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Everton Schneider (eversimo)
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User Since
Oct 7 2009, 2:52 PM (530 w, 3 d)

Recent Activity

Tue, Dec 3

Everton Schneider (eversimo) awarded T59995: Mantaflow Review a Love token.
Tue, Dec 3, 1:43 PM · BF Blender (2.82), Physics

Wed, Nov 27

Everton Schneider (eversimo) awarded rBf6cefbef22c8: Fix T30941: Add cloth air pressure simulation a Love token.
Wed, Nov 27, 5:50 PM

Oct 12 2019

Everton Schneider (eversimo) added a comment to T69912: Strange smoke when rotating domain.

Will this issue be tackled before the 2.81 release? Or will this wait for manta-flow integration?

Oct 12 2019, 3:46 AM · EEVEE & Viewport, BF Blender

Sep 15 2019

Everton Schneider (eversimo) added a comment to T69912: Strange smoke when rotating domain.

It seems to me that the "intern domain area" is not in sync with object used as domain. When I apply the rotation the simulation works but the "internal domain area" is respecting the global axis and adjusts its size to bound the object domain, acting like a bounding box...

Sep 15 2019, 8:11 PM · EEVEE & Viewport, BF Blender
Everton Schneider (eversimo) created T69912: Strange smoke when rotating domain.
Sep 15 2019, 7:53 PM · EEVEE & Viewport, BF Blender

Aug 14 2019

Everton Schneider (eversimo) awarded D5473: Add pressure forces to cloth sim a Love token.
Aug 14 2019, 1:38 AM
Everton Schneider (eversimo) awarded T30941: Blender cloth simulator air pressure enhancement a Love token.
Aug 14 2019, 1:37 AM · BF Blender
Everton Schneider (eversimo) added a comment to T68627: Simulations do update animations on frame rate change.

In my tests here I just cleaned the cache and the new frame rate works as it should. What happens is if you cache rigidbody at 24fps and then change the frame rate to another value like 60fps the playback will use that cached frames at 24fps and playback that cache with the new 60fps, resulting in a faster playback only on that cached(at 24fps) section of the timeline. that's why you should clean your cache (just changing some physics values) when you change the frame rate of your project.
What could help here is if you change the fps value it could clean the cache for you... but I'm not sure if it "should" clean the cache...

Aug 14 2019, 12:07 AM · Physics, BF Blender

Aug 5 2019

Everton Schneider (eversimo) added a comment to T68145: Bone Rorate Individual Axes fail.

Thanks for the fix, Bastien Montagne! It's working as always now.
I'm so glad! The blender support is amazing because of you guys.

Aug 5 2019, 4:05 PM

Aug 3 2019

Everton Schneider (eversimo) added a comment to T68145: Bone Rorate Individual Axes fail.

I also tried the attached file with the 2.80 official release from the blender.org site and it works as expected:

Aug 3 2019, 4:09 PM
Everton Schneider (eversimo) added a comment to T68145: Bone Rorate Individual Axes fail.

I also tried with a build bot build from today and I have the same issue with objects also.
Note the red lines indicating that I'm in the local axis rotation mode but it not happening... They rotate in global.

Aug 3 2019, 4:01 PM
Everton Schneider (eversimo) added a comment to T68145: Bone Rorate Individual Axes fail.

Looks like you have a working build...
Here I have this result with 135°:

Aug 3 2019, 3:39 PM

Aug 2 2019

Everton Schneider (eversimo) created T68145: Bone Rorate Individual Axes fail.
Aug 2 2019, 7:37 PM

Jul 22 2019

Everton Schneider (eversimo) added a comment to T58045: When changing particle type from Emitter to Hair and then back to Emitter, effect is missing.

I tested here and there are no more particles missing BUT there is one setting that is not yet following the switch from emitter > hair > emitter. It's the "render as" dropdown in the particle render tab. It's "halo" when particles are "emitter" mode and it changes to "path" in "hair" mode but when you change back to "emitter" mode the "render as" remains as "path". It's not showing in the viewport as path because of this render type needs a cached particle system. You can confirm that by repeating the steps from the bug report but at the end just bake the simulation to see the "paths" in the viewport appearing. I think that this render type setting should follow the system default and change back to "halo" when the mode is switched back to "emitter".

Jul 22 2019, 11:00 PM · BF Blender, Physics

Jul 15 2019

Everton Schneider (eversimo) created T67016: Workspaces crashing (segmentation fault).
Jul 15 2019, 9:30 PM · BF Blender

Apr 14 2019

Everton Schneider (eversimo) added a comment to T63599: Rigify glitches.

Wow! This was the fastest fix I ever see! Thanks for the blazing fast response, I really appreciate! Thanks! Now I can continue my work.

Apr 14 2019, 7:39 PM · BF Blender
Everton Schneider (eversimo) updated the task description for T63599: Rigify glitches.
Apr 14 2019, 6:52 PM · BF Blender
Everton Schneider (eversimo) created T63599: Rigify glitches.
Apr 14 2019, 6:51 PM · BF Blender

Apr 11 2019

Everton Schneider (eversimo) created T63502: Hair Dynamic collision pulsing.
Apr 11 2019, 8:27 PM · BF Blender

Apr 10 2019

Everton Schneider (eversimo) added a comment to T63441: Weird cycles render glitch.

Thanks, Sergey and dev team! God bless you all!

Apr 10 2019, 3:53 PM · BF Blender

Apr 9 2019

Everton Schneider (eversimo) added a comment to T63441: Weird cycles render glitch.

After some more tests I think I found where the bug is... When I disable the "Auto Smooth" option under mesh property panel the glitch is gone and everything works fine like in the workbench engine... I still don't understand it since I'm not a developer but I know that it's related with "auto smooth" option.

Apr 9 2019, 11:10 PM · BF Blender
Everton Schneider (eversimo) created T63441: Weird cycles render glitch.
Apr 9 2019, 11:01 PM · BF Blender

Mar 13 2019

Everton Schneider (eversimo) created T62551: Limited Hair editing (no grab, scale, rotate).
Mar 13 2019, 5:05 PM · BF Blender

Feb 18 2019

Everton Schneider (eversimo) added a comment to T61672: CRASH - Segmentation fault related to wireframe.

Yes, I can confirm, I built blender again after the "FIX commit" and it's working fine now. This bug is gone! On more for the list o vanished bugs! Thanks! It's resolved!

Feb 18 2019, 4:15 PM · BF Blender
Everton Schneider (eversimo) created T61672: CRASH - Segmentation fault related to wireframe.
Feb 18 2019, 2:55 PM · BF Blender

Feb 16 2019

Everton Schneider (eversimo) added a comment to T61609: Weird clip start from 3d ortographic views.

I see this problem with factory startup also...
Here is a simple .blend and a screenshot.


Feb 16 2019, 4:13 PM · BF Blender
Everton Schneider (eversimo) created T61609: Weird clip start from 3d ortographic views.
Feb 16 2019, 3:51 PM · BF Blender

Dec 12 2018

Everton Schneider (eversimo) added a comment to T58045: When changing particle type from Emitter to Hair and then back to Emitter, effect is missing.

Same issue reported on T58892.
Ok, I'm not sure if I'm allowed to do this here... let me know...
I have tested this one and I found that to solve this you need to change particle type manually. When you change the particle type to hair the particle type is set to "path" on "render as" option in the render dropdown inside the particle system. You need to set the particles to halo again and they will show up in the viewport again.

Dec 12 2018, 3:10 AM · BF Blender, Physics
Everton Schneider (eversimo) added a comment to T58892: particle system reinit emitter.

Ok, I'm not sure if I'm allowed to do this here... let me know...
I have tested this one and I found that to solve this you need to change particle type manually. When you change the particle type to hair the particle type is set to "path" on "render as" option in the render dropdown inside the particle system. You need to set the particles to halo again and they will show up in the viewport again.

