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Juanfran Matheu (jfmatheu)
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User Since
Jun 8 2019, 5:11 PM (90 w, 1 d)

Recent Activity

Wed, Feb 17

Samuel Mezger (Samuel_Mezger) awarded D10233: 'Confirm On Release' option for WM_OT_radial_control a Love token.
Wed, Feb 17, 5:23 PM

Mon, Feb 15

slowburn (slowburn) awarded D10233: 'Confirm On Release' option for WM_OT_radial_control a Like token.
Mon, Feb 15, 10:09 PM
Nicola Possi (pozproductions) awarded D10233: 'Confirm On Release' option for WM_OT_radial_control a Love token.
Mon, Feb 15, 8:13 PM
-- (zgorg) awarded D10233: 'Confirm On Release' option for WM_OT_radial_control a Like token.
Mon, Feb 15, 5:58 PM

Thu, Feb 11

Juanfran Matheu (jfmatheu) abandoned D10187: Subdivision Modifier: link levels option and changed defaults to 1.

@Hans Goudey (HooglyBoogly) Thanks!

Thu, Feb 11, 11:15 AM · User Interface

Thu, Feb 4

Vitalii Vlasov (Fracture128) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Like token.
Thu, Feb 4, 9:40 AM · User Interface

Wed, Feb 3

Felix Kütt (fkytt) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Love token.
Wed, Feb 3, 11:22 PM · User Interface

Tue, Feb 2

Juanfran Matheu (jfmatheu) retitled D10187: Subdivision Modifier: link levels option and changed defaults to 1 from Subdivision Modifier: set both subdiv levels to 1 and add lock feature to Subdivision Modifier: link levels option and changed defaults to 1.
Tue, Feb 2, 1:59 PM · User Interface
Florian Kamenz (TimBrown) awarded D9891: Node Editor: Coloured Node Links a Love token.
Tue, Feb 2, 1:46 PM · User Interface
Florian Kamenz (TimBrown) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Love token.
Tue, Feb 2, 1:42 PM · BF Blender, User Interface

Sun, Jan 31

Roger B (rboxman) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Like token.
Sun, Jan 31, 1:00 AM · BF Blender, User Interface

Jan 29 2021

Steffen Hartmann (Harti) awarded D10233: 'Confirm On Release' option for WM_OT_radial_control a Love token.
Jan 29 2021, 9:49 PM
Gilberto Rodrigues (gilberto_rodrigues) awarded D10233: 'Confirm On Release' option for WM_OT_radial_control a Love token.
Jan 29 2021, 2:02 PM
Juanfran Matheu (jfmatheu) updated the diff for D10233: 'Confirm On Release' option for WM_OT_radial_control.
  • Rearrange events checks.
Jan 29 2021, 12:12 PM
Juanfran Matheu (jfmatheu) updated the summary of D10187: Subdivision Modifier: link levels option and changed defaults to 1.
Jan 29 2021, 12:06 PM · User Interface
Juanfran Matheu (jfmatheu) updated the diff for D10187: Subdivision Modifier: link levels option and changed defaults to 1.
  • Changed UI as requested (talk in Blender.chat), to avoid dynamic UI and keep both sliders. Still a little hacky though. Also renamed all from 'lock' to 'link'.
Jan 29 2021, 12:04 PM · User Interface
Juanfran Matheu (jfmatheu) updated the diff for D10233: 'Confirm On Release' option for WM_OT_radial_control.
  • Requested changes applied.
Jan 29 2021, 11:19 AM
Juanfran Matheu (jfmatheu) awarded D10230: Sculpt: Cleanup Keymap a Love token.
Jan 29 2021, 10:51 AM · Sculpt, Paint & Texture
Andrey (andruxa696) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Like token.
Jan 29 2021, 12:34 AM · User Interface

Jan 28 2021

Mikail (fiendish55) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Love token.
Jan 28 2021, 11:10 PM · User Interface
SavMartin awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Love token.
Jan 28 2021, 7:39 PM · User Interface
Juanfran Matheu (jfmatheu) updated the summary of D10233: 'Confirm On Release' option for WM_OT_radial_control.
Jan 28 2021, 3:18 PM
Juanfran Matheu (jfmatheu) requested review of D10233: 'Confirm On Release' option for WM_OT_radial_control.
Jan 28 2021, 3:17 PM
Juanfran Matheu (jfmatheu) updated the task description for T85145: Gizmos (API): Custom 2D Gizmo does not respond to events.
Jan 28 2021, 11:04 AM · Python API, BF Blender
Juanfran Matheu (jfmatheu) created T85145: Gizmos (API): Custom 2D Gizmo does not respond to events.
Jan 28 2021, 11:03 AM · Python API, BF Blender

