Clément Foucault (fclem)
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User Since
Jul 9 2014, 7:45 PM (219 w, 2 d)

Recent Activity

Yesterday

Clément Foucault (fclem) updated subscribers of T56871: Multi-Object: edge data drawing (sharp, seam, freestyle) only visible if active object has it too .

Well that is by design, because that's what the overlay panel will show. I had the discussion with @Pablo Vazquez (venomgfx) and we decided to leave it as it is.

Fri, Sep 21, 11:08 PM · BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56867: A crash regarding Edge Select and Face Select.

@Erik G. Riebling (E-ManAnimates) You can attach the file directly to your comment next time.

Fri, Sep 21, 11:03 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X
Clément Foucault (fclem) added a comment to T56867: A crash regarding Edge Select and Face Select.

Yep crash report could be a good start.

Fri, Sep 21, 8:26 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X
Clément Foucault (fclem) claimed T51372: Pose Mode: Constraint DOF Drawing.
Fri, Sep 21, 7:04 PM · BF Blender: 2.8, OpenGL / Gfx
Clément Foucault (fclem) added a comment to T56867: A crash regarding Edge Select and Face Select.

A crash report or something else would be welcome. Here we don't have much info to work on.

Fri, Sep 21, 7:03 PM · OpenGL / Gfx, BF Blender: 2.8, Platform: Mac OS X
Clément Foucault (fclem) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

I agree on the first point. I've commited a fix for it rB2ece296d4fc9bb5c58da0e8428c13c0d1c5b9373 .

Fri, Sep 21, 7:00 PM · User Interface, BF Blender: 2.8
Clément Foucault (fclem) committed rB2ece296d4fc9: Wireframe Mode: Fix missing wireframe if overlays are disabled (authored by Clément Foucault (fclem)).
Wireframe Mode: Fix missing wireframe if overlays are disabled
Fri, Sep 21, 6:29 PM
Clément Foucault (fclem) added a comment to T56864: eevee: swapping baked indirect light object from flat to smooth causes strange results.

You need to fix the light leaking by adding thickness to your building walls or by increasing the exponent bias shadow parameter.

Fri, Sep 21, 6:25 PM · Eevee, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56855: 2.8 crash on Intel processor.

So the crash is caused by the driver. We might be doing something wrong on our end or maybe the scene is already too big for that GPU (in the case the render subdiv level are different for render etc...).

Fri, Sep 21, 4:51 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) committed rBd2dba449fee1: Edit Mesh Mode: Increase Face dot Z bias (authored by Clément Foucault (fclem)).
Edit Mesh Mode: Increase Face dot Z bias
Fri, Sep 21, 4:08 PM
Clément Foucault (fclem) committed rB37fea2c0f0bb: Edit Mode: Merge Xray and "Limit selection to visible" options behaviour (authored by Clément Foucault (fclem)).
Edit Mode: Merge Xray and "Limit selection to visible" options behaviour
Fri, Sep 21, 4:08 PM
Clément Foucault (fclem) committed rB3523958de9f1: DRW: Add back wireframe mode (authored by Clément Foucault (fclem)).
DRW: Add back wireframe mode
Fri, Sep 21, 4:08 PM
Clément Foucault (fclem) closed T56864: eevee: swapping baked indirect light object from flat to smooth causes strange results as Invalid.

This happens without indirect lighting. This is because the normal are smoothed and are facing away from the light in this corner.

Fri, Sep 21, 3:55 PM · Eevee, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56855: 2.8 crash on Intel processor.

Yes it seems to be oepngl 4.0.

Fri, Sep 21, 1:01 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Bartosz Moniewski (monio) awarded rB667add5fc5b7: Eevee: Implement Wireframe Node a Love token.
Fri, Sep 21, 12:10 AM

Thu, Sep 20

Clément Foucault (fclem) closed T55242: Selecting infinitely thin objects that are perpendicular to the view is not possible (without wireframe) as Resolved.

Fixed by 1f1d5e1dd29a

Thu, Sep 20, 8:11 PM · OpenGL / Gfx, BF Blender: 2.8, Code Quest
Clément Foucault (fclem) committed rBb8d55a570e19: GPUCodegen: Remove unnecessary GLEW_VERSION_3_0 checks (authored by Clément Foucault (fclem)).
GPUCodegen: Remove unnecessary GLEW_VERSION_3_0 checks
Thu, Sep 20, 5:54 PM
Clément Foucault (fclem) committed rB667add5fc5b7: Eevee: Implement Wireframe Node (authored by Clément Foucault (fclem)).
Eevee: Implement Wireframe Node
Thu, Sep 20, 5:54 PM
Clément Foucault (fclem) added a comment to T56855: 2.8 crash on Intel processor.

