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Jeroen Bakker (jbakker)
Engineering

Projects (12)

User Details

User Since
Nov 30 2008, 9:31 PM (559 w, 3 d)

Recent Activity

Tue, Aug 20

Asterix (Asterixxx) awarded T63745: Sculpt, Paint, Texture Module a Love token.
Tue, Aug 20, 10:49 PM · Sculpting and Painting, BF Blender
Way awarded T63745: Sculpt, Paint, Texture Module a Pterodactyl token.
Tue, Aug 20, 5:20 PM · Sculpting and Painting, BF Blender

Sat, Aug 10

Jeroen Bakker (jbakker) added a comment to T68461: Image Editor: Enable Rotation of the canvas.

@ThinkingPolygons (ThinkingPolygons) I discussed it with @Pablo Dobarro (pablodp606). His approach was only the rotational of the images and missed many things. All tools inside the Image/UV editor needs to be adjusted to work with a rotated canvas for example. The outcome was that I would redo the feature so it will be well maintained.

Sat, Aug 10, 12:44 PM · Sculpting and Painting
Jeroen Bakker (jbakker) updated the task description for T67530: [WIP] DesignTask: Add Drawing Of Image/UV Editor to the Draw Manager.
Sat, Aug 10, 8:38 AM · GPU / Viewport

Fri, Aug 9

Alex Fuller (mistaed) awarded D5439: Cycles: Compile Directive Parallel OpenCL Compilation a Yellow Medal token.
Fri, Aug 9, 9:29 PM · Cycles
Jeroen Bakker (jbakker) updated the task description for T68461: Image Editor: Enable Rotation of the canvas.
Fri, Aug 9, 6:20 PM · Sculpting and Painting
Jeroen Bakker (jbakker) updated the task description for T68461: Image Editor: Enable Rotation of the canvas.
Fri, Aug 9, 3:53 PM · Sculpting and Painting
Jeroen Bakker (jbakker) updated the task description for T68461: Image Editor: Enable Rotation of the canvas.
Fri, Aug 9, 3:51 PM · Sculpting and Painting
Jeroen Bakker (jbakker) created T68461: Image Editor: Enable Rotation of the canvas.
Fri, Aug 9, 3:44 PM · Sculpting and Painting
Jeroen Bakker (jbakker) added a project to T68457: OpenCL and Displacement-Node: Cycles.
Fri, Aug 9, 3:39 PM · Cycles, BF Blender
Jeroen Bakker (jbakker) added a comment to T68457: OpenCL and Displacement-Node.

There is a outline of the displaced mesh, but the shading makes it look black.

Fri, Aug 9, 3:39 PM · Cycles, BF Blender
Jeroen Bakker (jbakker) renamed T68449: UV/Image editor: Remove Display Edges from UV/Image editor: Display Edges needs to be removed. to UV/Image editor: Remove Display Edges.
Fri, Aug 9, 3:30 PM · Sculpting and Painting
Jeroen Bakker (jbakker) renamed T68449: UV/Image editor: Remove Display Edges from UV/Image editor: Display Edges needs to be implemented or removed. to UV/Image editor: Display Edges needs to be removed..
Fri, Aug 9, 1:31 PM · Sculpting and Painting
Jeroen Bakker (jbakker) added a task to D5447: Remove Display Edges from UV Editor as it is not implemented: T68449: UV/Image editor: Remove Display Edges.
Fri, Aug 9, 1:04 PM · Sculpting and Painting
Jeroen Bakker (jbakker) added a revision to T68449: UV/Image editor: Remove Display Edges: D5447: Remove Display Edges from UV Editor as it is not implemented.
Fri, Aug 9, 1:04 PM · Sculpting and Painting
Jeroen Bakker (jbakker) set the repository for D5447: Remove Display Edges from UV Editor as it is not implemented to rBM Blender Manual.
Fri, Aug 9, 1:03 PM · Sculpting and Painting
Jeroen Bakker (jbakker) created D5447: Remove Display Edges from UV Editor as it is not implemented.
Fri, Aug 9, 1:02 PM · Sculpting and Painting
Jeroen Bakker (jbakker) added a comment to D5446: UV Editor: Remove Unimplemented Show Edges Option.

