Clément Foucault (fclem)
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User Since
Jul 9 2014, 7:45 PM (167 w, 2 d)

Recent Activity

Yesterday

Clément Foucault (fclem) committed rBf2ea8e217b0b: Object Mode : Add Outline FXAA (authored by Clément Foucault (fclem)).
Object Mode : Add Outline FXAA
Fri, Sep 22, 5:36 PM
Clément Foucault (fclem) committed rB225e52eaf890: Edit Mesh Mode : Fix GLSL compilation errors (authored by Clément Foucault (fclem)).
Edit Mesh Mode : Fix GLSL compilation errors
Fri, Sep 22, 3:26 AM
Clément Foucault (fclem) committed rB1a4a1447b728: Edit Mesh Mode: Add a facing falloff effect (authored by Clément Foucault (fclem)).
Edit Mesh Mode: Add a facing falloff effect
Fri, Sep 22, 2:50 AM
Clément Foucault (fclem) committed rB56fd75c85654: Edit Mesh Mode: Put AntiAliasing #define into shader include header. (authored by Clément Foucault (fclem)).
Edit Mesh Mode: Put AntiAliasing #define into shader include header.
Fri, Sep 22, 2:50 AM
Clément Foucault (fclem) committed rB406427bd4eac: Object Mode: Fix outline getting darker during expand steps. (authored by Clément Foucault (fclem)).
Object Mode: Fix outline getting darker during expand steps.
Fri, Sep 22, 2:50 AM
Clément Foucault (fclem) committed rB02cd48a087d3: Edit Mode : Bias Face dot position (authored by Clément Foucault (fclem)).
Edit Mode : Bias Face dot position
Fri, Sep 22, 2:50 AM
Clément Foucault (fclem) committed rB4bfa3f4f9ba1: Edit Mesh Mode : Make line smoother. (authored by Clément Foucault (fclem)).
Edit Mesh Mode : Make line smoother.
Fri, Sep 22, 2:50 AM

Thu, Sep 21

Clément Foucault (fclem) added a reverting commit for rB803c757c2b64: Fix T52855: Eevee: viewport artifacts: rBd97f52f01549: Revert "Fix T52855: Eevee: viewport artifacts".
Thu, Sep 21, 7:55 PM
Clément Foucault (fclem) committed rB73e1435ab1ef: DRW: Fix regression (authored by Clément Foucault (fclem)).
DRW: Fix regression
Thu, Sep 21, 7:55 PM
Clément Foucault (fclem) committed rBd97f52f01549: Revert "Fix T52855: Eevee: viewport artifacts" (authored by Clément Foucault (fclem)).
Revert "Fix T52855: Eevee: viewport artifacts"
Thu, Sep 21, 7:55 PM
Clément Foucault (fclem) added a commit to T52855: Eevee: viewport artifacts: rB73e1435ab1ef: DRW: Fix regression.
Thu, Sep 21, 7:55 PM · BF Blender: 2.8
Clément Foucault (fclem) closed T52866: Eevee: Texture and colorramp issues as "Resolved" by committing rB73e1435ab1ef: DRW: Fix regression.
Thu, Sep 21, 7:55 PM · BF Blender: 2.8
Clément Foucault (fclem) added a commit to T52855: Eevee: viewport artifacts: rBd97f52f01549: Revert "Fix T52855: Eevee: viewport artifacts".
Thu, Sep 21, 7:55 PM · BF Blender: 2.8

Tue, Sep 19

Clément Foucault (fclem) reassigned T52829: Eevee: Shadows not updated when moving lamp from Clément Foucault (fclem) to Sergey Sharybin (sergey).

Since it's depsgraph related, assigning to you.

Tue, Sep 19, 5:52 PM · BF Blender: 2.8
Clément Foucault (fclem) added a comment to T52829: Eevee: Shadows not updated when moving lamp.

