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Benjamin Sauder (kioku)
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User Since
Jul 11 2018, 9:13 PM (66 w, 6 d)

Recent Activity

Sun, Oct 6

Benjamin Sauder (kioku) awarded D6003: Transform 3D cursor gizmo a Party Time token.
Sun, Oct 6, 6:47 PM

Sat, Oct 5

Vitalii Vlasov (Fracture128) awarded D4786: Proportional Editing Vertex Gradient a Like token.
Sat, Oct 5, 7:37 AM

Wed, Sep 25

Benjamin Sauder (kioku) awarded D5889: Sculpt: Sculpt cursor UX improvements a Love token.
Wed, Sep 25, 9:35 AM

Sep 17 2019

Benjamin Sauder (kioku) added a comment to T69989: New Mapping Node -> Min and Max Vector Math Nodes don't work as they should compared to previous state.

Looks correct to me, this works like the following:

Sep 17 2019, 7:42 PM · BF Blender

Sep 16 2019

Juan (jc4d) awarded D4961: Mesh add - floor origin a Like token.
Sep 16 2019, 7:43 AM
SW (runswithfork) awarded D4961: Mesh add - floor origin a Love token.
Sep 16 2019, 5:01 AM

Sep 10 2019

Benjamin Sauder (kioku) awarded T69707: Transform generalized custom-data correction support a Like token.
Sep 10 2019, 8:33 PM · BF Blender

Sep 5 2019

Benjamin Sauder (kioku) awarded D5696: Rename Circle Select to Paint Select a Like token.
Sep 5 2019, 6:17 PM

Sep 4 2019

SecuoyaEx (SecuoyaEx) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Sep 4 2019, 12:05 PM
Hadrien Brissaud (hadrien) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Sep 4 2019, 1:41 AM
CobraA (CobraA) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Sep 4 2019, 1:31 AM

Sep 2 2019

Benjamin Sauder (kioku) awarded D5659: Eevee: Shadow map refactor a Yellow Medal token.
Sep 2 2019, 8:34 PM

Aug 25 2019

Benjamin Sauder (kioku) added a comment to T69132: Transform object origins design task.

well then, one should add a todo to add the option of keeping instances in place if the origin is moved.

Aug 25 2019, 8:57 PM · User Interface
Benjamin Sauder (kioku) added a comment to T69132: Transform object origins design task.

After playing around with it for a bit - I do find it strange that it's not possible to snap the origin onto the object itself. For example if you have a wall module and want to snap the origin to the left bottom corner - you still have to use the 3d cursor, as you just can't snap to it.

Aug 25 2019, 5:02 PM · User Interface

Aug 22 2019

Benjamin Sauder (kioku) added a comment to T69003: Transform object origins (adjusting origins, not the data).

oh thats really not what I was after - the workflow to set the origin via the 3d cursor is not great I agree!

Aug 22 2019, 2:18 PM · Modeling
Benjamin Sauder (kioku) added a comment to T69003: Transform object origins (adjusting origins, not the data).

after thinking about this a bit - wouldn't it make sense to unify this with the 3d cursor workflow?
I mean setting the origin shares a lot (like all?) with how you'd want to set the 3d cursor. Snapping to geometry, align it to faces/edges, move to components, align to a transform, place by setting its values etc.

Aug 22 2019, 8:56 AM · Modeling

Aug 21 2019

Benjamin Sauder (kioku) awarded T69003: Transform object origins (adjusting origins, not the data) a Love token.
Aug 21 2019, 7:22 PM · Modeling

Jul 17 2019

Benjamin Sauder (kioku) added a comment to T67093: Python/BMesh: Crash on UV changes when handling depsgraph update - CDLayer re-allocation issue.

@Dalai Felinto (dfelinto) thank you for looking into this.