@Clément Foucault (fclem) as you introduced it, I add you as code reviewer :-)

Fri, Aug 9, 1:00 PM · Sculpting and Painting
Jeroen Bakker (jbakker) added a reviewer for D5446: UV Editor: Remove Unimplemented Show Edges Option: Clément Foucault (fclem).
Fri, Aug 9, 12:59 PM · Sculpting and Painting
Jeroen Bakker (jbakker) added a revision to T68449: UV/Image editor: Remove Display Edges: D5446: UV Editor: Remove Unimplemented Show Edges Option.
Fri, Aug 9, 12:59 PM · Sculpting and Painting
Jeroen Bakker (jbakker) created D5446: UV Editor: Remove Unimplemented Show Edges Option.
Fri, Aug 9, 12:59 PM · Sculpting and Painting
Jeroen Bakker (jbakker) updated the task description for T68449: UV/Image editor: Remove Display Edges.
Fri, Aug 9, 12:53 PM · Sculpting and Painting
Jeroen Bakker (jbakker) updated the task description for T68449: UV/Image editor: Remove Display Edges.
Fri, Aug 9, 12:45 PM · Sculpting and Painting
Jeroen Bakker (jbakker) triaged T68449: UV/Image editor: Remove Display Edges as Normal priority.
Fri, Aug 9, 12:45 PM · Sculpting and Painting
Jeroen Bakker (jbakker) created T68449: UV/Image editor: Remove Display Edges.
Fri, Aug 9, 12:45 PM · Sculpting and Painting
Jeroen Bakker (jbakker) added a comment to D5437: [WIP] Show Background Image Beneath Transparent Objects.

Added f back

Fri, Aug 9, 11:39 AM
Jeroen Bakker (jbakker) added a comment to D5437: [WIP] Show Background Image Beneath Transparent Objects.

Removed unused code

Fri, Aug 9, 11:37 AM
Jeroen Bakker (jbakker) updated the summary of D5437: [WIP] Show Background Image Beneath Transparent Objects.
Fri, Aug 9, 11:32 AM
Jeroen Bakker (jbakker) added a comment to D5437: [WIP] Show Background Image Beneath Transparent Objects.

Postpone rendering of checkerboard for better compositing

Fri, Aug 9, 11:30 AM
Jeroen Bakker (jbakker) added a comment to D5437: [WIP] Show Background Image Beneath Transparent Objects.

Move the drawing of the checkerboard to object_mode.

Fri, Aug 9, 10:22 AM
Jeroen Bakker (jbakker) triaged T68440: eevee crash as Needs Information from User priority.
Fri, Aug 9, 10:16 AM · BF Blender
Jeroen Bakker (jbakker) added a comment to T68440: eevee crash.

Does it make a difference when you change the shadow map size/type in the render tab of EEVEE?
Can you test if there is any difference when you set the 'Viewport -> Textures -> Limit Size' in the preferences to a lower value.
Can you also start blender with --debug-gpu command line option and attach the log to this report.

Fri, Aug 9, 10:16 AM · BF Blender
Jeroen Bakker (jbakker) retitled D5439: Cycles: Compile Directive Parallel OpenCL Compilation from [WIP] Cycles: Compile Directive Parallel OpenCL Compilation to Cycles: Compile Directive Parallel OpenCL Compilation.
Fri, Aug 9, 9:54 AM · Cycles
Jeroen Bakker (jbakker) added a comment to D5439: Cycles: Compile Directive Parallel OpenCL Compilation.

loading of the compiled kernels when not using parallel compilation

Fri, Aug 9, 9:53 AM · Cycles

Thu, Aug 8

Jeroen Bakker (jbakker) retitled D5439: Cycles: Compile Directive Parallel OpenCL Compilation from Cycles: Compile Directive Parallel OpenCL Compilation to [WIP] Cycles: Compile Directive Parallel OpenCL Compilation.
Thu, Aug 8, 4:46 PM · Cycles
Jeroen Bakker (jbakker) added a comment to D5439: Cycles: Compile Directive Parallel OpenCL Compilation.

