Hadrien Brissaud (hadrien)
User

Projects

User does not belong to any projects.

User Details

User Since
Feb 6 2013, 7:05 PM (293 w, 20 h)

Recent Activity

Jun 20 2018

Hadrien Brissaud (hadrien) added a comment to T49029: Pie menu breaks if spawned near window edge.

I hate to nag you guys about this, but seeing as there's work on including pie menus in default 2.8 config -which imho is a good move- it seems the right moment to do so. If there was any chance this could be looked at it would be neat. Let me know if it needs clarification.

Jun 20 2018, 12:53 PM · User Interface

May 31 2018

Hadrien Brissaud (hadrien) added a comment to rBbf4ce5755f36: Overlay: Add Wireframe overlay..

Great ! Is this using merwin's technique ? (suposedly preventing zfighting)

https://youtu.be/MD7MU-UVG2U?t=13m41s

Well I wouldn't call it merwin's technique but yes it's the same idea :)

May 31 2018, 8:38 PM
Hadrien Brissaud (hadrien) added a comment to rBbf4ce5755f36: Overlay: Add Wireframe overlay..

Great ! Is this using merwin's technique ? (suposedly preventing zfighting)

https://youtu.be/MD7MU-UVG2U?t=13m41s

May 31 2018, 7:32 PM

May 21 2018

Hadrien Brissaud (hadrien) added a comment to T55043: Tool Settings Editor.

Ok thanks for the clarification. I am not really convinced this is an improvement over an overlapping toolbar (as with the T region), but let's see it shaping up !

May 21 2018, 11:59 PM · Code Quest
Hadrien Brissaud (hadrien) added a comment to T55043: Tool Settings Editor.

Alright ! Is it meant to stay visible when an editor is maximized ?
How does it know which settings to show if two editors are open side by side ? Or is there only one tool active at a time ?
Is it also meant to host settings for the "simpler" tools like knife, etc (which have only a handful of checkboxes) ?

May 21 2018, 11:44 PM · Code Quest
Hadrien Brissaud (hadrien) added a comment to T55043: Tool Settings Editor.

It seems like this is essentially moving the T region to the right-hand-side ?

"T" and "N" are (Just press F5 while mouseover panel) and should remain flippable

May 21 2018, 11:02 PM · Code Quest

May 20 2018

Hadrien Brissaud (hadrien) added a comment to T55043: Tool Settings Editor.

It seems like this is essentially moving the T region to the right-hand-side ?

May 20 2018, 1:59 PM · Code Quest

Jan 23 2018

Hadrien Brissaud (hadrien) added a comment to T53844: Blender 2.8: Collections Icons.

Not sure why groups are kept around actually, wouldn't collections completely fill the functionality gap ?
As for the three horizontal lines, don't you think it's really too generic ? As you say, it could evoke stacked layers, or pretty much anything else... additionally it is quite connoted because this design is used more and more on the web and in other programs (Firefox comes to mind), and in those other contexts it usually means "menu" or "more...".

Jan 23 2018, 11:51 AM · User Interface

Jan 22 2018

Hadrien Brissaud (hadrien) added a comment to T53844: Blender 2.8: Collections Icons.

I like the cardboard box one (4 or 5). I also like the first one but the icon for "group" already looks like a group of objects (a sphere and a box) and having a group of three objects as the icon for collections is a bit confusing.
Having all collection-related icons in a different color could also make sense - after all we already have a color code within the outliner : orange (objects), grey (data), blue (modifiers). Why not have them in say, green ? It could also help differentiate at a glance what is a collection and what is an object (color stands out more immediately than shape, I think).

Jan 22 2018, 12:48 PM · User Interface

Jan 16 2018

Hadrien Brissaud (hadrien) added a comment to T53799: Snap to second while scrubbing the frame in the timeline.

This is really, really great. Do you think it is doable for the graph editor as well ?
https://blender.community/c/rightclickselect/P0bbbc/snap-toggle-in-graph-editor (see mockup)

Jan 16 2018, 4:19 PM · Quick Hacks

Dec 19 2017

Hadrien Brissaud (hadrien) added a comment to rB01850f0928c5: Manipulator: 3D view navigation improvements.

Small remark : view orbiting does not work very well with "trackball" setting (probably because the grab point is in the viewport corner), maybe this could use turntable orbit regardless of interaction settings, or set the grab point to be the screen center.

