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Clément Foucault (fclem)
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Projects (6)

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User Since
Jul 9 2014, 7:45 PM (261 w, 6 d)

Recent Activity

Yesterday

Clément Foucault (fclem) triaged T67022: Glitchy pixels in lookdev / eevee as Needs Information from User priority.
Tue, Jul 16, 12:12 PM · BF Blender
Clément Foucault (fclem) added a comment to T67022: Glitchy pixels in lookdev / eevee.

Update your graphic drivers. Latest version is 26.20.100.6912.

Tue, Jul 16, 12:11 PM · BF Blender
Clément Foucault (fclem) added inline comments to rBdaff18dd2869: Fix T63349: image texture garbage collection causing freezes.
Tue, Jul 16, 12:09 PM
D5266: EEVEE: Glitch Overlays + EEVEE SSR now requires changes to proceed.

This reintroduce ghosting artifacts.


Open file and switch between solid and lookdev mode. no reflection from the environment should pass through the reflection of the red cube on the metal cube.

Tue, Jul 16, 12:07 PM · Eevee
Clément Foucault (fclem) added a comment to T67037: 2.8 release countdown, app screens pixelated - not usable.

Yes, you are using a non supported GPU.

Tue, Jul 16, 11:52 AM · BF Blender

Mon, Jul 15

Clément Foucault (fclem) committed rBd061154b9320: Fix T66983 Wireframe Display in edit mode edges missing when overlays are… (authored by Clément Foucault (fclem)).
Fix T66983 Wireframe Display in edit mode edges missing when overlays are…
Mon, Jul 15, 7:55 PM
Clément Foucault (fclem) closed T66983: Wireframe Display in edit mode edges missing when overlays are disabled as Resolved by committing rBd061154b9320: Fix T66983 Wireframe Display in edit mode edges missing when overlays are….
Mon, Jul 15, 7:55 PM · BF Blender
Clément Foucault (fclem) committed rB4404a0dcd4c5: Fix T66707 Modifying bone's 'Custom Object' reference shape causes blender to… (authored by Clément Foucault (fclem)).
Fix T66707 Modifying bone's 'Custom Object' reference shape causes blender to…
Mon, Jul 15, 7:28 PM
Clément Foucault (fclem) closed T66707: Modifying bone's 'Custom Object' reference shape causes blender to crash as Resolved by committing rB4404a0dcd4c5: Fix T66707 Modifying bone's 'Custom Object' reference shape causes blender to….
Mon, Jul 15, 7:28 PM · BF Blender
Clément Foucault (fclem) raised the priority of T66978: Black and white dots from Needs Information from User to Confirmed, Medium.
Mon, Jul 15, 4:02 PM · BF Blender
Clément Foucault (fclem) added a comment to T66707: Modifying bone's 'Custom Object' reference shape causes blender to crash.

I can reproduce the flickering and this is exactly what @Sergey Sharybin (sergey) was suggesting.

Mon, Jul 15, 3:46 PM · BF Blender
Clément Foucault (fclem) committed rB9db772fe9afe: Fix T66991 Crash when deleting edit bones when pchan is referenced by bendybone (authored by Clément Foucault (fclem)).
Fix T66991 Crash when deleting edit bones when pchan is referenced by bendybone
Mon, Jul 15, 3:15 PM
Clément Foucault (fclem) closed T66991: Crash when deleting edit bones when pchan is referenced by bendybone as Resolved by committing rB9db772fe9afe: Fix T66991 Crash when deleting edit bones when pchan is referenced by bendybone.
Mon, Jul 15, 3:15 PM · BF Blender
Clément Foucault (fclem) closed D5258: Fix T66991 Crash when deleting edit bones when pchan is referenced by bendybone.
Mon, Jul 15, 3:15 PM
Clément Foucault (fclem) added a comment to D5258: Fix T66991 Crash when deleting edit bones when pchan is referenced by bendybone.

Remove unneeded variables and rename function argument.

