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Jaggz H (jaggz)
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Aug 21 2010, 7:48 AM (618 w, 3 d)

Recent Activity

Sun, Jun 26

Jaggz H (jaggz) updated the diff for D11272: Boolean targets can now be any object providing a MESH in GeometrySet.
  • Collection-handling fix
Sun, Jun 26, 3:22 AM

Sat, Jun 25

Jaggz H (jaggz) added a comment to D11272: Boolean targets can now be any object providing a MESH in GeometrySet.

I'm getting inconsistent crashes, which I assume are resulting from something not handled by this patch.
To my eyes, it's not consistent what's going on here.
It can take hours for it to happen; the most recent of which is sitting in my gdb right now.
(It's caught by gdb so I don't see a crash.txt):

#0  __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50             [0/1886]
#1  0x00007ffff75b1537 in __GI_abort () at abort.c:79
#2  0x0000000011f71543 in _BLI_assert_abort ()
    at /home/jaguar/blender-src/blender-git/blender/source/blender/blenlib/intern/BLI_assert. c:46
#3  0x000000000470d797 in BKE_editmesh_from_object (ob=0x7fffcc356608)
    at /home/jaguar/blender-src/blender-git/blender/source/blender/blenkernel/intern/editmesh.c:60
#4  0x0000000005d9a2a4 in snap_object_data_mesh_get (sctx=0x7fffc9746088, 
    ob_eval=0x7fffcc356608, me_eval=0x7fffd12be008, use_hide=false)
    at /home/jaguar/blender-src/blender-git/blender/source/blender/editors/transform/transform_snap_object.cc:287
#5  0x0000000005d9f329 in snapMesh (sctx=0x7fffc9746088, params=0x7fffffffc70c, 
    ob_eval=0x7fffcc356608, me_eval=0x7fffd12be008, obmat=0x7fffc93c7328, use_hide=false, 
    dist_px=0x7fffffffc51c, r_loc=0x7fffffffc594, r_no=0x7fffffffc588, 
    r_index=0x7fffffffc53c)
    at /home/jaguar/blender-src/blender-git/blender/source/blender/editors/transform/transform_snap_object.cc:2349
#6  0x0000000005da0464 in snap_obj_fn (sctx=0x7fffc9746088, params=0x7fffffffc70c, 
    ob_eval=0x7fffcc356608, obmat=0x7fffc93c7328, is_object_active=false, 
    data=0x7fffffffc470)
    at /home/jaguar/blender-src/blender-git/blender/source/blender/editors/transform/transform_snap_object.cc:2760
#7  0x0000000005d9ab3c in iter_snap_objects (sctx=0x7fffc9746088, params=0x7fffffffc70c, 
    sob_callback=0x5da0129 <snap_obj_fn(SnapObjectContext*, SnapObjectParams const*, Object*, 
float const (*) [4], bool, void*)>, data=0x7fffffffc470)
    at /home/jaguar/blender-src/blender-git/blender/source/blender/editors/transform/transform_snap_object.cc:485
#8  0x0000000005da0604 in snapObjectsRay (sctx=0x7fffc9746088, params=0x7fffffffc70c, 
    dist_px=0x7fffffffc51c, r_loc=0x7fffffffc594, r_no=0x7fffffffc588, 
    r_index=0x7fffffffc53c, r_ob=0x7fffffffc5a0, r_obmat=0x7fffffffc540)
    at /home/jaguar/blender-src/blender-git/blender/source/blender/editors/transform/transform_snap_object.cc:2840
#9  0x0000000005da100b in transform_snap_context_project_view3d_mixed_impl (
    sctx=0x7fffc9746088, depsgraph=0x7fffd5ab7908, region=0x7fffcc626b88, 
    v3d=0x7fffcc331008, snap_to_flag=23, params=0x7fffffffc70c, mval=0x7fffffffc728, 
    prev_co=0x7fffffffc71c, dist_px=0x7fffffffc718, r_loc=0x7fffffffc7d4, 
    r_no=0x7fffffffc7c8, r_index=0x7fffffffc730, r_ob=0x0, r_obmat=0x7fffffffc770, 
    r_face_nor=0x7fffffffc7bc)
    at /home/jaguar/blender-src/blender-git/blender/source/blender/editors/transform/transform_snap_object.cc:3153
#10 0x0000000005da11d5 in ED_transform_snap_object_project_view3d_ex (sctx=0x7fffc9746088, 
    depsgraph=0x7fffd5ab7908, region=0x7fffcc626b88, v3d=0x7fffcc331008, snap_to=23, 
    params=0x7fffffffc70c, mval=0x7fffffffc728, prev_co=0x7fffffffc71c, 
    dist_px=0x7fffffffc718, r_loc=0x7fffffffc7d4, r_no=0x7fffffffc7c8, 
    r_index=0x7fffffffc730, r_ob=0x0, r_obmat=0x7fffffffc770, r_face_nor=0x7fffffffc7bc)
Sat, Jun 25, 10:47 PM