It is not comming from 2cdc2f2a2542f but from the merge 4c1ee477070083f12bf802e551b14179e0c4579a

Tue, Sep 19, 5:50 PM · BF Blender: 2.8

Sat, Sep 16

Clément Foucault (fclem) committed rB9068c0743e08: DRW: Fix Ubo binding logic and improve Texture binding logic (authored by Clément Foucault (fclem)).
DRW: Fix Ubo binding logic and improve Texture binding logic
Sat, Sep 16, 2:00 AM

Fri, Sep 15

Clément Foucault (fclem) committed rBf565d8c4ae9a: Eevee: Fix T52738: Probes are black. (authored by Clément Foucault (fclem)).
Eevee: Fix T52738: Probes are black.
Fri, Sep 15, 7:52 PM
Clément Foucault (fclem) closed T52738: Probes are black as "Resolved" by committing rBf565d8c4ae9a: Eevee: Fix T52738: Probes are black..
Fri, Sep 15, 7:52 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB0c5ff0e55857: GPUCodegen: Fix for loop overflow. (authored by Clément Foucault (fclem)).
GPUCodegen: Fix for loop overflow.
Fri, Sep 15, 11:26 AM

Thu, Sep 14

Clément Foucault (fclem) committed rB5ae63f03d926: DRW: Fix texture binding logic. (authored by Clément Foucault (fclem)).
DRW: Fix texture binding logic.
Thu, Sep 14, 1:03 AM
Clément Foucault (fclem) committed rB3b080c3f66c0: GPUCodegen: Add New GPU_SOURCE_STRUCT to be used for Closure Sockets (authored by Clément Foucault (fclem)).
GPUCodegen: Add New GPU_SOURCE_STRUCT to be used for Closure Sockets
Thu, Sep 14, 1:03 AM
Clément Foucault (fclem) closed T52385: Blender 2.8: Crash with background nodes as "Resolved" by committing rB3b080c3f66c0: GPUCodegen: Add New GPU_SOURCE_STRUCT to be used for Closure Sockets.
Thu, Sep 14, 1:03 AM · BF Blender: 2.8
Clément Foucault (fclem) triaged T52738: Probes are black as "Unbreak Now!" priority.
Thu, Sep 14, 12:59 AM · BF Blender: 2.8
Clément Foucault (fclem) created T52738: Probes are black.
Thu, Sep 14, 12:58 AM · BF Blender: 2.8

Wed, Sep 13

Clément Foucault (fclem) committed rB2d261685a95c: Eevee: Fix T52357 : SSRefraction broken after adding probe (authored by Clément Foucault (fclem)).
Eevee: Fix T52357 : SSRefraction broken after adding probe
Wed, Sep 13, 7:41 PM
Clément Foucault (fclem) committed rBd5478e20cc52: Eevee: Fix AO disappearing when updating Probe Grids. (authored by Clément Foucault (fclem)).
Eevee: Fix AO disappearing when updating Probe Grids.
Wed, Sep 13, 7:41 PM
Clément Foucault (fclem) closed T52357: Refraction doesn't refract objects when adding irradiance volume to the scene as "Resolved" by committing rB2d261685a95c: Eevee: Fix T52357 : SSRefraction broken after adding probe.
Wed, Sep 13, 7:41 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB1fca11d5cb59: DRW: Fix incorrect Ubo Bind (authored by Clément Foucault (fclem)).
DRW: Fix incorrect Ubo Bind
Wed, Sep 13, 5:44 PM
Clément Foucault (fclem) committed rB4088c9fa68b8: Eevee: Get rid of glitchy black SSR. (authored by Clément Foucault (fclem)).
Eevee: Get rid of glitchy black SSR.
Wed, Sep 13, 5:44 PM
Clément Foucault (fclem) closed T51636: Memory Leak when Materials is parsing output from another render engine as "Resolved".

This is fixed since there is / will be only one output node type from now on.

