Clément Foucault (fclem)
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User Since
Jul 9 2014, 7:45 PM (158 w, 1 d)

Recent Activity

Yesterday

Clément Foucault (fclem) committed rB02e318e8b9c4: Eevee: Fix crash when using lamps in dupli groups. (authored by Clément Foucault (fclem)).
Eevee: Fix crash when using lamps in dupli groups.
Wed, Jul 19, 6:18 PM
Clément Foucault (fclem) committed rB7fd4ad448c9d: Clay Engine: Fix blue noise warning when compiling without clay. (authored by Clément Foucault (fclem)).
Clay Engine: Fix blue noise warning when compiling without clay.
Wed, Jul 19, 6:18 PM

Tue, Jul 18

Clément Foucault (fclem) added a comment to T52089: Painted transparency with failures or limitations.

That's correct. But it's not view dependent. So order can be wrong when changing viewing angle.

Tue, Jul 18, 8:55 PM · BF Blender: 2.8
Clément Foucault (fclem) added a comment to T52089: Painted transparency with failures or limitations.

It's because transparency is order per object. Sorting pixels is too costly for realtime rendering.

Tue, Jul 18, 4:05 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB3534c3e0df7d: Eevee: Avoid crash when using dupli objects. (authored by Clément Foucault (fclem)).
Eevee: Avoid crash when using dupli objects.
Tue, Jul 18, 10:12 AM
Clément Foucault (fclem) committed rBfe8fc79cee36: Eevee: Fix transparency not drawing after volumetrics. (authored by Clément Foucault (fclem)).
Eevee: Fix transparency not drawing after volumetrics.
Tue, Jul 18, 10:12 AM
Clément Foucault (fclem) closed T52089: Painted transparency with failures or limitations as "Resolved" by committing rBfe8fc79cee36: Eevee: Fix transparency not drawing after volumetrics..
Tue, Jul 18, 10:12 AM · BF Blender: 2.8
Clément Foucault (fclem) closed T52091: Eevee: Transparency not working with world as "Resolved" by committing rBfe8fc79cee36: Eevee: Fix transparency not drawing after volumetrics..
Tue, Jul 18, 10:12 AM · BF Blender: 2.8
Clément Foucault (fclem) committed rB0926b896b6b3: Eevee: Fix crash with transparency. (authored by Clément Foucault (fclem)).
Eevee: Fix crash with transparency.
Tue, Jul 18, 10:11 AM

Mon, Jul 17

Clément Foucault (fclem) added a comment to T52089: Painted transparency with failures or limitations.

This is by design. Without volume texture storing the volumetric properties it's impractical to render transparency with fog.
But the transparent objects should be visible without the fog effect applied on them.

Mon, Jul 17, 3:21 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB4c835b9168db: Eevee: Fix double promotion. (authored by Clément Foucault (fclem)).
Eevee: Fix double promotion.
Mon, Jul 17, 10:48 AM

Fri, Jul 14

Clément Foucault (fclem) added a comment to T52046: Filmic not working on rendered frame in EEVEE.

@Campbell Barton (campbellbarton) Yes it's reliable to render to HDR format, this is the bread and butter of eevee. Though it's really not easy to change:

Fri, Jul 14, 5:54 PM · BF Blender: 2.8
Clément Foucault (fclem) added a comment to T52046: Filmic not working on rendered frame in EEVEE.

The thing is that this offscreen render is using byte buffers. And it output transformed (tonemapped) color to the render result that is transformed again with the color management settings.

Fri, Jul 14, 3:56 PM · BF Blender: 2.8
Clément Foucault (fclem) accepted D2739: Implement Uniformbuffer objects for nodetree parameters.
Fri, Jul 14, 12:39 PM
Clément Foucault (fclem) added a comment to T51979: Eevee: Bloom artifacts when triangle has colinear vertices.

Ha I did not know about isnan ! sure that makes it a more elegant solution. Thanks!

Fri, Jul 14, 12:25 AM · BF Blender: 2.8

Wed, Jul 12

Clément Foucault (fclem) requested changes to D2739: Implement Uniformbuffer objects for nodetree parameters.

