Page MenuHome

Gilberto Rodrigues (gilberto_rodrigues)
BLENDER LOVER <3

Projects

User does not belong to any projects.

User Details

User Since
May 28 2018, 9:53 PM (226 w, 6 d)

Recent Activity

Sun, Sep 25

Gilberto Rodrigues (gilberto_rodrigues) awarded rB4e4daa641764: Fix T100959: Memory leak when moving node with Alt a Baby Tequila token.
Sun, Sep 25, 10:57 PM

Thu, Sep 22

Gilberto Rodrigues (gilberto_rodrigues) awarded rB44aaa9893ba8: Eevee: Add support for Nishita sky texture a Love token.
Thu, Sep 22, 11:34 AM

Mon, Sep 19

Gilberto Rodrigues (gilberto_rodrigues) awarded D15988: Sculpt: Improve performance when initializing face sets a Love token.
Mon, Sep 19, 6:45 AM · Sculpt, Paint & Texture

Fri, Sep 16

Gilberto Rodrigues (gilberto_rodrigues) added a comment to T94800: Working sliders are faded in the overlays panel.

Actually it would be better if those sliders were moved to the object's viewport display panel. Then the sliders wouldn't get faded when the overlays are OFF and they still work. And the checkbox would'nt need to be hidden unhidden depending on shading modes, as there already is the per object Wireframe checkbox, so the checkbox in the overlays panel is reduntant. It would be good to remove a redundant functionality from an already cluttered panel. Not a big deal removing that checkbox from the overlays panel since the user would still be able to apply it to all objects by holding Alt and clicking the "Wireframe" checkbox of the object viewport display. The per object wireframe opacity slider would also give users more flexibility, allowing for objects to have different wireframe setting.

Fri, Sep 16, 10:29 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) added a comment to T94800: Working sliders are faded in the overlays panel.

Another simpler way to reproduce not using the object "viewport display settings": just duplicate the default cube; z->wireframe; turn off the overlays; in the overlays panel try the opacity slider, it will be faded but it works.

Fri, Sep 16, 11:54 AM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T101111: Inconsistent naming for modes in the undo history menu.
Fri, Sep 16, 10:52 AM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) created T101111: Inconsistent naming for modes in the undo history menu.
Fri, Sep 16, 9:07 AM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) awarded T63890: Popover: Color Sampling doesn't work a Baby Tequila token.
Fri, Sep 16, 8:08 AM · User Interface, BF Blender

Thu, Sep 15

Gilberto Rodrigues (gilberto_rodrigues) added a comment to T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead.

@Boris (Parfen) can you make a bug report?

Thu, Sep 15, 1:44 AM · User Interface, Platform: Windows, BF Blender

Wed, Sep 7

Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T100890: Select loop only works if the hidden face is a ngon.
Wed, Sep 7, 10:33 PM · Modeling, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T100890: Select loop only works if the hidden face is a ngon.
Wed, Sep 7, 10:32 PM · Modeling, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) created T100890: Select loop only works if the hidden face is a ngon.
Wed, Sep 7, 10:29 PM · Modeling, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) awarded rB6951e8890ae3: Mikktspace: Optimized port to C++ a Love token.
Wed, Sep 7, 8:08 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded D14847: Win32: Dark Mode Title Bar Color a Love token.
Wed, Sep 7, 6:36 AM · Platform: Windows

Sat, Sep 3

Gilberto Rodrigues (gilberto_rodrigues) awarded D15797: UI: 3D Text Caret a Love token.
Sat, Sep 3, 1:30 PM · User Interface

Aug 12 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded D15524: Enhanced extrude tool for NURBS surfaces a Yellow Medal token.
Aug 12 2022, 11:19 AM · Modeling

Jul 12 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rB2d041fc46823: Object: Speed up duplication of large selections by doing fewer collection syncs a Love token.
Jul 12 2022, 8:27 AM

Jul 10 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rB2ac5b55289d3: UI: add tooltips for nodes to the shader node add menu a Yellow Medal token.
Jul 10 2022, 10:12 AM
Gilberto Rodrigues (gilberto_rodrigues) awarded rBabfa09752f5c: Cycles: enable Vega GPU/APU support a Love token.
Jul 10 2022, 10:03 AM

Jun 28 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded T99210: Realtime Compositor a Love token.
Jun 28 2022, 5:51 AM · EEVEE & Viewport, Compositing