Sat, Jun 4

Jaggz H (jaggz) added a comment to T97298: Bevel has problems determining the right direction (vertex group limit method).

The bevel failure part seems like a bug. :)

Sat, Jun 4, 2:13 AM · Modeling, BF Blender

May 23 2022

Vyacheslav (hitrpr) awarded D11272: Boolean targets can now be any object providing a MESH in GeometrySet a Love token.
May 23 2022, 8:43 AM
Jaggz H (jaggz) retitled D11272: Boolean targets can now be any object providing a MESH in GeometrySet from Initial modifications allowing Text object (OB_FONT) boolean targets to Boolean targets can now be any object providing a MESH in GeometrySet.
May 23 2022, 5:40 AM
Jaggz H (jaggz) abandoned D15000: Fonts and Curves as Boolean targets.
May 23 2022, 5:36 AM
Jaggz H (jaggz) updated the diff for D11272: Boolean targets can now be any object providing a MESH in GeometrySet.
  • Converted to geometryset methods. Objects offering GEO_COMPONENT_TYPE_MESH can now be boolean targets.
May 23 2022, 5:36 AM
Jaggz H (jaggz) updated the diff for D15000: Fonts and Curves as Boolean targets.
  • Converting object filters to va args
  • Converted to geometryset methods. Objects offering GEO_COMPONENT_TYPE_MESH can now be boolean targets.
May 23 2022, 5:35 AM

May 21 2022

Jaggz H (jaggz) added a comment to D11272: Boolean targets can now be any object providing a MESH in GeometrySet.

I spent quite a bit of time looking through to see what and how geometry_set_eval is to be used for this, but couldn't figure it out.
(I also saw a bunch of other nifty functions.) Personally I think there's a lot of power in allowing an option to choose a target's base mesh/final, etc. But anyway.

May 21 2022, 10:34 AM
Jaggz H (jaggz) updated the diff for D11272: Boolean targets can now be any object providing a MESH in GeometrySet.
  • Converting object filters to va args. Added curve support.
May 21 2022, 10:31 AM

May 20 2022

Jaggz H (jaggz) abandoned D15000: Fonts and Curves as Boolean targets.
May 20 2022, 3:56 PM
Jaggz H (jaggz) updated the diff for D11272: Boolean targets can now be any object providing a MESH in GeometrySet.

Rebased.
Updated to use the brand new Legacy curve def
set2 changed to setmulti

May 20 2022, 3:49 PM
Erick Tukuniata (erickblender) awarded D15000: Fonts and Curves as Boolean targets a Like token.
May 20 2022, 3:44 PM
Jaggz H (jaggz) updated the summary of D15000: Fonts and Curves as Boolean targets.
May 20 2022, 3:41 PM
Jaggz H (jaggz) retitled D15000: Fonts and Curves as Boolean targets from Initial work. WIP. to Fonts and Curves as Boolean targets.
May 20 2022, 3:40 PM
Jaggz H (jaggz) updated the diff for D15000: Fonts and Curves as Boolean targets.