I'm still unsure about putting all this logic in GPUUniformBuffer and using two distinct buffer type. At least merging *data and flag into the GPUUniformBuffer and put all this sorting logic in gpu_material.c. But this means doing the update for all material that changes even thoses not displayed.

Wed, Jul 12, 5:02 PM

Tue, Jul 11

Clément Foucault (fclem) committed rB1b91b443e079: Eevee: Transparency: Fix crash when using transparent shadows. (authored by Clément Foucault (fclem)).
Eevee: Transparency: Fix crash when using transparent shadows.
Tue, Jul 11, 9:53 PM
Clément Foucault (fclem) closed T52024: Crash : Setting Transparent Shadow on Objects Ignoring Material Nodes Crashes Blender as "Resolved" by committing rB1b91b443e079: Eevee: Transparency: Fix crash when using transparent shadows..
Tue, Jul 11, 9:53 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rBc0f2cbab4eef: Eevee: Transparency: Add transparent Shadow method UI. (authored by Clément Foucault (fclem)).
Eevee: Transparency: Add transparent Shadow method UI.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rB64890a62cdce: Eevee: Add failsafe check in shadow material. (authored by Clément Foucault (fclem)).
Eevee: Add failsafe check in shadow material.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rBec9330d20649: Eevee: Fix default closure to match cycles. (authored by Clément Foucault (fclem)).
Eevee: Fix default closure to match cycles.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rB91d324b3dcf1: Eevee: Transparency: Add support for Clip and Stochastic shadows. (authored by Clément Foucault (fclem)).
Eevee: Transparency: Add support for Clip and Stochastic shadows.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rBa098d02718c6: Eevee: Transparency: Add object center Z sorting. (authored by Clément Foucault (fclem)).
Eevee: Transparency: Add object center Z sorting.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rBa57bc75576e7: Eevee: Transparency: Add hide backside option. (authored by Clément Foucault (fclem)).
Eevee: Transparency: Add hide backside option.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rBad7458d00c28: Eevee: Transparency: Add Alpha Blend mode. (authored by Clément Foucault (fclem)).
Eevee: Transparency: Add Alpha Blend mode.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rBd6b46f9ea5f0: DRW: Make Additive blending alpha premult. (authored by Clément Foucault (fclem)).
DRW: Make Additive blending alpha premult.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rBd35c24f87b13: Eevee: Transparency: Add support for blend ADD and MULTIPLY. (authored by Clément Foucault (fclem)).
Eevee: Transparency: Add support for blend ADD and MULTIPLY.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rB55022884ba69: DRW: Add shading group state disable. (authored by Clément Foucault (fclem)).
DRW: Add shading group state disable.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rBeb8dddaab146: Eevee: Material: Code cleanup in order to add transparency support. (authored by Clément Foucault (fclem)).
Eevee: Material: Code cleanup in order to add transparency support.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) committed rB05bef13b53e9: Eevee: Add support for Alpha clip and Hashed Alpha transparency. (authored by Clément Foucault (fclem)).
Eevee: Add support for Alpha clip and Hashed Alpha transparency.
Tue, Jul 11, 12:46 PM
Clément Foucault (fclem) awarded T51931: Eevee: Tangent normal map refresh issue a Love token.
Tue, Jul 11, 12:35 AM · BF Blender: 2.8

Sun, Jul 9

Clément Foucault (fclem) closed T51992: Eevee has fresnel falloff that desaturates metallic material at grazing angle as "Invalid".

The principled and Glossy GGX (no multiscatter) are nearly identical across the 2 render engines. Compare each BSDF node with itself and not a different one on each engine.

Sun, Jul 9, 1:25 AM · BF Blender: 2.8

Sat, Jul 8

Clément Foucault (fclem) committed rBfdadb4829cec: Gawain: Add support for compressed index with instancing. (authored by Clément Foucault (fclem)).
Gawain: Add support for compressed index with instancing.
Sat, Jul 8, 6:22 PM

Fri, Jul 7

Clément Foucault (fclem) closed T51986: Blender EEVEE Shadows Look Choppy as "Invalid".

