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Diego Gangl (januz)
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User Since
Nov 4 2013, 10:26 PM (267 w, 1 d)

Recent Activity

Yesterday

Diego Gangl (januz) created T59574: Prop_search fails to set objects from scene.
Tue, Dec 18, 3:57 PM · BF Blender: 2.8

Fri, Nov 30

Diego Gangl (januz) awarded D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL a 100 token.
Fri, Nov 30, 4:04 PM · Cycles, Eevee, BF Blender: 2.8
Diego Gangl (januz) added a comment to T58240: Random crashes with mathutils.Vector.

Man, how are you this fast? :D
The code runs now, thanks!

Fri, Nov 30, 1:27 AM · BF Blender: 2.8
Diego Gangl (januz) created T58240: Random crashes with mathutils.Vector.
Fri, Nov 30, 12:44 AM · BF Blender: 2.8

Oct 15 2018

Diego Gangl (januz) removed a watcher for Code Quest: Diego Gangl (januz).
Oct 15 2018, 12:33 AM

Aug 31 2018

Diego Gangl (januz) added a comment to T56616: Python: BMesh Operators: Allow Users to Provide Geometry Using Types and Flags.

I like where this proposal is going, but how would we make other "queries" like this:

Aug 31 2018, 4:02 PM · BF Blender: 2.8, Python

Jun 22 2018

Diego Gangl (januz) added a comment to T54711: 2.8 UI: Small, independant UI tweaks.

I've noticed a small inconsistency in the viewport. Every button that opens a popover or a menu-like (eg. transform orientation, mode switch, etc) has a downward arrow but the actual header menus don't. This happens in every editor but it's more obvious in the viewport since it has several menu-like selectors.

Jun 22 2018, 4:40 PM · Code Quest

Jun 8 2018

Diego Gangl (januz) awarded T55407: 2.8: Addons UI a Party Time token.
Jun 8 2018, 11:52 PM · Code Quest

Jun 7 2018

Diego Gangl (januz) added a comment to T55162: Blender 2.8 Blender Keymap changes.

I've found a small problem with the new 1-2-3 mode scheme. If you enter edit mode with a text object you have no way out (using the keyboard). Pressing "1" only adds 1 to the text.

Jun 7 2018, 7:26 PM · Code Quest

Jun 1 2018

Diego Gangl (januz) added a comment to T54943: Blender 2.8 Defaults.

Make the VSE strips use AlphaOver instead of Cross by default, so transparent areas don't show up black. (suggested in the forums)

Jun 1 2018, 3:04 PM · BF Blender: 2.8, User Interface, Code Quest

May 26 2018

Diego Gangl (januz) added a comment to D1248: Add number and memory size formatting throughout the UI.

Hey, awesome! Thanks for pushing this.

May 26 2018, 1:51 AM · User Interface

May 4 2018

Diego Gangl (januz) awarded T54951: Properties Editor Design a Love token.
May 4 2018, 3:02 PM · BF Blender: 2.8, User Interface, Code Quest

May 3 2018

Diego Gangl (januz) added a comment to T54711: 2.8 UI: Small, independant UI tweaks.
1: Headers can already be set this way
2: Yes, we've considered it and yes, we plan to put them at the top by default.

(from attachement)

May 3 2018, 2:23 AM · Code Quest

May 2 2018

Diego Gangl (januz) added a comment to T54711: 2.8 UI: Small, independant UI tweaks.

Hey guys, I don't know if it fits with this task but have you guys considered the headers default position? I think it'd be more consistent if they were all on top by default. It follows the conventions used by most other software and the way we generally read things (top-to-bottom).

May 2 2018, 7:30 PM · Code Quest

Apr 20 2018

Diego Gangl (januz) added a comment to T54744: UI: Expand List of Editors.

+1 to all these changes. Question: would it be too wide if scripting was the 4th column? It looks kind of weird below animation (maybe because it's the only one like that). Also, that way the properties panel would get a shortcut (on e).