Fonts can be used as Boolean targets.

May 20 2022, 3:39 PM
Jaggz H (jaggz) requested review of D15000: Fonts and Curves as Boolean targets.
May 20 2022, 3:31 PM

Apr 15 2022

Jaggz H (jaggz) added a project to T97339: Tooltip box size not handled properly with UI resolution scale: User Interface.
Apr 15 2022, 2:21 AM · User Interface, BF Blender
Jaggz H (jaggz) created T97339: Tooltip box size not handled properly with UI resolution scale.
Apr 15 2022, 2:21 AM · User Interface, BF Blender

Apr 13 2022

Jaggz H (jaggz) updated the task description for T97298: Bevel has problems determining the right direction (vertex group limit method).
Apr 13 2022, 8:09 AM · Modeling, BF Blender
Jaggz H (jaggz) created T97298: Bevel has problems determining the right direction (vertex group limit method).
Apr 13 2022, 7:34 AM · Modeling, BF Blender

Apr 10 2022

Jaggz H (jaggz) added a comment to T73199: Editing an object that is referenced in a disabled modifier (of another object) forces the other modifiers on the same stack to update.

[Edited to correct] I presume modifier visibility is rarely used by drivers, although possibly heavily by some users / in some projects.

Apr 10 2022, 5:34 AM · Modeling, Performance, Dependency Graph, Modifiers, BF Blender

Mar 16 2022

Jaggz H (jaggz) created T96512: Crash when selecting edge.
Mar 16 2022, 7:31 AM · Modeling, BF Blender

Mar 11 2022

Jaggz H (jaggz) added a comment to T96288: Boolean breaking, example file.

That's embarrassing. After I go through and ensure everything's manifold, no intersections -- was extra careful and checked probably a dozen times -- I swear even Shift+N'ing it (but tested now and that works fine. Thanks Omar.

Mar 11 2022, 12:13 AM · BF Blender (3.1)

Mar 10 2022

Jaggz H (jaggz) updated the task description for T96288: Boolean breaking, example file.
Mar 10 2022, 8:34 AM · BF Blender (3.1)
Jaggz H (jaggz) created T96288: Boolean breaking, example file.
Mar 10 2022, 8:33 AM · BF Blender (3.1)

Feb 28 2022

Vyacheslav (hitrpr) awarded rBAe648555eb6b1: 3D Print Toolbox: Add Align to XY Plane a Like token.
Feb 28 2022, 11:41 PM

Feb 1 2022

Jaggz H (jaggz) added a comment to D13094: Added 3D Print -> Align to XY Plane button.

Okay, except the fixme for Undo, I think this is a usable version. LMK. :)

Feb 1 2022, 11:16 AM · Add-ons (BF-Blender)
Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Restored object loc and size
Feb 1 2022, 11:14 AM · Add-ons (BF-Blender)

Jan 28 2022

Jaggz H (jaggz) closed T95285: Example blend of boolean breaking as Resolved.

Topology bug from an earlier object/bool makes this an invalid example.

Jan 28 2022, 5:35 PM · BF Blender
Jaggz H (jaggz) updated subscribers of T95285: Example blend of boolean breaking.
Jan 28 2022, 5:00 PM · BF Blender
Jaggz H (jaggz) added a comment to T95285: Example blend of boolean breaking.

Oh, the reason for removing the solidify from the slicing object is because it's easier to see when the boolean fails -- instead of a clean division of the part to either side, it ends up leaving mesh (on the 'wrong' side). Whereas, when it's a solidified planar'ish object, the topology and connectedness can be hard to see.

Jan 28 2022, 5:00 PM · BF Blender
Jaggz H (jaggz) created T95285: Example blend of boolean breaking.
Jan 28 2022, 2:54 PM · BF Blender

Jan 9 2022

Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Rotation working. Face normals in. Edit and Object mode functioning without context switch. Added FIXME notes to operator
Jan 9 2022, 4:10 PM · Add-ons (BF-Blender)
Jaggz H (jaggz) added a comment to D13094: Added 3D Print -> Align to XY Plane button.