Wed, Sep 13, 5:36 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rBe9d8b780ae09: DRW: Fix leak (2nd attempt) cause by texture "state" tracking (authored by Clément Foucault (fclem)).
DRW: Fix leak (2nd attempt) cause by texture "state" tracking
Wed, Sep 13, 4:59 PM
Clément Foucault (fclem) committed rB2b2277ecbc99: DRW: Fix memleak in release mode. (authored by Clément Foucault (fclem)).
DRW: Fix memleak in release mode.
Wed, Sep 13, 3:42 PM
Clément Foucault (fclem) committed rB9abacf38fd4f: Eevee: SSR: Making ray count a define rather than an uniform. (authored by Clément Foucault (fclem)).
Eevee: SSR: Making ray count a define rather than an uniform.
Wed, Sep 13, 3:29 PM
Clément Foucault (fclem) raised the priority of T52357: Refraction doesn't refract objects when adding irradiance volume to the scene from "Normal" to "Confirmed".

I can reproduce on my system. Will work on fixing it.

Wed, Sep 13, 2:32 PM · BF Blender: 2.8

Tue, Sep 12

Clément Foucault (fclem) committed rB8a5af5202c51: Eevee: Fix T52713: SSR not working in AMD (authored by Clément Foucault (fclem)).
Eevee: Fix T52713: SSR not working in AMD
Tue, Sep 12, 6:33 PM
Clément Foucault (fclem) committed rB79a1d74c78cf: Eevee: Fix T52510: assert with volume defines. (authored by Clément Foucault (fclem)).
Eevee: Fix T52510: assert with volume defines.
Tue, Sep 12, 6:32 PM
Clément Foucault (fclem) closed T52713: Eevee: SSR not working in AMD as "Resolved" by committing rB8a5af5202c51: Eevee: Fix T52713: SSR not working in AMD.
Tue, Sep 12, 6:32 PM · BF Blender: 2.8
Clément Foucault (fclem) closed T52510: Eevee: assert with volume defines as "Resolved" by committing rB79a1d74c78cf: Eevee: Fix T52510: assert with volume defines..
Tue, Sep 12, 6:32 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB07e6e5edfb9f: Eevee: Fix extinction of Light parallel to views. (authored by Clément Foucault (fclem)).
Eevee: Fix extinction of Light parallel to views.
Tue, Sep 12, 4:18 PM
Clément Foucault (fclem) committed rBfc42063d1e23: Eevee: Fix wrong shadow Orco mapping. (authored by Clément Foucault (fclem)).
Eevee: Fix wrong shadow Orco mapping.
Tue, Sep 12, 3:06 PM
Clément Foucault (fclem) committed rB1e1d34654b4d: Eevee / DRW : Codestyle (authored by Clément Foucault (fclem)).
Eevee / DRW : Codestyle
Tue, Sep 12, 3:06 PM
Clément Foucault (fclem) committed rBf2b3e1f71276: Eevee: Fix T52480: Can't reproduce Metallic transparency with Principled + Mix… (authored by Clément Foucault (fclem)).
Eevee: Fix T52480: Can't reproduce Metallic transparency with Principled + Mix…
Tue, Sep 12, 2:27 PM
Clément Foucault (fclem) committed rB7a6f9ab587e6: Eevee: Fix T52546 : 129th light crashes Blender (authored by Clément Foucault (fclem)).
Eevee: Fix T52546 : 129th light crashes Blender
Tue, Sep 12, 2:27 PM
Clément Foucault (fclem) closed T52480: Eevee: Can't reproduce Metallic transparency with Principled + Mix Shader as "Resolved" by committing rBf2b3e1f71276: Eevee: Fix T52480: Can't reproduce Metallic transparency with Principled + Mix….
Tue, Sep 12, 2:27 PM · BF Blender: 2.8
Clément Foucault (fclem) closed T52546: Blender 2.8 - Eevee - 129th light crashes Blender as "Resolved" by committing rB7a6f9ab587e6: Eevee: Fix T52546 : 129th light crashes Blender.
Tue, Sep 12, 2:27 PM · BF Blender: 2.8
Clément Foucault (fclem) awarded T52705: Lamps shadows are not refreshed when tweaking lamps parameters a Love token.
Tue, Sep 12, 11:47 AM · BF Blender: 2.8