@Peter Kemp (peterejkemp) We require opengl 3.3 core to be supported. The opengl version used for blender can be seen if you same the sysinfo.txt from the help menu. I would be nice to attach it to this repport too.

Thu, Sep 20, 5:53 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8

Wed, Sep 19

Clément Foucault (fclem) committed rB5ada6e754011: GPUTexture: Fix HDRI being clamped on OSX (authored by Clément Foucault (fclem)).
GPUTexture: Fix HDRI being clamped on OSX
Wed, Sep 19, 11:59 PM
Clément Foucault (fclem) reassigned T55326: Massive slowdown when animating material in a highpoly mesh from Clément Foucault (fclem) to Sergey Sharybin (sergey).

Adding a simple file to reproduce the issue

Wed, Sep 19, 8:07 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB7ad8272952c6: DRW: Only trash UV and tangent data when using BKE_MESH_BATCH_DIRTY_SHADING (authored by Clément Foucault (fclem)).
DRW: Only trash UV and tangent data when using BKE_MESH_BATCH_DIRTY_SHADING
Wed, Sep 19, 8:02 PM
Clément Foucault (fclem) committed rB73ac72fa89a2: DRW: Fix crash when new shader requires 0 customdata layers (authored by Clément Foucault (fclem)).
DRW: Fix crash when new shader requires 0 customdata layers
Wed, Sep 19, 8:02 PM
Clément Foucault (fclem) committed rB960ab2ab580b: Cleanup: Remove "_new" from GPU_generate_pass_new (authored by Clément Foucault (fclem)).
Cleanup: Remove "_new" from GPU_generate_pass_new
Wed, Sep 19, 8:02 PM
Clément Foucault (fclem) committed rB9cd47884032b: Fix T55059: EEVEE UV not available until you go in and out of edit mode (authored by Clément Foucault (fclem)).
Fix T55059: EEVEE UV not available until you go in and out of edit mode
Wed, Sep 19, 8:02 PM
Clément Foucault (fclem) closed T55059: EEVEE UV not available until you go in and out of edit mode as Resolved by committing rB9cd47884032b: Fix T55059: EEVEE UV not available until you go in and out of edit mode.
Wed, Sep 19, 8:02 PM · Code Quest, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T55326: Massive slowdown when animating material in a highpoly mesh.

The problem here is that we are missing a more fine grained tagging of the shader nodetree.

Wed, Sep 19, 4:51 PM · BF Blender: 2.8

Tue, Sep 18

Clément Foucault (fclem) committed rB93780411e914: LookDev: Use theme background instead of world color (authored by Clément Foucault (fclem)).
LookDev: Use theme background instead of world color
Tue, Sep 18, 10:19 PM
Clément Foucault (fclem) committed rB629c6a87693a: Eevee: Rename "Trace Quality" into "Trace Precision" (authored by Clément Foucault (fclem)).
Eevee: Rename "Trace Quality" into "Trace Precision"
Tue, Sep 18, 9:40 PM
Clément Foucault (fclem) committed rB5aa3e3356552: LookDev: Use black background color if world is not present (authored by Clément Foucault (fclem)).
LookDev: Use black background color if world is not present
Tue, Sep 18, 9:40 PM
Clément Foucault (fclem) committed rB32e6d5cd6f40: StudioLight: Fix crash when closing blender (authored by Clément Foucault (fclem)).
StudioLight: Fix crash when closing blender
Tue, Sep 18, 9:40 PM
Clément Foucault (fclem) added a comment to T56332: purple background in ember forest scene from blender website.

@wahhaj (wahaj) Latest buildbot for macosx is still from the 14sept. Someone need to fix that. So if you did not compiled blender yourself you did the test on a version without the aforementioned patch.

