Michael P. (forest-house)
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User Since
Mar 12 2012, 8:32 AM (306 w, 2 d)

Recent Activity

Mon, Jan 15

Michael P. (forest-house) added a comment to T53790: Design Doc: Sample based compositor.

So the user can add a viewport "object" to the scene, which is a image buffer "dump":

  1. buffer of a input node (image, movie, etc.)?
  2. buffer of a texture node?
  3. buffer of an output node, i.e. a different compositing output?
  4. buffer of another scene (OpenGL / Eevee / Cycles Render)?
Mon, Jan 15, 11:28 PM · Compositing, BF Blender

Nov 5 2017

Michael P. (forest-house) updated subscribers of D1984: MotionBlur2D Compositing Node.
Nov 5 2017, 12:36 PM
Michael P. (forest-house) updated subscribers of D2493: Compositor: Add Distance Transform Node.

Any progress here? I ask, because this is a useful feature. And there seems to be no activity here.
@Sean Kennedy (hype) Maybe interesting for you too. :-)

Nov 5 2017, 12:34 PM · Compositing
Michael P. (forest-house) added a comment to D2411: Compositor: Add Anti-Aliasing node.
Nov 5 2017, 12:31 PM · Compositing
Michael P. (forest-house) added a comment to D2411: Compositor: Add Anti-Aliasing node.

Any progress here? I ask, because this is a useful feature. And there seems to be no activity here.

Nov 5 2017, 12:30 PM · Compositing
Michael P. (forest-house) added a comment to D1985: Light Linking.

Any progress here? I ask, because this is a useful feature. And there seems to be no activity here.

Nov 5 2017, 12:26 PM · Cycles
Michael P. (forest-house) added a comment to D1984: MotionBlur2D Compositing Node.

Any progress here? I ask, because this is a useful feature. And there seems to be no activity here.
@Sean Kennedy (hype) Adding you here too. :-)

Nov 5 2017, 12:26 PM

Oct 31 2017

Michael P. (forest-house) created T53216: Motion Tracking - clean up - delete tracks or delete segments doesn't work.
Oct 31 2017, 10:16 PM · Motion Tracking, BF Blender

Jun 21 2017

Michael P. (forest-house) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

@Campbell Barton (campbellbarton). I've added a screenshot to clarify what I mean by 'Plane Track' (Can be created with 4 tracks):

Jun 21 2017, 5:36 PM · BF Blender: 2.8, User Interface

Jun 20 2017

Michael P. (forest-house) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

@Campbell Barton (campbellbarton). A better control of the plane track in the movie clip editor would be cool. Aspect ratio, width and height and rotating.

Jun 20 2017, 12:03 AM · BF Blender: 2.8, User Interface

Jun 19 2017

Michael P. (forest-house) updated subscribers of T51844: Custom Manipulators: Where to take advantage of manipulators.

@Sebastian Koenig (sebastian_k) Thanks for the Node-Editor / Compositor suggestions!
@Sean Kennedy (hype) do you have some more suggestions for compositor widgets?

Jun 19 2017, 11:52 PM · BF Blender: 2.8, User Interface

Apr 2 2017

Michael P. (forest-house) added a comment to D2411: Compositor: Add Anti-Aliasing node.

Any chance to get this into the 2.79 release?

Apr 2 2017, 9:11 AM · Compositing
Michael P. (forest-house) added a comment to D2493: Compositor: Add Distance Transform Node.

Can this be used to refine every alpha channel edge, i.e. image with an alpha channel, or just objects with a material id?

Apr 2 2017, 9:10 AM · Compositing

Jan 15 2017

Michael P. (forest-house) added a comment to D2411: Compositor: Add Anti-Aliasing node.

@Shinsuke Irie (irie) these are greate improvements to the node.

Jan 15 2017, 11:51 PM · Compositing

Jan 6 2017

Michael P. (forest-house) added a comment to D2411: Compositor: Add Anti-Aliasing node.

I tested this new node for some cases, and I'm really impressed.

Jan 6 2017, 2:14 PM · Compositing

Oct 15 2016

Michael P. (forest-house) added a comment to T49571: 2d stabilize keys not visible in the Graph Editor and Dope Sheet.

@Sergey Sharybin (sergey). Thank you very much!
Is it possible to include this fix in the upcoming 2.78a release?