Dec 19 2017, 1:44 PM

Dec 16 2017

D1473: Navigation Widget for node graphs. now requires changes to proceed.

Just found this patch pretty much by accident - it would be fantastic to have it sometime in the future, now that the manipulators are on the way.

Dec 16 2017, 5:22 PM

Aug 10 2017

Hadrien Brissaud (hadrien) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

@Campbell Barton (campbellbarton) what do you mean by "which aren't on the same axis" ? I think simply using a click-and-drag rather than a keystroke is already much easier - this was the rationale behind pie menus iirc : less travel for the keyboard hand (it suddenly strikes me how primitives input devices still are...). I agree that neither this one, nor any other manipulator should be designed without the input of several of the target users.

Aug 10 2017, 11:56 AM · BF Blender: 2.8, User Interface

Aug 6 2017

Hadrien Brissaud (hadrien) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

Some thought on the F-Curve: Key-Frame Manipulator
As an animator (mostly working in Maya for jobs, and Blender for personal stuff, so might lack experience with Blender's animation tools overall) the reasoning behind this manipulator is I find a little difficult to move several keyframes at once, especially when it's on a single axis - shortcut G+X/Y works but it makes editing in the graph tiring when tweaking loads of keyframes - either adjusting values (moving on y) or adjusting timing (moving on x) on an entire shot can feel taxing after a short while. Adjusting a single keyframe is fine with a tablet since middle-clicking during a transform will snap to the closest axis (and you can do that with a tablet pen), but moving several keyframes requires hitting G anyway.
So, a 2d manipulator like the one in the 3d view would be welcome. It doesn't have to look like two perpendicular arrows - it could be a box encompassing the current selection or something different. It should allow for moving independently on a single axis as well as freely on both axes. Maybe it could allow for scaling as well by dragging its corners. If it ends up taking that kind of shape it could get in the way of selection so it's probably important that it stays toggle-able.

Aug 6 2017, 2:46 PM · BF Blender: 2.8, User Interface

Jun 22 2017

Hadrien Brissaud (hadrien) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

I think you missed my post above @Campbell Barton (campbellbarton) because it got buried in a sea of equally awesome suggestions. :) I suggested bbone roll control in the 3dview, and translate manipulator in the graph editor.

Jun 22 2017, 4:24 PM · BF Blender: 2.8, User Interface

Jun 20 2017

Hadrien Brissaud (hadrien) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

For all suggestions that relate to constraints/modifiers : I like the idea, but when is the manipulator displayed / how is it toggled ?

Jun 20 2017, 1:10 PM · BF Blender: 2.8, User Interface

Jun 19 2017

Hadrien Brissaud (hadrien) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

Hi Campbell, hi everybody, here are some of my own ideas.

Jun 19 2017, 1:02 PM · BF Blender: 2.8, User Interface

Jun 16 2017

Hadrien Brissaud (hadrien) added a comment to rB65905a76c2c9: Add bisect manipulator.

Not sure if usability feedback is welcome at this point, but this manipulator could use a handle to move plane point on all axes in addition to the circle and arrow. Super cool nonetheless ! :)

Jun 16 2017, 1:34 PM

Mar 27 2017

Hadrien Brissaud (hadrien) added a comment to T47032: Custom Manipulators: New Transform Manipulator (Design).

Your mockup looks good Alex ! only two remarks :

Mar 27 2017, 11:32 PM · BF Blender, User Interface
Hadrien Brissaud (hadrien) added a comment to T47032: Custom Manipulators: New Transform Manipulator (Design).
Mar 27 2017, 11:25 PM · BF Blender, User Interface

Mar 5 2017

Hadrien Brissaud (hadrien) added a comment to T49029: Pie menu breaks if spawned near window edge.

Thanks a bunch Severin.

Mar 5 2017, 10:19 PM · User Interface
Hadrien Brissaud (hadrien) added a comment to T49029: Pie menu breaks if spawned near window edge.

@Julian Eisel (Severin) Just a heads up, no pressure, wanting to know if this could possibly be looked into before 2.8 ? I know you guys are pretty busy.

Mar 5 2017, 5:54 PM · User Interface

Nov 20 2016

Hadrien Brissaud (hadrien) added a comment to rBe8641d44740e: Cycles: distance culling for objects..

