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Mark McKay (kitfox)
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User Since
Jan 3 2015, 7:42 PM (245 w, 5 d)

Recent Activity

Jun 6 2016

Mark McKay (kitfox) created T48598: Would be nice if vertex colors could be painted per face-vertex rather than just by vertex.
Jun 6 2016, 11:11 PM

May 26 2016

Mark McKay (kitfox) created T48522: Pressure sensitivity not working on newer Wacom tablets in Windows7.
May 26 2016, 7:24 PM · Platform: Windows, BF Blender

Nov 12 2015

Mark McKay (kitfox) awarded D911: Vertex alpha painting a Love token.
Nov 12 2015, 5:27 AM · BF Blender

Aug 18 2015

Mark McKay (kitfox) created T45835: Allow custom GLSL shaders to be used in the 3dView & Material property panel.
Aug 18 2015, 9:59 AM · BF Blender

Aug 15 2015

Mark McKay (kitfox) created T45808: Actions should be linked to particular objects.
Aug 15 2015, 6:03 PM · BF Blender

Aug 10 2015

Mark McKay (kitfox) added a comment to T45714: Animated texture UVs do not update in 3d view during playback.

Thanks - although could the status be changed? I don't think it's incomplete anymore.

Aug 10 2015, 11:50 AM · BF Blender, Animation

Aug 7 2015

Mark McKay (kitfox) added a comment to T45714: Animated texture UVs do not update in 3d view during playback.

Okay, I recreated it as best I can.

Aug 7 2015, 6:35 PM · BF Blender, Animation
Mark McKay (kitfox) added a comment to T45714: Animated texture UVs do not update in 3d view during playback.

Aug 7 2015, 10:20 AM · BF Blender, Animation
Mark McKay (kitfox) added a comment to T45714: Animated texture UVs do not update in 3d view during playback.
Aug 7 2015, 10:18 AM · BF Blender, Animation
Mark McKay (kitfox) added a comment to T45714: Animated texture UVs do not update in 3d view during playback.

In both cases the viewport shading is set to Material. It needs to be in this mode to demonstrate the bug.

Aug 7 2015, 10:17 AM · BF Blender, Animation
Mark McKay (kitfox) added a comment to T45714: Animated texture UVs do not update in 3d view during playback.

Not sure why there was a crash. I've created another file that demonstrates the problem. Open it and press play. I would expect to see the texture animating in the viewport, however the 3d view does not update. If you stop and then manually adjust the Texture in the properties panel by adjusting any of it's other values, the 3d view will update and display as expected.

Aug 7 2015, 9:40 AM · BF Blender, Animation

Aug 6 2015

Mark McKay (kitfox) added a comment to T45714: Animated texture UVs do not update in 3d view during playback.

example file:

Aug 6 2015, 11:08 PM · BF Blender, Animation
Mark McKay (kitfox) created T45714: Animated texture UVs do not update in 3d view during playback.
Aug 6 2015, 11:01 PM · BF Blender, Animation

Jan 5 2015

Mark McKay (kitfox) added a comment to D967: Collada exporter and importer assigning specular, mirror map to incorrect textures/samplers.

This should be a lot cleaner.

Jan 5 2015, 11:19 PM
Mark McKay (kitfox) updated the diff for D967: Collada exporter and importer assigning specular, mirror map to incorrect textures/samplers.
Jan 5 2015, 11:18 PM
Mark McKay (kitfox) added reviewers for D967: Collada exporter and importer assigning specular, mirror map to incorrect textures/samplers: Gaia Clary (gaiaclary), Nathan Letwory (jesterking), Jeroen Bakker (jbakker), Sukhitha Jayathilake (phabtar).
Jan 5 2015, 7:12 PM

Jan 3 2015

Mark McKay (kitfox) retitled D967: Collada exporter and importer assigning specular, mirror map to incorrect textures/samplers from to Collada exporter and importer assigning specular, mirror map to incorrect textures/samplers.
Jan 3 2015, 8:01 PM