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James (kraken)
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User Since
Jul 3 2015, 7:12 AM (231 w, 4 d)

Recent Activity

Tue, Dec 3

James (kraken) added a comment to T59838: Smoke is not rendering in Blender 2.8.

Save the file, then in Smoke Domain settings "Bake" under Cache.

Tue, Dec 3, 4:32 PM · BF Blender

Feb 26 2017

James (kraken) created T50789: Hair Length not animating.
Feb 26 2017, 9:56 PM · BF Blender

Apr 29 2016

James (kraken) created T48311: Win7 Not Genuine problems.
Apr 29 2016, 4:11 PM · BF Blender

Apr 24 2016

James (kraken) created T48264: Modifier Mislabeled.
Apr 24 2016, 11:26 PM · BF Blender

Apr 22 2016

James (kraken) closed T48242: Particle Vertices as Resolved.

Never mind.

Apr 22 2016, 4:20 PM · BF Blender
James (kraken) created T48242: Particle Vertices.
Apr 22 2016, 4:17 PM · BF Blender

Sep 24 2015

James (kraken) created T46233: Unable to save rendering.
Sep 24 2015, 4:56 AM · BF Blender

Jul 3 2015

James (kraken) added a comment to T45164: Rendering causes Blender to Crash when Motion Blur is turned on....

I got my scene to render. It had to do with the GPU fans. They weren't pulling enough heat away. There is an app (EVGA Precision X 16) that allows you to crank up the settings. I turned up the fans to 3000 rpm and rendered 150 frames over the course of 5 hours without any problems. Hopefully when I rendered the next scene I'll try motion blur. I have a feeling it should be fine.

Jul 3 2015, 2:25 PM · Cycles, BF Blender
James (kraken) added a comment to T45164: Rendering causes Blender to Crash when Motion Blur is turned on....

I'm seeing a similar problem running Dual GPU's (GTX690), in GPU or CPU mode, with or without OSL. At first I thought it was high poly count on small objects, so I decimated them and started to render more frames before crashing. I then turned off Motion Blur and rendered 16 frames when I got:

Jul 3 2015, 7:18 AM · Cycles, BF Blender