Tue, Sep 18, 8:09 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) updated the task description for T56349: 3D Viewport (parent task).
Tue, Sep 18, 2:50 PM · Code Quest
Clément Foucault (fclem) committed rBeafec6d4f72b: GPUShader: Manually validate sampler count (authored by Clément Foucault (fclem)).
GPUShader: Manually validate sampler count
Tue, Sep 18, 2:17 PM

Mon, Sep 17

Clément Foucault (fclem) added a comment to T56332: purple background in ember forest scene from blender website.

@Arto Kitula (akitula) @wahhaj (wahaj) This should be fixed by rB731d0d8d0f49. Can you confirm that?

Mon, Sep 17, 3:09 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) committed rB731d0d8d0f49: Eevee: Fix shader linking error with volumetric shaders (authored by Clément Foucault (fclem)).
Eevee: Fix shader linking error with volumetric shaders
Mon, Sep 17, 3:08 PM
Clément Foucault (fclem) committed rB3da5b03b8ac1: Eevee: Fix crash when using refraction with alpha clip blend mode (authored by Clément Foucault (fclem)).
Eevee: Fix crash when using refraction with alpha clip blend mode
Mon, Sep 17, 3:08 PM
Clément Foucault (fclem) added a comment to T55993: Glass_test_crush.

@Stanislav Mclygin (8limb) Can you still reproduce the crash?

Mon, Sep 17, 2:46 PM · OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) committed rB68f139db0d29: Fix T56800: Reflection Plane in Eevee crashes Blender (authored by Clément Foucault (fclem)).
Fix T56800: Reflection Plane in Eevee crashes Blender
Mon, Sep 17, 12:21 PM
Clément Foucault (fclem) committed rBad8b187a538d: Fix T56803: Indirect lightning bake crashes Blender (authored by Clément Foucault (fclem)).
Fix T56803: Indirect lightning bake crashes Blender
Mon, Sep 17, 12:21 PM
Clément Foucault (fclem) closed T56800: Reflection Plane in Eevee Rendered preview crash Blender as Resolved by committing rB68f139db0d29: Fix T56800: Reflection Plane in Eevee crashes Blender.
Mon, Sep 17, 12:21 PM · Eevee, BF Blender: 2.8
Clément Foucault (fclem) closed T56803: Indirect lightning bake crashes Blender. as Resolved by committing rBad8b187a538d: Fix T56803: Indirect lightning bake crashes Blender.
Mon, Sep 17, 12:21 PM · Eevee, BF Blender: 2.8
Clément Foucault (fclem) committed rB5bf32f3337b7: Fix T56801: Enabling smoke crashes Blender. (authored by Clément Foucault (fclem)).
Fix T56801: Enabling smoke crashes Blender.
Mon, Sep 17, 12:21 PM
Clément Foucault (fclem) closed T56801: Enabling smoke crashes Blender. as Resolved by committing rB5bf32f3337b7: Fix T56801: Enabling smoke crashes Blender..
Mon, Sep 17, 12:21 PM · Eevee, BF Blender: 2.8

Sun, Sep 16

Clément Foucault (fclem) committed rBa06d803a5ac2: Fix T56817: Assert because of invalid framebuffer (authored by Clément Foucault (fclem)).
Fix T56817: Assert because of invalid framebuffer
Sun, Sep 16, 9:24 PM
Clément Foucault (fclem) closed T56817: Assert with render previews in Eevee as Resolved by committing rBa06d803a5ac2: Fix T56817: Assert because of invalid framebuffer.
Sun, Sep 16, 9:24 PM · BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56817: Assert with render previews in Eevee.

Works ok on linux + AMD Vega. I would suggest using --debug-gpu option and see what is the problem. My guess is that it's caused by rBb3a90691703c changes.

Sun, Sep 16, 6:08 PM · BF Blender: 2.8
Clément Foucault (fclem) created P783 (An Untitled Masterwork).
Sun, Sep 16, 6:07 PM
Clément Foucault (fclem) added a comment to T56817: Assert with render previews in Eevee.

I cannot repo from scratch, maybe i'm missing something? can you upload a file where i have just 1 step to make it crash?

Sun, Sep 16, 2:29 PM · BF Blender: 2.8

Sat, Sep 15

Clément Foucault (fclem) added a comment to T56789: Freeze when initializing EEVEE on RX 580.

@Robert Hewitt (Runouw) Much thanks for investigating the issue and finding glGenerateMipmap to be the root of the problem. I hope the fix does the job.