Unfortunately, this is a side effect of using octahedron mapping for shadow map and using a low resolution

Fri, Jul 7, 11:17 AM · BF Blender: 2.8

Thu, Jul 6

Clément Foucault (fclem) committed rB6eea22b2b702: Eevee: Fix Planar Reflection bug / background artifact. (authored by Clément Foucault (fclem)).
Eevee: Fix Planar Reflection bug / background artifact.
Thu, Jul 6, 6:28 PM
Clément Foucault (fclem) committed rBd35e525d10a5: GPUTexture: Change default comparison mode to GL_NONE. (authored by Clément Foucault (fclem)).
GPUTexture: Change default comparison mode to GL_NONE.
Thu, Jul 6, 5:02 PM
Clément Foucault (fclem) closed T51904: Eevee Depth of Field: Issues with opengl viewport render as "Resolved" by committing rBd35e525d10a5: GPUTexture: Change default comparison mode to GL_NONE..
Thu, Jul 6, 5:02 PM · BF Blender: 2.8
Clément Foucault (fclem) reassigned T51979: Eevee: Bloom artifacts when triangle has colinear vertices from Clément Foucault (fclem) to Campbell Barton (campbellbarton).

This is a problem between the vbo creation and the fragment shader.
Putting a vec3(0.0) does not reproduce the same artifact, and normals components are set to 0 in the Gawain packet format, so problem is inbetween. Revert d02711ed883e and enable bloom to see if it fails.

Thu, Jul 6, 4:22 PM · BF Blender: 2.8
Clément Foucault (fclem) added a comment to T51979: Eevee: Bloom artifacts when triangle has colinear vertices.

Fixed in d02711ed883e but the real problem must come from somwhere else like bad encoding or interpolation.

Thu, Jul 6, 4:04 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rBd02711ed883e: Eevee: Fix the NaN pixel issue. (authored by Clément Foucault (fclem)).
Eevee: Fix the NaN pixel issue.
Thu, Jul 6, 4:01 PM
Clément Foucault (fclem) committed rBc217d518efe5: Eevee: Unlock compatible bsdfs in node add menu. (authored by Clément Foucault (fclem)).
Eevee: Unlock compatible bsdfs in node add menu.
Thu, Jul 6, 1:32 PM
Clément Foucault (fclem) committed rBe5462421c006: Eevee: Add support for common BSDFs. (authored by Clément Foucault (fclem)).
Eevee: Add support for common BSDFs.
Thu, Jul 6, 1:32 PM
Clément Foucault (fclem) committed rBf67c331bedd5: Eevee: Volumetrics: Avoid light leaking if last step is going trough geometry. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Avoid light leaking if last step is going trough geometry.
Thu, Jul 6, 12:28 AM

Wed, Jul 5

Clément Foucault (fclem) committed rB91808a67e8d5: Eevee: Volumetrics: Fix enum flag. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Fix enum flag.
Wed, Jul 5, 10:17 PM
Clément Foucault (fclem) committed rB7b565c8a7699: Eevee: Fix typo... (authored by Clément Foucault (fclem)).
Eevee: Fix typo...
Wed, Jul 5, 7:44 PM
Clément Foucault (fclem) committed rBc62f82e35b8e: Eevee: Fixups. (authored by Clément Foucault (fclem)).
Eevee: Fixups.
Wed, Jul 5, 7:18 PM
Clément Foucault (fclem) committed rBf6c739cbcdfe: Eevee: Volumetrics: Add Light contribution clamping. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Add Light contribution clamping.
Wed, Jul 5, 7:18 PM
Clément Foucault (fclem) committed rB031a4d5e22fb: Eevee: Volumetrics: Do not add anisotropy attribute, average it. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Do not add anisotropy attribute, average it.
Wed, Jul 5, 7:18 PM
Clément Foucault (fclem) committed rBb5ee6dd9a356: DrawManager: Fix manipulator blend mode. (authored by Clément Foucault (fclem)).
DrawManager: Fix manipulator blend mode.
Wed, Jul 5, 7:18 PM
Clément Foucault (fclem) committed rB291b365e2652: Eevee: Volumetrics: Add settings. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Add settings.
Wed, Jul 5, 7:18 PM
Clément Foucault (fclem) committed rB8b78a8d9bcb4: Eevee: Volumetrics: Add support for Position Coordinates. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Add support for Position Coordinates.
Wed, Jul 5, 7:18 PM
Clément Foucault (fclem) committed rBf8aab24fb516: Eevee: Volumetrics: Add Volume Absorption node. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Add Volume Absorption node.
Wed, Jul 5, 7:18 PM
Clément Foucault (fclem) committed rBd5448eac6caf: Eevee: Volumetrics: Colored Transmittance support. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Colored Transmittance support.
Wed, Jul 5, 7:18 PM
Clément Foucault (fclem) committed rBed4e62997ee8: Eevee: Volumetrics: Match cycles scattering. (authored by Clément Foucault (fclem)).
Eevee: Volumetrics: Match cycles scattering.
Wed, Jul 5, 7:17 PM

