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Karlis Stigis (karlisstigis)
art director / motion designer

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User Details

User Since
May 31 2013, 1:27 PM (328 w, 2 d)

Recent Activity

Wed, Sep 4

Karlis Stigis (karlisstigis) created T69471: Spline Cyclic when importing svg vector with only 2 points and no bezier adjustments. .
Wed, Sep 4, 4:23 AM · BF Blender

Wed, Aug 21

Karlis Stigis (karlisstigis) added a comment to T51351: Export procedual mesh animation with alembic.

@Sybren A. Stüvel (sybren) Here is a simple example file where multiple meshes get combined in one. Of course in cases where geometry is generated completely from scratch, exporting to Alembic makes more sense, but combining many objects in one is still useful, because then you can reimport those as 1 alembic file and not mess around with hundreds of objects + retime animation.

Wed, Aug 21, 3:30 AM · Alembic, BF Blender

Aug 17 2019

Karlis Stigis (karlisstigis) added a comment to T51351: Export procedual mesh animation with alembic.

It seems this is still a problem in b2.8

Aug 17 2019, 1:50 AM · Alembic, BF Blender

Aug 25 2017

Karlis Stigis (karlisstigis) added a comment to D1985: Light Linking.

Is there any progress for this very important feature?
Arnold has a very nice light groups implementation, not sure about linking, but probably it's there also if someone needs an example.

Aug 25 2017, 7:31 PM · Cycles

Jul 28 2017

Karlis Stigis (karlisstigis) added a comment to T51729: Rigify UI doesn't show when linking in more than one character.

Thank you very much, I will try that!

Jul 28 2017, 4:43 PM · Add-ons
Karlis Stigis (karlisstigis) added a comment to T48892: Rigify Update and Fixes.

We are a small studio and usually used this rig for one or 2 characters at once with no real need for linking, bet recently we had a project with more than 10 characters and it made sense to do things properly this time.
I must say, the rig worked great, but we had a few problems we did not know how to solve.

Jul 28 2017, 3:14 PM · Add-ons