Apr 20 2018, 5:33 PM · User Interface, Code Quest

Apr 16 2018

Diego Gangl (januz) added a watcher for Code Quest: Diego Gangl (januz).
Apr 16 2018, 2:57 PM

Apr 10 2018

Paweł Łyczkowski (plyczkowski) awarded D1580: Clamp scrollbar offset to lower view boundaries a Like token.
Apr 10 2018, 10:30 AM · User Interface, BF Blender

Apr 9 2018

Diego Gangl (januz) added a comment to D1580: Clamp scrollbar offset to lower view boundaries.

Awesome! Thanks for reviewing

Apr 9 2018, 7:47 PM · User Interface, BF Blender
Diego Gangl (januz) added a comment to D1580: Clamp scrollbar offset to lower view boundaries.

All done!

Apr 9 2018, 12:54 AM · User Interface, BF Blender
Diego Gangl (januz) updated the diff for D1580: Clamp scrollbar offset to lower view boundaries.
  • Use FLT_EPSILON for float presicion checking
  • Use tabs instead of spaces :)
Apr 9 2018, 12:54 AM · User Interface, BF Blender

Apr 7 2018

Diego Gangl (januz) added a comment to D1580: Clamp scrollbar offset to lower view boundaries.

Ping!
Hey, this would be a great appetizer before the code quest :)

Apr 7 2018, 12:23 AM · User Interface, BF Blender

Mar 29 2018

Diego Gangl (januz) accepted D3118: UI: use new confirm quit dialog on all platforms..

LGTM
What's the UI team take on this? @venomgfx @Paweł Łyczkowski (plyczkowski)

Mar 29 2018, 4:32 PM
Diego Gangl (januz) added a comment to D3065: Add Release information to AppStream metadata and improve description.

About the releases tag: Blender used to have a new version very ~3 months that packed quite a few features, this has slowed down for 2.79/2.8 now but 2.8x releases could come out a similar pace again. I think the main concern is that the file would be constantly growing and become unmanageable in a few years. Maybe it could be limited to the last 3 releases? Blender users tend to always run the latest or latest-1 anyways.

Mar 29 2018, 3:49 PM

Mar 28 2018

Diego Gangl (januz) added a comment to D3118: UI: use new confirm quit dialog on all platforms..

Simplifying the code is always better but the main reason to keep the native dialogs on win/mac was that they caused Blender to get focus (if you were closing from a taskbar or another screen for instance). Is this drawback acceptable?

Mar 28 2018, 12:57 PM

Mar 23 2018

YAFU (YAFU) awarded D566: Popup based confirm dialog on quit a Love token.
Mar 23 2018, 11:24 PM · User Interface, BF Blender

Mar 22 2018

Diego Gangl (januz) added a comment to T36028: New 4-column layout for the editor-type-selector menu....

+1 for general. Main makes it sound like animation/etc are a secondary thing and graphics applies to prety much everything we do in Blender.

Mar 22 2018, 11:25 PM · BF Blender: 2.8, User Interface

Mar 21 2018

Diego Gangl (januz) added a comment to T36028: New 4-column layout for the editor-type-selector menu....

Friendly ping!
Maybe we can get this in for 2.8? What do you think @venomgfx ?

Mar 21 2018, 2:54 PM · BF Blender: 2.8, User Interface

Mar 20 2018

Diego Gangl (januz) added inline comments to D566: Popup based confirm dialog on quit.
Mar 20 2018, 4:15 PM · User Interface, BF Blender
Diego Gangl (januz) updated the diff for D566: Popup based confirm dialog on quit.
  • Don't free operator
  • Show popup on active window
Mar 20 2018, 4:14 PM · User Interface, BF Blender

Mar 19 2018

Diego Gangl (januz) requested review of D566: Popup based confirm dialog on quit.

Forgot to submit the inline comment here, that invoke() change was from an earlier revision.

Mar 19 2018, 6:06 PM · User Interface, BF Blender

Feb 15 2018

Diego Gangl (januz) updated the diff for D566: Popup based confirm dialog on quit.

Removed the save and quit macro. Added an exit option to the save op.
This is working now!