Tue, Jul 4

Clément Foucault (fclem) committed rBfc8f6e8f7a3f: Eevee: Fix Closure define. (authored by Clément Foucault (fclem)).
Eevee: Fix Closure define.
Tue, Jul 4, 11:40 AM

Mon, Jul 3

Clément Foucault (fclem) committed rBb09052002c3b: Eevee: Add support for volumetrics in node tree. (authored by Clément Foucault (fclem)).
Eevee: Add support for volumetrics in node tree.
Mon, Jul 3, 10:10 PM
Clément Foucault (fclem) committed rB2eef097831ca: GPU Codegen: Add new closure socket type. (authored by Clément Foucault (fclem)).
GPU Codegen: Add new closure socket type.
Mon, Jul 3, 10:10 PM
Clément Foucault (fclem) committed rB65b01014b99c: Eevee: Initial implementation of Volumetrics. (authored by Clément Foucault (fclem)).
Eevee: Initial implementation of Volumetrics.
Mon, Jul 3, 10:10 PM
Clément Foucault (fclem) committed rB9d2ee7998ad1: Draw Manager: Add new blend mode for transmission. (authored by Clément Foucault (fclem)).
Draw Manager: Add new blend mode for transmission.
Mon, Jul 3, 10:10 PM
Clément Foucault (fclem) committed rB9b66a320bf06: Eevee: Fix luma calculation for lamp fresnel. (authored by Clément Foucault (fclem)).
Eevee: Fix luma calculation for lamp fresnel.
Mon, Jul 3, 10:10 PM

Fri, Jun 30

Clément Foucault (fclem) claimed T51941: Switching render engines blanks GUI.

This must be some kind of scissor / framebuffer config messed up in Eevee's code.

Fri, Jun 30, 4:57 PM · BF Blender: 2.8
Luca Rood (LucaRood) awarded rB178c470c4387: Eevee: Fix specular shadowing. a Love token.
Fri, Jun 30, 4:21 PM
Clément Foucault (fclem) committed rB08310996645f: Eevee: Principled BSDF: add support for specular tint + optimisation (authored by Clément Foucault (fclem)).
Eevee: Principled BSDF: add support for specular tint + optimisation
Fri, Jun 30, 2:00 PM
Clément Foucault (fclem) committed rB178c470c4387: Eevee: Fix specular shadowing. (authored by Clément Foucault (fclem)).
Eevee: Fix specular shadowing.
Fri, Jun 30, 2:00 PM
Clément Foucault (fclem) added a comment to D2429: Init Viewport Engine.

Yep it's not even relevant anymore.

