- User Since
- Jan 20 2020, 10:12 AM (18 w, 1 d)
For me it is also lagging if I set the width/height to 4096px (see video attached)
Tue, May 5
I think there is a problem with the Intel GPU driver, try to backup the system and update to Mojave or Catalina.
Mon, May 4
Do you have added Blender in the configuration menu?
Wed, Apr 29
@Zoltán Némedi (nemediz) thx for this proposal, on my AMD hackintosh it's working 👍 (see video attached)
@Zoltán Némedi (nemediz) could you attach your changes of the source code?
Apr 17 2020
Apr 15 2020
For me Blender (2.82 and 2.83) crashes with this file on a Macbook with Intel GPU (see crashlog attached). But works on a Hackintosh with AMD GPU.
Apr 8 2020
Blender also crashes on animchannels_clean_empty_exec here with 2.82a and 2.83 (latest build).
Apr 7 2020
With Shift-W menu I get also "No Folder Selected" (see video attached)
Apr 2 2020
By removing the sprinkles it's looking fine, seems like there is a bug with particle system and motion blur.
For me it is broken on Blender 2.82a but works on 2.83. (screenshots attached, same file in different Blender versions)
Apr 1 2020
Seems like it works with Blender 2.81a
@Julio Ferrari (jfcalcena) with your setup there are so many reasons why Blender crashes
For me 2.82a completely crashes if motion blur is activated (crashlog attached) and I try to render image, with the latest 2.83alpha (hash: rB0062813c731f) it also crashes.
Mar 30 2020
try to test that with 1 GPU
Mar 27 2020
try to open the file "C:\Program Files\Blender Foundation\Blender 2.82\2.82\scripts\addons\ant_landscape\ant_functions.py", scroll to line 1065 and replace with
Mar 23 2020
Reproducible also on OSX.
Mar 18 2020
Seems to be fine in 2.83, but it's broken with 2.82a.
Mar 16 2020
working fine here
Mar 9 2020
Some relevant informations perhaps: https://github.com/libgdx/libgdx/pull/5893
Mar 6 2020
@Werner (camot) it is an Apple's AMD drivers issue, what you can do is to report this bug to Apple and AMD -->
Mar 5 2020
Looks like something is with transmission and AMD graphics cards (see video attached). Tested also on OSX with Intel GPU, works fine.
Mar 4 2020
On my Hackintosh (AMD Ryzen 5 + Radeon RX 480) it is working fine with Blender 2.82. But on my MacBook (Pro (Mid 2012), 2,5 GHz Intel Core i5, Intel HD Graphics 4000 1536 MB) its reproducible. (see video attached)
Mar 2 2020
With version: 2.83 (sub 5), branch: master, commit date: 2020-03-01 21:35, hash: rBeaf0528749c8 issue is resolved.
Feb 28 2020
Bug is also reproducible no a MacBook Pro (Mid 2012), 2,5 GHz Intel Core i5, Intel HD Graphics 4000 1536 MB.
Feb 27 2020
It is also crashing on my MacOS 10.15.3 system. Crash report is attached.
Feb 18 2020
Issue is still there. Same behaviour also occurs in C4D but not in Rhino and Archicad (somehow they fix this issue).
Feb 12 2020
Feb 10 2020
looks like Brave Browser is also crashing with OSX accessibility zoom feature ( https://github.com/brave/brave-browser/issues/8149 )
Feb 3 2020
I mean, the system preferences in OSX .
@Guilherme (guilhermenunes09) could you try to switch your GPU in the setting to Intel and then test again?
Jan 31 2020
I think it's the same bug like here https://developer.blender.org/T71354
Both are using principled volume shader.
Jan 30 2020
Tested with the build 2.83 Alpha, works fine on OSX Catalina 10.15.3.
Jan 24 2020
Crashes on 2.82 hash: 18343c230d2c --> crashlog https://pastebin.com/yRJuywWL
Works fine with 2.83 hash: 11df5443e5d0
Jan 22 2020
it is crashing for me with the builds from https://builder.blender.org/download/
It is working now 👍. Built the latest versions of 2.81a and 2.82 on the AMD hackintosh.