Thanks for the update, think this is close to being finished.

Some notes, while I don't have such strong opinions on exactly how this is done, the current state of this operator seems a bit awkward.

  • Using face-selection in object mode seems strange - other 3D print operators (such as reporting volume) make sense to run an object mode. This operator however requires a selection logically - so I don't think it makes sense to expose it at all in object mode (unless we limit it to vertex-paint/texture-paint which do support face selection - although this seems like a very obscure use case).
Jan 9 2022, 7:23 AM · Add-ons (BF-Blender)

Jan 3 2022

Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Rotation working. Face normalization is in. Edit and Object mode both functioning
Jan 3 2022, 12:18 AM · Add-ons (BF-Blender)
Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Rotation working. Face-area normalization. Edit and Object mode functioning.
Jan 3 2022, 12:14 AM · Add-ons (BF-Blender)

Jan 2 2022

Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Rotation working. Face normals in. Edit and Object mode functioning
Jan 2 2022, 11:52 PM · Add-ons (BF-Blender)

Dec 27 2021

Jaggz H (jaggz) added a comment to D13094: Added 3D Print -> Align to XY Plane button.

Since this operator uses face-selection it should use the edit-mesh without toggling edit mode, see existing code that uses bmesh.from_edit_mesh.

Dec 27 2021, 5:04 AM · Add-ons (BF-Blender)

Dec 9 2021

Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Allow multi-face, and multi-object use
Dec 9 2021, 5:31 AM · Add-ons (BF-Blender)
Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Allow multi-face, and multi-object use
Dec 9 2021, 5:30 AM · Add-ons (BF-Blender)
Jaggz H (jaggz) added a comment to D13094: Added 3D Print -> Align to XY Plane button.

Okay, I made some changes (I think Campbell's comments don't line up with the line numbers anymore).
It now loops through all selected objects so a user can handle many at once.
It also averages the selected faces' normals, should a user desire that.
I'm not sure if it's appropriate, but if they're in edit mode, I toggle out to get selection changes updated (and then back in).
(I'm sure there's some way to access the data in edit mode, but I couldn't find it just yet.)

Dec 9 2021, 5:23 AM · Add-ons (BF-Blender)
Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Allow multi-face, and multi-object use
Dec 9 2021, 5:18 AM · Add-ons (BF-Blender)

Dec 8 2021

Jaggz H (jaggz) added a comment to D13094: Added 3D Print -> Align to XY Plane button.

Okay, got it using proper rotation setting instead of relying on parenting to an empty.

Dec 8 2021, 8:05 AM · Add-ons (BF-Blender)
Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Rotation now handled properly
Dec 8 2021, 8:03 AM · Add-ons (BF-Blender)
Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.
  • Rotation now handled properly
Dec 8 2021, 7:59 AM · Add-ons (BF-Blender)

Nov 27 2021

Jaggz H (jaggz) updated the summary of D13094: Added 3D Print -> Align to XY Plane button.
Nov 27 2021, 9:42 PM · Add-ons (BF-Blender)
Jaggz H (jaggz) added a reviewer for D11272: Boolean targets can now be any object providing a MESH in GeometrySet: Thomas Dinges (dingto).
Nov 27 2021, 9:30 PM
Jaggz H (jaggz) updated the diff for D11272: Boolean targets can now be any object providing a MESH in GeometrySet.
  • Rebase to master
Nov 27 2021, 9:28 PM
Jaggz H (jaggz) updated the diff for D11272: Boolean targets can now be any object providing a MESH in GeometrySet.
  • Removed digit 2 from functions/macros
Nov 27 2021, 9:28 PM
Jaggz H (jaggz) added a reviewer for D11272: Boolean targets can now be any object providing a MESH in GeometrySet: Campbell Barton (campbellbarton).
Nov 27 2021, 8:42 PM

