- User Since
- Nov 18 2018, 9:59 AM (134 w, 1 d)
Jan 5 2021
I read the stiff quad option in 2.91 doc too but the option is not visible.
Dec 12 2019
Uhh... Thanks !!I
Switched off the animattion node and it is OK.
Dec 9 2019
Dec 6 2019
Dec 2 2019
Nov 29 2019
I attach a test2 file for examine this problem. You need to start timeline (space) and wait for the next turn (looped) after you can see a strange behaviour of the Cube.002.
Sep 7 2019
Aug 4 2019
I found this with Rigid Body Constraints. The connected parts oscillate between the orig pos and the cached animate position.