Just a small typo in description text : "Cull objects which are further away from camera than this distance"

Nov 20 2016, 8:32 PM

Nov 4 2016

Hadrien Brissaud (hadrien) added a comment to D2330: Implement unique undo option for operators.

For reference, mypaint uses a kind of action (stroke) grouping, defined by the time elapsed between two strokes, could be something to investigate.

Nov 4 2016, 11:41 PM

Aug 6 2016

Hadrien Brissaud (hadrien) created T49029: Pie menu breaks if spawned near window edge.
Aug 6 2016, 12:34 PM · User Interface

Apr 2 2016

Hadrien Brissaud (hadrien) added a comment to T47032: Custom Manipulators: New Transform Manipulator (Design).

Maybe uniform transforms better be offset from the center, which as you said is busy already. I could picture a uniform scale widget like this yellow handle :


Like Alex pointed out ("since it looks like Blender uses distance between the clicked point and manipulator center as a scale value, adding scale point in the middle of the manipulator probably won't work anyway.")
How it is positioned, not sure. Fixed orientation ? Screen or world space ? It is difficult to make things not overlap.

Apr 2 2016, 12:44 AM · BF Blender, User Interface

Apr 1 2016

Hadrien Brissaud (hadrien) updated subscribers of T47032: Custom Manipulators: New Transform Manipulator (Design).

Chris, the difficulty is integrating scale with translate and rotate as well. Unless we make it impossible to display all three at once ? but would'nt it be a tad lame ?

Apr 1 2016, 11:33 PM · BF Blender, User Interface

Mar 3 2016

Hadrien Brissaud (hadrien) added a comment to T47032: Custom Manipulators: New Transform Manipulator (Design).

Looks great ! Just some remarks :
View axis rotation (white circle) does not interfere with other axes ? (it looks like they have similar radius)
Would the final design of the uv widget include planar transform as well as rotation circle ?

Mar 3 2016, 6:39 PM · BF Blender, User Interface

Dec 27 2015

Hadrien Brissaud (hadrien) added a comment to T47032: Custom Manipulators: New Transform Manipulator (Design).

I dig this, thanks for all the work Severin.

Dec 27 2015, 11:50 PM · BF Blender, User Interface

Nov 8 2015

Hadrien Brissaud (hadrien) added a comment to T46722: Crash on select high poly object (~600k triangles) in viewport if selection mode is set to auto or opengl select.

I was wrong, for some reason the nvidia driver was not working correctly and Blender was executed with intel igp. So, known issue, I understand. Antonis' message dates back to february, that looks like everyone is too busy to look into this.

Nov 8 2015, 4:54 PM · BF Blender
Hadrien Brissaud (hadrien) added a comment to T46722: Crash on select high poly object (~600k triangles) in viewport if selection mode is set to auto or opengl select.

I run Blender on a laptop wih an intel igp and an nvidia card (gtx660m) and blender executable is set to run with nvidia card (and it does for sure since I can render with cuda and viewport performance is good).

Nov 8 2015, 3:08 PM · BF Blender

Nov 7 2015

Hadrien Brissaud (hadrien) created T46722: Crash on select high poly object (~600k triangles) in viewport if selection mode is set to auto or opengl select.
Nov 7 2015, 11:52 PM · BF Blender

Sep 2 2015

Hadrien Brissaud (hadrien) accepted rBcb023ce0fd1a: Fix T34255: Modifier keys ignored when activating windows.
Sep 2 2015, 8:07 PM

Aug 24 2015

Hadrien Brissaud (hadrien) added a comment to rBcb023ce0fd1a: Fix T34255: Modifier keys ignored when activating windows.

Got it

Aug 24 2015, 12:57 PM
Hadrien Brissaud (hadrien) added a comment to T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead.

Yes, both on Windows and Fedora, release and buildbot.
(Fedora with Wayland if that is relevant)

Aug 24 2015, 10:59 AM · BF Blender: After Release, BF Blender, Platform: Windows

Aug 10 2015

Hadrien Brissaud (hadrien) created T45751: Tweaking edge slide factor in last operator disables "even" mode.
Aug 10 2015, 9:47 PM · Mesh Modeling, BF Blender
Hadrien Brissaud (hadrien) reopened T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead as "Open".

Still happening for me, both on Windows and Fedora.