Jan 27 2021

michael knubben (michaelknubben) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Party Time token.
Jan 27 2021, 4:49 PM · User Interface

Jan 25 2021

Juanfran Matheu (jfmatheu) planned changes to D10187: Subdivision Modifier: link levels option and changed defaults to 1.
Jan 25 2021, 10:03 AM · User Interface

Jan 24 2021

Juanfran Matheu (jfmatheu) added a comment to D10187: Subdivision Modifier: link levels option and changed defaults to 1.
In D10187#255101, @Metin Seven (MetinSeven) wrote:[[ URL | name ]]

Sounds good. I think it's important that the option to separate the viewport and rendering subdivisions is clear to the user, but to have the separate rendering value disabled by default, with the active lock.

The values would then always be in sync until you deactivate the lock.

Jan 24 2021, 4:33 PM · User Interface
Juanfran Matheu (jfmatheu) added a comment to D10187: Subdivision Modifier: link levels option and changed defaults to 1.

If the lock is on by default (with a subdivision value of 1) that would be the most convenient to me personally, and maybe to most modelers?

If the lock would keep both values related to each other, that would make it slightly more convenient if you want to work with a consistently higher iteration for rendering. While the lock is active, you could increase the viewport iteration with 1, and automatically increase the rendering value with 1 as well, even if the value was already higher.

But... This does raise the question: what would the rendering value become if you change the viewport iterations from 1 to 3? So maybe your current approach is best: while the lock is active, both values are the same, and in unlocked mode, each value is separate.

Jan 24 2021, 2:46 PM · User Interface
Juanfran Matheu (jfmatheu) updated subscribers of D10187: Subdivision Modifier: link levels option and changed defaults to 1.

Some elucidation:

  • 9 out of 10 times I'd like both values to be the same. That means a lot of superfluous clicks while working with many subdivided objects.
Jan 24 2021, 1:34 PM · User Interface
Lopo Isaac (lopoIsaac) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Like token.
Jan 24 2021, 12:58 PM · User Interface
Mark B Tomlinson (MarkBTomlinson) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Like token.
Jan 24 2021, 11:55 AM · User Interface
Ilja Razinkov (IPv6) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Like token.
Jan 24 2021, 10:45 AM · User Interface
Johannes Kollmer (Lumpengnom) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Love token.
Jan 24 2021, 10:29 AM · User Interface
Piotr Ostrowski (postrowski) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Like token.
Jan 24 2021, 10:18 AM · User Interface
Büke Beyond (beyond) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Like token.
Jan 24 2021, 9:36 AM · User Interface
Metin Seven (MetinSeven) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a 100 token.
Jan 24 2021, 9:34 AM · User Interface

Jan 23 2021

Juanfran Matheu (jfmatheu) updated the summary of D10187: Subdivision Modifier: link levels option and changed defaults to 1.
Jan 23 2021, 9:09 PM · User Interface
Juanfran Matheu (jfmatheu) requested review of D10187: Subdivision Modifier: link levels option and changed defaults to 1.
Jan 23 2021, 9:05 PM · User Interface

Jan 21 2021

Juanfran Matheu (jfmatheu) updated the summary of D10172: TEXTURE PAINT: Tools with wrong cursor.
Jan 21 2021, 8:26 PM · User Interface
Juanfran Matheu (jfmatheu) added a project to D10172: TEXTURE PAINT: Tools with wrong cursor: User Interface.
Jan 21 2021, 8:23 PM · User Interface
Juanfran Matheu (jfmatheu) requested review of D10172: TEXTURE PAINT: Tools with wrong cursor.
Jan 21 2021, 8:22 PM · User Interface

Jan 8 2021

Gilberto Rodrigues (gilberto_rodrigues) awarded D9432: Show weight value when using Sample Weight tool a Love token.
Jan 8 2021, 4:34 AM · User Interface
Gilberto Rodrigues (gilberto_rodrigues) awarded D9431: Sample Weight tool not using eyedropper cursor a Love token.
Jan 8 2021, 4:34 AM · User Interface

