- User Since
- Nov 30 2010, 4:45 PM (350 w, 3 d)
May 25 2017
Added to the Intel developer support forum:
@Dragon (someDragon) Thank you. I've deliberately tried the previous release drivers rather than the Beta drivers and they also work.
May 24 2017
@Nico Bunk (NicNic) good call on the system-info.txt file. I've attached the same from my system.
May 22 2017
@Brecht Van Lommel (brecht) thanks for the suggestions.
None of them were any different, they all had the same problem with the window being partially under the title bar and the mouse pointer being offset!
I've now tried:
2.78 f3d9f0c both standard and the experimental vc14 compilers
2.80 branch f637145
May 20 2017
Is there any debugging I can run or logs I can check to try to identify what the rogue machine is doing with it's display scaling?
My other machine has finally got round to updating to Windows 10 (1703).
Blender still works and scales as expected. So at least it's not an underlying Windows 10 (1703) issue.
May 17 2017
If I use DPI scaling or the Double option, I can see the missing elements but the mouse position is still offset vertically so it is difficult to use.
May 16 2017
I've experimented with command line options.
The -W to make it full screen borderless works.
I don't like this setup but at least Blender is usable.
Jul 27 2015
To raise an old topic but I had the same experience this weekend.