Seems to crash during viewport rendering will need more testing.

Thu, Aug 8, 3:33 PM · Cycles
Jeroen Bakker (jbakker) added a reviewer for D5439: Cycles: Compile Directive Parallel OpenCL Compilation: Brecht Van Lommel (brecht).
Thu, Aug 8, 3:21 PM · Cycles
Jeroen Bakker (jbakker) created D5439: Cycles: Compile Directive Parallel OpenCL Compilation.
Thu, Aug 8, 3:20 PM · Cycles
Jeroen Bakker (jbakker) retitled D5437: [WIP] Show Background Image Beneath Transparent Objects from Show Background Image Beneath Transparent Objects to [WIP] Show Background Image Beneath Transparent Objects.
Thu, Aug 8, 2:05 PM
Jeroen Bakker (jbakker) added a comment to D5437: [WIP] Show Background Image Beneath Transparent Objects.

Use Alpha premul for camera images

Thu, Aug 8, 1:57 PM
Jeroen Bakker (jbakker) added a comment to D5437: [WIP] Show Background Image Beneath Transparent Objects.
  • alpha channel of source image is ignored. Add a shader that does premultiply the colors with the alpha
Thu, Aug 8, 1:38 PM
Jeroen Bakker (jbakker) updated the summary of D5437: [WIP] Show Background Image Beneath Transparent Objects.
Thu, Aug 8, 12:58 PM
Jeroen Bakker (jbakker) added a revision to T65988: When rendering in viewport mode the draw engines do not pass correct Alpha values.: D5437: [WIP] Show Background Image Beneath Transparent Objects.
Thu, Aug 8, 12:53 PM · BF Blender
Jeroen Bakker (jbakker) created D5437: [WIP] Show Background Image Beneath Transparent Objects.
Thu, Aug 8, 12:53 PM
Jeroen Bakker (jbakker) triaged T68404: Cycles: Add support for Alpha, Metallic and Roughness to the fallback material as Normal priority.
Thu, Aug 8, 10:47 AM · Cycles
Jeroen Bakker (jbakker) created T68404: Cycles: Add support for Alpha, Metallic and Roughness to the fallback material.
Thu, Aug 8, 10:47 AM · Cycles
Jeroen Bakker (jbakker) added a comment to T68388: 2.8 - Long opening files from NAS Storage in local network .

Might be related to the new way how we read files. Blender 2.80 has optimize loading of large production files (spring), by only loading the parts of linked libraries that are actually used. We went from sequential access to random access. Please check if your configuration is optimized for random file access. I assume that it is related how your network/QNap has been optimized.

Thu, Aug 8, 9:01 AM · BF Blender
Jeroen Bakker (jbakker) added a comment to T67587: WeightPaint color blends with viewport background in wireframe mode.

Reopened as only point 1 has been addressed. Workbench still needs to be used for drawing these paint modes.

Thu, Aug 8, 8:06 AM · BF Blender
Jeroen Bakker (jbakker) committed rB7bc300a74baa: Fix T67587: Fix Drawing in Wireframe Non X-Ray Mode (authored by Jeroen Bakker (jbakker)).
Fix T67587: Fix Drawing in Wireframe Non X-Ray Mode
Thu, Aug 8, 8:05 AM
Jeroen Bakker (jbakker) closed T67587: WeightPaint color blends with viewport background in wireframe mode as Resolved by committing rB7bc300a74baa: Fix T67587: Fix Drawing in Wireframe Non X-Ray Mode.
Thu, Aug 8, 8:05 AM · BF Blender
Jeroen Bakker (jbakker) closed D5340: PaintModes: Fix Drawing in Wireframe Non X-Ray Mode.
Thu, Aug 8, 8:04 AM · Sculpting and Painting, GPU / Viewport
Jeroen Bakker (jbakker) committed rB66356dae943d: Fix T67638: Stretched Camera Background Images (authored by Jeroen Bakker (jbakker)).
Fix T67638: Stretched Camera Background Images
Thu, Aug 8, 7:56 AM
Jeroen Bakker (jbakker) closed T67638: Background rotate squashes image as Resolved by committing rB66356dae943d: Fix T67638: Stretched Camera Background Images.
Thu, Aug 8, 7:56 AM · BF Blender
Jeroen Bakker (jbakker) closed D5431: DrawManager: Camera Background Images.
Thu, Aug 8, 7:56 AM · GPU / Viewport

