Page MenuHome

Tyler (ghfujianbin)
User

Projects

User does not belong to any projects.

User Details

User Since
Jul 19 2019, 11:32 AM (49 w, 6 d)

Recent Activity

Thu, Jun 25

Tyler (ghfujianbin) added a comment to T78239: Sculpt Vertex color doesnt paint.

I don't know if this is by design but I find that you have to choose to display vertex color instead of material under viewport shading to make it work. To make the painted color also show in rendered view, you have to go to shader editor and choose Input --> Attribute --> Name and enter the name of your sculpt vertex color and finally plug that into the base color of your shader.

Thu, Jun 25, 5:00 PM · Sculpt, Paint & Texture, BF Blender

Tue, Jun 9

Tyler (ghfujianbin) added a comment to T77699: Bake option is missing from settings menu.

Actually this is a feature change in 2.83. If you wanna bake, you have to go to Cache --> Type, then choose Modular instead of Replay. Then Blender should behave the same way as 2.82. You can also try Final, which gives you the option to Bake All.

Tue, Jun 9, 8:13 PM · BF Blender
Tyler (ghfujianbin) awarded D7975: Cycles: Improve OptiX viewport denoising performance with CUDA rendering a Love token.
Tue, Jun 9, 8:05 PM

Mon, Jun 8

Tyler (ghfujianbin) added a comment to T77593: OptiX viewport denoising does not work when preferences are set to CUDA (works with final render however).

I cannot reproduce the problem here in Linux with .blend file above, GTX 960 (440.82 driver). This works in all cases.

A clarification. When you select GPU + CPU under System on Preferences > CUDA, only GPU works in viewport. Also, the shared .blend file above has no components that are not supported by OptiX, so denoiser should work in all cases (Regardless if you select CUDA GPU, GPU + CPU, or OptiX). So this is a Windows build problem, or Windows nvidia driver.

Also, be aware of your monitor resolution and check that you are not having this problem:
https://developer.blender.org/T75289

Mon, Jun 8, 3:23 PM · BF Blender
Tyler (ghfujianbin) added a comment to T77593: OptiX viewport denoising does not work when preferences are set to CUDA (works with final render however).

I have a GTX1060. I can confirm this. Viewport denoising when selecting Cuda for rendering is not working. But for me not only viewport denoising is not working, neither is viewport rendering. Don't know how to describe it, so pls check the attached for the viewport rendering result.

Most likely one of your shaders either uses the Ambient Occlusion or Bevel nodes which are not yet supported by this feature. Notice the "Cancel" in the topleft corner. Which seems like a separate issue from the first post.

Mon, Jun 8, 2:28 PM · BF Blender
Tyler (ghfujianbin) added a comment to T77593: OptiX viewport denoising does not work when preferences are set to CUDA (works with final render however).

I have a GTX1060. I can confirm this. Viewport denoising when selecting Cuda for rendering is not working. But for me not only viewport denoising is not working, neither is viewport rendering. Don't know how to describe it, so pls check the attached for the viewport rendering result.

Mon, Jun 8, 11:25 AM · BF Blender

Fri, Jun 5

Tyler (ghfujianbin) awarded rB473aaa389cca: Cycles: Enable OptiX on all Maxwell+ GPUs a Love token.
Fri, Jun 5, 2:53 PM

Nov 17 2019

Tyler (ghfujianbin) awarded T57936: Mesh modeling performance regressions a Like token.
Nov 17 2019, 5:31 PM · Performance, Modeling, BF Blender

Nov 9 2019

Tyler (ghfujianbin) awarded D6219: Fix T71434: Rebuild PBVH only on sculpt geometry changes a Love token.
Nov 9 2019, 7:30 PM · BF Blender (2.81)

Oct 15 2019

Tyler (ghfujianbin) awarded D5975: Sculpt Vertex Colors a Love token.
Oct 15 2019, 11:53 AM · BF Blender (2.90)

Oct 14 2019

MasterNurmi (MasterNurmi) awarded T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) a The World Burns token.
Oct 14 2019, 10:04 AM · User Interface, BF Blender, Add-ons (Community)

Oct 12 2019

juan gargallo (juantxo) awarded T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) a Burninate token.
Oct 12 2019, 10:24 AM · User Interface, BF Blender, Add-ons (Community)

Oct 11 2019

Tomi (Tvartiainen) awarded T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) a Burninate token.
Oct 11 2019, 4:21 PM · User Interface, BF Blender, Add-ons (Community)

Oct 10 2019

Michael Hermann (245) awarded T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) a Burninate token.
Oct 10 2019, 1:18 PM · User Interface, BF Blender, Add-ons (Community)

Oct 9 2019

Vladimir (evilvoland) awarded T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) a Burninate token.
Oct 9 2019, 2:39 PM · User Interface, BF Blender, Add-ons (Community)

Oct 6 2019

Tyler (ghfujianbin) awarded D5833: Paint: 2D paint line improvements a Love token.
Oct 6 2019, 4:31 PM
Tyler (ghfujianbin) renamed T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler) from Node wrangler (emission viewer), Ctrl+Shift+Click on a node does't cycle thru all of it to Node wrangler (emission viewer), Ctrl+Shift+Click on a node does't cycle thru all of its outputs.
Oct 6 2019, 7:06 AM · User Interface, BF Blender, Add-ons (Community)
Tyler (ghfujianbin) created T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler).
Oct 6 2019, 7:03 AM · User Interface, BF Blender, Add-ons (Community)

Sep 30 2019

Tyler (ghfujianbin) changed the status of T70374: Smooth shading is turned on automatically when entering sculpt mode. from Unknown Status to Resolved.
Sep 30 2019, 3:41 AM · BF Blender
Tyler (ghfujianbin) added a comment to T70374: Smooth shading is turned on automatically when entering sculpt mode..

It was fixed already. Download the latest...

Sep 30 2019, 3:41 AM · BF Blender
Tyler (ghfujianbin) updated the task description for T70374: Smooth shading is turned on automatically when entering sculpt mode..
Sep 30 2019, 2:39 AM · BF Blender
Tyler (ghfujianbin) created T70374: Smooth shading is turned on automatically when entering sculpt mode..
Sep 30 2019, 2:38 AM · BF Blender

Sep 29 2019

Tyler (ghfujianbin) created T70345: viewport display not showing the correct object transform (location & scale) with the lastest nightly build.
Sep 29 2019, 5:53 AM · BF Blender

Sep 28 2019

Tyler (ghfujianbin) created T70310: Difficult to change brush size from big to small (both in Sculpting mode/texture mode).
Sep 28 2019, 4:09 AM · BF Blender

Jul 19 2019

Tyler (ghfujianbin) added a comment to T67215: CPU and GPU hybrid rendering on cycles is way slower than just rendering with GPU..

For efficient CPU + GPU rendering, smaller tile sizes must be used.

If that doesn't solve the issue, we require a .blend file to reproduce the problem.

Jul 19 2019, 1:36 PM · BF Blender
Tyler (ghfujianbin) created T67215: CPU and GPU hybrid rendering on cycles is way slower than just rendering with GPU..
Jul 19 2019, 11:38 AM · BF Blender