Dec 12 2018, 3:07 AM · BF Blender

Oct 2 2017

Everton Schneider (eversimo) added a comment to T52952: install_deps.sh - numpy build fails on linux.

I have the same problem on Ubuntu 17.10, I was able to build without problems before the commit that upgrades numpy.
I also have this warning when building blender that was not present before some recent python related commits:

Oct 2 2017, 5:16 PM · BF Blender

Sep 27 2017

Everton Schneider (eversimo) added a comment to T52641: Cloud Generator add-on crashes blender in 2.79 master (buildbot).

This is working now. On cycles and blender internal.
Tested on Linux.
Thanks!

Sep 27 2017, 12:04 AM · Add-ons

Sep 3 2017

Everton Schneider (eversimo) created T52641: Cloud Generator add-on crashes blender in 2.79 master (buildbot).
Sep 3 2017, 6:42 PM · Add-ons

Aug 11 2017

Everton Schneider (eversimo) created T52345: UVs_Transform Shear Operator strange behaviour.
Aug 11 2017, 1:30 AM · BF Blender

Mar 20 2017

Everton Schneider (eversimo) added a comment to T51012: Force Field Curve Shape not working.

Are you sure this worked before?
I have tested here and it seems like, it always worked as a point. (What is strange considering the Curve option)`
Maybe you are confusing with the Curve Guide type. No?

Mar 20 2017, 11:16 PM · BF Blender
Everton Schneider (eversimo) created T51012: Force Field Curve Shape not working.
Mar 20 2017, 6:47 PM · BF Blender

Nov 13 2015

Everton Schneider (eversimo) created T46757: Blender Close when try to render an Animation.
Nov 13 2015, 6:30 AM · BF Blender

Aug 28 2015

Everton Schneider (eversimo) created T45935: Bevel with small values produces strange results.
Aug 28 2015, 6:35 AM · BF Blender

Aug 10 2015

Everton Schneider (eversimo) added a comment to rB49f3998a0f68: Install_deps: add (non-tested) OSD-building code..

Hello!
I have a fresh installation of Ubunutu 15.04 and I tried to run the Install_deps.sh and it got 2 errors... Can you help me to understand this errors? Sorry if this is not the place for this...
This is the part of the terminal log. Everything before this part just run well.
I'm using the proprietary driver from AMD and I have a ATI card HD7750...

Aug 10 2015, 5:11 PM

Mar 5 2015

Everton Schneider (eversimo) created T43899: OBJ Importer Fails (Prints Error).
Mar 5 2015, 6:26 PM · Import/Export, Add-ons

Mar 2 2015

Everton Schneider (eversimo) added a comment to T43863: OBJ importer problem.

Wow!
How fast! Thank you, team!

Mar 2 2015, 9:15 PM · Import/Export, Add-ons
Everton Schneider (eversimo) added a comment to T43863: OBJ importer problem.

Ok, Here is the file that I'm working with.
https://www.dropbox.com/s/f49451n1dkerjpa/Prensa_008.zip?dl=0

Mar 2 2015, 5:32 PM · Import/Export, Add-ons
Everton Schneider (eversimo) created T43863: OBJ importer problem.
Mar 2 2015, 3:23 PM · Import/Export, Add-ons

Jun 18 2014

Everton Schneider (eversimo) closed T40690: user addons as Resolved.

Sorry! Please, delete this bug report!
I was doing things wrong here, It's not a bug!

Jun 18 2014, 5:54 PM · BF Blender
Everton Schneider (eversimo) raised the priority of T40690: user addons from to Needs Triage by Developer.
Jun 18 2014, 5:48 PM · BF Blender

Dec 9 2013

Everton Schneider (eversimo) added a comment to T37712: Particles Crash.

Thank you, Lukas! Thank you very much!

Dec 9 2013, 12:30 PM · BF Blender

Dec 5 2013

Everton Schneider (eversimo) raised the priority of T37712: Particles Crash from to Needs Triage by Developer.
Dec 5 2013, 8:58 PM · BF Blender