Wed, Aug 7

Jeroen Bakker (jbakker) added a comment to T68335: No textures in Sculpt Mode in Workbench Color Mode Texture.

Currently this is intended due to performance reasons.
You can always switch to EEVEE to see the textures during sculpting.

Wed, Aug 7, 5:03 PM · BF Blender
Jeroen Bakker (jbakker) added a comment to T68166: shadow lights.

you graphical processor is not officially supported and falls under community support. You could try to install the latest drivers to see if that fixes your problem. Additional you can also try to start blender with the --debug-gpu-force-workarounds option to see if that works. What would help is to attach the system-info.txt generated by blender under Help -> Save System Info to this report.

Wed, Aug 7, 4:58 PM · GPU / Viewport, BF Blender
Jeroen Bakker (jbakker) added a comment to T68351: Blender Eevee Crash, radeonsi/si_descriptors.c.

It crashes inside your graphics driver. It is unclear to us which version of the driver you are using. Please check if you have installed the latest driver and provide us with the system-info.txt from Help -> Save System Info perhaps it gives some more information why your graphic driver is failing.

Wed, Aug 7, 4:37 PM · BF Blender
Jeroen Bakker (jbakker) updated the summary of D5431: DrawManager: Camera Background Images.

Updated comment

Wed, Aug 7, 3:56 PM · GPU / Viewport
Jeroen Bakker (jbakker) updated the summary of D5431: DrawManager: Camera Background Images.
Wed, Aug 7, 3:54 PM · GPU / Viewport
Jeroen Bakker (jbakker) added a revision to T67638: Background rotate squashes image: D5431: DrawManager: Camera Background Images.
Wed, Aug 7, 3:50 PM · BF Blender
Jeroen Bakker (jbakker) created D5431: DrawManager: Camera Background Images.
Wed, Aug 7, 3:50 PM · GPU / Viewport
Jeroen Bakker (jbakker) updated subscribers of T68312: LookDev & Eevee Preview.

Some feedback from @Julien Kaspar (JulienKaspar):

Wed, Aug 7, 1:47 PM · User Interface, BF Blender
Jeroen Bakker (jbakker) closed T66746: Use External Render Engines for Look Development, a subtask of T67218: EEVEE Preview Shading Mode (Parent Task), as Archived.
Wed, Aug 7, 12:13 PM · GPU / Viewport
Jeroen Bakker (jbakker) added a comment to T66746: Use External Render Engines for Look Development.

Due to a new proposal EEVEE Preview Shading Mode this task became obsolete. Closing

Wed, Aug 7, 12:13 PM · BF Blender
Jeroen Bakker (jbakker) updated the task description for T67128: Cycles Viewport Rendering Shading Options.
Wed, Aug 7, 12:11 PM · BF Blender
Jeroen Bakker (jbakker) renamed T67188: Write Documentation for the EEVEE Preview shading mode from Write Documentation how to use an External Render Engine for Look Development to Write Documentation for the EEVEE Preview shading mode.
Wed, Aug 7, 11:57 AM · Documentation, BF Blender
Jeroen Bakker (jbakker) updated the task description for T67218: EEVEE Preview Shading Mode (Parent Task).
Wed, Aug 7, 11:56 AM · GPU / Viewport
Jeroen Bakker (jbakker) added a comment to T68312: LookDev & Eevee Preview.

Just for completeness, here is the image that shows the difference when rendering the spheres in cycles and eevee using an HDRI with highlights.

Wed, Aug 7, 11:33 AM · User Interface, BF Blender
Jeroen Bakker (jbakker) added a comment to T67615: Viewport Display: In front. Glitches (just in 3dViewport background). AMD..