Sat, Sep 15, 12:18 AM · OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) closed T56565: Depth Of Field: Bleeding in-focus over the background as Resolved.
Sat, Sep 15, 12:15 AM · Eevee
Clément Foucault (fclem) added a comment to T56565: Depth Of Field: Bleeding in-focus over the background.

This was fixed by 5e7a56dc6465. It was due to improper downsampling and AA.

Sat, Sep 15, 12:15 AM · Eevee
Clément Foucault (fclem) committed rBb3a90691703c: GPUTexture: Fix problem with glGenerateMipmap (authored by Clément Foucault (fclem)).
GPUTexture: Fix problem with glGenerateMipmap
Sat, Sep 15, 12:11 AM
Clément Foucault (fclem) closed T56789: Freeze when initializing EEVEE on RX 580 as Resolved by committing rBb3a90691703c: GPUTexture: Fix problem with glGenerateMipmap.
Sat, Sep 15, 12:11 AM · OpenGL / Gfx, BF Blender: 2.8

Fri, Sep 14

Clément Foucault (fclem) closed T56549: Plane/Thin feature invisible in orthographic view. as Resolved.

Fixed by rB424aeda11281ca9c02475417375ead4ed00bd142, rB1f1d5e1dd29a8f561e0ac11b750bc9cd308db031, rBb62d140be9319ecb1e8f38228f0f22926d7a8880

Fri, Sep 14, 6:41 PM · OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) committed rB424aeda11281: Object Mode: Draw object center after the floorgrid (authored by Clément Foucault (fclem)).
Object Mode: Draw object center after the floorgrid
Fri, Sep 14, 6:32 PM
Clément Foucault (fclem) committed rB1f1d5e1dd29a: Object Mode: Make Flat object selectable in ortho view ... (authored by Clément Foucault (fclem)).
Object Mode: Make Flat object selectable in ortho view ...
Fri, Sep 14, 6:32 PM
Clément Foucault (fclem) committed rBb62d140be931: Object Mode: Make Flat object outline visible in orthographic view (authored by Clément Foucault (fclem)).
Object Mode: Make Flat object outline visible in orthographic view
Fri, Sep 14, 6:32 PM
Clément Foucault (fclem) committed rBe37479ad895c: GPUBuffers: Rework support for pbvh grids + fast navigate (authored by Clément Foucault (fclem)).
GPUBuffers: Rework support for pbvh grids + fast navigate
Fri, Sep 14, 12:20 PM
amon paike (amonpaike) awarded T56789: Freeze when initializing EEVEE on RX 580 a Love token.
Fri, Sep 14, 4:47 AM · OpenGL / Gfx, BF Blender: 2.8

Thu, Sep 13

Clément Foucault (fclem) merged T56768: Colors of opened blend file are rendered in a median blur into T55059: EEVEE UV not available until you go in and out of edit mode.
Thu, Sep 13, 12:32 AM · Code Quest, BF Blender: 2.8
Clément Foucault (fclem) merged task T56768: Colors of opened blend file are rendered in a median blur into T55059: EEVEE UV not available until you go in and out of edit mode.
Thu, Sep 13, 12:32 AM · OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T56768: Colors of opened blend file are rendered in a median blur .

This is due to a lack of UV maps when switching from solid to rendered mode. This is a known problem and i'll close as duplicate.

Thu, Sep 13, 12:32 AM · OpenGL / Gfx, BF Blender: 2.8

Tue, Sep 11

Clément Foucault (fclem) committed rB8eedccb3f5d9: Fix T56752: Tooltip flicker alpha on redraw (authored by Clément Foucault (fclem)).
Fix T56752: Tooltip flicker alpha on redraw
Tue, Sep 11, 10:11 PM
Clément Foucault (fclem) closed T56752: Tooltip flicker alpha on redraw as Resolved by committing rB8eedccb3f5d9: Fix T56752: Tooltip flicker alpha on redraw.
Tue, Sep 11, 10:11 PM · BF Blender
Clément Foucault (fclem) added a comment to T56752: Tooltip flicker alpha on redraw.

@Roger B (rboxman) Thanks, I can repro now.

Tue, Sep 11, 9:30 PM · BF Blender
Clément Foucault (fclem) reassigned T56545: Normal map node with named UV map crashes material preview from Clément Foucault (fclem) to Campbell Barton (campbellbarton).