Oct 15 2016, 3:26 PM · Motion Tracking, BF Blender

Oct 4 2016

Michael P. (forest-house) created T49571: 2d stabilize keys not visible in the Graph Editor and Dope Sheet.
Oct 4 2016, 9:06 PM · Motion Tracking, BF Blender

Sep 7 2016

Michael P. (forest-house) removed a watcher for BF Blender: 2.8: Michael P. (forest-house).
Sep 7 2016, 7:18 PM

Aug 21 2016

Michael P. (forest-house) added a watcher for BF Blender: 2.8: Michael P. (forest-house).
Aug 21 2016, 6:07 PM
Michael P. (forest-house) created T49134: Node Wranger: Nodes sometimes not in alphabetical order..
Aug 21 2016, 6:04 PM · Nodes, Addons

Aug 17 2016

Michael P. (forest-house) created T49107: Movie Clip Editor: Grease Pencil attached to the "Canvas".
Aug 17 2016, 9:19 PM · Restricted Project, Motion Tracking, BF Blender

Jul 17 2016

Michael P. (forest-house) updated subscribers of D2106: Cycles: Proof-of-Concept Implementation of Cryptomatte Matte ID pass system.

@Lukas Stockner (lukasstockner97) Just looked up what a Cryptomatte is and this would be a killer feature!
@Sean Kennedy (hype) You don't mind, if I add you as a subscriber? I believe this is something for you too. :-)

Jul 17 2016, 6:55 PM

Jul 10 2016

Michael P. (forest-house) added a comment to T48779: Dyntopo Switching between relative and constant detail makes holes in viewport.

@Campbell Barton (campbellbarton) I think that I don't get any holes, but some artifacts. I made a quick demo to show this.

Jul 10 2016, 3:26 PM · Sculpting and Painting, BF Blender
Michael P. (forest-house) added a comment to D583: Rework 2D stabilizator.

@Sean Kennedy (hype) I have watched the second video, and you're right. Something seems to be not right...

Jul 10 2016, 11:32 AM

Jul 5 2016

Michael P. (forest-house) added a comment to D583: Rework 2D stabilizator.

I watched the video from Sean Kennedy @Sean Kennedy (hype) and he uses one track for position and the other for rotation stabilization.
But both tracks (and/or more tracks) should be used for Location and Rotation. I recorded a short video, where I tested this
with Seans footage (from https://openvisualfx.wordpress.com). It works as expected.

Jul 5 2016, 9:27 PM

Jul 2 2016

Michael P. (forest-house) created T48779: Dyntopo Switching between relative and constant detail makes holes in viewport.
Jul 2 2016, 6:05 PM · Sculpting and Painting, BF Blender

May 23 2016

Michael P. (forest-house) added a comment to T48484: Issue with Auto Run Python Scripts and Windows 10.

The file I work with renders a lot more than the example file does, but I can't provide it.

May 23 2016, 7:25 PM · Platform: Windows, Python, BF Blender

May 22 2016

Michael P. (forest-house) added a comment to T48484: Issue with Auto Run Python Scripts and Windows 10.

Make sure Auto Run Python Scripts is set in the Preferences and then open the attached blend file.

May 22 2016, 6:55 AM · Platform: Windows, Python, BF Blender

May 21 2016

Michael P. (forest-house) added a comment to T48485: Cycles Glossy BSDF Specular issue.

Some light color and material color combinations don't give any specular at all.

May 21 2016, 3:24 PM · Cycles, BF Blender
Michael P. (forest-house) created T48485: Cycles Glossy BSDF Specular issue.
May 21 2016, 2:23 PM · Cycles, BF Blender
Michael P. (forest-house) created T48484: Issue with Auto Run Python Scripts and Windows 10.
May 21 2016, 1:00 PM · Platform: Windows, Python, BF Blender

May 12 2016

Michael P. (forest-house) updated subscribers of D1984: MotionBlur2D Compositing Node.
May 12 2016, 10:12 PM

Apr 24 2016

Michael P. (forest-house) added a comment to D583: Rework 2D stabilizator.

@Hermann Voßeler (Ichthyostega)
Patched this with the latest master and everything went smooth. This was the key:

patch --strip=0 < D583.id6485.diff
Apr 24 2016, 1:54 PM

Apr 23 2016

Michael P. (forest-house) added a comment to D583: Rework 2D stabilizator.