Aug 10 2015, 9:35 PM · BF Blender: After Release, BF Blender, Platform: Windows
Hadrien Brissaud (hadrien) created T45750: Menu pulldown button can't be closed if clicked on lower half.
Aug 10 2015, 9:32 PM · BF Blender

Aug 9 2015

Hadrien Brissaud (hadrien) created T45738: Multi-object editing on multiple properties highlights only first property.
Aug 9 2015, 5:35 PM · BF Blender

Jul 14 2015

Hadrien Brissaud (hadrien) added a comment to rBcb023ce0fd1a: Fix T34255: Modifier keys ignored when activating windows.

Since recent switch from Win7 to Fedora, can confirm this also happens under X session with 2.75a.

Jul 14 2015, 1:55 PM

May 19 2015

Hadrien Brissaud (hadrien) created T44774: Grease pencil eraser size is reset after exiting session.
May 19 2015, 5:41 PM · Animation, BF Blender

May 12 2015

Hadrien Brissaud (hadrien) created T44685: In grease pencil stroke editing, selecting points is offset by a few pixels.
May 12 2015, 5:58 PM · Animation, BF Blender

Apr 1 2015

Hadrien Brissaud (hadrien) added a comment to T44220: Track to constraint does not use specified up axis when "target z" is checked.

My own mistake, please disregard. Sorry for disturbance.

Apr 1 2015, 8:16 PM · BF Blender, Animation
Hadrien Brissaud (hadrien) created T44220: Track to constraint does not use specified up axis when "target z" is checked.
Apr 1 2015, 7:09 PM · BF Blender, Animation

Mar 5 2015

Hadrien Brissaud (hadrien) added a comment to T34255: Can't Scroll in User Preferences when opening with Shortcut.

Sorry for confusion, I just meant : latest master does not solve rBcb023ce0fd1a0c.

Mar 5 2015, 6:44 PM · BF Blender, User Interface
Hadrien Brissaud (hadrien) added a comment to T34255: Can't Scroll in User Preferences when opening with Shortcut.

@Julian Eisel (Severin) the issue I reported still happens on my machine but this one doesn't - I don't encounter any issues when scrolling in userprefs window (opened with ctrl+alt+u)... are these related ?

Mar 5 2015, 6:33 PM · BF Blender, User Interface

Feb 15 2015

Hadrien Brissaud (hadrien) raised a concern with rBcb023ce0fd1a: Fix T34255: Modifier keys ignored when activating windows.

Actually still hapenning...

Feb 15 2015, 4:36 PM

Jan 18 2015

Hadrien Brissaud (hadrien) created T43305: Spreadout enum in pie menu gives strange result.
Jan 18 2015, 2:04 AM · User Interface, BF Blender

Nov 4 2014

Hadrien Brissaud (hadrien) added a comment to T42436: "Follow curve" option in follow path constraint makes constrained object flip around if first (or second) vertex of curve is manipulated.

Thanks for taking a look Severin. So far as I know using a curve is the only way of making a bunch of objects follow and travel along an arbitrarily shaped path (?). Maybe it would solve the issue to have an additional field inside the follow path constraint where to point at another object/bone from which to derive up and forward axes ? This problem will arise any time someone happens to have a straight curve - I really feel something is broken here. Will keep trying to work around it.

Nov 4 2014, 3:40 AM · BF Blender

Nov 2 2014

Hadrien Brissaud (hadrien) created T42472: Tweaking last operator after duplicating+rotating group instance resets previous duplicate if 3D cursor is used for rotation.
Nov 2 2014, 2:09 PM · BF Blender

Oct 31 2014

Hadrien Brissaud (hadrien) added a comment to T42436: "Follow curve" option in follow path constraint makes constrained object flip around if first (or second) vertex of curve is manipulated.

Same when using nurbs curve instead of bézier.

Oct 31 2014, 10:01 AM · BF Blender

Oct 29 2014

Hadrien Brissaud (hadrien) created T42436: "Follow curve" option in follow path constraint makes constrained object flip around if first (or second) vertex of curve is manipulated.
Oct 29 2014, 7:07 PM · BF Blender

Oct 14 2014

Hadrien Brissaud (hadrien) created T42221: "Menu Shadow Width" theme setting influences tooltip size.
Oct 14 2014, 6:05 PM · User Interface, BF Blender

Aug 23 2014

Hadrien Brissaud (hadrien) added a comment to T41548: Menu pulldown button behaves incorrectly on click if menu shadow width is set to 0 in theme prefs.