Mon, Jul 15, 3:06 PM
Clément Foucault (fclem) added inline comments to D5258: Fix T66991 Crash when deleting edit bones when pchan is referenced by bendybone.
Mon, Jul 15, 2:58 PM
Clément Foucault (fclem) created D5258: Fix T66991 Crash when deleting edit bones when pchan is referenced by bendybone.
Mon, Jul 15, 2:31 PM
Clément Foucault (fclem) added a comment to T66991: Crash when deleting edit bones when pchan is referenced by bendybone.

I already have a fix, uploading the diff

Mon, Jul 15, 2:26 PM · BF Blender
Clément Foucault (fclem) created T66991: Crash when deleting edit bones when pchan is referenced by bendybone.
Mon, Jul 15, 2:26 PM · BF Blender
Clément Foucault (fclem) claimed T66983: Wireframe Display in edit mode edges missing when overlays are disabled .
Mon, Jul 15, 1:17 PM · BF Blender
Clément Foucault (fclem) committed rBef35dc68d665: Fix T66774 Lookdev: Assert switching from rendered to lookdev (authored by Clément Foucault (fclem)).
Fix T66774 Lookdev: Assert switching from rendered to lookdev
Mon, Jul 15, 1:16 PM
Clément Foucault (fclem) closed T66774: assert switching from rendered to lookdev in very specific scenario as Resolved by committing rBef35dc68d665: Fix T66774 Lookdev: Assert switching from rendered to lookdev.
Mon, Jul 15, 1:16 PM · BF Blender
Clément Foucault (fclem) committed rB65a3624877c3: Fix T66860 Crash on opening .blend file from 2.79 (authored by Clément Foucault (fclem)).
Fix T66860 Crash on opening .blend file from 2.79
Mon, Jul 15, 1:08 PM
Clément Foucault (fclem) closed T66860: Crash on opening .blend file from 2.79 as Resolved by committing rB65a3624877c3: Fix T66860 Crash on opening .blend file from 2.79.
Mon, Jul 15, 1:08 PM · BF Blender
Clément Foucault (fclem) added a comment to T66963: Applying Skin Modifier to square loop object and in edit mode braking the loop makes prob.

Yes make a new report.

Mon, Jul 15, 1:01 PM · BF Blender
Clément Foucault (fclem) claimed T66860: Crash on opening .blend file from 2.79.
Mon, Jul 15, 12:48 PM · BF Blender
Clément Foucault (fclem) added a comment to T66938: Bones invisible in edit mode.

The report is not clear. Could you provide a blend file to reproduce this exact behavior? also a screenshot would help.

Mon, Jul 15, 12:39 PM · BF Blender
Clément Foucault (fclem) added a comment to T66980: refraction not working properly in eevee.

Eevee does not support true raytrace refraction. It's only emulating 1 refraction even.

Mon, Jul 15, 12:36 PM · BF Blender
Clément Foucault (fclem) added a comment to T66978: Black and white dots.

Please attach the file or only the part that is producing this result.

Mon, Jul 15, 12:34 PM · BF Blender
Clément Foucault (fclem) added a comment to T66793: 2.80 RC1 Eevee incorrect shading on modified normals..

I get an assert opening the file.

Mon, Jul 15, 12:30 PM · BF Blender
Clément Foucault (fclem) added a comment to T66904: sculpt mode display issue on Mac.

This is the viewport clipping that is clipping a portion of the mesh.

Mon, Jul 15, 12:04 PM · BF Blender
Clément Foucault (fclem) claimed T66956: Eevee DOF bug imported mesh.
Mon, Jul 15, 11:54 AM · BF Blender
Clément Foucault (fclem) added a comment to T66937: zooming and rotating around selected object in scene with larger scale with mouse middle button in perspective view causes 3D viewport to go blank (zoomed out of view clipping??) .

This might be related to clipping and floating point precision issues.

Mon, Jul 15, 1:13 AM · BF Blender

Sun, Jul 14

D5252: Fix T63349: image texture garbage collection causing freezes is now accepted and ready to land.
Sun, Jul 14, 11:08 PM

Fri, Jul 12

Clément Foucault (fclem) added a comment to D5239: Fix crash HD Graphics 4000 Series On Windows.

