- User Since
- Jul 12 2018, 3:07 AM (62 w, 4 d)
Tue, Aug 27
Aug 22 2019
Jul 31 2019
Hello the build is fantastic, i report 1.7x more render speed with both of my RTX 2080ti. I got a lot of Optix cuda crashes and blackscreens, blender crash then i lose my monitors inputs from my gpu for 10seconds.
May 31 2019
anyone here know how to override inside of a timer for drawing something in the bpy.context.window_manager ? i can't get my hand on a code working like you did with bpy.context.object
i think that def draw(self, context): pose also a problem
this is driving me crazy all i want is poping up a message, why does it need to be so complicated
May 6 2019
Apr 27 2019
Apr 15 2019
in my current build 2019-04-08, "save buffer" make the bug, if i uncheck save buffer, it work like normal
so i tried to reproduce the settings in the last build from 2019-04-15, checked "save buffer"
the render still act weirdly ! now its another problem; we dont see the rendered tile when they are rendering, we only see them when the render is finished !
there's clearly a problem with the save buffer option
i couldn't reproduce the bug on a clean new portable build, weird
i cannot see the X symbol near the rneder bar statut
Mar 20 2019
Feb 21 2019
Nov 29 2018
hello this idea could resolve the problem