Mon, Sep 11

Clément Foucault (fclem) committed rBf875e396ce2b: Eevee: Fix T52593 (authored by Clément Foucault (fclem)).
Eevee: Fix T52593
Mon, Sep 11, 11:18 PM
Clément Foucault (fclem) closed T52593: Eevee: viewport issues before toggling AO support as "Resolved" by committing rBf875e396ce2b: Eevee: Fix T52593.
Mon, Sep 11, 11:18 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rBd126ffbea4fc: DRW: Use static list (array) of texture/ubo to track bound textures/ubos. (authored by Clément Foucault (fclem)).
DRW: Use static list (array) of texture/ubo to track bound textures/ubos.
Mon, Sep 11, 11:18 PM
Clément Foucault (fclem) raised the priority of T52705: Lamps shadows are not refreshed when tweaking lamps parameters from "High" to "Unbreak Now!".
Mon, Sep 11, 4:18 PM · BF Blender: 2.8
Clément Foucault (fclem) created T52705: Lamps shadows are not refreshed when tweaking lamps parameters.
Mon, Sep 11, 4:12 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB4757404eef04: Eevee: Fix performance issue on intel. (authored by Clément Foucault (fclem)).
Eevee: Fix performance issue on intel.
Mon, Sep 11, 2:16 PM
Clément Foucault (fclem) committed rB92ace808db35: Eevee: Fix shadow copy shader error. (authored by Clément Foucault (fclem)).
Eevee: Fix shadow copy shader error.
Mon, Sep 11, 1:52 PM
Clément Foucault (fclem) requested changes to D2833: Viewport reconstruction was missing.

Appart from the missing custom color I'm ok with the patch as it is. The DNA overload is bad design from me. I may have plans to change it.

Mon, Sep 11, 1:43 PM
Clément Foucault (fclem) committed rB49ba9d02d8dc: Eevee: Fix shadow bleeding after farclip for cubemaps. (authored by Clément Foucault (fclem)).
Eevee: Fix shadow bleeding after farclip for cubemaps.
Mon, Sep 11, 1:15 AM

Sun, Sep 10

Clément Foucault (fclem) committed rBd97a5484afeb: Eevee: Shadows: Update cascaded shadowmaps when rendering probes. (authored by Clément Foucault (fclem)).
Eevee: Shadows: Update cascaded shadowmaps when rendering probes.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rB351f10cd79f7: Eevee: Shadow: Fix, improve cascade shadow map UI. (authored by Clément Foucault (fclem)).
Eevee: Shadow: Fix, improve cascade shadow map UI.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rB314739bcedae: Eevee: Shadow: Fix Incorrect shadowing after sun lamp far clip plane. (authored by Clément Foucault (fclem)).
Eevee: Shadow: Fix Incorrect shadowing after sun lamp far clip plane.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rB90efcd6df718: Eevee: Shadows: Add cubemap filtering and adaptive sample count. (authored by Clément Foucault (fclem)).
Eevee: Shadows: Add cubemap filtering and adaptive sample count.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rBadeaf37e77dc: Eevee: Add Cascaded Shadow Map options. (authored by Clément Foucault (fclem)).
Eevee: Add Cascaded Shadow Map options.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rB9fdf094b8526: Eevee: Shadows: Filtering improvement. (authored by Clément Foucault (fclem)).
Eevee: Shadows: Filtering improvement.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rBcc6e97d426b4: Lamps: Remove uper limit of the buffer bias parameter. (authored by Clément Foucault (fclem)).
Lamps: Remove uper limit of the buffer bias parameter.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rB716f7859a8f1: Eevee: Add Cascaded Shadow Map support with filtering. (authored by Clément Foucault (fclem)).
Eevee: Add Cascaded Shadow Map support with filtering.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rB6c17348e9160: Eevee: Shadow: Add high bitdepth option. (authored by Clément Foucault (fclem)).
Eevee: Shadow: Add high bitdepth option.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rBf46b908cc5e6: Eevee: Expose Shadow filter size. (authored by Clément Foucault (fclem)).
Eevee: Expose Shadow filter size.
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rB32e96448b9d0: Eevee: Add Variance Shadow Mapping (authored by Clément Foucault (fclem)).
Eevee: Add Variance Shadow Mapping
Sun, Sep 10, 3:17 AM
Clément Foucault (fclem) committed rBe2603a6e8219: Eevee: Shadows: Add UI buttons for size and method (authored by Clément Foucault (fclem)).
Eevee: Shadows: Add UI buttons for size and method
Sun, Sep 10, 3:16 AM
Clément Foucault (fclem) committed rB8b7a83a868c0: Eevee: Refactor Shadow System (authored by Clément Foucault (fclem)).
Eevee: Refactor Shadow System
Sun, Sep 10, 3:16 AM

Tue, Sep 5

Clément Foucault (fclem) added a comment to T52385: Blender 2.8: Crash with background nodes.