Nov 23 2021

Jaggz H (jaggz) added a reviewer for D13094: Added 3D Print -> Align to XY Plane button: Campbell Barton (campbellbarton).
Nov 23 2021, 11:45 PM · Add-ons (BF-Blender)
Jaggz H (jaggz) added a reviewer for D13339: Raised hard limit of Save Versions to 1024. Set UI limit to 0-32: Nathan Craddock (natecraddock).
Nov 23 2021, 5:00 PM
Jaggz H (jaggz) requested review of D13339: Raised hard limit of Save Versions to 1024. Set UI limit to 0-32.
Nov 23 2021, 4:56 PM

Nov 4 2021

Jaggz H (jaggz) updated the diff for D13094: Added 3D Print -> Align to XY Plane button.

Added comments

Nov 4 2021, 6:56 AM · Add-ons (BF-Blender)
Jaggz H (jaggz) updated the summary of D13094: Added 3D Print -> Align to XY Plane button.
Nov 4 2021, 6:49 AM · Add-ons (BF-Blender)

Nov 3 2021

Jaggz H (jaggz) requested review of D13094: Added 3D Print -> Align to XY Plane button.
Nov 3 2021, 9:04 PM · Add-ons (BF-Blender)

Oct 25 2021

Jaggz H (jaggz) updated the task description for T92466: Crash snapping to text objects with XRay shading.
Oct 25 2021, 9:35 AM · Modeling, BF Blender
Jaggz H (jaggz) created T92466: Crash snapping to text objects with XRay shading.
Oct 25 2021, 9:20 AM · Modeling, BF Blender

Oct 20 2021

Jaggz H (jaggz) added a comment to T92377: Crash when keying Renderability.

ndof: spacenavd not found
Read prefs: /home/jaggz/.config/blender/3.0/config/userpref.blend
Read blend: /tmp/interlocking-layers-3d-printing.blend
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(BLI_system_backtrace+0x26) [0x1009e6c3]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(_BLI_assert_print_backtrace+0x16) [0xff6b844]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender() [0x4375458]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(DRW_mesh_batch_cache_get_surface_shaded+0x39) [0x4377baf]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(DRW_cache_mesh_surface_shaded_get+0x6a) [0x4365086]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(DRW_cache_object_surface_material_get+0x60) [0x435e1d7]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender() [0x432ec66]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender() [0x432f286]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(workbench_cache_populate+0x344) [0x432fb05]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender() [0x42eca2d]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(DRW_draw_render_loop_ex+0x3fd) [0x42ee0c4]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(DRW_draw_view+0x15c) [0x42edc6b]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender() [0x5338a2c]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(view3d_main_region_draw+0x43) [0x5338ad3]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(ED_region_do_draw+0x171) [0x4b61b75]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender() [0x3f966ba]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender() [0x3f96c79]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(wm_draw_update+0xc5) [0x3f972b1]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(WM_main+0x48) [0x3f934df]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender() [0x392393e]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xea) [0x7f70dec6fd0a]
/home/jaggz/blender-src/blender-git/build_linux_debug/bin/blender(_start+0x2a) [0x392334a]
BLI_assert failed: source/blender/draw/intern/draw_cache_impl_mesh.c:285, mesh_cd_ldata_get_from_mesh(), at '0'
Aborted

Oct 20 2021, 10:58 PM · EEVEE & Viewport, BF Blender
Jaggz H (jaggz) added a comment to T92199: Crash during eevee render animation.

It's not crashing after restoring factory defaults.
Oh well. :) Feel free to close!
Be safe.