Feb 15 2018, 6:30 PM · User Interface, BF Blender

Feb 8 2018

Diego Gangl (januz) added a comment to D566: Popup based confirm dialog on quit.

@Campbell Barton (campbellbarton) thanks for the free rebase/cleanup :)
@David (activemotionpictures) There's some ongoing debate about that at T37422, this patch is for the confirmation dialog on linux only

Feb 8 2018, 3:31 PM · User Interface, BF Blender
Diego Gangl (januz) updated the diff for D3025: Add appdata.xml file for Linux packagers.
  • Use new url for screenshots
Feb 8 2018, 2:16 AM · Platform: Linux

Feb 5 2018

Diego Gangl (januz) updated the diff for D3025: Add appdata.xml file for Linux packagers.
  • Change project license to GPL 3
Feb 5 2018, 2:15 PM · Platform: Linux
Diego Gangl (januz) added inline comments to D3025: Add appdata.xml file for Linux packagers.
Feb 5 2018, 2:14 PM · Platform: Linux
Diego Gangl (januz) updated the diff for D3025: Add appdata.xml file for Linux packagers.
  • Remove copyright message
Feb 5 2018, 1:01 AM · Platform: Linux

Feb 4 2018

Diego Gangl (januz) added inline comments to D3025: Add appdata.xml file for Linux packagers.
Feb 4 2018, 11:59 PM · Platform: Linux
Diego Gangl (januz) updated the diff for D3025: Add appdata.xml file for Linux packagers.
  • Remove releases section
  • Fix summary
  • Fix bugtracker url
  • Change description
  • Use screenshots from blender.org
Feb 4 2018, 11:57 PM · Platform: Linux

Feb 3 2018

Diego Gangl (januz) added a comment to D3025: Add appdata.xml file for Linux packagers.

Maybe we could use the images in blender.org's homepage, under the title "Everything You Need"? As for who will maintain it, this should be a part of the linux release process so whoever is in charge of that or a volunteer. I don't mind submitting patches to keep this up to date.

Feb 3 2018, 11:45 PM · Platform: Linux

Feb 2 2018

Diego Gangl (januz) awarded D3033: Cycles: add Principled Volume shader. a Mountain of Wealth token.
Feb 2 2018, 2:01 PM

Jan 31 2018

Diego Gangl (januz) added a comment to D834: Don't close menus when clicking on checkboxes..

Incidentally I found this also works for pie menus. It's quite a workflow improvement IMO

Jan 31 2018, 4:57 PM
Diego Gangl (januz) added inline comments to D834: Don't close menus when clicking on checkboxes..
Jan 31 2018, 4:53 PM
Diego Gangl (januz) updated the diff for D834: Don't close menus when clicking on checkboxes..

Rebase on current master

Jan 31 2018, 4:34 PM
Diego Gangl (januz) updated the diff for D1708: Add smooth scrolling to text editor.

Rebased on current master

Jan 31 2018, 3:50 PM
Diego Gangl (januz) updated the diff for D1248: Add number and memory size formatting throughout the UI.
Rebase. Also friendly ping before this patch rots too much (considering the topbar changes coming in 2.8)
Jan 31 2018, 3:28 PM · User Interface
Diego Gangl (januz) added a comment to D566: Popup based confirm dialog on quit.

I still haven't been able to make this work through a macro. It fails even when making a macro through Python in a 2.79 build, the exit op is never called after save. However if I change the first op to something non-modal (like opengl rendering), then quit actually gets called. Looking around other macros in code, it seems the modal op is always the last one and not the first.

Jan 31 2018, 2:22 PM · User Interface, BF Blender
Diego Gangl (januz) abandoned D407: Use checkboxes for mute in animation editors.

Abandoning this for now so it doesn't show on everyone's review queue. There's probably a better solution than making more checkbox icons anyways.