Fri, Jun 30, 3:36 AM · BF Blender: 2.8

Thu, Jun 29

Clément Foucault (fclem) committed rBcdb07ff30e86: Eevee: Fix broken default coordinate (reported via IRC by Dalai Felinto). (authored by Clément Foucault (fclem)).
Eevee: Fix broken default coordinate (reported via IRC by Dalai Felinto).
Thu, Jun 29, 8:23 PM
Clément Foucault (fclem) committed rB90e16b8e032d: Eevee: Fix world probe with world without nodetree. (authored by Clément Foucault (fclem)).
Eevee: Fix world probe with world without nodetree.
Thu, Jun 29, 5:32 PM
Clément Foucault (fclem) committed rB5e96df7d278d: Eevee: Remove Geometry shader usage for background. (authored by Clément Foucault (fclem)).
Eevee: Remove Geometry shader usage for background.
Thu, Jun 29, 5:08 PM
Clément Foucault (fclem) committed rB790b15112b63: Eevee: Fix T51922: Avoid division by 0. (authored by Clément Foucault (fclem)).
Eevee: Fix T51922: Avoid division by 0.
Thu, Jun 29, 5:08 PM
Clément Foucault (fclem) committed rB95797336f5ab: Eevee: Prepare support for future Anisotropic shading. (authored by Clément Foucault (fclem)).
Eevee: Prepare support for future Anisotropic shading.
Thu, Jun 29, 5:08 PM
Clément Foucault (fclem) closed T51922: Eevee: Probe and AO issues as "Resolved" by committing rB790b15112b63: Eevee: Fix T51922: Avoid division by 0..
Thu, Jun 29, 5:08 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB3888227a7bfd: material Glsl: Fix tangent with new orco. (authored by Clément Foucault (fclem)).
material Glsl: Fix tangent with new orco.
Thu, Jun 29, 5:08 PM
Clément Foucault (fclem) committed rBe14fd191054c: Eevee: Add Initial support for Principle BRDF. (authored by Clément Foucault (fclem)).
Eevee: Add Initial support for Principle BRDF.
Thu, Jun 29, 1:48 AM
Clément Foucault (fclem) committed rB8d57f4e3c6f1: Eevee: Remove ShadingData struct. (authored by Clément Foucault (fclem)).
Eevee: Remove ShadingData struct.
Thu, Jun 29, 1:48 AM

Wed, Jun 28

Clément Foucault (fclem) committed rBa1a40bfe7057: GPUTexture : Un-clamp float rect datas. (authored by Clément Foucault (fclem)).
GPUTexture : Un-clamp float rect datas.
Wed, Jun 28, 10:26 PM
Clément Foucault (fclem) committed rBbeb375cdb250: GPU_codegen: Fix geometry shader. (authored by Clément Foucault (fclem)).
GPU_codegen: Fix geometry shader.
Wed, Jun 28, 9:16 PM
Clément Foucault (fclem) committed rBada6e720f941: GPU_codegen: Add support for passing attributes through the geometry stage. (authored by Clément Foucault (fclem)).
GPU_codegen: Add support for passing attributes through the geometry stage.
Wed, Jun 28, 9:07 PM
Clément Foucault (fclem) committed rB26b699a105ac: Eevee: Fix shader linking error. (authored by Clément Foucault (fclem)).
Eevee: Fix shader linking error.
Wed, Jun 28, 6:29 PM
Clément Foucault (fclem) committed rBb6a2d255c38f: Eevee: Fix Shadow Map bug: fix T51924 (authored by Clément Foucault (fclem)).
Eevee: Fix Shadow Map bug: fix T51924
Wed, Jun 28, 5:22 PM
Clément Foucault (fclem) closed T51924: Eevee: Mysterious square shows up in spot lamp as "Resolved" by committing rBb6a2d255c38f: Eevee: Fix Shadow Map bug: fix T51924.
Wed, Jun 28, 5:22 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rB03b915d711b3: Eevee: Fix Shader compilation on certain driver. (authored by Clément Foucault (fclem)).
Eevee: Fix Shader compilation on certain driver.
Wed, Jun 28, 4:52 PM
Clément Foucault (fclem) committed rB1982e724f495: Eevee: Refactor of shading code to be more modular. (authored by Clément Foucault (fclem)).
Eevee: Refactor of shading code to be more modular.
Wed, Jun 28, 4:52 PM
Clément Foucault (fclem) committed rB6d0dbd316952: Probe: Irradiance Volume: Fix default clip start. (authored by Clément Foucault (fclem)).
Probe: Irradiance Volume: Fix default clip start.
Wed, Jun 28, 4:52 PM
Clément Foucault (fclem) updated subscribers of T51923: Greasepencil-object branch crashes on selecting bone in edit mode..

It's related to the selection loop that set the viewport to 24px².
Maybe @Campbell Barton (campbellbarton) could help you on this.

