- User Since
- Jun 30 2006, 6:09 AM (694 w, 17 h)
Fri, Oct 4
Hey, i try the build for blender-2.81-fbc096cf075b-windows64 and it works! I don't know why. Maybe the builder problem?
Mon, Sep 23
Yep, also fail :(
here you go
Fri, Sep 20
i have upgrade my nvidia to the latest driver just now, but the problem is still exist. I had experience with the same problem around August, i forget the date, but the crash disappeared in the next day release. And it happened again last monday. It's still works with Blender 2.80 final though.
Sep 5 2019
Sep 4 2019
Jul 21 2019
Here's the .blend file. I also try it on my Ubuntu 18.04.2 LTS machine with GTX 1080 graphic card, create a new file, still the same result. No stroke appears on the surface. The steps are exactly like the .gif file Christina posted, except that i use ctrl-left click to create the curve. Thanks!
Jul 19 2019
Jun 24 2019
Feb 3 2018
Nevermind, i think my own shortcuts is the cause of this weirdness. The planar axis works after i Load Factory Settings. You can delete this. Thank you.
Feb 2 2018
Sep 14 2016
Just uploaded the video tutorial for this lovely addition :) https://www.youtube.com/watch?v=eejLUWRdwfk
This is a very nice addition for Pitchipoy's rigify. The super arm and super leg type are work as expected. Thank you very much.
Sep 12 2016
OMG! This is super cool Ivan! Is it going to be in 2.78 RC2? Can't wait to play with it ;)
Aug 21 2016
Thanks for your thought and tips Ivan, it's good to know about this information behind the Rigify. And thanks again for your work on this rigify updates.
Aug 20 2016
Aug 19 2016
Hello Lucio, thank you very much for the updates. I really like Pitchipoy rigify for the smoothness of arm and hand deformation, and also the way we could move the limb freely.
May 27 2016
Oct 6 2015
Sep 24 2015
May 12 2015
I follow Brecht suggestion and add more value to the motion blur steps, but sadly it only increase the render time, my highest value is 15 and it synchronizing objects for like 10 minutes hehe.. and.. the problem still occur :(
So i change the LAN cables to a new one, it seems that my current cable is 5+years old :D interesting though, now the frames are all perfectly fine, no more corrupt frames even though i noticed that some of render terminal were rendering the same frame, i was hoping that it will become conflicted and that frame will be corrupted, but it's not.
Apr 27 2015
Hi Bastien, to answer your question:
this is the file :D https://dl.dropboxusercontent.com/u/13769882/png%20render%20error.zip?dl=1
Apr 23 2015
it's alright, i link file from both of the file before. But i only use one from barong.blend from my last save, you can still render it. Or if not too much trouble, try to link from barong.blend in a new file and recreate the motion blur yourself.
could you rename the barong2.blend to barong.blend ? sorry for the trouble :(
sorry, please find the file in this link https://dl.dropboxusercontent.com/u/13769882/cycles%20motion%20blur%20error.zip?dl=1
Apr 18 2015
I forgot to mention that i'm using Cycles render :D sorry
Dec 9 2014
You're right Sergey, Loading Factory Settings does make it to function again. Thank you :)