Ok, I tried to apply it again. This is what I do and get in response:

[...]/blender-git/source ((c42a796...))
$ git apply ../../blender-git-patches/D583.id6485.diff
error: source/scripts/startup/bl_ui/space_clip.py: No such file or directory
source/blender/makesrna/intern/rna_tracking.c:1865: new blank line at EOF.
+
Apr 23 2016, 7:19 AM

Apr 22 2016

Michael P. (forest-house) added a comment to D583: Rework 2D stabilizator.
  1. I can't apply your patch, because I get some errors.
Apr 22 2016, 7:17 PM

Apr 19 2016

Michael P. (forest-house) added a comment to D1900: Add Replace Node operator.

I build blender and applied this patch to test it, and here is my feedback from artist view:

  1. General it is a good idea to have this functionality in Blender without an add-on
  2. But at the moment it is too restricted, because I can only swap one node with another "class" node, i.e. from the input "class"
  3. It is even very restrictive, because in the same class the type also must match, i.e. swap color input against image input and the connection gets lost. You have to manually connect the node again. Thats not how it works in the real work flow. Input / Output types get mixed all the time. And this is desired.
  4. It would be better if I could swap any node with any other node (like in "Node Efficiency Tools"). Yes, it doesn't make sense sometimes, but then manually correct this, takes less time than the implemented work flow now.
  5. The short cut should be the same like in the "Node Efficiency Tools", which is Shift+S. So user who worked with the add-on adapt it more quickly. And it is next to add node.
Apr 19 2016, 2:13 PM

Apr 18 2016

Michael P. (forest-house) added a comment to D1900: Add Replace Node operator.

@Sergey Sharybin (sergey). You are right. I support you 100% on this. I thik the Swap Node functionality should be a core feature, not an add-on feature.
The previous post was only meant to inform, nothing more.
I think the add-on has some more concepts/ideas, like the "Viewer Node" for Cycles, which could/should be added to the core node functionality and
be always available in Blender.

Apr 18 2016, 2:52 PM
Michael P. (forest-house) added a comment to D583: Rework 2D stabilizator.

@Sergey Sharybin (sergey) could (nothing guaranteed!) look into this patch for Blender 2.78, if @Sebastian Koenig (sebastian_k) and @Sean Kennedy (hype) could look at it and give a feedback. @Sean Kennedy (hype) needs a Windows build. Can someone help here out with a build? Thanks!

Apr 18 2016, 11:03 AM

Apr 9 2016

Michael P. (forest-house) added a comment to D1900: Add Replace Node operator.

There is already a simliar function in the "Node Efficiency Tools". But the shortcut there is Shift+S.
And the Alt+R shortcut is already in use: reload images in node tree (Windows)
https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Nodes/Nodes_Efficiency_Tools

Apr 9 2016, 4:46 PM

Apr 8 2016

Michael P. (forest-house) added a comment to T48091: Driven bone spins to fast.

Thank you very much!

Apr 8 2016, 9:40 PM · Animation, BF Blender
Michael P. (forest-house) created T48091: Driven bone spins to fast.
Apr 8 2016, 8:45 PM · Animation, BF Blender

Feb 27 2016

Michael P. (forest-house) added a comment to T47591: Smoke keeps both .bphys and .vdb cache files.

I tested this as you described it, and the cache is only deleted, if I free the bake and close Blender *and* open the same file again. Whitout the last part, the cache remains on disk.

Feb 27 2016, 9:57 AM · BF Blender

Feb 26 2016

Michael P. (forest-house) created T47591: Smoke keeps both .bphys and .vdb cache files.
Feb 26 2016, 8:49 PM · BF Blender
Michael P. (forest-house) added a comment to T47587: Surface -> Nurbs Curve and Nurbs Circle are not filled.

OK, but should the surface of the Circle not be filled somehow, like that of the Surface? There is no option for that.
But thank you anyway for the explanation.

Feb 26 2016, 6:15 PM · BF Blender
Michael P. (forest-house) created T47587: Surface -> Nurbs Curve and Nurbs Circle are not filled.
Feb 26 2016, 5:21 PM · BF Blender
Michael P. (forest-house) created T47586: Nurbs Edit Handle thickness regression.
Feb 26 2016, 5:03 PM · BF Blender
Michael P. (forest-house) created T47583: Edge thickness regression.
Feb 26 2016, 12:07 PM · BF Blender
Michael P. (forest-house) created T47582: Curve Handles line thickness regression.
Feb 26 2016, 11:33 AM · BF Blender

Feb 18 2016

Michael P. (forest-house) created T47479: Fix for T47454 was only partially successful.
Feb 18 2016, 6:03 PM · BF Blender
Michael P. (forest-house) created T47468: blender 2.76.11 (a8e6b63) windows 64 build missing python35.dll file.
Feb 18 2016, 10:07 AM · BF Blender
Michael P. (forest-house) added a comment to T47454: The line thickness of curve, paths, nurbs, etc. is wrong.

