- User Since
- Jul 3 2015, 7:12 AM (231 w, 4 d)
Tue, Dec 3
Save the file, then in Smoke Domain settings "Bake" under Cache.
Feb 26 2017
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Sep 24 2015
Jul 3 2015
I got my scene to render. It had to do with the GPU fans. They weren't pulling enough heat away. There is an app (EVGA Precision X 16) that allows you to crank up the settings. I turned up the fans to 3000 rpm and rendered 150 frames over the course of 5 hours without any problems. Hopefully when I rendered the next scene I'll try motion blur. I have a feeling it should be fine.
I'm seeing a similar problem running Dual GPU's (GTX690), in GPU or CPU mode, with or without OSL. At first I thought it was high poly count on small objects, so I decimated them and started to render more frames before crashing. I then turned off Motion Blur and rendered 16 frames when I got: