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Josemaria Rebello de Andrade (josemaria)
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User Since
May 13 2013, 6:11 PM (335 w, 9 h)

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Nov 12 2014

Josemaria Rebello de Andrade (josemaria) added a comment to T37417: Default Keymap: Revamp.

So, is what you mean something like:
tap "x" = delete context-sensitive
hold "x" = delete menu appears
?

Nov 12 2014, 9:02 PM · User Interface, BF Blender

Oct 30 2014

Josemaria Rebello de Andrade (josemaria) added a comment to T37417: Default Keymap: Revamp.

In that case I think it may be less frustrating if we just kept to a key that toggles between select all/deselect all (the "A" key), for now.

Oct 30 2014, 4:45 PM · User Interface, BF Blender
Josemaria Rebello de Andrade (josemaria) added a comment to T37417: Default Keymap: Revamp.

@Bartosz Moniewski (monio) makes a very good point! If pressing outside the mesh deselects all, then when the manipulator is in grabing position it should pop out more, or change color, so that we can distinguish whether it's going to grab the manipulator or deselect all. The same with vertices. In maya if you hover over a vertex it changes color, to tell you that if you press LMB it will select that vertex.

Oct 30 2014, 4:30 PM · User Interface, BF Blender

Jan 13 2014

Josemaria Rebello de Andrade (josemaria) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

@michael knubben (michaelknubben) I also prefer your second solution. There could be some sort area very near the tabs where if you scaled down the panel to that small area, instead of showing ridiculously small buttons, it would snap to only the tabs (and then if you carried on scaling it would eventually snap to callapsed tabs and panel, as it does at the moment).

Jan 13 2014, 4:21 PM · User Interface
Josemaria Rebello de Andrade (josemaria) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

@michael knubben (michaelknubben) It's very good! I only think that one should have the option to collapse the panel completely as well (including the tabs).

Jan 13 2014, 3:41 PM · User Interface

Jan 8 2014

Josemaria Rebello de Andrade (josemaria) raised the priority of T38130: Cannot copy rotation channel values to other transform channel values from to Needs Triage by Developer.
Jan 8 2014, 5:57 PM · BF Blender
Josemaria Rebello de Andrade (josemaria) added a comment to T38073: Rotation manipulator widget does not work.

@Campbell Barton (campbellbarton) I just realized how arrogant I sounded in my previous post. Sorry. Didn't mean it that way. Changing the GPU did work. Thanks.
Is there a reason you can think of why it doesn't work with this specific Graphics card? Would it be fixable?

Jan 8 2014, 2:19 PM

Jan 7 2014

Josemaria Rebello de Andrade (josemaria) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

@Warren Bahler (russcript) I know it's logical, just not practical, in my view, that when you press "draw" on the toolbar you have to open the properties panel on the other side to change the color and thickness. Maybe this could appear temporarily in the bottom part of the toolbar when the grease pencil is created, as happens with some addons. I don't really have the solution.

Jan 7 2014, 9:25 PM · User Interface
Josemaria Rebello de Andrade (josemaria) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

@Warren Bahler (russcript) I also get lost in the properties panel much more than in the toolbar. Besides that, I think it's got properties that could be seen as tools.

Jan 7 2014, 7:52 PM · User Interface
Josemaria Rebello de Andrade (josemaria) added a comment to T38096: Clear transforms is Applying transforms.

Oh. Sorry.
Thanks.

Jan 7 2014, 3:04 AM · BF Blender
Josemaria Rebello de Andrade (josemaria) raised the priority of T38096: Clear transforms is Applying transforms from to Needs Triage by Developer.
Jan 7 2014, 1:41 AM · BF Blender

Jan 6 2014

Josemaria Rebello de Andrade (josemaria) added a comment to T38073: Rotation manipulator widget does not work.

Sorry. I didn't see how uploading a file would help, since it happens in every file I use, in the installed version and on the zipped version of Blender. But I'll upload one.

Jan 6 2014, 3:56 PM

Jan 5 2014

Josemaria Rebello de Andrade (josemaria) added a comment to T38037: Update UI Widget Style.

@Marco G (marcog) @Bartosz Moniewski (monio) @William Reynish (billrey)
The mockup made by @Paweł Łyczkowski (plyczkowski) is pretty good (see above, in one of the comments by @Warren Bahler (russcript) ). The divisions are pretty clear. I prefer the arrow in a light grey than in a darker grey, because I think it's important that it's easy to see if it is an expandable menu button or not.

Jan 5 2014, 2:44 AM · User Interface, BF Blender
Josemaria Rebello de Andrade (josemaria) raised the priority of T38073: Rotation manipulator widget does not work from to Needs Triage by Developer.
Jan 5 2014, 2:15 AM

Dec 11 2013

Josemaria Rebello de Andrade (josemaria) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

@Archie Call (acall) You do make a good point, but I don't think it works better with stacked text. I thought it maybe would, but it doesn't. Also, I realized this week that Maya (which I have to use for work), has vertical tabs with rotated text and I had never questioned it. So, although your effort is perfectly understandable and appreciated, personally, I don't think it would work better.

Dec 11 2013, 2:29 AM · User Interface

Dec 8 2013

Josemaria Rebello de Andrade (josemaria) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

@Archie Call (acall) I was thinking just that (stacked vertical text). Definitely easier to read. However, with your mock up It looks uglier to me. Don't know if it's just the font you chose, though.

Dec 8 2013, 12:27 PM · User Interface

Dec 7 2013

Josemaria Rebello de Andrade (josemaria) added a comment to T37417: Default Keymap: Revamp.

Hey.
I've been working on a proposal for the keymap revamp for the last week. I've had experience in a few 3D packages, and I currently teach 3D animation at a University in Portugal, so I thought I could try and help. Hope it helps:

Dec 7 2013, 6:31 PM · User Interface, BF Blender

Dec 4 2013

Josemaria Rebello de Andrade (josemaria) added a comment to T37417: Default Keymap: Revamp.

@William Reynish (billrey) I don't think that would work well, since for rotation, for example, double tap "R" makes it rotate in Trackball mode. In my opinion, it doesn't apply well to G, R and S.

Dec 4 2013, 5:53 PM · User Interface, BF Blender