Jun 3 2022

Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T98571: Wrong facedot selection color with gpu subdivision.
Jun 3 2022, 10:59 AM · BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T98571: Wrong facedot selection color with gpu subdivision.
Jun 3 2022, 10:51 AM · BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T98571: Wrong facedot selection color with gpu subdivision.
Jun 3 2022, 10:51 AM · BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T98571: Wrong facedot selection color with gpu subdivision.
Jun 3 2022, 10:50 AM · BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T98571: Wrong facedot selection color with gpu subdivision.
Jun 3 2022, 10:49 AM · BF Blender
Gilberto Rodrigues (gilberto_rodrigues) renamed T98571: Wrong facedot selection color with gpu subdivision from Wrong facedot to Wrong facedot selection color with gpu subdivision.
Jun 3 2022, 10:48 AM · BF Blender
Gilberto Rodrigues (gilberto_rodrigues) created T98571: Wrong facedot selection color with gpu subdivision.
Jun 3 2022, 10:44 AM · BF Blender

Jun 2 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded T98544: Difficult selection of wire objects a Like token.
Jun 2 2022, 9:42 AM · Modeling, BF Blender

May 31 2022

Gilberto Rodrigues (gilberto_rodrigues) closed T76775: UV selection modes (edge/face) allow only-vertex selection, unlike edit-mesh as Resolved.
May 31 2022, 10:27 PM · Restricted Project, BF Blender

May 24 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rBf600a2aa6df1: IMBUF: Thumbnails of all EXR files using less RAM a Love token.
May 24 2022, 6:57 AM
Gilberto Rodrigues (gilberto_rodrigues) awarded rB9b082da7080d: UI: rename Hue/Saturation node to Hue Saturation Value in shaders and textures a Like token.
May 24 2022, 6:55 AM

May 21 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded T97882: Native STL IO a Love token.
May 21 2022, 2:25 AM · Pipeline, Assets & I/O, Import/Export, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) added a comment to T98294: New Blender file add HDRI background but no background shows... just reflections.

It's not a bug. It only shows if shading mode is set to rendered, or in material preview if you check "scene world" in the viewport shading panel.

May 21 2022, 2:21 AM · BF Blender

Apr 7 2022

Paul Kotelevets (1D_Inc) awarded D12789: UI: Fix misaligned icons a Love token.
Apr 7 2022, 10:59 PM · User Interface
Vyacheslav (hitrpr) awarded D12789: UI: Fix misaligned icons a Love token.
Apr 7 2022, 4:51 AM · User Interface
Vyacheslav (hitrpr) awarded rB49858bf52641: UI: Fix outliner and buttons icons alignment a Y So Serious token.
Apr 7 2022, 4:41 AM

Apr 4 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rB336082acba51: Curves: Curve Pen a Party Time token.
Apr 4 2022, 2:50 PM

Apr 2 2022

Gilberto Rodrigues (gilberto_rodrigues) added a comment to D12155: Curves: Curve Pen.

Hi @Dilith Jayakody (dilithjay) , when adding a new point, shift to move only one handle doesn't work anymore, i mean when still holding left mouse button. It is only working if the point was already added.

Apr 2 2022, 12:37 AM · Restricted Project, Modeling

Mar 30 2022

Gilberto Rodrigues (gilberto_rodrigues) added a reviewer for D14501: Fix: outliner and button icons alignment: User Interface.
Mar 30 2022, 11:02 AM · User Interface
Gilberto Rodrigues (gilberto_rodrigues) abandoned D13479: Fix: outliner and button icons alignment again..

now it is D14501

Mar 30 2022, 10:56 AM · User Interface
Gilberto Rodrigues (gilberto_rodrigues) added a reverting change for D12789: UI: Fix misaligned icons: D14501: Fix: outliner and button icons alignment.
Mar 30 2022, 10:55 AM · User Interface
Gilberto Rodrigues (gilberto_rodrigues) updated the summary of D14501: Fix: outliner and button icons alignment.
Mar 30 2022, 10:55 AM · User Interface
Gilberto Rodrigues (gilberto_rodrigues) updated the diff for D14501: Fix: outliner and button icons alignment.

don't change svg header

Mar 30 2022, 10:51 AM · User Interface
Gilberto Rodrigues (gilberto_rodrigues) requested review of D14501: Fix: outliner and button icons alignment.
Mar 30 2022, 10:46 AM · User Interface

Mar 17 2022

Gilberto Rodrigues (gilberto_rodrigues) requested review of D13479: Fix: outliner and button icons alignment again..

the icon build issues were fixed by hans in another patch. this can be commited now.