Goddmanit ! Thank you so much @LazyDodo (LazyDodo) this is a major time savoir.

Tue, Sep 5, 5:31 PM · BF Blender: 2.8

Mon, Sep 4

Clément Foucault (fclem) accepted D2822: Fix T52441: Principle BSDF clearcoat optimisation bug.
Mon, Sep 4, 7:35 PM

Tue, Aug 29

Clément Foucault (fclem) added a comment to T52546: Blender 2.8 - Eevee - 129th light crashes Blender.

It's hardcoded design limitation for now, but it should not crash. i'll see if I can reproduce this.

Tue, Aug 29, 12:39 PM · BF Blender: 2.8

Aug 22 2017

Clément Foucault (fclem) committed rB831e86d5391e: GPUTexture: Remove Warning. (authored by Clément Foucault (fclem)).
GPUTexture: Remove Warning.
Aug 22 2017, 2:41 PM
Clément Foucault (fclem) committed rB417581636faa: Eevee: Fix T52486 (authored by Clément Foucault (fclem)).
Eevee: Fix T52486
Aug 22 2017, 10:06 AM
Clément Foucault (fclem) closed T52486: Crash w/ EEVEE offscreen render as "Resolved" by committing rB417581636faa: Eevee: Fix T52486.
Aug 22 2017, 10:06 AM · BF Blender: 2.8
Clément Foucault (fclem) added a comment to T52486: Crash w/ EEVEE offscreen render.

ahh I'm a complete idiot... this is where procrastination leads, kids.

Aug 22 2017, 10:05 AM · BF Blender: 2.8

Aug 21 2017

Clément Foucault (fclem) added a comment to T52482: Eevee: Regression in visuals on Ember forest sample file.

I added a clamp setting to the bloom and it's default to 1.0 which drasticaly reduce the effect in some scenes. So it's not a regression per-se but maybe a bad default?

Aug 21 2017, 5:47 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rBd007828ae78d: Eevee: Offset the for each AA sample. (authored by Clément Foucault (fclem)).
Eevee: Offset the for each AA sample.
Aug 21 2017, 1:40 AM

Aug 19 2017

Clément Foucault (fclem) committed rB5720890cf85a: Eevee: Bloom: Add Bloom Color (authored by Clément Foucault (fclem)).
Eevee: Bloom: Add Bloom Color
Aug 19 2017, 2:40 AM
Clément Foucault (fclem) committed rB63f70ef14d8a: Eevee: Bloom: Add Clamp setting (authored by Clément Foucault (fclem)).
Eevee: Bloom: Add Clamp setting
Aug 19 2017, 2:40 AM
Clément Foucault (fclem) committed rB2abc21ace5a0: Eevee: Fix problem with GPU_texture_generate_mipmap (authored by Clément Foucault (fclem)).
Eevee: Fix problem with GPU_texture_generate_mipmap
Aug 19 2017, 2:40 AM