Seems like a faulty blit function (unlikely) or an incorrect GLState (likely but then should be reproduceable by any Polaris based card).. at this point we cannot tell for sure until we can reproduce it. @Juanfran Matheu (jfmatheu) just to be sure can you also provide us with the system-info.txt that is generated by Blender using Help -> Save System Info.

Wed, Aug 7, 8:57 AM · BF Blender
Jeroen Bakker (jbakker) added a revision to T68312: LookDev & Eevee Preview: D5241: Use Scene Render Engine for Look Dev.
Wed, Aug 7, 8:43 AM · User Interface, BF Blender
Jeroen Bakker (jbakker) added a task to D5241: Use Scene Render Engine for Look Dev: T68312: LookDev & Eevee Preview.
Wed, Aug 7, 8:42 AM
Jeroen Bakker (jbakker) updated subscribers of T68312: LookDev & Eevee Preview.

LookDev Spheres
HDRI
Depends on what the user expects. I would say that they expect it to be rendered by the engine it is currently using. Showing EEVEE spheres on top of Cycles renders will not produce the expected results (EEVEE doesn't extract hotspots and shadows from HDRI for example). So the reason why rendering the spheres using cycles is first of all functional.

Wed, Aug 7, 8:42 AM · User Interface, BF Blender

Tue, Aug 6

Jeroen Bakker (jbakker) committed rBedb828d0d721: DrawManager: Fixed Assertion In Workbench (authored by Jeroen Bakker (jbakker)).
DrawManager: Fixed Assertion In Workbench
Tue, Aug 6, 4:52 PM
Jeroen Bakker (jbakker) created P1065 (An Untitled Masterwork).
Tue, Aug 6, 4:50 PM
Jeroen Bakker (jbakker) updated subscribers of T67981: Extend Horizontal (RGB Curves Node) does not work outside the Clipping boundaries.

@Brecht Van Lommel (brecht) how can we move forward with this issue? I checked with Bastien, he proposed to check with you.

Tue, Aug 6, 3:25 PM · Compositing, BF Blender
Jeroen Bakker (jbakker) added a comment to T67981: Extend Horizontal (RGB Curves Node) does not work outside the Clipping boundaries.

Seems to be a dual state problem.

Tue, Aug 6, 3:17 PM · Compositing, BF Blender
Jeroen Bakker (jbakker) added a comment to T68312: LookDev & Eevee Preview.

This entails that we will need to render the lookdev spheres using Cycles. Technical this could be done by adding additional preview renders like we have for materials and composite them on top of the viewport, seems to be doable, but a bit hackish as there can actually be tree cycles-sessions at once. Of course we can cache these previews so it only changes when the camera or world settings change.

Tue, Aug 6, 2:08 PM · User Interface, BF Blender
Jeroen Bakker (jbakker) added a comment to T67638: Background rotate squashes image.

Regression introduced by rBfed6c1a970f1: Fix T62876: Camera Background Images. So this case wasn't migrated over correctly.

Tue, Aug 6, 12:42 PM · BF Blender
Jeroen Bakker (jbakker) added a comment to T66705: Camera Background Image does not follow XY Shifting.

Already resolved in master

Tue, Aug 6, 12:22 PM · BF Blender
Jeroen Bakker (jbakker) added a comment to D5227: BackgroundImages: use camera shift.

Current master already supports camera background images with shifted camera.

Tue, Aug 6, 12:22 PM
Jeroen Bakker (jbakker) added inline comments to D5335: Workbench: Specular Highlighting for MatCaps.
Tue, Aug 6, 8:54 AM · GPU / Viewport
Jeroen Bakker (jbakker) added a comment to D5335: Workbench: Specular Highlighting for MatCaps.

Fixed memory leak introduced by freeing the incorrect float-buffer after converting passes.