Jan 31 2018, 2:10 PM · User Interface
Diego Gangl (januz) updated the summary of D3025: Add appdata.xml file for Linux packagers.
Jan 31 2018, 1:44 PM · Platform: Linux

Jan 28 2018

Diego Gangl (januz) updated the summary of D3025: Add appdata.xml file for Linux packagers.
Jan 28 2018, 1:49 AM · Platform: Linux
Diego Gangl (januz) created D3025: Add appdata.xml file for Linux packagers.
Jan 28 2018, 1:47 AM · Platform: Linux

Jan 26 2018

Diego Gangl (januz) added a comment to T53611: [PATCH] Blender should supply an AppStream metadata file to downstream packagers.

Hey @Nate Graham (ngraham)! It'd be better if you post this via differential (like in KDE's phab). I can do it for you if you don't want to mess with Blender's repo.

Jan 26 2018, 10:48 PM · BF Blender

Jan 20 2018

Diego Gangl (januz) planned changes to D566: Popup based confirm dialog on quit.

This patch isn't ready yet, but it compiles and sorta works now (feel free to test).

Jan 20 2018, 11:55 PM · User Interface, BF Blender
Diego Gangl (januz) updated the diff for D566: Popup based confirm dialog on quit.
  • Rebase on current master
  • Remove unused structs
  • Code style fixes
  • Use BLI_path_basename to get blend filename
  • Remove wm_path_separator()
  • Use BLI_snprintf to create the dialog's text
  • Add explanatory comment on wm_confirm_quit()
  • Replace save_and_quit op with a macro
Jan 20 2018, 11:49 PM · User Interface, BF Blender

Jan 16 2018

Diego Gangl (januz) added inline comments to D566: Popup based confirm dialog on quit.
Jan 16 2018, 12:36 AM · User Interface, BF Blender

Jan 13 2018

Diego Gangl (januz) added inline comments to D566: Popup based confirm dialog on quit.
Jan 13 2018, 1:27 AM · User Interface, BF Blender

Jan 11 2018

Diego Gangl (januz) added a comment to D566: Popup based confirm dialog on quit.

arc doesn't seem to want to apply this patch, so i'm working off the screenshot...

Jan 11 2018, 2:33 AM · User Interface, BF Blender

Jan 10 2018

Diego Gangl (januz) added a comment to D566: Popup based confirm dialog on quit.

I understand an actual window would be better than the internal popups for this, however the most important part of this patch is preventing Blender from closing with unsaved changes (exiting is aborted if the popup is closed). If putting this in a window is too much work (and complexity), I'd consider staying on the popup route.

Jan 10 2018, 4:01 PM · User Interface, BF Blender
Pablo Vazquez (pablovazquez) awarded D1580: Clamp scrollbar offset to lower view boundaries a Like token.
Jan 10 2018, 3:44 PM · User Interface, BF Blender

Jan 9 2018

Diego Gangl (januz) updated the summary of D566: Popup based confirm dialog on quit.
Jan 9 2018, 10:23 PM · User Interface, BF Blender
Diego Gangl (januz) updated the diff for D1580: Clamp scrollbar offset to lower view boundaries.

Rebase against current master

Jan 9 2018, 4:09 PM · User Interface, BF Blender

Jun 22 2017

Diego Gangl (januz) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

@Diego Gangl (januz), 3D View: Camera Focal Length & 3D View: Wind Force Field are done already.

Jun 22 2017, 3:27 PM · BF Blender: 2.8, User Interface

Jun 19 2017

Diego Gangl (januz) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

A couple of ideas:

Jun 19 2017, 7:49 PM · BF Blender: 2.8, User Interface

May 15 2017

Diego Gangl (januz) awarded rBdf94f2f399b7: Fix T51180: BMesh crash using calc_uvs=True a Mountain of Wealth token.
May 15 2017, 3:16 PM

May 11 2017

Diego Gangl (januz) added a comment to T51180: Bmesh primitives creation using parameter calc_uvs=True, crashes Blender.