Jan 7 2021

Juanfran Matheu (jfmatheu) abandoned D9370: Fix: HSV color picker resetting hue and value.
Jan 7 2021, 5:29 PM
Juanfran Matheu (jfmatheu) updated the diff for D9432: Show weight value when using Sample Weight tool.
  • Cleanup redundant round operation
Jan 7 2021, 5:14 PM · User Interface

Dec 20 2020

Lapis Sea (LapisSea) awarded D9891: Node Editor: Coloured Node Links a Love token.
Dec 20 2020, 1:39 PM · User Interface
Juanfran Matheu (jfmatheu) updated the diff for D9891: Node Editor: Coloured Node Links.
  • I tweaked the gradient threshold a little so transition is not that heavy and not that soft - looking in a mid-term - around a 20% wider that previous diff.
  • Also updated example (image) with a more realistic example (no impossible/weird cases as before) and also appended a video showing it in action.
Dec 20 2020, 12:38 PM · User Interface
Juanfran Matheu (jfmatheu) updated the summary of D9891: Node Editor: Coloured Node Links.
Dec 20 2020, 12:31 PM · User Interface
Juanfran Matheu (jfmatheu) added a comment to D9891: Node Editor: Coloured Node Links.

Personally I think all the new socket colors already too distracting (see my comment in T82689), and that this makes it even worse.

Dec 20 2020, 11:39 AM · User Interface

Dec 19 2020

William Reynish (billreynish) awarded D9891: Node Editor: Coloured Node Links a Love token.
Dec 19 2020, 2:53 PM · User Interface
Juanfran Matheu (jfmatheu) added a comment to D9891: Node Editor: Coloured Node Links.

@astrand130 That would be for another patch, solutions are from changing colors to change style of the line as you said. For example, in the mock-up the invalid link is a stronghest red and with a 'X' in the middle http://ui.pablovazquez.art/ maybe more convenient.

Dec 19 2020, 10:57 AM · User Interface

Dec 18 2020

Juanfran Matheu (jfmatheu) updated the summary of D9891: Node Editor: Coloured Node Links.
Dec 18 2020, 8:17 PM · User Interface
Juanfran Matheu (jfmatheu) updated the summary of D9891: Node Editor: Coloured Node Links.
Dec 18 2020, 8:17 PM · User Interface
Juanfran Matheu (jfmatheu) updated the diff for D9891: Node Editor: Coloured Node Links.

Updated shader code to:

  • Add a start-end threshold to compress gradient, this way original colors are better defined and data conversion through color transition is more clear and evident.
  • Also fix a visual bug that was there but now was more evident with colored links that is gradient from start (coming from output socket) is around 10%+ longer than the other side.
Dec 18 2020, 8:15 PM · User Interface
MacKenzie Strand (kenziemac130) awarded D9891: Node Editor: Coloured Node Links a Love token.
Dec 18 2020, 5:42 PM · User Interface
Steff Kempink (mswf) awarded D9891: Node Editor: Coloured Node Links a Love token.
Dec 18 2020, 4:17 PM · User Interface
Marco (nacioss) awarded D9891: Node Editor: Coloured Node Links a Love token.
Dec 18 2020, 4:15 PM · User Interface
Juanfran Matheu (jfmatheu) added a reviewer for D9441: Eyedropper tool for Texture Paint mode: User Interface.
Dec 18 2020, 12:56 PM · User Interface
Juanfran Matheu (jfmatheu) requested review of D9891: Node Editor: Coloured Node Links.
Dec 18 2020, 11:53 AM · User Interface

Dec 14 2020

Vyacheslav (hitrpr) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Like token.
Dec 14 2020, 6:39 PM · BF Blender, User Interface

Nov 24 2020

Lucas Schlindwein (Xlindvain) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Love token.
Nov 24 2020, 7:44 PM · BF Blender, User Interface
Mathias Eimann (ME__) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Love token.
Nov 24 2020, 5:28 PM · BF Blender, User Interface

Nov 6 2020

jorge (jorsh) awarded D9441: Eyedropper tool for Texture Paint mode a Love token.
Nov 6 2020, 9:46 PM · User Interface