Mar 17 2022, 8:54 AM · User Interface

Mar 10 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rBffaaa0bcbf47: UV: Edge selection support a Love token.
Mar 10 2022, 7:05 AM

Feb 22 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded D14143: Improve Complex Solidify Constraints Solver a Love token.
Feb 22 2022, 7:04 PM · Modifiers

Feb 20 2022

Gilberto Rodrigues (gilberto_rodrigues) created T95911: Blender won't build after running blender_icons_update.py.
Feb 20 2022, 4:56 PM · BF Blender
Gilberto Rodrigues (gilberto_rodrigues) planned changes to D13479: Fix: outliner and button icons alignment again..

lastest master svg doesn't build blender after running icons update python script

Feb 20 2022, 4:01 PM · User Interface
Gilberto Rodrigues (gilberto_rodrigues) updated the diff for D13479: Fix: outliner and button icons alignment again..

use svg from master to avoid conflicts - update patch

Feb 20 2022, 3:39 PM · User Interface

Feb 16 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded D13984: GPencil: Update-on-write using update cache a Love token.
Feb 16 2022, 11:10 AM · Grease Pencil

Feb 12 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded D14093: Enabled the outliner to use the correct icon for each curve subtype. a Love token.
Feb 12 2022, 8:59 PM · BF Blender, User Interface

Feb 11 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded D14030: UI WIP: User-Managed Unused Data a Love token.
Feb 11 2022, 11:45 AM · User Interface

Feb 7 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded D13867: Fix Bevel Intersection Continuity a Love token.
Feb 7 2022, 11:39 AM · Modeling

Feb 1 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded D13702: Implementation: Equalize Handle Operator a Love token.
Feb 1 2022, 7:24 AM · BF Blender, Animation & Rigging
Gilberto Rodrigues (gilberto_rodrigues) awarded rBa393db3c2376: Sculpt-dev: commit 1 of dyntopo cleanup a Love token.
Feb 1 2022, 6:24 AM

Jan 30 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rB95981c987648: Geometry Nodes: Extrude Mesh Node a Party Time token.
Jan 30 2022, 5:15 AM

Jan 27 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded D13927: obj: speed up the exporter by multi-threading and avoiding tiny I/O calls a Yellow Medal token.
Jan 27 2022, 6:01 AM

Jan 25 2022

Gilberto Rodrigues (gilberto_rodrigues) added a comment to D10436: Fix T85650: Userpref to disable Fresnel Effect for Wireframes..

Can't build it anymore

Jan 25 2022, 7:59 PM · EEVEE & Viewport
Gilberto Rodrigues (gilberto_rodrigues) awarded D13824: Fix depsgraphs sharing IDs via evaluated edit mesh a Love token.
Jan 25 2022, 7:31 PM

Jan 23 2022

Gilberto Rodrigues (gilberto_rodrigues) added a comment to T95149: Solidify modifier showing opposite output than usual..

OK, looking at the provided file, it's what @Alaska (Alaska) said. The normal of the faces are inverted, probably because of applying negative scale. You just have to flip the faces normals.

Jan 23 2022, 8:05 PM · BF Blender
Gilberto Rodrigues (gilberto_rodrigues) added a comment to T95149: Solidify modifier showing opposite output than usual..

It's not a bug. The solidify is working correctly, in the right direction, but the shape is a bit different depending on the order of the modifiers. You can change the order of the modifiers to get the result you want, if I understood correctly.

Jan 23 2022, 7:50 AM · BF Blender

Jan 14 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rBcfa53e0fbeed: Refactor: Move normals out of MVert, lazy calculation a Yellow Medal token.
Jan 14 2022, 1:24 AM

Jan 12 2022

Gilberto Rodrigues (gilberto_rodrigues) added a comment to T94806: Wireframe opacity doesn't work if object is "in front" and viewport shading is set to material preview or rendered..

@Carlos (Mujsoye) I think you are right, it is the texture space box, but it gets the lower opacity in wireframe and solid shading, so I guess it could work in other shading modes. Also it works fine in rendered or preview if "in front" is off.

Jan 12 2022, 4:23 AM · EEVEE & Viewport, BF Blender

Jan 11 2022

Gilberto Rodrigues (gilberto_rodrigues) changed the status of T94806: Wireframe opacity doesn't work if object is "in front" and viewport shading is set to material preview or rendered. from Needs Information from User to Needs Triage.
Jan 11 2022, 2:48 PM · EEVEE & Viewport, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) changed the status of T94802: Xray doesn't work in wireframe shading for objects set to display as wire. from Needs Information from User to Needs Triage.
Jan 11 2022, 2:47 PM · EEVEE & Viewport, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) added a comment to T94802: Xray doesn't work in wireframe shading for objects set to display as wire..

Hi! Thanks you for triaging. To see better the effect in default settings, increase the xray slider to around 0.7 .

Jan 11 2022, 2:46 PM · EEVEE & Viewport, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) added a comment to D10436: Fix T85650: Userpref to disable Fresnel Effect for Wireframes..

hi @Jeroen Bakker (jbakker), From testing this patch. It doesn't turn the fresnel off when shading is set to single color and is in object mode.

Jan 11 2022, 1:30 PM · EEVEE & Viewport
Gilberto Rodrigues (gilberto_rodrigues) added a comment to T94806: Wireframe opacity doesn't work if object is "in front" and viewport shading is set to material preview or rendered..

