- User Since
- May 6 2009, 11:18 PM (489 w, 2 d)
Thu, Sep 20
Fri, Sep 14
Thu, Sep 13
supporting cycles is on the list. However since Blender 2.8 dropped blender render and comes with a much bigger challenge (more renderers beside Cycles), i decided to not rush and look into this for when the time comes for Blender-2.8 support. I already fear that moment :/
I believe you have kept the color intensity of your material at 0.8...
Wed, Sep 12
please can you add the blend file as well?
Sun, Sep 9
I already stated that we can add the layer attribute to the Blender collada exporter. I explained how i would do this and i explained what challenges i see to get this done properly. I also stated that i will add the layer attribute. So your request for adding this feature has been well heard and will be provided some time in the near future.
The enhanced Layer management is an addon. However, we can not add a dependency between the collada exporter and any addon, so for the blender collada exporter we still must limit the features to what default blender has to offer. For blender 2.8 i do not know yet how the layers will be organized. so i need some time to look into this (which i will certainly do before 2.8 is released).
Sat, Sep 8
yes, this is not a big issue to add to the collada exporter. Although the layer names would then actually be taken from the layer indices "0", "1", ... "31" I am not sure how we would support the creation of named layers here (blender does not support named layers in 2.79).
Wed, Sep 5
ok, i found one thing that is odd: the hip bone uses a scale of 100 in the animation, while the model and armatures are all scaled down by 0.01 in object mode. I bet there is something going wrong with how scaling of pose bones is related to object scaling.
However i want to understand where things go wrong. At best the Collada Importer should report back if there is an issue in the data. I won't be able to get to this before next week, so if you can find some additional time for this you might be able to prepare some super simple demo (to make the dae file as small as possible) :
About the collada branch: I was able to import your dae file by using the Collada importer from the collada branch. However there is something goin very wrong with the handling of the Object scaling and the related location animation curves. I reopen this task now.
Wed, Aug 29
arghh, yes, i have this still on my list. I had to pause my work on the Blender Collada module for a while, but i am eager to get back on this as soon as possible, to make sure the Collada module will be ready for Blender 2.8
Fri, Aug 24
About round trip with Collada:
Aug 3 2018
Aug 2 2018
Aug 1 2018
I am currently updating the collada branch from master. i do not know how long it will take. I think that updating master from collada is currently not a good plan since i first want to be sure that the new collada module is clean, documented and stable.