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Benjamin Sauder (kioku)
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User Details

User Since
Jul 11 2018, 9:13 PM (148 w, 4 d)

Recent Activity

Fri, May 14

Benjamin Sauder (kioku) awarded D11250: 3D View: UV Checker Pattern Overlay a Love token.
Fri, May 14, 10:19 AM
Benjamin Sauder (kioku) added a comment to D11250: 3D View: UV Checker Pattern Overlay.

From a gamedev perspective it would be really helpful if one could define the 'pixelsize' of the checker. This would allow to see the real texelsize - on my work I regularly assign a temp checker image in predefined sizes (1024x1014/2048/2048 etc) for doing this.

Fri, May 14, 10:17 AM

Mon, May 10

Benjamin Sauder (kioku) added a comment to T88164: Merging objects flips normals.

the "i" object has negative scale - which results in flipped normals when applied/joined - also the case when exported.

Mon, May 10, 12:04 PM · Modeling, BF Blender

Mon, Apr 19

Benjamin Sauder (kioku) awarded D11019: Wavefront OBJ: faster exporter, continued a Party Time token.
Mon, Apr 19, 9:31 PM
Benjamin Sauder (kioku) awarded D8883: UI - LOCAL View3D overlay stats a Love token.
Mon, Apr 19, 8:10 AM · BF Blender (2.92), User Interface

Apr 5 2021

Benjamin Sauder (kioku) awarded rB50782df42586: Render: faster animation and re-rendering with Persistent Data a Yellow Medal token.
Apr 5 2021, 3:34 PM

Apr 1 2021

Benjamin Sauder (kioku) awarded D10871: UI: Align Spreadsheet Reals and Integer to Right a Like token.
Apr 1 2021, 7:57 AM · User Interface

Mar 16 2021

Benjamin Sauder (kioku) awarded rB3e87d8a4315d: Grease Pencil: Add LineArt modifier a Love token.
Mar 16 2021, 11:46 PM
Benjamin Sauder (kioku) added a comment to T86640: Geometry Delete Node.

while somehow convenient - but does the invert toggle really make all that much sense in the context of geometry nodes? or will any operation which has a mask as input get this toggle too?

Mar 16 2021, 9:43 PM · Geometry Nodes

Mar 1 2021

Benjamin Sauder (kioku) awarded D10566: Spreadsheet: New spreadsheet editor (MVP). a Like token.
Mar 1 2021, 2:17 PM · Geometry Nodes

Feb 22 2021

Benjamin Sauder (kioku) awarded T78393: UV editor and 3d viewport selection sync per default a Love token.
Feb 22 2021, 10:26 AM · BF Blender, Restricted Project

Jan 11 2021

Benjamin Sauder (kioku) awarded D10068: Transform: approximate geodesic distances for proportional edit connected mode a Love token.
Jan 11 2021, 9:47 AM · Modeling, BF Blender (2.93)

Jan 5 2021

Leandro Cavalheiro (lcs_cavalheiro) awarded D6322: Mesh: Select through a Love token.
Jan 5 2021, 4:50 PM

Nov 26 2020

Benjamin Sauder (kioku) awarded D9643: UI: Standardize "Selected Only" UI in exporters a Love token.
Nov 26 2020, 12:53 PM · User Interface

Nov 9 2020

Leul Mulugeta (Leul) awarded D6322: Mesh: Select through a Love token.
Nov 9 2020, 5:32 PM

Oct 19 2020

Benjamin Sauder (kioku) awarded D9260: UVWarp modifier: new "restrict to islands" option a Party Time token.
Oct 19 2020, 4:14 PM · Modifiers

Oct 16 2020

Benjamin Sauder (kioku) awarded D9237: Add a callback to `IDTypeInfo` to allow preservation of some data accross memfile undos a Love token.
Oct 16 2020, 9:16 PM

Oct 7 2020

Benjamin Sauder (kioku) awarded D9141: Volumes: new Volume to Mesh modifier a Love token.
Oct 7 2020, 8:58 PM