Can confirm it still crashes in master (15038975a3f).
It dies on this line (from bmo_primitive.c, line 1712):

May 11 2017, 5:22 PM · BF Blender

May 7 2017

Diego Gangl (januz) retitled D1248: Add number and memory size formatting throughout the UI from Add number formatting to face count in the decimate modifier and to the number of cached frames in particles/physics. to Add number and memory size formatting throughout the UI.
May 7 2017, 12:57 AM · User Interface
Diego Gangl (januz) updated the diff for D1248: Add number and memory size formatting throughout the UI.
  • Add a function to format a size in bytes
  • Add unit tests for BLI_str_format_bytes
  • Format memory stats in the physics panel
  • Format memory info in scene stats
May 7 2017, 12:54 AM · User Interface

May 5 2017

Diego Gangl (januz) updated the diff for D1708: Add smooth scrolling to text editor.
  • Rebased
  • Jump to position when cursor is not visible (fixes the mouse scroll error)
  • Use a boolean instead of the lines difference to check for line-by-line movement
  • Remove prev_curl from text DNA (since it is not needed anymore)
May 5 2017, 3:12 PM

May 3 2017

Diego Gangl (januz) awarded D2395: UI Layout: GridFlow a Mountain of Wealth token.
May 3 2017, 7:45 PM · BF Blender, User Interface

Apr 28 2017

Diego Gangl (januz) awarded D2424: Add font selection to VSE text strips a Mountain of Wealth token.
Apr 28 2017, 8:13 PM · Video Sequencer
Diego Gangl (januz) awarded D2547: Color Management: Allow selection of the OCIO configuration in the User Preferences a Mountain of Wealth token.
Apr 28 2017, 6:33 PM
Diego Gangl (januz) requested review of D1580: Clamp scrollbar offset to lower view boundaries.
Apr 28 2017, 6:14 PM · User Interface, BF Blender
D1580: Clamp scrollbar offset to lower view boundaries now requires changes to proceed.

Tested this again against master (A85F4571950). Surprisingly it still applies.
Everything seems to work correctly, it preserves the scroll when it can otherwise it resets.

Apr 28 2017, 6:13 PM · User Interface, BF Blender
Diego Gangl (januz) added a comment to T50845: Top Bar Design.

Another question about the design: where would the info/error messages go?

Ah didn't catch the status bar. That's the perfect solution.

Apr 28 2017, 3:05 AM · User Interface, BF Blender: 2.8

Apr 26 2017

Diego Gangl (januz) added a comment to T50845: Top Bar Design.

Another question about the design: where would the info/error messages go?

Apr 26 2017, 3:03 PM · User Interface, BF Blender: 2.8

Mar 27 2017

Diego Gangl (januz) added a comment to T50845: Top Bar Design.

How would vector properties (x,y,z) look in the bar?

Mar 27 2017, 5:46 PM · User Interface, BF Blender: 2.8

Mar 8 2017

Diego Gangl (januz) added a comment to T50845: Top Bar Design.

Adding and removing scenes is not a frequent action, while changing them is. An extra click for these actions isn't going to slow down the workflow, while having less clutter and more space for names would benefit the UI.

Mar 8 2017, 2:18 PM · User Interface, BF Blender: 2.8

Mar 6 2017

Diego Gangl (januz) added a comment to T50845: Top Bar Design.

I don't think fusing OS title bar with our top-bar is good idea. Lack of blend filepath and save status would be a significant drawback. Where that will go?

Mar 6 2017, 4:44 PM · User Interface, BF Blender: 2.8

Oct 18 2016

Diego Gangl (januz) created T49780: Particle texture's influcence settings don't work through Python.
Oct 18 2016, 3:39 PM · Python, BF Blender

Mar 5 2016

Diego Gangl (januz) added a comment to T47345: Custom Manipulators: General Design & Functionality.

Another possible solution: more widgets!

Mar 5 2016, 12:32 AM · BF Blender: 2.8, User Interface

Feb 25 2016

Diego Gangl (januz) added a comment to T45346: Switch Ctrl+Click and Click Behavior for Opening Panels?.

I would actually use something like this. While I agree it's not the cure for panelitis, it's a good palliative.

