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Fran Marz (franMarz)
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User Details

User Since
Jul 20 2019, 12:50 PM (95 w, 1 h)

Recent Activity

Thu, May 6

Fran Marz (franMarz) awarded D11182: Clamp cycles preview area to camera bounds when passepartout is set to 1 a Love token.
Thu, May 6, 10:19 PM · Render & Cycles, Cycles

Wed, May 5

Fran Marz (franMarz) awarded D11172: Cycles X: Initial implementation of shadow catcher a Love token.
Wed, May 5, 11:50 PM

Sun, May 2

Fran Marz (franMarz) awarded D11140: Adaptive Curve Resolution a Like token.
Sun, May 2, 5:06 PM

Thu, Apr 29

Fran Marz (franMarz) awarded T87835: GPU: Mesh Drawing Performance a Love token.
Thu, Apr 29, 1:00 PM · EEVEE & Viewport, Performance

Tue, Apr 27

Fran Marz (franMarz) awarded D11081: UI: Add "Keep on Top" option for Win32 windows a Like token.
Tue, Apr 27, 12:27 PM
Fran Marz (franMarz) awarded D10525: UI: Directional Box Selection a Love token.
Tue, Apr 27, 12:11 PM · User Interface

Apr 6 2021

Fran Marz (franMarz) awarded rB50782df42586: Render: faster animation and re-rendering with Persistent Data a Yellow Medal token.
Apr 6 2021, 3:55 PM

Apr 1 2021

Fran Marz (franMarz) awarded D10872: Measure tool: Add support to restrict dimension to one axis a Like token.
Apr 1 2021, 6:41 PM · Modeling

Mar 30 2021

Fran Marz (franMarz) awarded D10835: UI: Gizmo Button for Lock Camera to View a Like token.
Mar 30 2021, 12:47 PM · User Interface

Mar 18 2021

Fran Marz (franMarz) awarded rB3e87d8a4315d: Grease Pencil: Add LineArt modifier a Yellow Medal token.
Mar 18 2021, 9:55 PM

Mar 14 2021

Fran Marz (franMarz) awarded D10715: Geometry Nodes: Add initial version of mesh primitives a Love token.
Mar 14 2021, 10:00 AM · Geometry Nodes

Feb 25 2021

Fran Marz (franMarz) awarded D10519: Geometry Nodes: Attribute Search Buttons a Love token.
Feb 25 2021, 11:25 AM · Geometry Nodes

Feb 16 2021

Fran Marz (franMarz) awarded D9932: Cycles: Implement Dwivedi guiding for path-traced subsurface scattering a Love token.
Feb 16 2021, 5:25 AM

Jan 29 2021

Fran Marz (franMarz) awarded D10238: EEVEE: Depth of field: New implementation a 100 token.
Jan 29 2021, 9:00 AM

Jan 16 2021

Fran Marz (franMarz) awarded D10121: Geometry Nodes: New Sample Texture node. a Love token.
Jan 16 2021, 11:37 AM · Geometry Nodes

Jan 6 2021

Fran Marz (franMarz) awarded T84458: Vertex Colors are baked into selected layer instead of active for rendering a Dislike token.
Jan 6 2021, 11:41 PM · Documentation, Render & Cycles, BF Blender

Jan 1 2021

Fran Marz (franMarz) awarded D9940: UI: Asset Browser Object Thumbnails a Love token.
Jan 1 2021, 1:39 AM · BF Blender (2.93), User Interface

Dec 28 2020

Fran Marz (franMarz) awarded rB2221389d6e8e: Bake: vertex color baking support for Cycles a Love token.
Dec 28 2020, 4:05 PM

Dec 23 2020

Fran Marz (franMarz) awarded D9792: [WIP] Eevee: Parallax Occlusion Mapping from Displacement Output a Yellow Medal token.
Dec 23 2020, 12:21 PM · EEVEE & Viewport
Fran Marz (franMarz) awarded T83344: Baking broken when progressive refine is enabled a Y So Serious token.
Dec 23 2020, 6:20 AM · Render & Cycles, BF Blender