Oct 1 2020

Benjamin Sauder (kioku) awarded D9075: Volumes: new Volume Displace modifier a Love token.
Oct 1 2020, 11:02 PM

Sep 29 2020

Adam Smith (Adam.S) awarded D6322: Mesh: Select through a Like token.
Sep 29 2020, 2:35 AM

Sep 28 2020

Benjamin Sauder (kioku) awarded D9032: Initial Mesh to Volume modifier a Love token.
Sep 28 2020, 4:19 PM

Sep 22 2020

dinh dong (dinhdong) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Sep 22 2020, 11:40 PM · Modeling

Aug 30 2020

Benjamin Sauder (kioku) awarded D8754: Wavefront OBJ: Adding a faster exporter a Love token.
Aug 30 2020, 6:04 PM · Import/Export, Pipeline, Assets & I/O, BF Blender

Jul 19 2020

Daniel Calderón (xdanic) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Jul 19 2020, 12:55 AM · Modeling

Jun 21 2020

Reiner Prokein (tiles) awarded D6322: Mesh: Select through a Love token.
Jun 21 2020, 8:52 AM

Jun 20 2020

Benjamin Sauder (kioku) awarded D8084: UI: Join or Close Any Area a Love token.
Jun 20 2020, 8:26 PM · User Interface

Jun 17 2020

Daniel Solaro (danielspoa) awarded D6322: Mesh: Select through a Love token.
Jun 17 2020, 1:46 PM

Jun 16 2020

silex (silex) awarded D6322: Mesh: Select through a Love token.
Jun 16 2020, 1:27 PM

Jun 11 2020

Pawel Franitza (Rongix) awarded D6322: Mesh: Select through a Yellow Medal token.
Jun 11 2020, 10:28 AM

May 22 2020

Benjamin Sauder (kioku) awarded D7812: Python: Support for calling operators in timers. a Love token.
May 22 2020, 8:07 AM

May 20 2020

babajan (johnsyed) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 20 2020, 11:48 AM · Modeling

May 19 2020

PawelP (Zuorion) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 19 2020, 2:42 AM · Modeling

May 15 2020

Benjamin Sauder (kioku) added a comment to D7733: Fix T62422: Baking ray distance do not work..

I would not go with the "extrusion" - something "distance" is more commonly used.
Here are a few example from other applications: "Max Ray Distance" (3dsmax), "Max Frontal Distance" and "Max Back Distance" (Substance, two values actually), "Min Offset" and "Max Offset" (Marmoset, also two values) and "Search envelope" (Maya) and "Offset Distance" (Modo)

May 15 2020, 9:24 AM

May 11 2020

Benjamin Sauder (kioku) added a comment to T71244: Renaming an ID through RNA does not consistently increment OTHER or CURRENT ID in case of name collision.

As I have run into this recently - this behaviour should change. Hidden renaming of things is really bad - especially if you setup names carefully for further processing.

May 11 2020, 10:50 AM · Core, BF Blender

May 5 2020

Miroslav (Mir-Mir-Roy) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 5 2020, 6:24 AM · Modeling

May 4 2020

Evandro Costa (Arkhangels) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 4 2020, 7:25 PM · Modeling
Julien Leménicier (mistajuliax) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 4 2020, 4:32 PM · Modeling
Léo Depoix (PiloeGAO) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 4 2020, 3:13 PM · Modeling

May 1 2020

Benjamin Sauder (kioku) awarded D7583: Improve proportional edit drawing a Love token.
May 1 2020, 2:30 PM · User Interface
Benjamin Sauder (kioku) added a comment to D7583: Improve proportional edit drawing.

nice that you picked it up :)

May 1 2020, 2:30 PM · User Interface

Apr 25 2020

Benjamin Sauder (kioku) awarded D7528: Fix T76025: Flip/recalc steep custom normals produces wrong result a Like token.
Apr 25 2020, 10:46 PM
Fredrik Toll (Aerie) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Apr 25 2020, 7:11 PM · Modeling

Apr 19 2020

Benjamin Sauder (kioku) awarded D7272: Synchronizing editors between workspaces a Love token.
Apr 19 2020, 10:26 PM · User Interface
Wahid (KloWorks) awarded D6322: Mesh: Select through a 100 token.
Apr 19 2020, 8:18 AM

Apr 18 2020

Leonardo Kämpf (monatsend) awarded D6322: Mesh: Select through a Love token.
Apr 18 2020, 9:17 PM

Mar 29 2020

Benjamin Sauder (kioku) added a comment to D4786: Proportional Editing Vertex Gradient.

@Clément Foucault (fclem) hey thanks for your comments.

Mar 29 2020, 9:42 PM · Modeling

Mar 17 2020

Yegor R (Monkok3D) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Mar 17 2020, 9:34 PM · Modeling
Yegor R (Monkok3D) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Mar 17 2020, 9:33 PM · Modeling
Jesse Y (deadpin) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Mar 17 2020, 9:35 AM · Modeling

Mar 12 2020

Benjamin Sauder (kioku) awarded D7135: Fix T67446: UV Editor: support island select mode for box/circle/lasso selections a Love token.
Mar 12 2020, 11:29 PM · Modeling

Mar 11 2020

Rodrigo Lloret (Rlloret) awarded D6322: Mesh: Select through a Love token.
Mar 11 2020, 2:49 PM

Mar 3 2020

Damian (damian) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Mar 3 2020, 12:52 PM · Modeling

Feb 29 2020

Vojtech Lacina (v01tech) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 29 2020, 11:04 AM · Modeling

Feb 28 2020

Paul Kotelevets (1D_Inc) awarded D4786: Proportional Editing Vertex Gradient a Like token.
Feb 28 2020, 11:35 PM · Modeling
Egor (noirekld) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 28 2020, 5:30 AM · Modeling
Simon (Shimoon) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 28 2020, 12:54 AM · Modeling

Feb 27 2020

Alexander (zodiac98177) awarded D4786: Proportional Editing Vertex Gradient a Like token.
Feb 27 2020, 11:26 PM · Modeling

Feb 22 2020

Oskar (Oskar) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 22 2020, 9:18 PM · Modeling

Feb 19 2020

Benjamin Sauder (kioku) awarded D6807: branch soc-2014-nurbs update to master code base a Like token.
Feb 19 2020, 1:19 PM · EEVEE & Viewport

Feb 18 2020

Benjamin Sauder (kioku) awarded D6400: Synchronization of editors between workspaces using tags (slots) a Love token.
Feb 18 2020, 11:04 PM · User Interface

Feb 7 2020

Chris Kohl (ckohl_art) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 7 2020, 10:27 AM · Modeling

Feb 6 2020

Dan Pool (dpdp) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 6 2020, 12:05 AM · Modeling

Feb 5 2020

Bataev Artem (shader) awarded D4786: Proportional Editing Vertex Gradient a Heartbreak token.
Feb 5 2020, 10:23 PM · Modeling
Leul Mulugeta (Leul) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 5 2020, 8:04 PM · Modeling

Feb 4 2020

Debuk (Debuk) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 4 2020, 11:47 PM · Modeling
zebus3d (ofuscado) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 4 2020, 10:21 PM · Modeling

Jan 30 2020

Benjamin Sauder (kioku) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@Campbell Barton (campbellbarton) ok this discussion exploded quickly - so I just wanted to add a few thoughts from my perspective while I wrote that patch..

Jan 30 2020, 9:29 AM · Modeling, BF Blender

Jan 29 2020

Duarte Farrajota Ramos (duarteframos) awarded D6322: Mesh: Select through a Mountain of Wealth token.
Jan 29 2020, 10:48 AM
Benjamin Sauder (kioku) added a comment to D6322: Mesh: Select through.

@Campbell Barton (campbellbarton) - thanks for your input on this, will reply on some points in the new task when I have a bit of time.

Jan 29 2020, 9:34 AM
Serhat (serhatergen) awarded D6322: Mesh: Select through a Love token.
Jan 29 2020, 8:39 AM
Paul Kotelevets (1D_Inc) awarded D6322: Mesh: Select through a Heartbreak token.
Jan 29 2020, 7:37 AM
Chris Kohl (ckohl_art) awarded D6322: Mesh: Select through a Love token.
Jan 29 2020, 7:31 AM
Andres Stephens (Draise) awarded D6322: Mesh: Select through a Love token.
Jan 29 2020, 2:34 AM
Morgan Davidson (modavi) awarded D6322: Mesh: Select through a Love token.
Jan 29 2020, 12:56 AM

Jan 28 2020

Benjamin Sauder (kioku) awarded D6690: Modifiers: Add option to directly specify the transform for UVWarp a Love token.
Jan 28 2020, 6:44 AM

Jan 26 2020

xan2622 (xan2622) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Jan 26 2020, 11:08 AM · Modeling

Jan 18 2020

Benjamin Sauder (kioku) awarded D6616: Enable 'Selection Only' for all built-in exporters a Love token.
Jan 18 2020, 8:51 AM · User Interface, Add-ons (Community)

Jan 12 2020

Bataev Artem (shader) awarded D6322: Mesh: Select through a Burninate token.
Jan 12 2020, 11:48 PM

Jan 10 2020

CobraA (CobraA) awarded D6322: Mesh: Select through a Party Time token.
Jan 10 2020, 4:39 PM

Dec 11 2019

Deanna Greyoak (greyoak) awarded D6322: Mesh: Select through a Love token.
Dec 11 2019, 1:55 AM
Deanna Greyoak (greyoak) awarded D6322: Mesh: Select through a Manufacturing Defect? token.
Dec 11 2019, 1:54 AM

Dec 5 2019

Benjamin Sauder (kioku) updated the summary of D6322: Mesh: Select through.
Dec 5 2019, 9:54 AM

Dec 4 2019

Benjamin Sauder (kioku) updated the summary of D6322: Mesh: Select through.
Dec 4 2019, 9:42 PM
Benjamin Sauder (kioku) updated the diff for D6322: Mesh: Select through.

updated the patch to fix some issue from the recent overlay refactor.

Dec 4 2019, 9:31 PM

Dec 2 2019

Zino Guerr (Zino) awarded D6322: Mesh: Select through a Love token.
Dec 2 2019, 7:51 PM
Kenzie (kenziemac130) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Dec 2 2019, 9:29 AM · Modeling
Benjamin Sauder (kioku) added a comment to T72105: UV editor bug.

I think this is not a bug - even though it looks like it.

Dec 2 2019, 8:53 AM · BF Blender

Nov 29 2019

pascal andre (pascalandr) awarded D6322: Mesh: Select through a Like token.
Nov 29 2019, 10:24 PM
Stanislav Blinov (radcapricorn) awarded D6322: Mesh: Select through a Love token.
Nov 29 2019, 3:08 PM
Ludvik Koutny (rawalanche) awarded D6322: Mesh: Select through a Love token.
Nov 29 2019, 10:59 AM
Ludvik Koutny (rawalanche) awarded D6322: Mesh: Select through a Love token.
Nov 29 2019, 10:58 AM
Eitan (EitanSomething) awarded D6322: Mesh: Select through a Burninate token.
Nov 29 2019, 1:11 AM
Rob Haarsma (phaseIV) awarded D6322: Mesh: Select through a Love token.
Nov 29 2019, 1:03 AM

Nov 28 2019

Thecave Lap (thecavelap) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 10:28 PM
Nikolaj Andersen (nikand) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 6:08 PM
Fran Marz (franMarz) awarded D4961: Mesh add - floor origin a Mountain of Wealth token.
Nov 28 2019, 4:13 PM
Fran Marz (franMarz) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 4:05 PM
Antti Tikka (symstract) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 3:25 PM
Oskar (Oskar) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 12:55 PM
PawelP (Zuorion) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 12:23 PM