Jul 17 2019, 8:39 AM · BF Blender
Benjamin Sauder (kioku) updated the task description for T67093: Python/BMesh: Crash on UV changes when handling depsgraph update - CDLayer re-allocation issue.
Jul 17 2019, 12:55 AM · BF Blender
Benjamin Sauder (kioku) created T67093: Python/BMesh: Crash on UV changes when handling depsgraph update - CDLayer re-allocation issue.
Jul 17 2019, 12:54 AM · BF Blender

Jun 15 2019

Benjamin Sauder (kioku) awarded D5077: Visual Studio: Organize the source files in filters matching the folders. a Love token.
Jun 15 2019, 3:53 PM

Jun 2 2019

Benjamin Sauder (kioku) awarded D4992: Improve makesdna error output a Like token.
Jun 2 2019, 9:14 AM

Jun 1 2019

Rawzombie awarded D4786: Proportional Editing Vertex Gradient a Love token.
Jun 1 2019, 11:06 AM

May 29 2019

Armando Tello (ckat609) awarded D4786: Proportional Editing Vertex Gradient a Burninate token.
May 29 2019, 4:06 PM

May 28 2019

Benjamin Sauder (kioku) awarded D4960: New Remeshing Modes for Remesh Modifier a Love token.
May 28 2019, 9:44 AM · Modifiers, BF Blender
Benjamin Sauder (kioku) added a comment to D4961: Mesh add - floor origin .

@Brendon Murphy (meta-androcto) while I agree that such a command might be useful, the changes here don't really touch that area. This is mainly about mesh creation.

May 28 2019, 8:50 AM
Benjamin Sauder (kioku) created D4961: Mesh add - floor origin .
May 28 2019, 12:05 AM

May 23 2019

Sergey (koloved) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 23 2019, 2:13 PM

May 21 2019

Benjamin Sauder (kioku) awarded D4897: Fix T63470: Snap Selection to Cursor does not respect cursor rotation a Love token.
May 21 2019, 10:06 PM

May 20 2019

Daniel Paul (DaPaulus) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 20 2019, 1:38 PM

May 19 2019

Michael Klement (zaha) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 19 2019, 11:53 AM

May 18 2019

Benjamin Sauder (kioku) updated the diff for D4786: Proportional Editing Vertex Gradient.
  • rebase to current master.
May 18 2019, 11:41 PM
Benjamin Sauder (kioku) updated the diff for D4786: Proportional Editing Vertex Gradient.

small consistency tweak, uses dots instead of squares as vertex shape.

May 18 2019, 9:28 PM

May 17 2019

Daniel Salazar (zanqdo) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 17 2019, 1:29 AM

May 12 2019

Benjamin Sauder (kioku) awarded D4848: Shaders: add Emission and Alpha inputs to Principled BSDF a Like token.
May 12 2019, 8:15 PM

May 10 2019

Benjamin Sauder (kioku) awarded D4837: Cycles: Add support for adding custom AOV render passes a Like token.
May 10 2019, 3:06 PM
Lucas Boutrot (thornydre) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 10 2019, 1:20 PM
Robert S (eobet) awarded D4786: Proportional Editing Vertex Gradient a Burninate token.
May 10 2019, 12:57 PM

May 8 2019

T.R.O. Nunes (3Rton) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 8 2019, 1:45 PM
Ted Nielsen (brilliant_ape) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 8 2019, 12:55 PM
Jakub Vondra (wondrs) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 8 2019, 11:09 AM
AV (Dspazio) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 8 2019, 10:14 AM
Gottfried Hofmann (gottfried) awarded D4786: Proportional Editing Vertex Gradient a Like token.
May 8 2019, 8:26 AM

May 7 2019

Jonathan Lampel (jonathanl) awarded D4786: Proportional Editing Vertex Gradient a Burninate token.
May 7 2019, 10:30 PM
derek barker (lordodin) awarded D4786: Proportional Editing Vertex Gradient a Mountain of Wealth token.
May 7 2019, 10:20 PM
Julian Perez (julperado) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 7 2019, 10:03 PM
Julio Garcia (sephirothtbm) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 7 2019, 10:02 PM
Wo!262 (wo262) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 7 2019, 9:19 PM
Andres Stephens (Draise) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 7 2019, 9:11 PM
stefano severi (Tetone) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 7 2019, 9:00 PM
Craig Jones (craig_jones) awarded D4786: Proportional Editing Vertex Gradient a Pterodactyl token.
May 7 2019, 8:53 PM
Bartosz Moniewski (monio) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 7 2019, 8:45 PM
Benjamin Sauder (kioku) awarded D4706: Object alignment dropdown in generic object_add properties a Love token.
May 7 2019, 9:31 AM · User Interface, BF Blender: 2.8
Paul Larson (GeorgiaPacific) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 7 2019, 2:23 AM
Bun ny (bunny) awarded D4786: Proportional Editing Vertex Gradient a Like token.
May 7 2019, 1:55 AM
Way awarded D4786: Proportional Editing Vertex Gradient a Like token.
May 7 2019, 1:53 AM
Red Mser (RedMser) awarded D4786: Proportional Editing Vertex Gradient a Like token.
May 7 2019, 12:11 AM

