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Gilles Vachon (gilles)
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User Since
Jun 4 2013, 10:14 AM (332 w, 23 h)

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Jan 9 2017

Gilles Vachon (gilles) added a comment to D1783: Alembic Import/Export.

Hi all,
I am just trying to know whether the Alembic files exported from Blender have Materials written.
Surely a very basic question.
Does anybody know that?
Thank you

Jan 9 2017, 1:14 PM

Feb 14 2014

Gilles Vachon (gilles) added a comment to T38613: COLLADA export issue from 2.69 (BUT NOT 2.67): object in OpenGL viewer are in wrong orientation.

Hi again,
An interesting observation that could help.
In the blender file in mys first message, the scale of the brick is set to X= - 0.5. When set to + 0.5, the brick doesn't change in blender and the .dae file exported from both 2.67 and 2.69 is OK in GLC-player. So it looks like 2.69 is more sensitive to that negative scaling.
However, I have files where scaling seems to be ok (X,Y,Z are +) but the export is still showing the orientation/rotation issue with the brick and with both versions of Blender...

Feb 14 2014, 6:49 PM · Collada, BF Blender, GPU / Viewport
Gilles Vachon (gilles) added a comment to T38613: COLLADA export issue from 2.69 (BUT NOT 2.67): object in OpenGL viewer are in wrong orientation.

By the way, it is probably easier to look at the 2 DAE files (attached here):

  • one exported from 2.67 which is OK:
  • one exported from 2.69 which is wrong:

both correspond to the pictures in my previous comment.

Feb 14 2014, 11:07 AM · Collada, BF Blender, GPU / Viewport

Feb 12 2014

Gilles Vachon (gilles) added a comment to T38613: COLLADA export issue from 2.69 (BUT NOT 2.67): object in OpenGL viewer are in wrong orientation.

Some Snapshots to illustrate the problem. The small wood brick is in wrong orientation in GLC-player compared to Blender. When Snowflakes are off then everything is fine in GLC-player

Feb 12 2014, 3:43 PM · Collada, BF Blender, GPU / Viewport
Gilles Vachon (gilles) claimed T38613: COLLADA export issue from 2.69 (BUT NOT 2.67): object in OpenGL viewer are in wrong orientation.
Feb 12 2014, 3:35 PM · Collada, BF Blender, GPU / Viewport