Page MenuHome

Benjamin Sauder (kioku)
User

Projects

User does not belong to any projects.

User Details

User Since
Jul 11 2018, 9:13 PM (104 w, 4 d)

Recent Activity

Sun, Jun 21

Reiner Prokein (tiles) awarded D6322: Mesh: Select through a Love token.
Sun, Jun 21, 8:52 AM

Sat, Jun 20

Benjamin Sauder (kioku) awarded D8084: UI: Area Joining and Closing a Love token.
Sat, Jun 20, 8:26 PM · User Interface

Wed, Jun 17

Daniel Solaro (danielspoa) awarded D6322: Mesh: Select through a Love token.
Wed, Jun 17, 1:46 PM

Tue, Jun 16

silex (silex) awarded D6322: Mesh: Select through a Love token.
Tue, Jun 16, 1:27 PM

Jun 11 2020

Pawel Franitza (Rongix) awarded D6322: Mesh: Select through a Yellow Medal token.
Jun 11 2020, 10:28 AM

May 22 2020

Benjamin Sauder (kioku) awarded D7812: Python: Support for calling operators in timers. a Love token.
May 22 2020, 8:07 AM

May 20 2020

babajan (johnsyed) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 20 2020, 11:48 AM · Modeling

May 19 2020

PawelP (Zuorion) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 19 2020, 2:42 AM · Modeling

May 15 2020

Benjamin Sauder (kioku) added a comment to D7733: Fix T62422: Baking ray distance do not work..

I would not go with the "extrusion" - something "distance" is more commonly used.
Here are a few example from other applications: "Max Ray Distance" (3dsmax), "Max Frontal Distance" and "Max Back Distance" (Substance, two values actually), "Min Offset" and "Max Offset" (Marmoset, also two values) and "Search envelope" (Maya) and "Offset Distance" (Modo)

May 15 2020, 9:24 AM

May 11 2020

Benjamin Sauder (kioku) added a comment to T71244: Renaming an ID through RNA does not consistently increment OTHER or CURRENT ID in case of name collision.

As I have run into this recently - this behaviour should change. Hidden renaming of things is really bad - especially if you setup names carefully for further processing.

May 11 2020, 10:50 AM · Data, Assets & I/O, BF Blender

May 5 2020

Miroslav (Mir-Mir-Roy) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 5 2020, 6:24 AM · Modeling

May 4 2020

Evandro Costa (Arkhangels) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 4 2020, 7:25 PM · Modeling
Julien Leménicier (mistajuliax) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 4 2020, 4:32 PM · Modeling
PiloeGAO (leonumerique) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 4 2020, 3:13 PM · Modeling

May 1 2020

Benjamin Sauder (kioku) awarded D7583: Improve proportional edit drawing a Love token.
May 1 2020, 2:30 PM · User Interface
Benjamin Sauder (kioku) added a comment to D7583: Improve proportional edit drawing.

nice that you picked it up :)

May 1 2020, 2:30 PM · User Interface

Apr 25 2020

Benjamin Sauder (kioku) awarded D7528: Fix T76025: Flip/recalc steep custom normals produces wrong result a Like token.
Apr 25 2020, 10:46 PM
Fredrik Toll (Aerie) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Apr 25 2020, 7:11 PM · Modeling

Apr 19 2020

Benjamin Sauder (kioku) awarded D7272: Synchronizing editors between workspaces a Love token.
Apr 19 2020, 10:26 PM · User Interface
Wahid (KloWorks) awarded D6322: Mesh: Select through a 100 token.
Apr 19 2020, 8:18 AM

Apr 18 2020

Leonardo Kämpf (monatsend) awarded D6322: Mesh: Select through a Love token.
Apr 18 2020, 9:17 PM

Mar 29 2020

Benjamin Sauder (kioku) added a comment to D4786: Proportional Editing Vertex Gradient.

@Clément Foucault (fclem) hey thanks for your comments.

Mar 29 2020, 9:42 PM · Modeling

Mar 17 2020

Yegor R (Monkok3D) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Mar 17 2020, 9:34 PM · Modeling
Yegor R (Monkok3D) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Mar 17 2020, 9:33 PM · Modeling
Jesse Y (deadpin) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Mar 17 2020, 9:35 AM · Modeling

Mar 12 2020

Benjamin Sauder (kioku) awarded D7135: Fix T67446: UV Editor: support island select mode for box/circle/lasso selections a Love token.
Mar 12 2020, 11:29 PM · Modeling

Mar 11 2020

Rodrigo Lloret (Rlloret) awarded D6322: Mesh: Select through a Love token.
Mar 11 2020, 2:49 PM

Mar 3 2020

Damian (damian) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Mar 3 2020, 12:52 PM · Modeling

Feb 29 2020

Vojtech Lacina (v01tech) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 29 2020, 11:04 AM · Modeling

Feb 28 2020

Paul Kotelevets (1D_Inc) awarded D4786: Proportional Editing Vertex Gradient a Like token.
Feb 28 2020, 11:35 PM · Modeling
Egor (noirekld) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 28 2020, 5:30 AM · Modeling
Simon (Shimoon) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 28 2020, 12:54 AM · Modeling