May 6 2019

Antti Tikka (symstract) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 11:50 PM
dorian (helloidonthaveanyideaformyusername) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 10:31 PM
Zino Guerr (Zino) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 9:42 PM
Erick Tukuniata (erickblender) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 9:12 PM
Benjamin Sauder (kioku) added a comment to D4786: Proportional Editing Vertex Gradient.

IMO it would be far more useful if it was visible always when something is simply selected, before you start to move. Then you could judge the size immediately.
Edit: Probably making them always visible is much harder technically due to how transform in Blender works. Even if this is only visible while transforming initially, it's still a welcome improvement.

May 6 2019, 8:55 PM
Mohamed El Hamd (elbox01) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 8:48 PM
Oleg (DotBow) awarded D4786: Proportional Editing Vertex Gradient a Burninate token.
May 6 2019, 7:40 PM
Den (Bit) awarded D4786: Proportional Editing Vertex Gradient a Like token.
May 6 2019, 7:22 PM
William Reynish (billreynish) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 6:53 PM
xrg (xrg) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 6:50 PM
Andrzej Ambroz (jendrzych) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 6 2019, 5:53 PM
Andrzej Ambroz (jendrzych) awarded D4786: Proportional Editing Vertex Gradient a Haypence token.
May 6 2019, 5:53 PM

May 2 2019

Benjamin Sauder (kioku) created D4786: Proportional Editing Vertex Gradient.
May 2 2019, 10:34 PM
Benjamin Sauder (kioku) awarded T61327: Per-Viewport Collection Visibility a Love token.
May 2 2019, 7:18 PM · BF Blender (2.81)

May 1 2019

Benjamin Sauder (kioku) awarded D4768: Remove Doubles -> Merge by Distance a Like token.
May 1 2019, 3:18 PM
Benjamin Sauder (kioku) abandoned D4647: Object add align to cursor.

Ah thanks, makes senses, completely forgot about that option.

May 1 2019, 2:50 PM

Apr 26 2019

Benjamin Sauder (kioku) awarded D4654: Animation Editor Scrubbing Area a Like token.
Apr 26 2019, 3:58 PM

Apr 24 2019

Eitan (EitanSomething) awarded D4647: Object add align to cursor a Like token.
Apr 24 2019, 11:01 PM
Benjamin Sauder (kioku) awarded D4650: For Discussion - Small Outliner Changes a Like token.
Apr 24 2019, 8:52 PM · User Interface

Apr 15 2019

Benjamin Sauder (kioku) awarded D4686: Adaptive Sampling for Cycles. a Burninate token.
Apr 15 2019, 8:09 PM

Apr 4 2019

Benjamin Sauder (kioku) created D4647: Object add align to cursor.
Apr 4 2019, 9:17 PM

Mar 16 2019

Benjamin Sauder (kioku) added a comment to D4511: Add cursor rotation to 3D cursor snapping.

Not sure if you handle it already, but I'd suggest to make the orientation alignment optional.

Mar 16 2019, 3:52 PM · BF Blender

Feb 26 2019

Benjamin Sauder (kioku) awarded D3203: Baking system overhaul: Move baking settings from render settings into BakePasses a Love token.
Feb 26 2019, 10:11 AM

Feb 11 2019

Benjamin Sauder (kioku) updated the task description for T61427: Bevel Modifier - Crash on changing Miter type..
Feb 11 2019, 8:44 PM · Modeling, Modifiers, BF Blender
Benjamin Sauder (kioku) created T61427: Bevel Modifier - Crash on changing Miter type..
Feb 11 2019, 8:44 PM · Modeling, Modifiers, BF Blender

Feb 7 2019

Benjamin Sauder (kioku) awarded T61209: Always write unused IDs on save a Like token.
Feb 7 2019, 10:06 PM · User Interface, Datablocks and Libraries, BF Blender

Feb 6 2019

Benjamin Sauder (kioku) awarded D3594: New sculpting brush cursor a Love token.
Feb 6 2019, 9:30 PM · Sculpt, Paint, Texture

Jan 22 2019

Benjamin Sauder (kioku) awarded D4235: Trim brush a Like token.
Jan 22 2019, 8:43 AM

Dec 19 2018

Benjamin Sauder (kioku) added a comment to D4022: Snapping: additional Incremental Shortcut.