Just checked the fix with blender 2.76.11 (a8e6b63) and this is only a partial fix.

Feb 18 2016, 10:04 AM · BF Blender

Feb 17 2016

Michael P. (forest-house) created T47455: Metaball cube and plane selection not possible.
Feb 17 2016, 10:16 AM · BF Blender
Michael P. (forest-house) added a comment to T47454: The line thickness of curve, paths, nurbs, etc. is wrong.

Also please check

  • the selected/active "rings" of all metaballs (some of them cant be seen directly, because they are in the "meta ball")
  • surface Nurbs Circle and Nurbs Curve
Feb 17 2016, 10:00 AM · BF Blender
Michael P. (forest-house) created T47454: The line thickness of curve, paths, nurbs, etc. is wrong.
Feb 17 2016, 9:45 AM · BF Blender

Feb 16 2016

Michael P. (forest-house) created T47430: GPU and CPU smoke rendering shows different "Color" values.
Feb 16 2016, 11:00 AM · BF Blender
Michael P. (forest-house) created T47429: Wrong line thickness of muted compositor Vector Curves node.
Feb 16 2016, 10:20 AM · BF Blender

Feb 4 2016

Michael P. (forest-house) created T47324: Rename glitch.
Feb 4 2016, 12:52 PM · User Interface, OpenGL / Gfx, BF Blender

Jan 27 2016

Michael P. (forest-house) created T47251: Cycles: Incorrect texture projection display in "Material" display mode..
Jan 27 2016, 9:49 AM · Cycles, BF Blender

Jan 7 2016

Michael P. (forest-house) created T47137: OpenExr file save bug.
Jan 7 2016, 10:52 PM · BF Blender

Aug 28 2015

Michael P. (forest-house) created T45936: Cycles motion blur particle object display issue .
Aug 28 2015, 12:33 PM · Cycles, BF Blender

Jun 28 2015

Michael P. (forest-house) added a comment to T45156: Windows crashes when draging properities panel to open it.

I forgot to mention if I do 1. or 2. from NO CRASH block, then save a startup.blend file and then open Blender 2.75 rc2 and drag the plus icon -> no crash

Jun 28 2015, 12:34 PM · BF Blender
Michael P. (forest-house) added a comment to T45156: Windows crashes when draging properities panel to open it.

I did some more testing:
CRASH:

  1. I deleted the startup.blend file from the 2.75 preferences folder, opend Blender 2.75 r2 and draged the plus icon (like in the second screenshot) -> crash
  2. I opend Blender 2.75 r2, did no changes, and saved a fresh startup.blend, then draged the plus icon -> crash
  3. I opend the created startup.blend file in Blender 2.74, draged the icon -> crash

NO CRASH

  1. I opend Blender 2.75 r2, pressed the N button to open the properites, then dragged to close and again dragged the plus icon to open it -> no crash
  2. I opend Blender 2.75 r2, splited the 3d view into two 3d views, dragged both plus icons to open the properities panel -> no crash
  3. I tested all other editors, which have a properities panel -> no crash
Jun 28 2015, 12:25 PM · BF Blender

Jun 25 2015

Michael P. (forest-house) added a comment to D1373: Automatically Offset Nodes on Insertion.

As for the "which direction to move to make space availabe". I think instead of option/button coudn't it be auto guessed and take into account over which node (previous or next) the user is hovering the node which he wants to insert? It would speed up the workflow.

Jun 25 2015, 8:08 PM
Michael P. (forest-house) added a comment to D1373: Automatically Offset Nodes on Insertion.

This is offtopic, but if we need more header space, I would

  1. move the "free unused" option from header to the properties panel "performance". I don't know why this option is in the header anyway...
  2. "backdrop" is already in the properties panel. If you want functions like fit or zoom and don't know the shortcut you have to open it anyway.
  3. "auto render" is for me a performance option too.
  4. 2. and 3. could be icons
Jun 25 2015, 7:59 PM
Michael P. (forest-house) added a comment to T45156: Windows crashes when draging properities panel to open it.

I tried to record the debug proces as followed

c:\blender\blender --debug-all > c:\debug-console-output.txt

And in the attached file is all I got until reboot. And it's not much, but maybe it helps somehow.

