- User Since
- Apr 27 2018, 11:17 AM (64 w, 1 d)
Jul 25 2018
it's seem fixed 2018-7-17 version .
Jul 12 2018
hi,when will fixed this bug?next week or need more long time ?
I'm waiting for this for our team.
Jul 11 2018
Jul 9 2018
here my source file
the render result
Jul 7 2018
May 17 2018
I very sure it's from menu -file -new ,create new empty blender file ,and import my fbx file ,and then switch cycles engine ,
blender 2018-3-22 verison
material utils 1.0.3
both pc use same version blender and addon
but I recheck the result no need save file at first PC ,the render result is wrong.
may be it's mush be save at first.
can you give some tip to show instead of disable button ?
but my another pc do no need save file at first ,it's still can click convert button.
thank you ,it's seem fixed.
May 11 2018
thank you ,I 'll check that,
May 10 2018
May 5 2018
well ,current we use blender as tool bake map for unity in run time ,because blender have GPU render and unity don't .
but current collada limit support make me have to do lots of extra work to finish two engine community.
hope support cycles light node value soon!