Dec 12 2020

Fran Marz (franMarz) awarded D5421: Implement a UV select overlap operator a Love token.
Dec 12 2020, 12:16 PM

Dec 10 2020

Fran Marz (franMarz) awarded D9143: EEVEE: add support for material override. a Mountain of Wealth token.
Dec 10 2020, 3:32 PM · EEVEE & Viewport

Dec 4 2020

Fran Marz (franMarz) awarded D9718: Cycles: Add CPU+GPU rendering support with OptiX a Yellow Medal token.
Dec 4 2020, 9:31 AM · Render & Cycles

Nov 24 2020

Fran Marz (franMarz) awarded T78406: Randomize UV islands a Mountain of Wealth token.
Nov 24 2020, 5:47 AM · BF Blender, Restricted Project
Fran Marz (franMarz) awarded T78399: Align rotation per uv island a Mountain of Wealth token.
Nov 24 2020, 5:46 AM · Restricted Project, BF Blender

Nov 21 2020

Fran Marz (franMarz) added a comment to T82359: Stronger binding of Active and Selected.

For me point 2 of the proposal is a must, but I find having no active element sometimes really useful, at least this is the case for me while modeling. Let me explain:
I use almost all the time "Active Element" as "Snap Pivot Point" and "Snap With - Active" as Snapping method, and I perform box select for having no active element within the selection so the fall-back of snapping behaves as "Median Point" or "Center". That way I don't have to change the snapping configuration back and forth. I would indeed appreciate that deselecting the active element would have the side effect of getting a selection without active element, something expectable, to take advantage of that. I would have another problem with Merge, with now I have setted as merge At Last and, if it fails because there isn't an active element, perform merge At Center, so that I don't have to choose the method every time for such a common operation.
I'm sure this would impact my modeling workflow big time if changed as discussed so far. I don't know someone else's. I don't know if I'm the only one who sees that having an active element all the time would be annoying because it would add additional steps between selecting and operating without automatic workarounds possible like the ones I've just mentioned.

Nov 21 2020, 2:12 AM · User Interface, Animation & Rigging, BF Blender

Nov 18 2020

Fran Marz (franMarz) awarded T82351: Tile stealing glitches with adaptive sampling a Manufacturing Defect? token.
Nov 18 2020, 1:15 PM · BF Blender (2.92), Render & Cycles, Cycles
Fran Marz (franMarz) awarded D9415: Transform: New feature to set a custom 'Snap With' a Mountain of Wealth token.
Nov 18 2020, 1:09 PM · User Interface, Modeling

Nov 15 2020

Fran Marz (franMarz) awarded D9537: Copy a single modifier to all selected objects. a Love token.
Nov 15 2020, 4:48 AM · User Interface, Modifiers

Nov 10 2020

Fran Marz (franMarz) awarded D9522: Sculpt: Add UVs to PBVH_FACES rendering a Love token.
Nov 10 2020, 11:51 PM · Sculpt, Paint & Texture

Nov 6 2020

Fran Marz (franMarz) awarded D9380: Sculpt: Insert Mesh Brush tool a Love token.
Nov 6 2020, 5:09 PM

Oct 22 2020

Fran Marz (franMarz) awarded D9205: Sculpt: Grab silhouette option a Love token.
Oct 22 2020, 7:30 PM · Sculpt, Paint & Texture

Oct 20 2020

Fran Marz (franMarz) awarded D9239: Move "Camera Parent Lock" from preferences to 3D view a Like token.
Oct 20 2020, 6:38 PM · User Interface
Fran Marz (franMarz) awarded D6204: One more fix for Voxel Remesher preserve volume artifacts a 100 token.
Oct 20 2020, 2:28 AM

Oct 18 2020

Fran Marz (franMarz) awarded D8868: Import/Export: Wavefront Obj Mtl Overhaul (Improved Compatibility and PBR Extension Support) a Love token.
Oct 18 2020, 6:19 PM · Rendering, Import/Export