It does the same on Windows build from yesterday (with factory settings). Menu shadow width has to be set to below 4. I can't pinpoint it better than that...

Aug 23 2014, 11:37 PM · BF Blender
Hadrien Brissaud (hadrien) created T41548: Menu pulldown button behaves incorrectly on click if menu shadow width is set to 0 in theme prefs.
Aug 23 2014, 12:44 PM · BF Blender

Jun 14 2014

Hadrien Brissaud (hadrien) added a comment to T40608: Bone constrained to mesh via "child of" constraint does not deform the same mesh properly through hook modifier.

I see - apologies !

Jun 14 2014, 6:36 PM · BF Blender, Dependency Graph, Modifiers

Jun 13 2014

Hadrien Brissaud (hadrien) reopened T40608: Bone constrained to mesh via "child of" constraint does not deform the same mesh properly through hook modifier as "Open".
Jun 13 2014, 8:56 PM · BF Blender, Dependency Graph, Modifiers
Hadrien Brissaud (hadrien) reopened T40607: Pinning mesh data info in properties editor hides vertex groups and shapekeys panels as "Open".
Jun 13 2014, 8:37 PM · BF Blender

Jun 6 2014

Hadrien Brissaud (hadrien) added a comment to T40513: Hook modifier works without need for "reset" function only when invoked from ctrl+h in edit mode, otherwise strange behaviour.

Failed twice. It should show now :

Jun 6 2014, 1:24 AM · Modifiers, BF Blender
Hadrien Brissaud (hadrien) added a comment to T40513: Hook modifier works without need for "reset" function only when invoked from ctrl+h in edit mode, otherwise strange behaviour.

Failed to attach example file. Here it is.

Jun 6 2014, 1:22 AM · Modifiers, BF Blender
Hadrien Brissaud (hadrien) reopened T40513: Hook modifier works without need for "reset" function only when invoked from ctrl+h in edit mode, otherwise strange behaviour as "Open".
Jun 6 2014, 1:20 AM · Modifiers, BF Blender

May 14 2014

Hadrien Brissaud (hadrien) added a comment to T39456: Copy rot constraint does not update bone local axis for ensuing constraints/drivers.

Thanks for the clarification Bastien.

May 14 2014, 12:55 AM · BF Blender, Animation

May 7 2014

Hadrien Brissaud (hadrien) reopened T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead as "Open".
May 7 2014, 1:40 AM · BF Blender: After Release, BF Blender, Platform: Windows

Mar 27 2014

Hadrien Brissaud (hadrien) reopened T39456: Copy rot constraint does not update bone local axis for ensuing constraints/drivers as "Open".
Mar 27 2014, 1:51 PM · BF Blender, Animation

Mar 8 2014

Hadrien Brissaud (hadrien) added a comment to T39035: Cycles f-curve modifier truncates end/beginning frame values for repetition.

In description I wrote frame 6, I meant frame 2.

Mar 8 2014, 3:46 AM · Animation, BF Blender
Hadrien Brissaud (hadrien) reopened T39035: Cycles f-curve modifier truncates end/beginning frame values for repetition as "Open".
Mar 8 2014, 3:45 AM · Animation, BF Blender

Feb 22 2014

Hadrien Brissaud (hadrien) added a comment to T38653: Shapekey data path obtained from right-click -> copy data path seems incomplete.

Thanks, very good to know. I am not familiar with the guts of Blender and was lucky to have someone help me on the forums. From an end user point of view, I can "copy data path" from any (?) other property and paste into the driver interface, and it will work... except for shapekeys ?

Feb 22 2014, 6:07 PM · Animation

Feb 15 2014

Hadrien Brissaud (hadrien) reopened T38653: Shapekey data path obtained from right-click -> copy data path seems incomplete as "Open".
Feb 15 2014, 9:31 PM · Animation

Nov 27 2013

Hadrien Brissaud (hadrien) added a comment to T37628: Mesh display options are object-based instead of being viewport-based.

Alright ! My bad.

Nov 27 2013, 10:05 AM · BF Blender, User Interface

Nov 26 2013

Hadrien Brissaud (hadrien) reopened T37628: Mesh display options are object-based instead of being viewport-based as "Open".
Nov 26 2013, 11:37 AM · BF Blender, User Interface