Well that's @Campbell Barton (campbellbarton) code so I would look at it only if he cannot fix it easily because it is indeed black magic to me.

Tue, Sep 11, 6:00 PM · Eevee, BF Blender: 2.8
Clément Foucault (fclem) updated the task description for T56349: 3D Viewport (parent task).
Tue, Sep 11, 5:05 PM · Code Quest
Clément Foucault (fclem) committed rB57f9e31bf4fb: DRW: Convert common theme color to linear for viewport render (authored by Clément Foucault (fclem)).
DRW: Convert common theme color to linear for viewport render
Tue, Sep 11, 5:05 PM
Clément Foucault (fclem) committed rB998a80435819: DRW: Don't highjack all debug values (cont) (authored by Clément Foucault (fclem)).
DRW: Don't highjack all debug values (cont)
Tue, Sep 11, 4:35 PM
Clément Foucault (fclem) committed rB1a590c7a1cb0: DRW: Don't highjack all debug values (authored by Clément Foucault (fclem)).
DRW: Don't highjack all debug values
Tue, Sep 11, 4:28 PM
Clément Foucault (fclem) updated the task description for T56349: 3D Viewport (parent task).
Tue, Sep 11, 4:21 PM · Code Quest
Clément Foucault (fclem) committed rBaa5c543a7fe1: Eevee: Fix downsampling shader with textureGather (authored by Clément Foucault (fclem)).
Eevee: Fix downsampling shader with textureGather
Tue, Sep 11, 4:16 PM
Clément Foucault (fclem) committed rB5a7c3d5a0848: Eevee: Prepare for fullres tracing (authored by Clément Foucault (fclem)).
Eevee: Prepare for fullres tracing
Tue, Sep 11, 4:16 PM
Clément Foucault (fclem) closed T55619: Fix GTAO as Resolved by committing rBaa5c543a7fe1: Eevee: Fix downsampling shader with textureGather.
Tue, Sep 11, 4:15 PM · Eevee
Clément Foucault (fclem) committed rB766d9c293773: GPUMaterial: Fix issue with coloramp and constant interpolation (authored by Clément Foucault (fclem)).
GPUMaterial: Fix issue with coloramp and constant interpolation
Tue, Sep 11, 4:15 PM
Clément Foucault (fclem) merged T56601: AO: Streaks in Render into T55619: Fix GTAO.
Tue, Sep 11, 4:04 PM · Eevee
Clément Foucault (fclem) merged task T56601: AO: Streaks in Render into T55619: Fix GTAO.
Tue, Sep 11, 4:04 PM · BF Blender: 2.8
Clément Foucault (fclem) requested changes to D3675: WeightPainting: Drawing.

I think @Alexander Gavrilov (angavrilov) have a point. We should support these corner cases because they are important to the workflow.

Tue, Sep 11, 2:50 PM · BF Blender: 2.8

Mon, Sep 10

Clément Foucault (fclem) committed rBa01fe76ded36: Eevee: Fix assert when using transparent shadows (authored by Clément Foucault (fclem)).
Eevee: Fix assert when using transparent shadows
Mon, Sep 10, 6:06 PM
Clément Foucault (fclem) committed rBa4b18bd1b92e: Fix T56627: Crash because of incomplete LightCache (authored by Clément Foucault (fclem)).
Fix T56627: Crash because of incomplete LightCache
Mon, Sep 10, 6:06 PM
Clément Foucault (fclem) closed T56627: blender2.8 error exiting when opening file as Resolved by committing rBa4b18bd1b92e: Fix T56627: Crash because of incomplete LightCache.
Mon, Sep 10, 6:05 PM · BF Blender
Clément Foucault (fclem) committed rB2a907bea9cef: Fix assert when toggling Xray mode after going to Solid and lookedev/eevee (authored by Clément Foucault (fclem)).
Fix assert when toggling Xray mode after going to Solid and lookedev/eevee
Mon, Sep 10, 6:05 PM
Clément Foucault (fclem) committed rB5e7a56dc6465: Eevee: Cleanup DoF implementation (authored by Clément Foucault (fclem)).
Eevee: Cleanup DoF implementation
Mon, Sep 10, 6:05 PM
Clément Foucault (fclem) committed rBec64cad5a88c: Eevee: Lookdev: Fix memleak (authored by Clément Foucault (fclem)).
Eevee: Lookdev: Fix memleak
Mon, Sep 10, 6:05 PM

Sun, Sep 9

Clément Foucault (fclem) committed rB6b551c0b8cb0: Eevee: Depth of Feild: Fix ringing issue of background objects (authored by Clément Foucault (fclem)).
Eevee: Depth of Feild: Fix ringing issue of background objects
Sun, Sep 9, 11:26 PM

Sat, Sep 8

Clément Foucault (fclem) closed T56713: weird shadwing with the Shader to RGB node with AO as Invalid.