Jun 25 2015, 7:33 PM · BF Blender

Jun 23 2015

Michael P. (forest-house) added a comment to T45156: Windows crashes when draging properities panel to open it.

@Thomas Beck (plasmasolutions). The first test was rc2, later I tried rc1. I have win7 64bit.

Jun 23 2015, 3:54 PM · BF Blender
Michael P. (forest-house) added a comment to T45156: Windows crashes when draging properities panel to open it.
  1. I can reproduce the crash with Blender 2.75 rc1 too
  2. Blender 2.74 works fine
  3. I can reproduce the crash with my start-up file
  4. A better image of the region to drag. The fist one was to misleading.

Jun 23 2015, 9:04 AM · BF Blender
Michael P. (forest-house) created T45156: Windows crashes when draging properities panel to open it.
Jun 23 2015, 8:50 AM · BF Blender

May 20 2015

Michael P. (forest-house) added a comment to T44675: Motion Tracking - Reopening file leads to jitter of tracked markes..

@Bastien Montagne (mont29). I think that there were two open issues:

May 20 2015, 2:00 PM · BF Blender, Motion Tracking

May 15 2015

Michael P. (forest-house) created T44724: There is no menu option for the fit movie clip to availabe view function.
May 15 2015, 3:53 PM · User Interface, BF Blender
Michael P. (forest-house) added a comment to T44640: Motion Tracking - (De)selecting Track Marker and Graph issues..

I have tested the issues in the recent Blender build. I had to use win64_cmake_vc2013.zip (build Fri May 15 09:25:54 2015) because the other Windows 64bit build was not available at this time.

May 15 2015, 3:27 PM · User Interface, Motion Tracking

May 12 2015

Michael P. (forest-house) created T44686: Font offset issues..
May 12 2015, 9:12 PM · BF Blender
Michael P. (forest-house) added a comment to T44675: Motion Tracking - Reopening file leads to jitter of tracked markes..

I have checked this file blendfiles\02_camera_tracking\05_compositing\composite.blend with blender 2.62 (official), 64bit Windows.
I get jitter.

May 12 2015, 5:03 PM · BF Blender, Motion Tracking
Michael P. (forest-house) added a comment to T44675: Motion Tracking - Reopening file leads to jitter of tracked markes..

Knowing which Blender version was used to create a file is very useful. Unfortunatly I have never seen this information in blender, i.e. when opening, linking or appending a .blend file. But this would be certainly a feature request, and I would never mention such thing in the bug tracker... :-)

May 12 2015, 4:32 PM · BF Blender, Motion Tracking
Michael P. (forest-house) created T44683: Motion Tracking - Muting of footage is not possible, if Display Stabilization check box is set..
May 12 2015, 3:55 PM · Motion Tracking, BF Blender
Michael P. (forest-house) added a comment to T44675: Motion Tracking - Reopening file leads to jitter of tracked markes..

If I understand this correctly, selecting time code index works independent of the generating proxies, right?

May 12 2015, 3:48 PM · BF Blender, Motion Tracking
Michael P. (forest-house) added a comment to T44675: Motion Tracking - Reopening file leads to jitter of tracked markes..

Don't know if this a bug, but when the Display Stabilization check box is set (Display panel), I can't mute the footage.

May 12 2015, 2:51 PM · BF Blender, Motion Tracking
Michael P. (forest-house) updated subscribers of T44675: Motion Tracking - Reopening file leads to jitter of tracked markes..

@Sergey Sharybin (sergey). Tested with the hints you provided.

May 12 2015, 2:50 PM · BF Blender, Motion Tracking

May 11 2015

Michael P. (forest-house) created T44675: Motion Tracking - Reopening file leads to jitter of tracked markes..
May 11 2015, 9:48 PM · BF Blender, Motion Tracking

May 9 2015

Michael P. (forest-house) added a comment to D1285: Cycles: Make animated seed a builtin feature.

Will this "random" seed feature have a negative influence on the layer rendering?

May 9 2015, 12:17 PM · Cycles

May 8 2015

Michael P. (forest-house) created T44640: Motion Tracking - (De)selecting Track Marker and Graph issues..
May 8 2015, 6:12 PM · User Interface, Motion Tracking

Feb 8 2015

Michael P. (forest-house) added a comment to T43595: Several issues with Grease Pencil (no bugs).

@Joshua Leung (aligorith). Thank you for all these answers.