Oct 20 2021, 10:50 PM · BF Blender
Jaggz H (jaggz) created T92377: Crash when keying Renderability.
Oct 20 2021, 10:43 PM · EEVEE & Viewport, BF Blender

Oct 14 2021

Jaggz H (jaggz) updated the task description for T92199: Crash during eevee render animation.
Oct 14 2021, 10:06 AM · BF Blender
Jaggz H (jaggz) updated the task description for T92199: Crash during eevee render animation.
Oct 14 2021, 10:02 AM · BF Blender
Jaggz H (jaggz) created T92199: Crash during eevee render animation.
Oct 14 2021, 10:01 AM · BF Blender

Jun 12 2021

Jaggz H (jaggz) updated the task description for T89045: VSE playback periodically refuses to work (Pulseaudio, OpenAL seems fine).
Jun 12 2021, 12:58 PM · BF Blender

Jun 11 2021

Jaggz H (jaggz) created T89045: VSE playback periodically refuses to work (Pulseaudio, OpenAL seems fine).
Jun 11 2021, 1:30 AM · BF Blender

Jun 10 2021

Jaggz H (jaggz) closed T88984: Crash on VSE add of Movie strip as Resolved.

My bad. I'd like to strike my prior message from the record.
I updated but did not pull within master.
The crash is no longer. :)

Jun 10 2021, 9:06 PM · BF Blender
Jaggz H (jaggz) added a comment to T88984: Crash on VSE add of Movie strip.

Mine still crashes with a fresh build of master 518c5ce4cd75

Jun 10 2021, 7:11 AM · BF Blender
Bent Hillerkus (ogierm) awarded D11272: Boolean targets can now be any object providing a MESH in GeometrySet a Love token.
Jun 10 2021, 3:17 AM

Jun 9 2021

Jaggz H (jaggz) added a comment to T88984: Crash on VSE add of Movie strip.

I should have done a pull or at least posted my revision hash. I'll test and report back. Thanks.

Jun 9 2021, 11:30 AM · BF Blender
Jaggz H (jaggz) created T88984: Crash on VSE add of Movie strip.
Jun 9 2021, 10:32 AM · BF Blender

May 25 2021

Evan Wilson (EAW) awarded D11272: Boolean targets can now be any object providing a MESH in GeometrySet a Love token.
May 25 2021, 11:40 PM
Jaggz H (jaggz) added reviewers for D11272: Boolean targets can now be any object providing a MESH in GeometrySet: Erik Abrahamsson (erik85), Hans Goudey (HooglyBoogly).
May 25 2021, 11:36 PM
Jaggz H (jaggz) added a comment to D11272: Boolean targets can now be any object providing a MESH in GeometrySet.

Okay, I removed the code allowing all Mesh modifiers on Text objects. That can be a different branch and requires more work.
I still have two issues I need help with:

May 25 2021, 11:31 PM
Jaggz H (jaggz) updated the diff for D11272: Boolean targets can now be any object providing a MESH in GeometrySet.

Updating D11272: Initial modifications allowing Text object (OB_FONT) boolean targets

May 25 2021, 10:59 PM
Paul R (intracube) awarded D11272: Boolean targets can now be any object providing a MESH in GeometrySet a Like token.
May 25 2021, 10:07 PM

May 22 2021

Jaggz H (jaggz) renamed T88475: use after free Fluid sim seg fault from use after free: Fluid sim seg fault to Fluid sim seg fault.
May 22 2021, 11:15 AM · BF Blender, Nodes & Physics
Jaggz H (jaggz) created T88475: use after free Fluid sim seg fault.
May 22 2021, 11:04 AM · BF Blender, Nodes & Physics

May 19 2021

Jaggz H (jaggz) updated the summary of D11272: Boolean targets can now be any object providing a MESH in GeometrySet.
May 19 2021, 6:18 AM

May 17 2021

Ryan Inch (Imaginer) awarded D11272: Boolean targets can now be any object providing a MESH in GeometrySet a Like token.
May 17 2021, 8:14 AM

May 16 2021

Jaggz H (jaggz) added a comment to D11272: Boolean targets can now be any object providing a MESH in GeometrySet.

Nevertheless, this text was then able to have a sphere booleaned onto it, followed by a wireframe.


This is an actual live editable "Text" object, with a sphere booleaned onto it, displaced, etc.

