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Fábio Santos (fabio)
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User Since
Jul 4 2014, 7:47 PM (325 w, 2 d)

Recent Activity

Jul 10 2014

Fábio Santos (fabio) added a comment to T40773: mesh normals in cycles.xml and embedded (texture) files.

I'm right here :) I'm new to the community so I don't know what's the usual method, but a task for this would be nice. I'm working on improving the exporter in github here: https://github.com/fabiosantoscode/cycles-xml-exporter . you can post issues there or pull request, and collaborate like that.

Jul 10 2014, 10:18 PM · BF Blender, Cycles

Jul 8 2014

Fábio Santos (fabio) added a comment to T38279: Improve Cycles standalone.

Really nice to know that shaders are somewhat taken care of already :) I'm trying to get Cycles working on the web browser, actually, through the CrowdProcess platform.

Jul 8 2014, 12:24 AM · Render & Cycles, BF Blender, Cycles

Jul 7 2014

Fábio Santos (fabio) added a comment to T40773: mesh normals in cycles.xml and embedded (texture) files.

I don't understand why these must be written to disk. Textures are loaded into RAM anyway, are they not?

Jul 7 2014, 11:37 PM · BF Blender, Cycles

Jul 6 2014

Fábio Santos (fabio) added a comment to T38279: Improve Cycles standalone.

The blender-cycles standalone XML exporter is only capable of exporting meshes, so I'm enhancing it.

Jul 6 2014, 11:03 PM · Render & Cycles, BF Blender, Cycles

Jul 4 2014

Fábio Santos (fabio) added a comment to T38279: Improve Cycles standalone.

I'm currently improving the current blender > cycles standalone XML exporter and I hit a problem which I feel needs solving: the <connect> tag (inside the <shader> tag) currently identifies the nodes involved in the connection in a less-than-optimal way: "nodeName (SPACE character) socketName". This is problematic because node names will not be able to have spaces this way.

Jul 4 2014, 7:58 PM · Render & Cycles, BF Blender, Cycles