really, looking hundreds of Blender tutorials, the first step is always "remove default cube"

Aug 21 2018, 5:11 PM · User Interface, BF Blender: 2.8

Aug 20 2018

Erick Tukuniata (erickblender) added a comment to T56250: Brush cycling with shortcuts broken.

@Erick Tukuniata (erickblender) That is a different issue though. This task is just the bug report that the shortcut cycling doesn't work anymore.

Aug 20 2018, 3:51 PM · Blender Studio, User Interface, BF Blender: 2.8
Erick Tukuniata (erickblender) added a comment to T56250: Brush cycling with shortcuts broken.

@Julien Kaspar (JulienKaspar) It is brothering everybody sculpting in Blender 2.8 and it exposes the downside of the new system, it makes me wondering again why are we hiding some other brushes, when we have a lot space where we can have them all exposed? It would easier to just click on the brush and select it, in stead of click and drag. Please @Campbell Barton (campbellbarton) the new tool system need more love in sculpt mode to make it more user friendly.

Aug 20 2018, 2:30 PM · Blender Studio, User Interface, BF Blender: 2.8

Aug 17 2018

Erick Tukuniata (erickblender) awarded D3617: Workbench: Add Curvature overlay for better visibility of surface detail for e.g. sculpting a Like token.
Aug 17 2018, 8:56 PM

Aug 14 2018

Erick Tukuniata (erickblender) added a comment to rB485b8d41be60: Workbench: Add support for the xray object option.

Where is it in the UI?, i tried almost all the settings, nothing happens.

Aug 14 2018, 11:25 PM

Aug 11 2018

Erick Tukuniata (erickblender) awarded D3594: New sculpting brush cursor a Like token.
Aug 11 2018, 8:47 AM · Sculpting and Painting

Aug 9 2018

Erick Tukuniata (erickblender) updated subscribers of rB2b41b208c7e5: Merge branch 'soc-2018-bevel' into blender2.8.

Congrats @Rohan Rathi (RohanRathi) and @Howard Trickey (howardt) for your hard work if i followed well this 2 GSOC in branch, isn't it? So far this year is one the most productive GSOC, Congrats, congrats :) :) :)

Aug 9 2018, 10:18 PM
Erick Tukuniata (erickblender) awarded rB2b41b208c7e5: Merge branch 'soc-2018-bevel' into blender2.8 a Party Time token.
Aug 9 2018, 10:10 PM

Aug 1 2018

Erick Tukuniata (erickblender) added a comment to T56190: Make screencast removed from Blender 2.79.6.

Is there a place where this was discussed? What are the reasons for the removal? This is one of the useful tool for the community. the thing with other tools out there is that you really don't know what you are installing. Sorry was this mentioned in one of the weekly report?

Aug 1 2018, 10:31 AM · BF Blender
Erick Tukuniata (erickblender) created T56190: Make screencast removed from Blender 2.79.6.
Aug 1 2018, 9:41 AM · BF Blender

Jul 31 2018

Erick Tukuniata (erickblender) awarded rB66da2f537ae8: New Grease Pencil object for 2D animation a Party Time token.
Jul 31 2018, 11:24 AM

Jul 5 2018

Erick Tukuniata (erickblender) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Yo @Campbell Barton (campbellbarton) it seems like Blender User pref is hidden, we cannot access it. Has the key-combo changed, or?

Jul 5 2018, 10:06 PM · User Interface, Code Quest, BF Blender: 2.8

Jul 1 2018

Erick Tukuniata (erickblender) added a comment to T54943: Blender 2.8 Defaults.

The 3D cursor tool will be removed from Sculpt mode.

Jul 1 2018, 9:49 AM · BF Blender: 2.8, User Interface
Erick Tukuniata (erickblender) updated subscribers of T54943: Blender 2.8 Defaults.
Jul 1 2018, 9:34 AM · BF Blender: 2.8, User Interface
Erick Tukuniata (erickblender) added a comment to T54943: Blender 2.8 Defaults.

Yo @Campbell Barton (campbellbarton) and @William Reynish (billreynish) Can we have a brush as an active tool in sculpt mode instead of the cursor as an active tool?

Jul 1 2018, 9:33 AM · BF Blender: 2.8, User Interface

Jun 24 2018

Erick Tukuniata (erickblender) awarded D3492: Image : Frame Buffer > Slot system update and slot comparisons a Love token.
Jun 24 2018, 2:16 PM · BF Blender: 2.8
Erick Tukuniata (erickblender) added a comment to T55027: 2.8 UI Tools: Favourites Bar / Specials Menu Design.

Is the intention still to remove the W-Key Specials context menu and only have favorites?

Jun 24 2018, 2:15 PM · Code Quest

Jun 11 2018

Erick Tukuniata (erickblender) added a comment to T54885: 2.8 UI Tools: Toolbar Ordering.

Grease Pencil will most likely not work like it did in 2.7. The reason it worked as it did, was because we didn't have the concept of active tools, which we now do have. Grease Pencil should be ported over to using active tools, so that you don't have to hold down a key to use it, which is tiresome and unergonomic anyway.

Jun 11 2018, 10:35 PM · Code Quest
Erick Tukuniata (erickblender) added a comment to T54885: 2.8 UI Tools: Toolbar Ordering.

@William Reynish (billreynish) The D-key is reserved for the Grease Pencil in all modes, That is the reason it was changed to X-key in Blender 2.7 series.

Jun 11 2018, 9:41 PM · Code Quest

Jun 8 2018

Erick Tukuniata (erickblender) created T55399: Double undo in sculpt mode after lasso mask. Follow up for Maniphest T55033 .
Jun 8 2018, 12:54 PM · BF Blender
Erick Tukuniata (erickblender) added a comment to T55347: Sculpting brush shortcut improvements.
Jun 8 2018, 12:46 PM · Sculpting and Painting, User Interface, BF Blender: 2.8
Erick Tukuniata (erickblender) added a comment to T55033: Undo mask brush in sculpt mode with dyntopo on, crashes Blender.

Yes just I checked and it is working now, meaning that is not crashing anymore but still you have to undo twice before the undo takes place. May be should close this one and open another one with the title " After lasso mask, Blender needs two undo before the undo takes place." ?

Jun 8 2018, 12:36 PM · BF Blender