- User Since
- Nov 30 2018, 6:58 PM (11 w, 5 d)
Jan 17 2019
Dec 14 2018
So you are saying that in order this to work it has to be oriented in a specific way .... This sound to me like a bug: I never said is 2,8 issue. It replicates to 2,8 and 2,7X as you sa said. So I think there should be a solution for this to work, like maybe add -X, -Y and -Z ... I don't know, but the way is now is very very confusing. I guess just multiplying by -1 on x,y,z should do the trick and offer alot more options.
Dec 13 2018
I forgot to mention that I'm following this tutorial
Nov 30 2018
Ok, I saw it as a bug because I thoght it supposed to snap to the keyframe .. so where should I submit this ?
Also what do you think about the other improvement regarding speeding up rendering? I know is not a bug, but can you point me in the right direction?
oh, zooming to mouse position is still not in center of the diamond
If you zoom to mouse, then everytime you zoom, you need to zoom out as well ... so it is a partial solution, but is creating a different problem. Do you want me to create a video to show you what I mean?