- User Since
- Oct 23 2008, 3:55 PM (486 w, 6 d)
Nov 22 2017
If I may make a suggestion, in order to elievate confusion with distributed task network rendering, I would love for this to be renamed "Cooperative network rendering" or just "Cooperative rendering". Either that or we could make the distinction between, "Distributed frame" and "Distributed bucket" network rendering?
Aug 2 2017
Sep 14 2016
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Mar 5 2016
Ton: thanks, I'll have a look at the finder option.
kévin: thanks, I apriciate you keeping a level head while I lost mine. ;-) I think I understand now. It's more about backward compatibility than anything else. By the way, I understood that the cache files were designed like this before you even worked on it. I was just surprised that there wasn't a solution at this point. Thanks again.
Hi Kévin, I have a lot of respect for you and your work and I don't want to get on your bad side but this really isn't an acceptable answer. What was the point of using OpenVDB if you can't exchange cache files between apps? It certainly isn't a "Better" replacement for the current cacheing system. It actually hinders playback speed. So, if you can't easily use these caches in other applications, what is the point of having it. I know I'm coming off as confrontational but I have waited sooo long to get this feature just to be told, that's the way it's supposed to work. There must be a better solution. I'm on OS X and there's no simple way to batch rename files. In windows it might be simple to "rename" with wild cards in the command line, but in Unix the standard way rename files is with 'mv' which does't handle batches of files. I could write a shell script but is every user going to need to do this if they want to use the files in other programs? Not to mention that renaming the files invalidates them for use in Blender.
Mar 2 2016
Feb 16 2016
I know this is usually a developer only discussion but I think this is relevant: