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dorian (helloidonthaveanyideaformyusername)
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User Since
Jul 12 2018, 3:07 AM (138 w, 2 d)

Recent Activity

Fri, Feb 26

dorian (helloidonthaveanyideaformyusername) added a comment to T86012: Random Point Distribution method create obvious distribution pattern relative to emitter mesh.

Indeed the normal rotation and far away origin are not a good mix!
It indeed makes a lot of sense, once we reset the rotation there's no more patterns

Fri, Feb 26, 3:03 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T86012: Random Point Distribution method create obvious distribution pattern relative to emitter mesh.

Fri, Feb 26, 11:51 AM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) renamed T86012: Random Point Distribution method create obvious distribution pattern relative to emitter mesh from Random Point Distribution method create obvious distribution pattern due to emitter mesh to Random Point Distribution method create obvious distribution pattern relative to emitter mesh.
Fri, Feb 26, 11:49 AM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T86012: Random Point Distribution method create obvious distribution pattern relative to emitter mesh.

Fri, Feb 26, 11:48 AM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a project to T86012: Random Point Distribution method create obvious distribution pattern relative to emitter mesh: Geometry Nodes.
Fri, Feb 26, 11:46 AM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) created T86012: Random Point Distribution method create obvious distribution pattern relative to emitter mesh.
Fri, Feb 26, 11:45 AM · Geometry Nodes, BF Blender

Tue, Feb 23

dorian (helloidonthaveanyideaformyusername) awarded T85898: Geometry Nodes: Distribute Points in Volume a Burninate token.
Tue, Feb 23, 6:09 PM · Geometry Nodes

Thu, Feb 11

dorian (helloidonthaveanyideaformyusername) awarded T68477: Parallax Occlusion Mapping a 100 token.
Thu, Feb 11, 4:37 PM · EEVEE & Viewport
dorian (helloidonthaveanyideaformyusername) awarded T85374: Add a simple Switch node a Love token.
Thu, Feb 11, 12:18 PM · Geometry Nodes

Wed, Feb 10

dorian (helloidonthaveanyideaformyusername) added a comment to T85511: Geometry Nodegroup stopped updating the viewport.

Additional video footage of the problem

Wed, Feb 10, 11:40 AM · Nodes & Physics, Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T85511: Geometry Nodegroup stopped updating the viewport.

After deleting nodes one by one
The phenomenon is still occurring

Wed, Feb 10, 12:16 AM · Nodes & Physics, Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) renamed T85511: Geometry Nodegroup stopped updating the viewport from Geometry node stopped updating the viewport in specific .blend to Geometry Nodegroup stopped updating the viewport.
Wed, Feb 10, 12:08 AM · Nodes & Physics, Geometry Nodes, BF Blender

Tue, Feb 9

dorian (helloidonthaveanyideaformyusername) added a comment to T85511: Geometry Nodegroup stopped updating the viewport.

It seem that quitting the pinned geonode and re-pin it resolve the issue,
but this is still quite a weird behavior

Tue, Feb 9, 11:50 PM · Nodes & Physics, Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a project to T85511: Geometry Nodegroup stopped updating the viewport: Geometry Nodes.
Tue, Feb 9, 11:44 PM · Nodes & Physics, Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) created T85511: Geometry Nodegroup stopped updating the viewport.
Tue, Feb 9, 11:42 PM · Nodes & Physics, Geometry Nodes, BF Blender

Feb 2 2021

dorian (helloidonthaveanyideaformyusername) added a comment to D10154: Geometry Nodes: add Attribute Proximity node.

Note:
Let's not forget about Proximity for Volume,
That could be an extremely useful mode.

Feb 2 2021, 5:24 PM · Geometry Nodes
dorian (helloidonthaveanyideaformyusername) awarded D10154: Geometry Nodes: add Attribute Proximity node a Burninate token.
Feb 2 2021, 5:23 PM · Geometry Nodes

Feb 1 2021

dorian (helloidonthaveanyideaformyusername) updated the task description for T85294: "normal" attribute created with python cause rotation bugs .
Feb 1 2021, 10:41 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) updated the task description for T85294: "normal" attribute created with python cause rotation bugs .
Feb 1 2021, 10:40 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) renamed T85294: "normal" attribute created with python cause rotation bugs from "normal" attribute created with python cause bugs to "normal" attribute created with python cause rotation bugs .
Feb 1 2021, 10:39 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) renamed T85294: "normal" attribute created with python cause rotation bugs from "normal" attribute created with python cause conflicts to "normal" attribute created with python cause bugs .
Feb 1 2021, 10:38 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a project to T85294: "normal" attribute created with python cause rotation bugs : Geometry Nodes.
Feb 1 2021, 10:38 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) created T85294: "normal" attribute created with python cause rotation bugs .
Feb 1 2021, 10:37 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T85216: Instance with scale of 0 are impacting performance .

From a technical standpoint I completely understand, but from a user standpoint that might create a lot of confusion? Isn't it?
Couldn't geonode instancing node just skip elements with (0,0,0) scale attr?

Feb 1 2021, 12:47 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T82876: Find a solution for viewport / render quality.

@Pablo Vazquez (pablovazquez) Do you think we could use such switch node to also switch geometry?
In shader node, we can enable/disable specific path by using the switch by index nodegroup technique, currently impossible in geo node as we cannot "mix" geometry by factor

Feb 1 2021, 12:36 PM · Geometry Nodes

Jan 30 2021

dorian (helloidonthaveanyideaformyusername) added a comment to T85216: Instance with scale of 0 are impacting performance .

@Robert Guetzkow (rjg) Shouldn't blender simply ignore geometry with scale (0,0,0) ? it seems completely absurd that an object completely invisible is affecting performance right?

Jan 30 2021, 1:55 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) updated the task description for T85216: Instance with scale of 0 are impacting performance .
Jan 30 2021, 1:52 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) created T85216: Instance with scale of 0 are impacting performance .
Jan 30 2021, 12:29 AM · Geometry Nodes, BF Blender

Jan 28 2021

dorian (helloidonthaveanyideaformyusername) added a comment to T85155: Attr not transferred correctly within geonodes modifiers.

The attr is clearly not being transferred correctly.
We can see in this gif that the object info node is doing the exact same thing from the prior modifier, but the attr is not passed correctly
strange behavior

Jan 28 2021, 3:38 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) updated the task description for T85155: Attr not transferred correctly within geonodes modifiers.
Jan 28 2021, 3:36 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) created T85155: Attr not transferred correctly within geonodes modifiers.
Jan 28 2021, 3:35 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T85122: Geometry node: Using "Object Info" node create random rotation as we don't have any normal tangent information.

It may be how the object info node is evaluating the transforms.
Maybe a third mode hybrid to Original/relative would do the job? the problem is that the Relative mode is applying the transforms, how about transfer them?

Jan 28 2021, 1:08 PM · Geometry Nodes, BF Blender

Jan 27 2021

dorian (helloidonthaveanyideaformyusername) renamed T85122: Geometry node: Using "Object Info" node create random rotation as we don't have any normal tangent information from Geometry node: Using "Object Info" node create random rotation to Geometry node: Using "Object Info" node create random rotation as we don't have any normal tangent information.
Jan 27 2021, 7:59 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T85122: Geometry node: Using "Object Info" node create random rotation as we don't have any normal tangent information.

Close up

Jan 27 2021, 7:13 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a project to T85122: Geometry node: Using "Object Info" node create random rotation as we don't have any normal tangent information: Geometry Nodes.
Jan 27 2021, 7:07 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) created T85122: Geometry node: Using "Object Info" node create random rotation as we don't have any normal tangent information.
Jan 27 2021, 7:06 PM · Geometry Nodes, BF Blender

Jan 16 2021

dorian (helloidonthaveanyideaformyusername) updated the task description for T84779: Geonode Modifier outputting black vertex color.
Jan 16 2021, 2:20 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) updated the task description for T84779: Geonode Modifier outputting black vertex color.
Jan 16 2021, 2:20 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a project to T84779: Geonode Modifier outputting black vertex color: Geometry Nodes.
Jan 16 2021, 2:08 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) created T84779: Geonode Modifier outputting black vertex color.
Jan 16 2021, 2:07 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T84757: feedback loops occuring with Geonode Modifier when working with vertex-group attr.

and since you are deliberately using the same attribute for input and output

Jan 16 2021, 1:36 PM · Geometry Nodes, BF Blender

Jan 15 2021

dorian (helloidonthaveanyideaformyusername) updated the task description for T84757: feedback loops occuring with Geonode Modifier when working with vertex-group attr.
Jan 15 2021, 10:04 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) renamed T84757: feedback loops occuring with Geonode Modifier when working with vertex-group attr from Geonode Modifier is creating feedback loops when changing vertex-groups (possibily with other attr?) to feedback loops occuring with Geonode Modifier when working with vertex-group attr.
Jan 15 2021, 10:03 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) updated the task description for T84757: feedback loops occuring with Geonode Modifier when working with vertex-group attr.
Jan 15 2021, 10:02 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) updated the task description for T84757: feedback loops occuring with Geonode Modifier when working with vertex-group attr.
Jan 15 2021, 9:58 PM · Geometry Nodes, BF Blender
dorian (helloidonthaveanyideaformyusername) created T84757: feedback loops occuring with Geonode Modifier when working with vertex-group attr.
Jan 15 2021, 9:34 PM · Geometry Nodes, BF Blender

Dec 11 2020

dorian (helloidonthaveanyideaformyusername) awarded D9792: [WIP] Eevee: Parallax Occlusion Mapping from Displacement Output a Love token.
Dec 11 2020, 3:34 PM · EEVEE & Viewport

Dec 2 2020

dorian (helloidonthaveanyideaformyusername) awarded D8637: Geometry: display generic attributes in the outliner [WIP prototype] a 100 token.
Dec 2 2020, 11:08 PM

Nov 29 2020

dorian (helloidonthaveanyideaformyusername) added a comment to D6227: Read and write arrays of vertex group weights from Python..

This should be considered to be merged in main.
We should be able to batch set/get vertex groups. it seem like a basic API.