Yes that may be true, but this would also mean matching all driver versions prior a certain number. But I agree this might be less drastic.

Fri, Jul 12, 4:09 PM
Clément Foucault (fclem) added a comment to T66745: Eevee rendered viewport asserts if a sunlights shadow 'clip end' is set lower than 'clip start'.

Yes you can do both.

Fri, Jul 12, 10:47 AM · Eevee, BF Blender

Thu, Jul 11

D5229: Fix T66689: Viewport isn't updating children hair particle on particle edit is now accepted and ready to land.

Look good to me.

Thu, Jul 11, 6:34 PM
Clément Foucault (fclem) added a comment to T66712: A model shows artifacts in the sculpt mode..

To me it's the normals in grid.

Thu, Jul 11, 6:32 PM · BF Blender
Clément Foucault (fclem) added a comment to T66714: Face center dots appear in X-ray mode despite settings.

Yes, This is intended because only the facedots are selectable in this case.

Thu, Jul 11, 6:29 PM · BF Blender
D5231: Fix crash running GPU shader.format_calc() with attributes like gl_VertexID is now accepted and ready to land.
Thu, Jul 11, 6:15 PM
Clément Foucault (fclem) added a comment to T66669: UV Editor, gliched n-gon display .

Yes fill method differ. We use the same as 2.79 but maybe with different indexing.

Thu, Jul 11, 11:04 AM · BF Blender
Clément Foucault (fclem) added a comment to T63162: Armature Objects with "In Front" enabled are not being anti-aliased..

This is done for performance reasons. The Overlay engine unification would take care of this.

Thu, Jul 11, 9:37 AM · BF Blender
Daniele Viagi (d.viagi) awarded T65850: vertices visibility in sculpt mode using shape keys - regression a Love token.
Thu, Jul 11, 9:31 AM · BF Blender

Wed, Jul 10

Clément Foucault (fclem) added a comment to T51214: Dynamic Paint Works Only in Viewport Render.

The issue here is that dynamic paint does not work if after an enabled subsurf modifier. Putting it before and everything is working.

Wed, Jul 10, 3:20 PM · Physics, BF Blender
Clément Foucault (fclem) committed rB526876a6348f: Fix T61770 Multiple Hair Systems Not visible while in particle edit mode (authored by Clément Foucault (fclem)).
Fix T61770 Multiple Hair Systems Not visible while in particle edit mode
Wed, Jul 10, 2:44 PM
Clément Foucault (fclem) closed T61770: Multiple Hair Systems Not visible while in particle edit mode. as Resolved by committing rB526876a6348f: Fix T61770 Multiple Hair Systems Not visible while in particle edit mode.
Wed, Jul 10, 2:44 PM · BF Blender
Clément Foucault (fclem) committed rB91b42627287e: Fix T57489 Eevee: Texture coordinate object reference not working for world (authored by Clément Foucault (fclem)).
Fix T57489 Eevee: Texture coordinate object reference not working for world
Wed, Jul 10, 1:46 PM
Clément Foucault (fclem) closed T57489: Texture coordinate object reference not interactively updating in Eevee as Resolved by committing rB91b42627287e: Fix T57489 Eevee: Texture coordinate object reference not working for world.
Wed, Jul 10, 1:46 PM · Eevee, BF Blender
Clément Foucault (fclem) accepted D5218: DrawManager: Wireframe overlay state crash.
Wed, Jul 10, 1:24 PM
Clément Foucault (fclem) committed rB56ec8108e27c: Fix T65850 Sculpt: Vertices not hidden if using shape keys (authored by Clément Foucault (fclem)).
Fix T65850 Sculpt: Vertices not hidden if using shape keys
Wed, Jul 10, 1:24 PM
Clément Foucault (fclem) closed T65850: vertices visibility in sculpt mode using shape keys - regression as Resolved by committing rB56ec8108e27c: Fix T65850 Sculpt: Vertices not hidden if using shape keys.
Wed, Jul 10, 1:24 PM · BF Blender
D5218: DrawManager: Wireframe overlay state crash now requires changes to proceed.