Nov 4 2020

Daniel Ulrich (dulrich) awarded D9441: Eyedropper tool for Texture Paint mode a Love token.
Nov 4 2020, 3:21 AM · User Interface

Nov 3 2020

Evandro Costa (Arkhangels) awarded D9431: Sample Weight tool not using eyedropper cursor a Like token.
Nov 3 2020, 11:49 PM · User Interface
Evandro Costa (Arkhangels) awarded D9432: Show weight value when using Sample Weight tool a Like token.
Nov 3 2020, 11:48 PM · User Interface
xan2622 (xan2622) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Love token.
Nov 3 2020, 6:24 PM · BF Blender, User Interface
Juanfran Matheu (jfmatheu) requested review of D9441: Eyedropper tool for Texture Paint mode.
Nov 3 2020, 5:57 PM · User Interface
Andres Stephens (Draise) awarded D9431: Sample Weight tool not using eyedropper cursor a Love token.
Nov 3 2020, 3:03 PM · User Interface
Andres Stephens (Draise) awarded D9432: Show weight value when using Sample Weight tool a Love token.
Nov 3 2020, 3:02 PM · User Interface
Juanfran Matheu (jfmatheu) requested review of D9432: Show weight value when using Sample Weight tool.
Nov 3 2020, 11:28 AM · User Interface
Juanfran Matheu (jfmatheu) requested review of D9431: Sample Weight tool not using eyedropper cursor.
Nov 3 2020, 10:59 AM · User Interface

Oct 30 2020

Juanfran Matheu (jfmatheu) added a comment to D9370: Fix: HSV color picker resetting hue and value.

Yeah, it's a quick hack but not the ideal solution (from root problem).

Oct 30 2020, 12:03 AM

Oct 28 2020

Tomas (Rusculleda) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Like token.
Oct 28 2020, 3:51 PM · BF Blender, User Interface
Juanfran Matheu (jfmatheu) requested review of D9370: Fix: HSV color picker resetting hue and value.
Oct 28 2020, 12:28 PM

Oct 20 2020

Bataev Artem (shader) awarded D9028: Recent files menu: dynamic tooltip showing filepath a Dat Boi token.
Oct 20 2020, 4:51 PM · User Interface, BF Blender

Oct 19 2020

Juanfran Matheu (jfmatheu) created T81868: Unnecessary updates on brush texture preview are causing epileptic effect.
Oct 19 2020, 10:05 PM · Sculpt, Paint & Texture, User Interface, BF Blender

Oct 14 2020

Pablo Vazquez (pablovazquez) awarded D9028: Recent files menu: dynamic tooltip showing filepath a Love token.
Oct 14 2020, 4:19 PM · User Interface, BF Blender

Sep 29 2020

Juanfran Matheu (jfmatheu) updated the diff for D9028: Recent files menu: dynamic tooltip showing filepath.
  • Better indentation.
Sep 29 2020, 4:31 PM · User Interface, BF Blender

Sep 28 2020

Juanfran Matheu (jfmatheu) updated the diff for D9028: Recent files menu: dynamic tooltip showing filepath.
  • Remove brackets in file not found description.
Sep 28 2020, 11:17 AM · User Interface, BF Blender
Juanfran Matheu (jfmatheu) updated the diff for D9028: Recent files menu: dynamic tooltip showing filepath.
  • Removed size in bytes.
Sep 28 2020, 9:22 AM · User Interface, BF Blender
SavMartin awarded D9028: Recent files menu: dynamic tooltip showing filepath a Love token.
Sep 28 2020, 9:08 AM · User Interface, BF Blender
Harley Acheson (harley) awarded D9028: Recent files menu: dynamic tooltip showing filepath a Love token.
Sep 28 2020, 1:22 AM · User Interface, BF Blender

Sep 27 2020

Juan Gea (juang3d) awarded D9028: Recent files menu: dynamic tooltip showing filepath a Love token.
Sep 27 2020, 10:18 PM · User Interface, BF Blender
Juanfran Matheu (jfmatheu) updated the diff for D9028: Recent files menu: dynamic tooltip showing filepath.
Sep 27 2020, 10:09 PM · User Interface, BF Blender
Juanfran Matheu (jfmatheu) updated the summary of D9028: Recent files menu: dynamic tooltip showing filepath.
Sep 27 2020, 5:46 PM · User Interface, BF Blender
Juanfran Matheu (jfmatheu) requested review of D9028: Recent files menu: dynamic tooltip showing filepath.
Sep 27 2020, 5:42 PM · User Interface, BF Blender

Sep 13 2020

Juanfran Matheu (jfmatheu) added a comment to T80384: Sculpt Brush Selection UI Design.