Feb 8 2015, 10:30 PM · Restricted Project, BF Blender, User Interface
Michael P. (forest-house) created T43595: Several issues with Grease Pencil (no bugs).
Feb 8 2015, 4:17 PM · Restricted Project, BF Blender, User Interface

Aug 5 2014

Michael P. (forest-house) created T41334: Emulate 3 Button Mouse prevents lasso selecting in mask mode..
Aug 5 2014, 11:58 PM · Masking, BF Blender
Michael P. (forest-house) created T41333: Selected mask points don't stand out visually..
Aug 5 2014, 11:45 PM · Masking, BF Blender

Apr 26 2014

Michael P. (forest-house) updated subscribers of T37960: Update brush icons.

I like most of the new icons. But I have several questions and suggestions.

Apr 26 2014, 3:00 PM · User Interface, BF Blender

Mar 28 2014

Michael P. (forest-house) added a comment to T39480: Mesh Option Edge Select Mode: Tag (all) does nothing.

I will refrain from assigning tasks by myself!

Mar 28 2014, 12:50 PM · BF Blender, User Interface
Michael P. (forest-house) added a comment to T39480: Mesh Option Edge Select Mode: Tag (all) does nothing.

Yes I read the tooltip option. But it is confusing. I tried the W > Selected Shortest Path and Menu > Select > Shortest Path. But this is only for vertices not faces. I read the wiki and found no description and also did not found the shortcut.

Mar 28 2014, 12:49 PM · BF Blender, User Interface
Michael P. (forest-house) reopened T39480: Mesh Option Edge Select Mode: Tag (all) does nothing as "Open".
Mar 28 2014, 12:10 PM · BF Blender, User Interface

Mar 21 2014

Michael P. (forest-house) reopened T39312: Multipling two values in the Transform Tools Number Input not possible. as "Open".
Mar 21 2014, 9:46 AM · User Interface, BF Blender

Mar 13 2014

Michael P. (forest-house) reopened T39156: Image sequence paint undo: freezes blender (bug 1) or looses changes (bug 2) as "Open".
Mar 13 2014, 2:33 PM · Sculpting and Painting, BF Blender

Mar 4 2014

Michael P. (forest-house) added a comment to T37008: Icon for LineStyle.

@Campbell Barton (campbellbarton). It's an older work-in-progress version of the icon that was commited. The last icon hat irie and kjym3 wanted is this one (with the date 2013-10-20):

Mar 4 2014, 8:24 AM · Blender 2.70, User Interface, BF Blender

Feb 25 2014

Michael P. (forest-house) reopened T38835: Icon for LineStyle is ready and needs review. as "Open".
Feb 25 2014, 4:52 PM · User Interface
Michael P. (forest-house) added a comment to T38408: Pinned down panels display bug.

@Thomas Dinges (dingto). Checked this with the recent testbuild1. Can't find any issues here.

Feb 25 2014, 4:42 PM · User Interface, BF Blender

Feb 24 2014

Michael P. (forest-house) reopened T38810: Tabs and Ctrl+LMB unclear behaviour as "Open".
Feb 24 2014, 3:29 PM · BF Blender, User Interface

Feb 18 2014

Michael P. (forest-house) reopened T38698: In the Mask tab the Insert Key and Clear Key button labels are switched. as "Open".
Feb 18 2014, 1:31 PM · User Interface, BF Blender

Feb 17 2014

Michael P. (forest-house) reopened T38686: Shortcut for jump to previous or next maker doesn't work. as "Open".
Feb 17 2014, 7:05 PM · BF Blender, User Interface

Feb 4 2014

Michael P. (forest-house) added a comment to T38416: Tabs: Switching between object and edit mode switches sometimes tabs..

@Brecht Van Lommel (brecht). I disagree, because the workflow in the modes is not exact the same. Example: Why should I use the grease pencil in object mode and than switch to edit mode and continue? Or add an object in object mode and go to edit mode and add another to the mesh? Sure this use case is plausible, but the user can do it anyway when this is fixed.

Feb 4 2014, 10:28 AM · User Interface, BF Blender

Jan 31 2014

Michael P. (forest-house) reopened T38417: Tabs: No 'History' tab in edit mode. as "Open".
Jan 31 2014, 2:25 PM · User Interface, BF Blender
Michael P. (forest-house) reopened T38416: Tabs: Switching between object and edit mode switches sometimes tabs. as "Open".
Jan 31 2014, 2:16 PM · BF Blender, User Interface