This is the oposite of the fix. You need to remove the MBC_WIRE_EDGES. We clear this batch because it uses the VBO loop_pos_nor.

Wed, Jul 10, 1:17 PM
D5216: Fix crash when clicking in window while Blender starts is now accepted and ready to land.

It can't hurt I suppose.

Wed, Jul 10, 12:28 PM · BF Blender
Clément Foucault (fclem) added a comment to T63925: Blender 2.79 vs 2.8 - Viewport orbiting speed is heavily impacted.

Not really, I wanted to but refactoring was too deep and would have made too many changes too close to release. It will be in 2.81. See progress made by D4997 (not even up to date).

Wed, Jul 10, 12:26 PM · BF Blender
Clément Foucault (fclem) abandoned D5215: Selection: Face selection with XRay and Subdiv.
Wed, Jul 10, 12:17 PM
Clément Foucault (fclem) added a comment to D5214: DrawManager: Crash Face Selection.

oops didn't meant that! sorry! you can commit that.

Wed, Jul 10, 12:16 PM
Clément Foucault (fclem) abandoned D5214: DrawManager: Crash Face Selection.
Wed, Jul 10, 12:15 PM
Clément Foucault (fclem) committed rB6f1190cbf0ea: Fix T66630 X-Ray + Subdivision surface Face select problem (authored by Clément Foucault (fclem)).
Fix T66630 X-Ray + Subdivision surface Face select problem
Wed, Jul 10, 12:13 PM
Clément Foucault (fclem) closed T66630: X-Ray + Subdivision surface Face select problem as Resolved by committing rB6f1190cbf0ea: Fix T66630 X-Ray + Subdivision surface Face select problem.
Wed, Jul 10, 12:13 PM · BF Blender
Clément Foucault (fclem) added a comment to D5215: Selection: Face selection with XRay and Subdiv.

Proper fix is to return false if cage_index is -1. I will commit it.

Wed, Jul 10, 12:11 PM
D5214: DrawManager: Crash Face Selection is now accepted and ready to land.
Wed, Jul 10, 11:57 AM

Tue, Jul 9

Clément Foucault (fclem) added a comment to T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them..

Can you update your video drivers from intel's website?

Tue, Jul 9, 8:59 PM · Platform: Windows, BF Blender
Clément Foucault (fclem) merged task T65018: Gizmo line width ignored on macOS into T57570: 2.8x, unreliable GL_LINE_SMOOTH / GL_POLYGON_SMOOTH behavior.
Tue, Jul 9, 8:57 PM · Platform: macOS, BF Blender
Clément Foucault (fclem) merged T65018: Gizmo line width ignored on macOS into T57570: 2.8x, unreliable GL_LINE_SMOOTH / GL_POLYGON_SMOOTH behavior.
Tue, Jul 9, 8:57 PM · GPU / Viewport
Clément Foucault (fclem) merged T57993: Lines too thin on macOS into T57570: 2.8x, unreliable GL_LINE_SMOOTH / GL_POLYGON_SMOOTH behavior.
Tue, Jul 9, 8:56 PM · GPU / Viewport
Clément Foucault (fclem) merged task T57993: Lines too thin on macOS into T57570: 2.8x, unreliable GL_LINE_SMOOTH / GL_POLYGON_SMOOTH behavior.
Tue, Jul 9, 8:56 PM · BF Blender, Grease Pencil
Clément Foucault (fclem) added a comment to T57570: 2.8x, unreliable GL_LINE_SMOOTH / GL_POLYGON_SMOOTH behavior.

This is really problematic for OSX users on retina display.