You have seen this development that is doing weeks ago??
https://twitter.com/jfranmatheu/status/1302237084191805441

Sep 13 2020, 11:06 PM · Sculpt, Paint & Texture

Sep 11 2020

CobraA (CobraA) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Love token.
Sep 11 2020, 8:17 PM · BF Blender, User Interface

Sep 3 2020

Juanfran Matheu (jfmatheu) updated the diff for D8286: Popover search menu when Drag&Release a NodeLink in node editors.
Sep 3 2020, 6:25 PM · BF Blender, User Interface

Sep 1 2020

Juanfran Matheu (jfmatheu) awarded D8719: UI: Expose important settings from file browser popovers a Love token.
Sep 1 2020, 8:14 PM · User Interface
Juanfran Matheu (jfmatheu) added a comment to D8286: Popover search menu when Drag&Release a NodeLink in node editors.

That seems like an artificial example, where you add a Principled BSDF node starting from e.g. a Normal Map node. And even then I don't think it's really an issue. Nearly all other nodes have only a few sockets, and even fewer output sockets which is what matters most.

Sep 1 2020, 11:12 AM · BF Blender, User Interface

Aug 27 2020

Juanfran Matheu (jfmatheu) added a comment to D8286: Popover search menu when Drag&Release a NodeLink in node editors.

From a quick test of the patch:

  • The position and size of the + icon looks wrong to me, especially when dragging from inputs. I'm not sure what will look best, but to me on the bottom right of the cursor seems like a logical choice.

@Brecht Van Lommel (brecht)
At the end I'm following this designs more less: https://developer.blender.org/T69441
Where '+' icon is in the upper right, BUT aligning it to the left for when dragging from inputs to avoid overlap with the node link. (alternatives to have it upper-right for all cases is use other color to make contrast or other shading like eg. with outline or supported with some background)

Aug 27 2020, 3:18 PM · BF Blender, User Interface

Aug 25 2020

Juanfran Matheu (jfmatheu) updated the diff for D8286: Popover search menu when Drag&Release a NodeLink in node editors.
  • Fix build errors.
  • Unused vars.
Aug 25 2020, 6:33 PM · BF Blender, User Interface
Juanfran Matheu (jfmatheu) updated the summary of D8286: Popover search menu when Drag&Release a NodeLink in node editors.
Aug 25 2020, 5:39 PM · BF Blender, User Interface
Juanfran Matheu (jfmatheu) updated the diff for D8286: Popover search menu when Drag&Release a NodeLink in node editors.

Update patch:

  • Now instead of using BLF and draw some text the new tooltip is a '+' icon. This icon is aligned to one or other side depending of which direction takes (is dragged from input or output). Later this will change to a cursor based on future new cursor system.
  • Search Box is now aligned depending if you dragged from input or output.
  • New node position is better as now is aligned to cursor position at release (before search box shows up) and depends if is dragged from input/output.
Aug 25 2020, 5:28 PM · BF Blender, User Interface

Aug 19 2020

Juanfran Matheu (jfmatheu) added a comment to D8286: Popover search menu when Drag&Release a NodeLink in node editors.

I think "Add Node" text is too much, a more suble + icon seems more appropriate to me. Ideally that would be added to the cursor, though simply drawing the icon similar to the way the text is done now is probably easier to implement.

I think that too. A simple icon would be the best option.
Not sure how to draw an icon in C part though will be pretty much the same as when dragging from a color property field so I just need that part of code as reference and the icon to draw.

Aug 19 2020, 1:51 PM · BF Blender, User Interface
Juanfran Matheu (jfmatheu) added a revision to T78919: Popover search menu when Drag&Release a NodeLink in node editors: D8286: Popover search menu when Drag&Release a NodeLink in node editors.
Aug 19 2020, 1:06 PM · User Interface
Juanfran Matheu (jfmatheu) added a task to D8286: Popover search menu when Drag&Release a NodeLink in node editors: T78919: Popover search menu when Drag&Release a NodeLink in node editors.
Aug 19 2020, 1:06 PM · BF Blender, User Interface