May 16 2021, 9:33 PM
Jaggz H (jaggz) updated the diff for D11272: Boolean targets can now be any object providing a MESH in GeometrySet.

OB_FONT to accept mesh modifiers (ex. boolean)

May 16 2021, 9:01 PM
Jaggz H (jaggz) retitled D11272: Boolean targets can now be any object providing a MESH in GeometrySet from Rough modifications to allow OB_FONT boolean targets to Initial modifications allowing Text object (OB_FONT) boolean targets.
May 16 2021, 8:34 PM
Jaggz H (jaggz) added reviewers for D11272: Boolean targets can now be any object providing a MESH in GeometrySet: Nathan Craddock (natecraddock), Howard Trickey (howardt).
May 16 2021, 9:24 AM
Jaggz H (jaggz) requested review of D11272: Boolean targets can now be any object providing a MESH in GeometrySet.
May 16 2021, 9:20 AM

May 4 2021

Aleksandr (viadvena) awarded T68538: Object with follow-path constraint jumps off path, continuing slightly displaced. a Burninate token.
May 4 2021, 11:36 PM · Animation & Rigging, BF Blender

Apr 25 2021

Jaggz H (jaggz) added a comment to T87630: Boolean crash.. I think..

Clarification was requested:

  1. Load blend
  2. Add mirror modifier to the active object (fast method, default, should crash)
Apr 25 2021, 4:47 AM · BF Blender

Apr 19 2021

Jaggz H (jaggz) created T87630: Boolean crash.. I think..
Apr 19 2021, 3:59 PM · BF Blender

Apr 6 2021

Jaggz H (jaggz) added a comment to T86578: white artifacts in EEVEE.

As I posted in https://developer.blender.org/T87233
It's produced in a scene with geometry and no light source at all.

Apr 6 2021, 9:05 PM · BF Blender (2.93), EEVEE & Viewport
Jaggz H (jaggz) updated the task description for T87233: Eevee trying to play God - Let there be light..
Apr 6 2021, 11:57 AM · BF Blender
Jaggz H (jaggz) created T87233: Eevee trying to play God - Let there be light..
Apr 6 2021, 11:56 AM · BF Blender

Dec 31 2020

Maged afra (Maged_afra) awarded rBfbf29086745f: Outliner: Add "Selectable" object filter a Like token.
Dec 31 2020, 3:30 AM

Nov 25 2020

Jaggz H (jaggz) updated the task description for T82986: Eevee flicker with ortho camera parented to specular object.
Nov 25 2020, 4:23 AM · EEVEE & Viewport, BF Blender
Jaggz H (jaggz) updated the task description for T82986: Eevee flicker with ortho camera parented to specular object.
Nov 25 2020, 4:14 AM · EEVEE & Viewport, BF Blender
Jaggz H (jaggz) created T82986: Eevee flicker with ortho camera parented to specular object.
Nov 25 2020, 4:08 AM · EEVEE & Viewport, BF Blender

Nov 7 2020

Jaggz H (jaggz) added a comment to T73199: Editing an object that is referenced in a disabled modifier (of another object) forces the other modifiers on the same stack to update.

If we can flag modifiers as targets/dependencies of drivers, that could allow at least a workable solution.

Nov 7 2020, 5:50 PM · Modeling, Performance, Dependency Graph, Modifiers, BF Blender

Oct 31 2020

Jaggz H (jaggz) updated the diff for D7310: Outliner: Add "Selectable" filter.
  • Versioning fix. Filter order consistency...
Oct 31 2020, 11:15 PM
Jaggz H (jaggz) retitled D7310: Outliner: Add "Selectable" filter from Outliner: Add "Unselectable" filter to Outliner: Add "Selectable" filter.
Oct 31 2020, 11:13 PM
Jaggz H (jaggz) updated the diff for D7310: Outliner: Add "Selectable" filter.
  • Removed the now-used UNUSED enum from versioning_280.c
Oct 31 2020, 12:09 AM