I think youre making it a bigger issue than it is. Yes the tooltip could be improved to mention the increment fallback - but how about making a concrete suggestion what it should say?
In my original tooltip there was somethign about it, maybe it was too lengthy or because of the changes it made no sense anymore - anyways its just a tooltip/wording issue, the usage of this is straight forward.

Dec 19 2018, 9:26 AM

Dec 18 2018

Benjamin Sauder (kioku) added a comment to D4022: Snapping: additional Incremental Shortcut.

@Ludvik Koutny (rawalanche)
builder.blender.org already has brechts iteration of this - just give a try?

Dec 18 2018, 2:31 PM
Benjamin Sauder (kioku) added a comment to D4022: Snapping: additional Incremental Shortcut.

you dont need to activate incremental snap - just use vertex snap and disable affect for rotate&scale. if affect is turn off these modes will always fall back to incremental snapping.

Dec 18 2018, 10:42 AM
Benjamin Sauder (kioku) added a comment to rB879c9665985b: Transform: option to use incremental snapping.

@Campbell Barton (campbellbarton) thank you for taking this up again :)

Dec 18 2018, 10:30 AM

Dec 16 2018

Benjamin Sauder (kioku) awarded rB4b545d1bbf43: Fix T58975: "@=" operator silently fails a Love token.
Dec 16 2018, 12:57 AM

Dec 13 2018

Benjamin Sauder (kioku) updated the diff for D4022: Snapping: additional Incremental Shortcut.

@Brecht Van Lommel (brecht) ah yes you are correct - all good then.

Dec 13 2018, 11:26 PM

Dec 12 2018

Benjamin Sauder (kioku) added a comment to D4022: Snapping: additional Incremental Shortcut.

@Brecht Van Lommel (brecht) good to hear back from you. dont worry about changeing stuff around - I think the actual implementation is pretty simple, its the design which isnt so straight forward.

Dec 12 2018, 1:10 PM
Benjamin Sauder (kioku) awarded D3998: Cycle Bake - Average Normals for projection a Love token.
Dec 12 2018, 9:05 AM · Cycles, BF Blender

Dec 9 2018

Benjamin Sauder (kioku) updated the diff for D4022: Snapping: additional Incremental Shortcut.

I liked the Idea from @Brecht Van Lommel (brecht) very much, as its very simple, clean and non intrusive.

Dec 9 2018, 11:17 PM

Dec 7 2018

Benjamin Sauder (kioku) awarded T58969: Outliner Improvements a Love token.
Dec 7 2018, 9:19 PM · User Interface, BF Blender: 2.8

Dec 4 2018

Benjamin Sauder (kioku) added a comment to D4022: Snapping: additional Incremental Shortcut.

@Brecht Van Lommel (brecht) glad you also feel this way - I didn't dare to propose such a thing :)

Dec 4 2018, 1:40 PM

Dec 3 2018

Benjamin Sauder (kioku) added a comment to D4022: Snapping: additional Incremental Shortcut.

@Germano Cavalcante (mano-wii) this does not work, as other tools also use these snap flags. Now you can only control these for move/rotate/scale - but you can't control the snapping in other modes like shrink wrap anymore.

Dec 3 2018, 11:18 PM
Benjamin Sauder (kioku) updated the summary of D4022: Snapping: additional Incremental Shortcut.
Dec 3 2018, 2:37 PM
Benjamin Sauder (kioku) added a comment to D4022: Snapping: additional Incremental Shortcut.

I already feared to have missed the window of opportunity, but with the release on the horizon it's also very understandable.

Dec 3 2018, 10:30 AM
Duarte Farrajota Ramos (duarteframos) awarded D4022: Snapping: additional Incremental Shortcut a Like token.
Dec 3 2018, 3:36 AM