Aug 18 2017

Clément Foucault (fclem) assigned T52441: Principle BSDF clearcoat optimisation bug to Dalai Felinto (dfelinto).
Aug 18 2017, 4:43 PM · BF Blender: 2.8
Clément Foucault (fclem) created T52441: Principle BSDF clearcoat optimisation bug.
Aug 18 2017, 4:42 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB659be3876078: Eevee: Rework GTAO (authored by Clément Foucault (fclem)).
Eevee: Rework GTAO
Aug 18 2017, 3:43 PM
Clément Foucault (fclem) committed rB25789f24f2d6: Eevee: Add some utils functions (authored by Clément Foucault (fclem)).
Eevee: Add some utils functions
Aug 18 2017, 3:43 PM
Clément Foucault (fclem) committed rB2018df9939d3: Eevee: MinmaxZ: Avoid unecessary conversions. (authored by Clément Foucault (fclem)).
Eevee: MinmaxZ: Avoid unecessary conversions.
Aug 18 2017, 3:42 PM
Clément Foucault (fclem) committed rB91ab64f38f35: GPU_texture : Add RG8 format. (authored by Clément Foucault (fclem)).
GPU_texture : Add RG8 format.
Aug 18 2017, 3:42 PM
Clément Foucault (fclem) committed rB95b1b7756d6e: Eevee: Fix some problem with Glass & Diffuse BSDF with SSR (authored by Clément Foucault (fclem)).
Eevee: Fix some problem with Glass & Diffuse BSDF with SSR
Aug 18 2017, 3:42 PM
Clément Foucault (fclem) accepted D2800: Uniform Buffer Objects: More complete padding solution.
Aug 18 2017, 2:59 PM

Aug 15 2017

Clément Foucault (fclem) closed T52359: Shadow Glitch in 2.8 as "Invalid".

It's not an issue. It's because the clip start is 1 blender unit away and the top of the box get clipped.

Aug 15 2017, 8:43 PM · BF Blender: 2.8

Aug 13 2017

Clément Foucault (fclem) added a comment to T52385: Blender 2.8: Crash with background nodes.

Note that D2788 solve this. But I would prefer this to be investigated / reviewed more to be sure this crash comes effectively from theses strings.

Aug 13 2017, 5:57 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rBeccaa6da26b8: GPU_framebuffer: Fix incorrect last level. (authored by Clément Foucault (fclem)).
GPU_framebuffer: Fix incorrect last level.
Aug 13 2017, 3:22 PM
Clément Foucault (fclem) committed rBe3468d7ec2ce: Eevee: Optimize and improve GTAO Horizon search (authored by Clément Foucault (fclem)).
Eevee: Optimize and improve GTAO Horizon search
Aug 13 2017, 2:42 PM
Clément Foucault (fclem) committed rB82e0419cc059: Eevee: Fix the AO problem around object edges. (authored by Clément Foucault (fclem)).
Eevee: Fix the AO problem around object edges.
Aug 13 2017, 2:42 PM
Clément Foucault (fclem) committed rB2087158d5b5d: DRW: Make Cache timing global and not per object. (authored by Clément Foucault (fclem)).
DRW: Make Cache timing global and not per object.
Aug 13 2017, 2:42 PM

Aug 12 2017

Clément Foucault (fclem) committed rB57f1475b182b: GPU_framebuffer: Fix performance issue on intel. (authored by Clément Foucault (fclem)).
GPU_framebuffer: Fix performance issue on intel.
Aug 12 2017, 4:02 PM
Clément Foucault (fclem) committed rBb858b44f2e15: Eevee: Fix and opimize MinMaxZ generation. (authored by Clément Foucault (fclem)).
Eevee: Fix and opimize MinMaxZ generation.
Aug 12 2017, 4:02 PM

Aug 11 2017

Clément Foucault (fclem) committed rB00d10977c881: Eevee: SSR: Change clamp default. (authored by Clément Foucault (fclem)).
Eevee: SSR: Change clamp default.
Aug 11 2017, 12:44 PM
Clément Foucault (fclem) committed rBd9f2e4c4c55e: Eevee: Refraction: Fix low roughness artifact. (authored by Clément Foucault (fclem)).
Eevee: Refraction: Fix low roughness artifact.
Aug 11 2017, 12:38 PM
Clément Foucault (fclem) committed rBc4201e57f36e: Eevee: Re: Fix NaN (authored by Clément Foucault (fclem)).
Eevee: Re: Fix NaN
Aug 11 2017, 1:32 AM
Clément Foucault (fclem) committed rBaa575a3152ad: Eevee: SSR Clamp color when blurring buffers. (authored by Clément Foucault (fclem)).
Eevee: SSR Clamp color when blurring buffers.
Aug 11 2017, 1:32 AM