Nov 29 2020, 2:27 PM · Python API, BF Blender
dorian (helloidonthaveanyideaformyusername) awarded D6227: Read and write arrays of vertex group weights from Python. a Love token.
Nov 29 2020, 2:26 PM · Python API, BF Blender

Sep 9 2020

dorian (helloidonthaveanyideaformyusername) added a comment to T68981: New hair object type.

Speaking about a distribution modifier, here's how we handle this in houdini :

  • it will distribute points as expected on a mesh faces/edges/vertex/volume from an algorythm of choice
  • there's an important 'relax' iteration, that will try to distance each points from a given radius, to prevent intersection (see ->This Gif <-)
  • there's an option to force a point-count OR to set a certain point-count per square area, a highly important option, right now blender only propose a fixed number of particle and no options per density.
Sep 9 2020, 2:04 PM · Physics, BF Blender

Sep 25 2019

dorian (helloidonthaveanyideaformyusername) awarded T70240: Weld Modifier Proposal a Love token.
Sep 25 2019, 3:01 PM · Modeling, BF Blender (2.82)

Aug 27 2019

dorian (helloidonthaveanyideaformyusername) awarded T66337: Snapping & precision modeling improvements a Love token.
Aug 27 2019, 11:54 AM · Modeling

Aug 22 2019

dorian (helloidonthaveanyideaformyusername) awarded T67997: Retopology in Blender a Love token.
Aug 22 2019, 3:12 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender

Jul 31 2019

dorian (helloidonthaveanyideaformyusername) added a comment to D5363: Add OptiX device implementation to Cycles.

Hello the build is fantastic, i report 1.7x more render speed with both of my RTX 2080ti. I got a lot of Optix cuda crashes and blackscreens, blender crash then i lose my monitors inputs from my gpu for 10seconds.

Jul 31 2019, 3:58 PM · BF Blender (2.81), Cycles
dorian (helloidonthaveanyideaformyusername) awarded D5363: Add OptiX device implementation to Cycles a Love token.
Jul 31 2019, 3:52 PM · BF Blender (2.81), Cycles

May 31 2019

dorian (helloidonthaveanyideaformyusername) added a comment to T62051: 2.8: Python API: bpy.context.object not available in Application Timers.

anyone here know how to override inside of a timer for drawing something in the bpy.context.window_manager ? i can't get my hand on a code working like you did with bpy.context.object
i think that def draw(self, context): pose also a problem
this is driving me crazy all i want is poping up a message, why does it need to be so complicated

May 31 2019, 2:06 PM · BF Blender

May 6 2019

dorian (helloidonthaveanyideaformyusername) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 10:31 PM · Modeling

Apr 27 2019

dorian (helloidonthaveanyideaformyusername) awarded D4530: Join Triangles Modifier a Love token.
Apr 27 2019, 7:25 PM · Modifiers

Apr 15 2019

dorian (helloidonthaveanyideaformyusername) added a comment to T63626: Latest build now delete the render data when hitting escape when rendering, instead of keeping the rendered tiles.

in my current build 2019-04-08, "save buffer" make the bug, if i uncheck save buffer, it work like normal
so i tried to reproduce the settings in the last build from 2019-04-15, checked "save buffer"
the render still act weirdly ! now its another problem; we dont see the rendered tile when they are rendering, we only see them when the render is finished !
there's clearly a problem with the save buffer option

Apr 15 2019, 8:32 PM · BF Blender
dorian (helloidonthaveanyideaformyusername) added a comment to T63626: Latest build now delete the render data when hitting escape when rendering, instead of keeping the rendered tiles.

i couldn't reproduce the bug on a clean new portable build, weird
i cannot see the X symbol near the rneder bar statut

Apr 15 2019, 8:22 PM · BF Blender
dorian (helloidonthaveanyideaformyusername) created T63626: Latest build now delete the render data when hitting escape when rendering, instead of keeping the rendered tiles.
Apr 15 2019, 6:35 PM · BF Blender
dorian (helloidonthaveanyideaformyusername) awarded D4686: Adaptive Sampling for Cycles. a Like token.
Apr 15 2019, 5:14 PM · Cycles, BF Blender (2.83)

Mar 20 2019

dorian (helloidonthaveanyideaformyusername) created T62775: 2.8 Vector render layer pass not working .
Mar 20 2019, 2:28 PM · BF Blender

Feb 21 2019

dorian (helloidonthaveanyideaformyusername) created T61783: Instances have no impact on memory when rendering in last build 2.8. both cpu and gpu..
Feb 21 2019, 9:15 AM · BF Blender

Nov 29 2018

dorian (helloidonthaveanyideaformyusername) added a comment to T45734: Grab, rotate, scale with basepoint.

hello this idea could resolve the problem


https://devtalk.blender.org/t/3d-cursor-as-a-snap-target-more-precision/3707

Nov 29 2018, 10:43 AM · User Interface, BF Blender

Jul 12 2018

dorian (helloidonthaveanyideaformyusername) created T55945: Outliner / blender file -autocrash.
Jul 12 2018, 3:13 AM · BF Blender