- User Since
- Jan 18 2008, 9:27 AM (613 w, 4 d)
Mar 17 2014
I can confirm this bug happens with RC2 on Ubuntu 12.04 (LTS) with Nvidia GeForce GTX 580 Classified. The problem was introduced with RC2 as RC1 works just fine.
Feb 10 2014
It is actually quite straight forward. There is an M/P option in the collision sensor to toggle between Material or Property.
Nov 21 2013
Thanks for the update. I'd also looked up the documentation (and a range of user forum posts) before submitting - couldn't find any mention of it so posted. Pages like http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Touch should perhaps also be updates to say the Touch Sensor has been depreciated, although I'm not sure who the correct authority for such documentation would be.
Currently unable to get the collision to act like touch was doing for me, but I'm probably missing something obvious like physics properties needed to make it kick in / pulse etc, so I'll play some more.
Thank you :-)