Tue, Aug 6, 8:54 AM · GPU / Viewport
Jeroen Bakker (jbakker) committed rB85c3e1204991: Fix T66100: WorkBench Banding Issues (authored by Jeroen Bakker (jbakker)).
Fix T66100: WorkBench Banding Issues
Tue, Aug 6, 8:39 AM
Jeroen Bakker (jbakker) closed T66100: Vertex color banding as Resolved by committing rB85c3e1204991: Fix T66100: WorkBench Banding Issues.
Tue, Aug 6, 8:38 AM · BF Blender
Jeroen Bakker (jbakker) closed D5179: Workbench: Banding Issues Texture Painting.
Tue, Aug 6, 8:38 AM
Jeroen Bakker (jbakker) committed rB0394f2ab30ba: Fix T66671: Memory Leak Material Preview (authored by Jeroen Bakker (jbakker)).
Fix T66671: Memory Leak Material Preview
Tue, Aug 6, 8:32 AM
Jeroen Bakker (jbakker) closed T66671: Memory leak in Material Preview "Preview World" feature as Resolved by committing rB0394f2ab30ba: Fix T66671: Memory Leak Material Preview.
Tue, Aug 6, 8:32 AM · BF Blender
Jeroen Bakker (jbakker) closed D5224: RenderPreview: Memory Leak.
Tue, Aug 6, 8:32 AM
Jeroen Bakker (jbakker) added a comment to T66489: Camera Background Image interferes with object selection.

Fixed by committing D5276: Draw: Fix Camera Images Interfere During Selection

Tue, Aug 6, 8:29 AM · BF Blender
Jeroen Bakker (jbakker) committed rB694f9cb18cd2: DrawManager: Fix Camera Images Interfere During Selection (authored by Jeroen Bakker (jbakker)).
DrawManager: Fix Camera Images Interfere During Selection
Tue, Aug 6, 8:28 AM
Jeroen Bakker (jbakker) closed D5276: Draw: Fix Camera Images Interfere During Selection.
Tue, Aug 6, 8:28 AM
Jeroen Bakker (jbakker) added a comment to T66968: Texture paint overlay opacity no longer work.

Closed by committing D5279: UI: Textual change Texture Paint Opacity

Tue, Aug 6, 8:25 AM · Sculpting and Painting, BF Blender
Jeroen Bakker (jbakker) committed rB972c05537d31: Refactor Paint Overlay Opacity Panel (authored by Jeroen Bakker (jbakker)).
Refactor Paint Overlay Opacity Panel
Tue, Aug 6, 8:24 AM
Jeroen Bakker (jbakker) closed D5279: UI: Textual change Texture Paint Opacity.
Tue, Aug 6, 8:24 AM · User Interface, Sculpting and Painting
Jeroen Bakker (jbakker) committed rB08717f4a2c3c: Fix T67437: Vertex Colors Not Visible In SculptMode (authored by Jeroen Bakker (jbakker)).
Fix T67437: Vertex Colors Not Visible In SculptMode
Tue, Aug 6, 8:19 AM
Jeroen Bakker (jbakker) closed T67437: Black vertex colors in sculpt mode as Resolved by committing rB08717f4a2c3c: Fix T67437: Vertex Colors Not Visible In SculptMode.
Tue, Aug 6, 8:19 AM · Sculpting and Painting, Blender Studio, BF Blender
Jeroen Bakker (jbakker) closed D5320: Sculpting: Vertex Colors Not Visible During Sculpting.
Tue, Aug 6, 8:19 AM · Sculpting and Painting

Mon, Aug 5

Jeroen Bakker (jbakker) added a comment to T68240: Blender 2.8 crashes.

Please update your device drivers they are from 2015. Download and install the latest from intel website and try again.

Mon, Aug 5, 5:29 PM · BF Blender
Jeroen Bakker (jbakker) added a comment to T68262: Windows 7 crash on startup.

Please update your device drivers you have installed the device drivers of your OEM and haven't been updated fixed or patched for 7 years :-).

Mon, Aug 5, 5:27 PM · BF Blender

Sun, Aug 4

Jeroen Bakker (jbakker) added a comment to T68218: Camera Background images make camera object selectable.

Please check if this isn’t a duplicate of T66489

Sun, Aug 4, 5:13 PM · BF Blender