Feb 27 2020

Alexander (zodiac98177) awarded D4786: Proportional Editing Vertex Gradient a Like token.
Feb 27 2020, 11:26 PM · Modeling

Feb 22 2020

Oskar (Oskar) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 22 2020, 9:18 PM · Modeling

Feb 19 2020

Benjamin Sauder (kioku) awarded D6807: branch soc-2014-nurbs update to master code base a Like token.
Feb 19 2020, 1:19 PM · EEVEE & Viewport

Feb 18 2020

Benjamin Sauder (kioku) awarded D6400: Synchronization of editors between workspaces using tags (slots) a Love token.
Feb 18 2020, 11:04 PM · User Interface

Feb 7 2020

Chris Kohl (ckohl_art) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 7 2020, 10:27 AM · Modeling

Feb 6 2020

Dan Pool (dpdp) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 6 2020, 12:05 AM · Modeling

Feb 5 2020

Bataev Artem (shader) awarded D4786: Proportional Editing Vertex Gradient a Heartbreak token.
Feb 5 2020, 10:23 PM · Modeling
Leul Mulugeta (Leul) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 5 2020, 8:04 PM · Modeling

Feb 4 2020

Debuk (Debuk) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 4 2020, 11:47 PM · Modeling
zebus3d (ofuscado) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 4 2020, 10:21 PM · Modeling

Jan 30 2020

Benjamin Sauder (kioku) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@Campbell Barton (campbellbarton) ok this discussion exploded quickly - so I just wanted to add a few thoughts from my perspective while I wrote that patch..

Jan 30 2020, 9:29 AM · Modeling, BF Blender

Jan 29 2020

Duarte Farrajota Ramos (duarteframos) awarded D6322: Mesh: Select through a Mountain of Wealth token.
Jan 29 2020, 10:48 AM
Benjamin Sauder (kioku) added a comment to D6322: Mesh: Select through.

@Campbell Barton (campbellbarton) - thanks for your input on this, will reply on some points in the new task when I have a bit of time.

Jan 29 2020, 9:34 AM
Serhat (serhatergen) awarded D6322: Mesh: Select through a Love token.
Jan 29 2020, 8:39 AM
Paul Kotelevets (1D_Inc) awarded D6322: Mesh: Select through a Heartbreak token.
Jan 29 2020, 7:37 AM
Chris Kohl (ckohl_art) awarded D6322: Mesh: Select through a Love token.
Jan 29 2020, 7:31 AM
Andres Stephens (Draise) awarded D6322: Mesh: Select through a Love token.
Jan 29 2020, 2:34 AM
Morgan Davidson (modavi) awarded D6322: Mesh: Select through a Love token.
Jan 29 2020, 12:56 AM

Jan 28 2020

Benjamin Sauder (kioku) awarded D6690: Modifiers: Add option to directly specify the transform for UVWarp a Love token.
Jan 28 2020, 6:44 AM

Jan 26 2020

xan2622 (xan2622) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Jan 26 2020, 11:08 AM · Modeling

Jan 18 2020

Benjamin Sauder (kioku) awarded D6616: Enable 'Selection Only' for all built-in exporters a Love token.
Jan 18 2020, 8:51 AM · User Interface, Add-ons (Community)

Jan 12 2020

Bataev Artem (shader) awarded D6322: Mesh: Select through a Burninate token.
Jan 12 2020, 11:48 PM

Jan 10 2020

CobraA (CobraA) awarded D6322: Mesh: Select through a Party Time token.
Jan 10 2020, 4:39 PM

Dec 11 2019

Deanna Greyoak (greyoak) awarded D6322: Mesh: Select through a Love token.
Dec 11 2019, 1:55 AM
Deanna Greyoak (greyoak) awarded D6322: Mesh: Select through a Manufacturing Defect? token.
Dec 11 2019, 1:54 AM

Dec 5 2019

Benjamin Sauder (kioku) updated the summary of D6322: Mesh: Select through.
Dec 5 2019, 9:54 AM

Dec 4 2019

Benjamin Sauder (kioku) updated the summary of D6322: Mesh: Select through.
Dec 4 2019, 9:42 PM
Benjamin Sauder (kioku) updated the diff for D6322: Mesh: Select through.

updated the patch to fix some issue from the recent overlay refactor.

Dec 4 2019, 9:31 PM

Dec 2 2019

Zino Guerr (Zino) awarded D6322: Mesh: Select through a Love token.
Dec 2 2019, 7:51 PM
Alex Strand (astrand130) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Dec 2 2019, 9:29 AM · Modeling
Benjamin Sauder (kioku) added a comment to T72105: UV editor bug.

I think this is not a bug - even though it looks like it.