Feb 25 2016, 10:23 PM · User Interface

Feb 13 2016

Diego Gangl (januz) awarded D1788: Cycles: Experiment with shadow catcher a Love token.
Feb 13 2016, 11:16 PM

Feb 12 2016

Diego Gangl (januz) awarded D1789: Integrate font objects copy/paste with system clipboard a Mountain of Wealth token.
Feb 12 2016, 12:43 AM

Feb 7 2016

Diego Gangl (januz) updated subscribers of T47343: Custom Manipulators: Parent Task.
Feb 7 2016, 10:21 PM · BF Blender: 2.8, User Interface
Diego Gangl (januz) updated subscribers of T47345: Custom Manipulators: General Design & Functionality.
Feb 7 2016, 10:21 PM · BF Blender: 2.8, User Interface

Feb 4 2016

Diego Gangl (januz) added a comment to D1760: Show categories in search-box.

+1 This looks good.

Feb 4 2016, 11:57 PM · User Interface

Jan 16 2016

Diego Gangl (januz) updated subscribers of D1226: Templates for startup.blend files.
Jan 16 2016, 11:20 PM · User Interface
Diego Gangl (januz) awarded D1226: Templates for startup.blend files a Mountain of Wealth token.
Jan 16 2016, 11:20 PM · User Interface

Jan 13 2016

Diego Gangl (januz) added a comment to D1708: Add smooth scrolling to text editor.

Ahh forgot to test mouse scroll too, you're right.

Jan 13 2016, 1:44 PM

Jan 9 2016

Diego Gangl (januz) awarded D667: Tabs, tabs and more tabs! Tabs for User Preferences and Properties a Mountain of Wealth token.
Jan 9 2016, 11:33 PM · User Interface

Jan 5 2016

Diego Gangl (januz) added a comment to D1708: Add smooth scrolling to text editor.

Here's a comparison of the padding (left) with current (right)

Jan 5 2016, 1:05 AM
Diego Gangl (januz) retitled D1708: Add smooth scrolling to text editor from to Add smooth scrolling to text editor.
Jan 5 2016, 1:04 AM

Dec 27 2015

Diego Gangl (januz) added a comment to T47032: Custom Manipulators: New Transform Manipulator (Design).

I'm really liking this, some thoughts:

Dec 27 2015, 11:30 PM · BF Blender, User Interface

Dec 17 2015

Diego Gangl (januz) added a comment to D1649: Patch Adds Responsive Eye Icon to Nodes.

My bad :P, those end with _VEC. I still think the render icons would be more descriptive though.

Dec 17 2015, 12:55 AM

Dec 16 2015

Diego Gangl (januz) added a comment to D1649: Patch Adds Responsive Eye Icon to Nodes.

I'm not sure about having two triangles in the node title. New users would click the wrong triangle and confuse the two a lot.

Dec 16 2015, 6:31 PM

Dec 1 2015

Diego Gangl (januz) updated subscribers of D1649: Patch Adds Responsive Eye Icon to Nodes.

Makes sense, the material icon might work for Cycles but not really for compo. This icon works everywhere.

Dec 1 2015, 1:42 PM
Diego Gangl (januz) updated subscribers of D1495: Multi-Cursor Text Editing.
Dec 1 2015, 1:31 PM · Text Editor
Diego Gangl (januz) updated the diff for D1648: Custom font for text editor.
  • Added UI_monospace_id_get() to get the mono blf id
  • Support custom mono in Python console
  • Used "mono font" for the UI (it was too long otherwise)
  • Removed UIFONT_CUSTOM2
Dec 1 2015, 1:07 AM

Nov 30 2015

Diego Gangl (januz) added a comment to D1648: Custom font for text editor.

Probably better to have a lower level function to get the BLF font id.

I could return the blf_id from the new UI_fontstyle_monospace_get function

Nov 30 2015, 1:43 AM

Nov 29 2015

Diego Gangl (januz) added a comment to D1648: Custom font for text editor.

Opps, sorry about the whitespace changes. I'll clean it up next diff.

Nov 29 2015, 11:59 PM
Diego Gangl (januz) updated D1648: Custom font for text editor.
Nov 29 2015, 11:56 PM