@Pratik Borhade (PratikPB2123) Sorry, turns out there was another requirement to reproduce, texture space has to be checked on too.

Jan 11 2022, 1:25 PM · EEVEE & Viewport, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94806: Wireframe opacity doesn't work if object is "in front" and viewport shading is set to material preview or rendered..
Jan 11 2022, 1:25 PM · EEVEE & Viewport, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) created T94806: Wireframe opacity doesn't work if object is "in front" and viewport shading is set to material preview or rendered..
Jan 11 2022, 1:20 AM · EEVEE & Viewport, BF Blender

Jan 10 2022

Gilberto Rodrigues (gilberto_rodrigues) created T94802: Xray doesn't work in wireframe shading for objects set to display as wire..
Jan 10 2022, 10:39 PM · EEVEE & Viewport, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 10:24 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 9:56 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 9:55 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 9:55 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 9:55 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 9:54 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 9:40 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) updated the task description for T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 9:40 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) created T94800: Working sliders are faded in the overlays panel.
Jan 10 2022, 9:39 PM · User Interface, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) awarded rB8393ccd07634: Cycles: Add OptiX temporal denoising support a Love token.
Jan 10 2022, 1:43 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded rB4e44cfa3d996: Add a new C++ version of an exporter for the Wavefront .obj format. a Party Time token.
Jan 10 2022, 1:42 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded D1691: Cycles: Add option to use a custom bokeh shape a Love token.
Jan 10 2022, 1:38 PM

Jan 6 2022

Gilberto Rodrigues (gilberto_rodrigues) added a comment to T88243: Out Of Memory when VRAM isn't even close to being full..

I cannot reproduce with a RTX 3070(8 gb) in blender 3.0, rendered succesfully with cuda and optix. Vram usage peaks at 4 gb. Try using the latest blender version, @Tucker Souder (SynthwaveFox) .

Jan 6 2022, 2:11 PM · BF Blender

Jan 5 2022

Gilberto Rodrigues (gilberto_rodrigues) created T94656: Transform orientation undo is inconsistent..
Jan 5 2022, 8:08 AM · Restricted Project, Core, BF Blender

Jan 3 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rBeed45d2a239a: OpenSubDiv: add support for an OpenGL evaluator a Party Time token.
Jan 3 2022, 12:20 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded rB6d7dbdbb44f3: Point Cloud: Optimize bounding box calculation a Love token.
Jan 3 2022, 12:07 PM

Dec 28 2021

Gilberto Rodrigues (gilberto_rodrigues) awarded D12770: Refactor: Move normals out of MVert, lazy calculation a Yellow Medal token.
Dec 28 2021, 7:30 PM · Performance, Geometry Nodes, Modeling

Dec 27 2021

Gilberto Rodrigues (gilberto_rodrigues) awarded rBcb9643504750: Geometry Nodes: Parallelize mesh grid primitive a Love token.
Dec 27 2021, 5:27 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded rBbdbd0cffda69: Nodes: Improve performance when freeing a node tree a Love token.
Dec 27 2021, 5:27 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded rBdbbf0e7f6652: Nodes: Improve node tree copy performance a Love token.
Dec 27 2021, 5:26 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded rB6a71b2af66cf: Mesh: Parallelize bounding box calculation (WIP) a Love token.
Dec 27 2021, 5:20 PM

Dec 26 2021

Gilberto Rodrigues (gilberto_rodrigues) awarded rB7e712b2d6a0d: Nodes: refactor node tree update handling a Yellow Medal token.
Dec 26 2021, 4:07 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded D11900: UI: Camera Guides and Borders a Love token.
Dec 26 2021, 9:49 AM · User Interface

Dec 25 2021

Gilberto Rodrigues (gilberto_rodrigues) awarded D13046: Exporter part of soc 2020 fast Obj IO project a 100 token.
Dec 25 2021, 2:37 PM

Dec 23 2021

Gilberto Rodrigues (gilberto_rodrigues) added a comment to T94336: MISSING EXTENDED GALARY I PURCHED AND ITS NOT AVAILABLE.

blender doesn't sell that. why post here?

Dec 23 2021, 4:12 AM · BF Blender

Dec 20 2021

Gilberto Rodrigues (gilberto_rodrigues) added a comment to rBM8785: Merge branch 'blender-3.0-release'.

Understood

Dec 20 2021, 3:09 AM

Dec 19 2021

Gilberto Rodrigues (gilberto_rodrigues) added a comment to rBM8785: Merge branch 'blender-3.0-release'.

this is a bit confunsing to me. some derforming objects, which?

Dec 19 2021, 7:18 PM

Dec 17 2021

Gilberto Rodrigues (gilberto_rodrigues) awarded rB883e4c089ad7: MetaBall: optimize memory allocation for meta-ball tessellation a Love token.
Dec 17 2021, 5:58 AM