Tue, Jul 9, 8:56 PM · GPU / Viewport
Clément Foucault (fclem) committed rB2893417d670c: Fix T62580 Workbench: Shadow glitch due to degenerate threshold (authored by Clément Foucault (fclem)).
Fix T62580 Workbench: Shadow glitch due to degenerate threshold
Tue, Jul 9, 8:39 PM
Clément Foucault (fclem) closed T62580: Blender 2.8. Shadow glitch in viewport (and same in Workbench render at once) as Resolved by committing rB2893417d670c: Fix T62580 Workbench: Shadow glitch due to degenerate threshold.
Tue, Jul 9, 8:39 PM · BF Blender: 2.8, BF Blender
Clément Foucault (fclem) added a comment to T65854: Viewort rotation lag in edit mode with hi poly meshes.

Could you provide a blend file? or more information? a screen video?

Tue, Jul 9, 8:26 PM · BF Blender
Clément Foucault (fclem) added a comment to T54795: Eevee: SSR produces NAN values..

This seems to have been fixed.

Tue, Jul 9, 8:16 PM · Eevee
Clément Foucault (fclem) raised the priority of T61770: Multiple Hair Systems Not visible while in particle edit mode. from Confirmed, Medium to Confirmed, High.
Tue, Jul 9, 8:14 PM · BF Blender
Clément Foucault (fclem) added a comment to T63316: Alpha Hashed breaks SSR unless it's halfway transparent.

This seems to be fixed.

Tue, Jul 9, 7:02 PM · BF Blender
Alexander (Mephisto) awarded T61474: Laggy interaction with gizmos, does not happen when running other 3D apps at the same time a Yellow Medal token.
Tue, Jul 9, 4:27 PM · BF Blender
Clément Foucault (fclem) closed T65936: DOF bug in EEVEE when using apha blending on a princpled shader. as Archived.
Tue, Jul 9, 2:56 PM · Eevee, BF Blender
Clément Foucault (fclem) added a comment to rB226c6f086aa2: Fix T62941 Subdivision Modifier Showing all face dots.

Fixed! Thanks for the report.

Tue, Jul 9, 2:56 PM
Clément Foucault (fclem) committed rB7bf820fb9667: Fix uninitialized loop variable (authored by Clément Foucault (fclem)).
Fix uninitialized loop variable
Tue, Jul 9, 2:55 PM
Clément Foucault (fclem) added a comment to T65936: DOF bug in EEVEE when using apha blending on a princpled shader..

Unfortunately this is a limitation of the current implementation. Transparency never worked well with DoF, especially in the realtime graphics domain.

Tue, Jul 9, 2:51 PM · Eevee, BF Blender
Clément Foucault (fclem) committed rB484794ce6747: Eevee: Fix first sample being accumulated without SSR (authored by Clément Foucault (fclem)).
Eevee: Fix first sample being accumulated without SSR
Tue, Jul 9, 2:35 PM
Clément Foucault (fclem) committed rB986ff461fb7f: Fix T65761 Eevee: SSRefraction not working on first sample (authored by Clément Foucault (fclem)).
Fix T65761 Eevee: SSRefraction not working on first sample
Tue, Jul 9, 2:35 PM
Clément Foucault (fclem) closed T65761: Eevee render inconsistency between 3D View, Viewport render, and F12 Render as Resolved by committing rB986ff461fb7f: Fix T65761 Eevee: SSRefraction not working on first sample.
Tue, Jul 9, 2:35 PM · BF Blender, Eevee
Clément Foucault (fclem) committed rB7e34846176f3: Cleanup: GPU: Correct comment (authored by Clément Foucault (fclem)).
Cleanup: GPU: Correct comment
Tue, Jul 9, 2:35 PM
Zino Guerr (Zino) awarded T61474: Laggy interaction with gizmos, does not happen when running other 3D apps at the same time a Like token.
Tue, Jul 9, 2:35 PM · BF Blender
Clément Foucault (fclem) awarded rBdb45aaafab8c: Fix T61474: laggy interaction on Windows/NVIDIA when gizmos are visible a Like token.
Tue, Jul 9, 2:07 PM
D5205: GPU: ATI Proxy check is now accepted and ready to land.
Tue, Jul 9, 11:57 AM
Clément Foucault (fclem) accepted D5179: Workbench: Banding Issues Texture Painting.
Tue, Jul 9, 10:48 AM

Mon, Jul 8

Clément Foucault (fclem) committed rBf04424a15d9c: Fix T66573 Heap Corruption when baking to irradiance volume probe (authored by Clément Foucault (fclem)).
Fix T66573 Heap Corruption when baking to irradiance volume probe
Mon, Jul 8, 11:52 PM
Clément Foucault (fclem) closed T66573: Debug Error: HEAP CORRUPTION DETECTED when baking to irradiance volume probe as Resolved by committing rBf04424a15d9c: Fix T66573 Heap Corruption when baking to irradiance volume probe.
Mon, Jul 8, 11:52 PM · BF Blender
Tonatiuh de San Julián (Tonatiuh) awarded rB8a7c2c4192af: Fix T66351 Wireframe display in sculpt-mode broke when hiding parts a Love token.
Mon, Jul 8, 7:55 PM
Clément Foucault (fclem) updated subscribers of T66562: Closing operator search menu with Escape also cancels bakes.

Other render operators behave the same way. So not a bug in the operator itself but how we handle the ESC keystroke. Not sure if we consider it working by design. @William Reynish (billreynish) @Brecht Van Lommel (brecht)

Mon, Jul 8, 7:33 PM · User Interface, BF Blender
Clément Foucault (fclem) added a comment to D5196: Add new function to detect when to use subdiv facedots.

Commited in rB226c6f086aa255bb71e554c860545bb435c06756

Mon, Jul 8, 6:50 PM
Clément Foucault (fclem) awarded rBbe5911571e81: Revert "Revert "Fix T63447 Particle system: No particles after switching from… a Pirate Logo token.
Mon, Jul 8, 6:49 PM
Clément Foucault (fclem) added a comment to T63442: indirect lightning not the same before and after baking.

After examining the nodetree it's super fragile.

Mon, Jul 8, 6:49 PM · BF Blender
Clément Foucault (fclem) committed rB8d6a5fb5d3c4: Fix T63447 Particle system: No particles after switching from hair to ... (authored by Clément Foucault (fclem)).
Fix T63447 Particle system: No particles after switching from hair to ...
Mon, Jul 8, 6:19 PM
Clément Foucault (fclem) committed rB3f6e17ddaf87: Fix T63659 "Viewport render image" don't process corectly "Display As" option (authored by Clément Foucault (fclem)).
Fix T63659 "Viewport render image" don't process corectly "Display As" option
Mon, Jul 8, 6:19 PM
Clément Foucault (fclem) committed rB7767e080a031: Fix T66008 Viewport: hidden edges are partially visible (authored by Clément Foucault (fclem)).
Fix T66008 Viewport: hidden edges are partially visible
Mon, Jul 8, 6:19 PM
Clément Foucault (fclem) closed T63447: Particle system does not spawn particles after switching to hair and back to emitter as Resolved by committing rB8d6a5fb5d3c4: Fix T63447 Particle system: No particles after switching from hair to ....
Mon, Jul 8, 6:19 PM · BF Blender
Clément Foucault (fclem) committed rB1715c396e450: Fix T65534 Eevee don't respect active UVmap (authored by Clément Foucault (fclem)).
Fix T65534 Eevee don't respect active UVmap
Mon, Jul 8, 6:19 PM
Clément Foucault (fclem) closed T63659: "Viewport render image/animation" don't process corectly Display As [bounds and wires] as Resolved by committing rB3f6e17ddaf87: Fix T63659 "Viewport render image" don't process corectly "Display As" option.
Mon, Jul 8, 6:19 PM · BF Blender
Clément Foucault (fclem) closed T66008: Viewport: edge drawing artefacts (hidden edges are partially visible) as Resolved by committing rB7767e080a031: Fix T66008 Viewport: hidden edges are partially visible.
Mon, Jul 8, 6:19 PM · BF Blender