Oct 16 2020

Fran Marz (franMarz) awarded D9180: Box/Lasso Directional Selection a Mountain of Wealth token.
Oct 16 2020, 3:11 AM · User Interface

Oct 14 2020

Fran Marz (franMarz) awarded D9204: Sculpt: Smooth deform type for Boundary Brush a Love token.
Oct 14 2020, 10:23 AM

Oct 12 2020

Fran Marz (franMarz) awarded D8859: Property Search: All tabs a Yellow Medal token.
Oct 12 2020, 7:27 AM · BF Blender (2.91), User Interface

Oct 11 2020

Fran Marz (franMarz) awarded D9171: Sculpt: Add global automasking settings support in filters a Love token.
Oct 11 2020, 9:33 PM
Fran Marz (franMarz) awarded D9172: UI WIP: File Manager Tooltips a Like token.
Oct 11 2020, 9:29 PM · User Interface

Oct 3 2020

Fran Marz (franMarz) awarded D9087: LatticeDeform: Performance a Love token.
Oct 3 2020, 8:16 PM · BF Blender (2.91), Performance
Fran Marz (franMarz) awarded D9100: Let ParticleInstance use a UV set to determine particle orientation a Love token.
Oct 3 2020, 8:06 PM · Nodes & Physics

Sep 28 2020

Fran Marz (franMarz) awarded T81180: Sculpt Mode Performance a Yellow Medal token.
Sep 28 2020, 5:44 PM · Sculpt, Paint & Texture
Fran Marz (franMarz) awarded T81257: Initial version of USD Importer a Yellow Medal token.
Sep 28 2020, 5:38 PM · BF Blender (3.0), USD, Pipeline, Assets & I/O, Import/Export

Sep 25 2020

Fran Marz (franMarz) awarded D8794: Cycles: Add NanoVDB support for rendering volumes a Love token.
Sep 25 2020, 6:40 PM · Cycles, Render & Cycles
Fran Marz (franMarz) awarded T76315: Multi-Object Property Editing a Mountain of Wealth token.
Sep 25 2020, 5:39 AM · BF Blender, User Interface

Sep 22 2020

Fran Marz (franMarz) awarded D8638: Outliner: Add properties editor sync on selection a Love token.
Sep 22 2020, 6:05 PM · Restricted Project, User Interface
Fran Marz (franMarz) awarded rB8eda3ddc4f04: Weld Modifier: Performance improvement a Yellow Medal token.
Sep 22 2020, 6:01 PM

Sep 20 2020

Fran Marz (franMarz) awarded D8961: Bevel Modifier: Use angle limit method by default a Like token.
Sep 20 2020, 11:31 AM · Modeling

Sep 19 2020

Fran Marz (franMarz) awarded D8954: Add Bisect Modifier a Like token.
Sep 19 2020, 1:47 PM · Modeling, Modifiers

Sep 18 2020

Fran Marz (franMarz) awarded D8943: Boolean Modifier: operand display operators and render/visibility settings a Like token.
Sep 18 2020, 5:20 PM · Modifiers, Modeling
Fran Marz (franMarz) awarded T79877: GPencil: Trace images using Potrace lib a Love token.
Sep 18 2020, 12:05 PM · BF Blender, Grease Pencil

Sep 14 2020

Fran Marz (franMarz) awarded T77824: Properties Search Implementation a Love token.
Sep 14 2020, 7:14 PM · BF Blender (2.92), User Interface

Aug 29 2020

Fran Marz (franMarz) awarded D8746: UI: Support switching to any camera a Love token.
Aug 29 2020, 11:54 AM · User Interface

Aug 26 2020

Fran Marz (franMarz) awarded D8679: Overlay: Fade Inactive Geometry a Love token.
Aug 26 2020, 5:57 AM

Aug 24 2020

Fran Marz (franMarz) awarded D8663: Cycles: Many Lights Sampling a Love token.
Aug 24 2020, 2:59 PM · Restricted Project, Render & Cycles, Cycles

Aug 16 2020

Fran Marz (franMarz) awarded D8577: Cloth: New collision algorithm a Love token.
Aug 16 2020, 11:34 AM