This is because the node "Shader to RGB" is breaking PBR and thus does not behave well with the AO accumulation.
That same behaviour would occur from using the same method with cycles (which is why cycles does not supports it).

Sat, Sep 8, 5:09 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8

Fri, Sep 7

Clément Foucault (fclem) accepted D3680: Eeevee Voronoi GLSL.
Fri, Sep 7, 9:11 PM · Cycles, Eevee
Clément Foucault (fclem) closed T56692: The edges are not highlighted in Mark Freestyle Edge as Resolved.

@Raphael Victal (Blenderaiser) This is a separate issue which involves depsgraph tagging (poke @Sergey Sharybin (sergey)). Please create a new report for that one.

Fri, Sep 7, 12:13 PM · BF Blender: 2.8, Mesh Modeling, Freestyle

Thu, Sep 6

Clément Foucault (fclem) closed T56705: Z axis do not displays in side views as Resolved by committing rB5a134910b100: Fix T56705: Z axis do not displays in side views.
Thu, Sep 6, 3:01 PM · BF Blender: 2.8, User Interface, BF Blender
Clément Foucault (fclem) committed rB5a134910b100: Fix T56705: Z axis do not displays in side views (authored by Clément Foucault (fclem)).
Fix T56705: Z axis do not displays in side views
Thu, Sep 6, 3:01 PM
Clément Foucault (fclem) committed rBb2d82d096a04: Fix T56706: Lattice crash when enter in edit mode (authored by Clément Foucault (fclem)).
Fix T56706: Lattice crash when enter in edit mode
Thu, Sep 6, 3:01 PM
Clément Foucault (fclem) closed T56706: Lattice crash when enter in edit mode as Resolved by committing rBb2d82d096a04: Fix T56706: Lattice crash when enter in edit mode.
Thu, Sep 6, 3:01 PM · BF Blender: 2.8
Clément Foucault (fclem) closed T56684: 2.80 Crashes with 16K HDR Background World Images and Eevee Rendering as Invalid.

@Tom M (tlm) it does not have to do with the system memory.
It's the GPU memory (which is shared in the case of Intel's GPUs but is still much less than system RAM) that is overflowed.

Thu, Sep 6, 12:46 PM · Eevee, BF Blender: 2.8

Wed, Sep 5

Clément Foucault (fclem) committed rBf2a166b22727: Fix T56657: Crash when creating a collection instance containing probes (authored by Clément Foucault (fclem)).
Fix T56657: Crash when creating a collection instance containing probes
Wed, Sep 5, 7:32 PM
Clément Foucault (fclem) closed T56657: create a collection instance containing probes crash blender as Resolved by committing rBf2a166b22727: Fix T56657: Crash when creating a collection instance containing probes.
Wed, Sep 5, 7:32 PM · Eevee, BF Blender: 2.8
Clément Foucault (fclem) committed rB58a90dbd9708: UI: Change "Show Edge Seams" toggle position (authored by Clément Foucault (fclem)).
UI: Change "Show Edge Seams" toggle position
Wed, Sep 5, 7:00 PM
Clément Foucault (fclem) committed rB41997d171b75: Edit Mesh: Add back the option to not highlight selected faces/edges (authored by Clément Foucault (fclem)).
Edit Mesh: Add back the option to not highlight selected faces/edges
Wed, Sep 5, 7:00 PM
Clément Foucault (fclem) committed rBb3aa0cfe75d7: Cleanup: Remove unnecessary uniform (authored by Clément Foucault (fclem)).
Cleanup: Remove unnecessary uniform
Wed, Sep 5, 7:00 PM
Clément Foucault (fclem) committed rB457df4fa9ba4: Edit Mesh: Add support for draw option parameters (authored by Clément Foucault (fclem)).
Edit Mesh: Add support for draw option parameters
Wed, Sep 5, 7:00 PM