Wed, Jun 28, 4:22 PM · BF Blender: 2.8

Tue, Jun 27

Clément Foucault (fclem) committed rB6e83ace809be: LightProbes: Change 3d view display shape. (authored by Clément Foucault (fclem)).
LightProbes: Change 3d view display shape.
Tue, Jun 27, 2:48 PM
Clément Foucault (fclem) committed rBc218d4b008b0: Eevee: Bloom: fix black bloom artifacts. (authored by Clément Foucault (fclem)).
Eevee: Bloom: fix black bloom artifacts.
Tue, Jun 27, 5:05 AM

Mon, Jun 26

Clément Foucault (fclem) committed rB0394c04a7f03: Eevee: Add Planar reflection blurring. (authored by Clément Foucault (fclem)).
Eevee: Add Planar reflection blurring.
Mon, Jun 26, 9:05 PM
Clément Foucault (fclem) accepted D2727: Add new DRW_draw_pass_subset function.

Yep simple as that!

Mon, Jun 26, 6:14 PM

Sat, Jun 24

Clément Foucault (fclem) committed rB07f34ee84394: Eevee: Fix linking error. (authored by Clément Foucault (fclem)).
Eevee: Fix linking error.
Sat, Jun 24, 5:13 AM
Clément Foucault (fclem) committed rB28ff238c45a2: Eevee: Planar reflection: Fix normal deformation for background pixels. (authored by Clément Foucault (fclem)).
Eevee: Planar reflection: Fix normal deformation for background pixels.
Sat, Jun 24, 5:13 AM
Clément Foucault (fclem) committed rB8035c0f3c616: Eevee: Use smaller texture for placeholders. (authored by Clément Foucault (fclem)).
Eevee: Use smaller texture for placeholders.
Sat, Jun 24, 1:46 AM
Clément Foucault (fclem) committed rBbff98ce3f72e: Eevee: Fix opengl error cause by bad texture configuration. (authored by Clément Foucault (fclem)).
Eevee: Fix opengl error cause by bad texture configuration.
Sat, Jun 24, 1:46 AM
Clément Foucault (fclem) committed rBe92940c6f38d: Eevee: Planar Reflection: Add contact hardening normal distortion. (authored by Clément Foucault (fclem)).
Eevee: Planar Reflection: Add contact hardening normal distortion.
Sat, Jun 24, 1:46 AM

Fri, Jun 23

Clément Foucault (fclem) closed T51882: Blender 2.80 Crashes When Using Reflection Plane as "Resolved".

Fixed by 1111e64c7273

Fri, Jun 23, 10:54 PM · BF Blender: 2.8
Clément Foucault (fclem) committed rBa6593645bfab: Eevee: Add AO support in planar reflection. (authored by Clément Foucault (fclem)).
Eevee: Add AO support in planar reflection.
Fri, Jun 23, 10:52 PM
Clément Foucault (fclem) committed rB5e3f902eaa35: Eevee: Planar Reflection: Fix precision issue near cliplane. (authored by Clément Foucault (fclem)).
Eevee: Planar Reflection: Fix precision issue near cliplane.
Fri, Jun 23, 10:52 PM
Clément Foucault (fclem) committed rB1111e64c7273: Eevee: Planar reflection: Fix bad texture binding. (authored by Clément Foucault (fclem)).
Eevee: Planar reflection: Fix bad texture binding.
Fri, Jun 23, 10:51 PM
Clément Foucault (fclem) committed rB986a3d15ac68: GPUMaterial: Avoid freeing GLSL shaders when changing scene properties. (authored by Clément Foucault (fclem)).
GPUMaterial: Avoid freeing GLSL shaders when changing scene properties.
Fri, Jun 23, 4:42 PM
Clément Foucault (fclem) committed rB12b985f1b198: Eevee: Put pack AO parameters. (authored by Clément Foucault (fclem)).
Eevee: Put pack AO parameters.
Fri, Jun 23, 4:01 AM
Clément Foucault (fclem) committed rB3a243ad83fb5: Eevee: Attempt to optimize GTAO shader. (authored by Clément Foucault (fclem)).
Eevee: Attempt to optimize GTAO shader.
Fri, Jun 23, 2:53 AM