Aug 13 2020

Fran Marz (franMarz) awarded D8558: Fix EEVEE not using the PBVH for rendering in Sculpt Mode a Mountain of Wealth token.
Aug 13 2020, 9:39 PM
Fran Marz (franMarz) awarded D8555: Multires: Base Mesh Sculpting a Love token.
Aug 13 2020, 9:32 PM

Jul 15 2020

Fran Marz (franMarz) awarded rB4387aff99e01: Transform: generalized custom-data correction support a Yellow Medal token.
Jul 15 2020, 5:45 PM
Fran Marz (franMarz) awarded D8278: Fix extrude face not working with Correct face attributes a Love token.
Jul 15 2020, 5:42 PM · Restricted Project
Fran Marz (franMarz) awarded T78671: Improvements to "Correct Face Attributes" a Mountain of Wealth token.
Jul 15 2020, 5:42 PM · BF Blender, Restricted Project

Jul 13 2020

Fran Marz (franMarz) awarded D8240: Array modifier - Add radial offset option a Mountain of Wealth token.
Jul 13 2020, 12:53 AM · Modifiers

Jul 7 2020

Fran Marz (franMarz) awarded D8218: Mesh: unify sculpt and loop vertex colors [WIP] a Dislike token.
Jul 7 2020, 3:51 AM

Jul 1 2020

Fran Marz (franMarz) added a comment to T66426: Edge and Vertex sliding: snapping improvements.

Please bear with me, but I'll try to be clear to avoid more noise:

Jul 1 2020, 10:38 AM · Modeling

Jun 29 2020

Fran Marz (franMarz) added a comment to T66426: Edge and Vertex sliding: snapping improvements.
Jun 29 2020, 10:38 PM · Modeling

Jun 23 2020

Fran Marz (franMarz) awarded D5336: Destructive Extrude Operator a Mountain of Wealth token.
Jun 23 2020, 3:16 PM · Modeling

May 29 2020

Fran Marz (franMarz) awarded T76259: Cycles OpenImageDenoise improvements a Love token.
May 29 2020, 7:02 PM · Render & Cycles, Cycles
Fran Marz (franMarz) awarded D7883: UI: Change Behavior for Multi-Select Enums a Love token.
May 29 2020, 6:53 PM · User Interface

May 28 2020

Fran Marz (franMarz) awarded D7856: Work in progress toward exact arithmetic Boolean a Love token.
May 28 2020, 1:29 PM

May 27 2020

Fran Marz (franMarz) awarded D7857: Sculpt: Cloth Filter a Yellow Medal token.
May 27 2020, 11:59 PM
Fran Marz (franMarz) awarded D7845: Sculpt: Cloth Brush Soft Body strength property a Love token.
May 27 2020, 12:34 AM

May 17 2020

Fran Marz (franMarz) awarded D7756: Fix Cloth Brush grab deformation mode a Love token.
May 17 2020, 2:46 AM

May 11 2020

Fran Marz (franMarz) awarded D7680: Node Wrangler: Adding an option to fix DirectX Normal maps in Principled Texture Setup a Love token.
May 11 2020, 7:59 AM

May 3 2020

Fran Marz (franMarz) awarded D7576: Snap: Allow multiple snap elements to be enabled without pressing Shift a Like token.
May 3 2020, 10:50 PM · User Interface

May 1 2020

Fran Marz (franMarz) awarded D7582: Multires: Delete Lower a Love token.
May 1 2020, 11:53 AM · BF Blender

Apr 30 2020

Fran Marz (franMarz) awarded D7516: Workbench: Darken inactive objects a Love token.
Apr 30 2020, 10:45 AM

Apr 21 2020

Fran Marz (franMarz) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

The basic paradigm in Blender is that you can select what you see. So, in Wireframe view, you can select any wire you click on, also on backfaces.

I need to put something related on the table here and now, because I know it would slip through otherwise, namely: Ignore backfacing geometry for selection while in Solid view mode if Backface Culling is enabled.

