- User Since
- May 6 2009, 11:18 PM (479 w, 6 d)
Mon, Jun 18
i believe that the order of appearance of the data should not be important for the importer. In fact the importer processes the imported file twice so that it first collects the data and then assigns the data to blender objects. Please can you take a look at the collada branch? maybe things are different/better/resolved there...
May 29 2018
As far as i know:
May 28 2018
Normally blender becomes very verbose when it breaks something. If you could get a crash log we could get a better info about where blender fails exactly.
Then it indeed seems like something has gone wrong on your windows update.
- Your screenshot indicates that at least the Avastar Addon is running.
- And what is "measurit: Imported multifiles" ?
I personally can not yet test with Windows-10 but another user has confirmed that the Collada exporter works with Blender 2.79 on Windows-10. So currently your issue can not be reproduced.
May 22 2018
@Philipp Oeser (lichtwerk) Yes, Avastar has its own exporter. But the Avastar exporter only supports a very small subset of the collada format. However i am not aware of crashes with the Blender Collada exporter. It should at least report an error message on the blender console when it fails.
@Sergey (Datel) : Please can you provide an example of a blend file that you can not export with the default Exporter? Then maybe we can solve this issue.
May 14 2018
@Bastien Montagne (mont29) Ok, so i just check if the group index is < len(ob.vertex_groups) and as long as the index points to an existing group i presume all is well? And i ignore group indexes when they are out of boundaries. I think i will add a warning to the blender console when this happens during export.
May 13 2018
Hi, Campbell; Could you please take a look at this and give me some advise how to handle this? I am not even sure if this is really a bug or if this needs to be handled in the program (python and C). But i have no idea how to handle the vertex group information correctly in this case, neither for the collada exporter nor for our addons :(
Apr 27 2018
The Collada module has so far only been able to export and import very limited material information and node based materials have never been exported. Also only the Materials from the Blender render engine where supported.
Apr 24 2018
first to understand what exactly shall be done:
Apr 23 2018
Apr 20 2018
Cleanup: simplified a comment
Apr 19 2018
Apr 18 2018
Cleanup: replaced one more 0 by INSERTKEY_NOFLAGS
Fix: replaced one more short 0 by INSERTKEY_NOFLAGS
Cleanup: Function declaritions and definitions
This little change probably would have saved me some days of puzzling why things did not work as expected :)
Please can you approve or reject? thanks