- User Since
- Apr 3 2018, 8:38 PM (55 w, 2 d)
Feb 23 2019
Have one more addition to this.
Unreal Engine PSKs support being split up into multiple parts, and being assembled together back by the engine. 3Ds Max PSK Importer handles that case rather well (although it does depends on the order of import of the individual PSKs), can we expect this plugin to handle that case as well?
Apr 5 2018
Ok, thanks for the workaround, I'm looking forward to an updated version of the plugin. :)
The models in question are here: https://mega.nz/#F!KF8nEYLJ!W25IPmXKDrhbp1k1n4FmPQ