Apr 21 2020, 2:28 PM · Modeling, BF Blender
Fran Marz (franMarz) awarded T70267: Viewport: Retopology Overlay a Mountain of Wealth token.
Apr 21 2020, 12:40 PM · EEVEE & Viewport, Sculpt, Paint & Texture
Fran Marz (franMarz) awarded D7071: Ruler: New Snap Gizmo and its use in the Ruler tool a Mountain of Wealth token.
Apr 21 2020, 12:22 PM · User Interface

Apr 20 2020

Fran Marz (franMarz) awarded D7475: Task: Use TBB as Task Scheduler a Mountain of Wealth token.
Apr 20 2020, 2:56 PM · Performance
Fran Marz (franMarz) awarded D7471: Sculpt: Vertex Info management a Yellow Medal token.
Apr 20 2020, 11:30 AM · BF Blender

Apr 9 2020

Fran Marz (franMarz) awarded D7372: Sculpt: Multires Unsubdivide a Mountain of Wealth token.
Apr 9 2020, 10:19 AM

Apr 7 2020

Fran Marz (franMarz) awarded D5344: Blueprint tool a Love token.
Apr 7 2020, 1:04 PM · BF Blender, Modeling
Fran Marz (franMarz) awarded D7292: Add Voxel Mode to the Remesh modifier a Love token.
Apr 7 2020, 1:00 PM

Apr 5 2020

Fran Marz (franMarz) awarded D7340: Add Complex Solidify option for thickness per face a Love token.
Apr 5 2020, 9:50 PM · Modifiers
Fran Marz (franMarz) awarded D7271: UI Experiment: Scene Stats a Love token.
Apr 5 2020, 9:43 PM · User Interface

Apr 4 2020

Fran Marz (franMarz) awarded D7334: Improve Solidify/Bevel Modifier cooperation a Like token.
Apr 4 2020, 9:44 PM · Modifiers
Fran Marz (franMarz) awarded D7335: Sculpt: Sharpen Mesh Filter a Yellow Medal token.
Apr 4 2020, 9:37 PM · BF Blender (2.83)

Mar 20 2020

Fran Marz (franMarz) awarded T60695: Optimized per-datablock global undo a Love token.
Mar 20 2020, 10:30 AM · Core, BF Blender, Performance

Mar 18 2020

Fran Marz (franMarz) awarded D7169: Bypass EditMesh to Mesh conversion (initial step) a Yellow Medal token.
Mar 18 2020, 9:02 AM · BF Blender

Mar 15 2020

Fran Marz (franMarz) awarded P1099 (An Untitled Masterwork) a Mountain of Wealth token.
Mar 15 2020, 8:26 AM
Fran Marz (franMarz) awarded D7108: EEVEE: Implement the missing Sky texture a Mountain of Wealth token.
Mar 15 2020, 8:07 AM · Eevee

Mar 13 2020

Fran Marz (franMarz) awarded T73317: Multires a Party Time token.
Mar 13 2020, 2:35 PM · Sculpt, Paint & Texture, BF Blender

Mar 11 2020

Fran Marz (franMarz) awarded D7097: Fix mesh shrinking when using the relax mesh filter. a Mountain of Wealth token.
Mar 11 2020, 3:11 AM

Mar 9 2020

Fran Marz (franMarz) awarded D7060: Workbench Simplification Refactor a Love token.
Mar 9 2020, 2:50 PM
Fran Marz (franMarz) awarded rB51e898324de3: Adaptive Sampling for Cycles. a Party Time token.
Mar 9 2020, 2:32 PM

Mar 3 2020

Fran Marz (franMarz) awarded T54862: Multi-Object Properties Editing a Love token.
Mar 3 2020, 10:38 PM · User Interface
Fran Marz (franMarz) awarded D6985: Update matcaps to include specular pass. a Like token.
Mar 3 2020, 8:21 AM · EEVEE & Viewport, User Interface
Fran Marz (franMarz) awarded D7000: Transform: Move with base point a Yellow Medal token.
Mar 3 2020, 8:08 AM · Modeling