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Jonathan Dunlap (jadbox)
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User Since
May 4 2018, 4:02 AM (71 w, 6 d)

Recent Activity

Jun 10 2019

Jonathan Dunlap (jadbox) added a comment to T51940: EEVEE: Pointiness doesn't work.

Idea: if eevee cannot support pointiness, is it possible to design an auto baking step (like global illum step) so that a cycles-rendered pointiness map gets auto created for use in Eevee. I guess 'in theory' this could be a plugin too, although it would be better to get a solution into blender core. This is basically what other people are doing manually get get pointiness in Eevee by doing a manual baking step from Cycles... but it's a lot of manual steps if you have several materials that use pointiness.

Jun 10 2019, 5:31 PM · BF Blender: 2.8

Dec 6 2018

Jonathan Dunlap (jadbox) added a comment to T51940: EEVEE: Pointiness doesn't work.

This is the last feature I need to move entirely away from Cycles for most of my projects <3

Dec 6 2018, 4:06 AM · BF Blender: 2.8
Jonathan Dunlap (jadbox) added a comment to T51940: EEVEE: Pointiness doesn't work.

@Brecht Van Lommel (brecht) @Dalai Felinto (dfelinto) can we reopen this now that 2.8 is in beta?

Dec 6 2018, 4:05 AM · BF Blender: 2.8

Nov 30 2018

Jonathan Dunlap (jadbox) closed T58343: Render crash: cl_get_gt_device(): error, dri2 connection failed! as Resolved.

fixed

Nov 30 2018, 7:07 PM · BF Blender: 2.8, BF Blender
Jonathan Dunlap (jadbox) added a comment to T58343: Render crash: cl_get_gt_device(): error, dri2 connection failed! .

@Brecht Van Lommel (brecht) Thanks, updating to latest nightly 2.8 did fixed the issue.The OPENCL thing is odd since I'm not using an Intel cpu, but I did find that somehow I had beignet installed on Fedora, so I removed it.

Nov 30 2018, 7:07 PM · BF Blender: 2.8, BF Blender
Jonathan Dunlap (jadbox) created T58343: Render crash: cl_get_gt_device(): error, dri2 connection failed! .
Nov 30 2018, 6:18 PM · BF Blender: 2.8, BF Blender

Jul 28 2018

derek barker (lordodin) awarded T56123: Cycles: Allow variable render tile size for mixed gpu/cpu a Love token.
Jul 28 2018, 12:02 AM · BF Blender

Jul 27 2018

Jonathan Dunlap (jadbox) updated subscribers of T56123: Cycles: Allow variable render tile size for mixed gpu/cpu.

@Lukas Mandok (Lukas) Stockner (lukasstockner97) thanks for the info, where's the right place for this?

Jul 27 2018, 10:40 PM · BF Blender
Jonathan Dunlap (jadbox) added a comment to T56123: Cycles: Allow variable render tile size for mixed gpu/cpu.
Jul 27 2018, 10:40 PM · BF Blender
Jonathan Dunlap (jadbox) updated subscribers of T56123: Cycles: Allow variable render tile size for mixed gpu/cpu.

cc @Brecht Van Lommel (brecht) @Juan Gea (juang3d) for thoughts

Jul 27 2018, 10:18 PM · BF Blender
Jonathan Dunlap (jadbox) created T56123: Cycles: Allow variable render tile size for mixed gpu/cpu.
Jul 27 2018, 10:13 PM · BF Blender

Jun 8 2018

Jonathan Dunlap (jadbox) added a comment to T54947: Sculpt crashes Blender daily builds.

@Philipp Oeser (lichtwerk) I've checked out the master builds and gave it a spin for about 10 minutes (needed to head out to work soon). So far, I experienced no crashes! Normally I'd crash within 3-4 minutes of sculpting, so this this looking pretty positive.

Jun 8 2018, 8:04 PM · BF Blender

May 12 2018

Jonathan Dunlap (jadbox) added a comment to T54947: Sculpt crashes Blender daily builds.

@Philipp Oeser (lichtwerk) @Campbell Barton (campbellbarton) forgive my bump, but this sculpt crash is the only issue holding me back from using the daily builds, and currently I have to use the daily builds (due to different issue in .79b stable).

May 12 2018, 1:44 AM · BF Blender

May 4 2018

Jonathan Dunlap (jadbox) created T54947: Sculpt crashes Blender daily builds.
May 4 2018, 5:15 AM · BF Blender