Dec 2 2019, 8:53 AM · BF Blender

Nov 29 2019

pascal andre (pascalandr) awarded D6322: Mesh: Select through a Like token.
Nov 29 2019, 10:24 PM
Stanislav Blinov (radcapricorn) awarded D6322: Mesh: Select through a Love token.
Nov 29 2019, 3:08 PM
Ludvik Koutny (rawalanche) awarded D6322: Mesh: Select through a Love token.
Nov 29 2019, 10:59 AM
Ludvik Koutny (rawalanche) awarded D6322: Mesh: Select through a Love token.
Nov 29 2019, 10:58 AM
Eitan (EitanSomething) awarded D6322: Mesh: Select through a Burninate token.
Nov 29 2019, 1:11 AM
Rob Haarsma (phaseIV) awarded D6322: Mesh: Select through a Love token.
Nov 29 2019, 1:03 AM

Nov 28 2019

Thecave Lap (thecavelap) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 10:28 PM
Nikolaj Andersen (nikand) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 6:08 PM
Fran Marz (franMarz) awarded D4961: Mesh add - floor origin a Mountain of Wealth token.
Nov 28 2019, 4:13 PM
Fran Marz (franMarz) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 4:05 PM
Antti Tikka (symstract) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 3:25 PM
Oskar (Oskar) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 12:55 PM
PawelP (Zuorion) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 12:23 PM
Benjamin Sauder (kioku) added a comment to D6322: Mesh: Select through.

Really good ! ....but it would be nice if you were also able to see the selection of the back faces through the mesh without having to go in X-ray mode

Nov 28 2019, 12:01 PM
Giuseppe Bufalo (Peps) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 11:51 AM
Debuk (Debuk) awarded D6322: Mesh: Select through a Party Time token.
Nov 28 2019, 10:09 AM
Remo (Polygreen) awarded D6322: Mesh: Select through a 100 token.
Nov 28 2019, 9:38 AM
xrg (xrg) awarded D6322: Mesh: Select through a Like token.
Nov 28 2019, 9:34 AM
Benjamin Sauder (kioku) created D6322: Mesh: Select through.
Nov 28 2019, 9:09 AM

Nov 16 2019

Benjamin Sauder (kioku) added a comment to D6262: UI: Custom Face Orientation Colors.

I think Jeronen implemented this feature initially.

Nov 16 2019, 9:44 AM · User Interface

Oct 30 2019

Benjamin Sauder (kioku) awarded D6155: Add option to exclude back facing geometry from snapping a Yellow Medal token.
Oct 30 2019, 7:32 PM

Oct 28 2019

Benjamin Sauder (kioku) awarded D6143: Shading: Add Seamless option to the Voronoi texture. a Love token.
Oct 28 2019, 11:11 PM

Oct 6 2019

Benjamin Sauder (kioku) awarded D6003: Transform 3D cursor gizmo a Party Time token.
Oct 6 2019, 6:47 PM

Oct 5 2019

Vitalii Vlasov (Fracture128) awarded D4786: Proportional Editing Vertex Gradient a Like token.
Oct 5 2019, 7:37 AM · Modeling

Sep 25 2019

Benjamin Sauder (kioku) awarded D5889: Sculpt: Sculpt cursor UX improvements a Love token.
Sep 25 2019, 9:35 AM

Sep 17 2019

Benjamin Sauder (kioku) added a comment to T69989: New Mapping Node -> Min and Max Vector Math Nodes don't work as they should compared to previous state.

Looks correct to me, this works like the following:

Sep 17 2019, 7:42 PM · BF Blender

Sep 16 2019

Juan (jc4d) awarded D4961: Mesh add - floor origin a Like token.
Sep 16 2019, 7:43 AM
SW (runswithfork) awarded D4961: Mesh add - floor origin a Love token.
Sep 16 2019, 5:01 AM

Sep 10 2019

Benjamin Sauder (kioku) awarded T69707: Transform generalized custom-data correction support a Like token.
Sep 10 2019, 8:33 PM · Modeling, BF Blender

Sep 5 2019

Benjamin Sauder (kioku) awarded D5696: Rename Circle Select to Paint Select a Like token.
Sep 5 2019, 6:17 PM · User Interface

Sep 4 2019

SecuoyaEx (SecuoyaEx) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Sep 4 2019, 12:05 PM · Modeling
Hadrien Brissaud (hadrien) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Sep 4 2019, 1:41 AM · Modeling
CobraA (CobraA) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Sep 4 2019, 1:31 AM · Modeling

Sep 2 2019

Benjamin Sauder (kioku) awarded D5659: Eevee: Shadow map refactor a Yellow Medal token.
Sep 2 2019, 8:34 PM

Aug 25 2019

Benjamin Sauder (kioku) added a comment to T69132: Transform object origins design task.

well then, one should add a todo to add the option of keeping instances in place if the origin is moved.

Aug 25 2019, 8:57 PM · User Interface
Benjamin Sauder (kioku) added a comment to T69132: Transform object origins design task.

After playing around with it for a bit - I do find it strange that it's not possible to snap the origin onto the object itself. For example if you have a wall module and want to snap the origin to the left bottom corner - you still have to use the 3d cursor, as you just can't snap to it.

Aug 25 2019, 5:02 PM · User Interface

Aug 22 2019

Benjamin Sauder (kioku) added a comment to T69003: Transform object origins (adjusting origins, not the data).

oh thats really not what I was after - the workflow to set the origin via the 3d cursor is not great I agree!

Aug 22 2019, 2:18 PM · Modeling